Help!! Giúp em với
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Chủ đề: Help!! Giúp em với

  1. #1
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    Icon9 Help!! Giúp em với

    ai biết chỉnh đi BC trả quest nó ra box off kundun +5 với lại đi CC nó rớt đồ thần ở chỗ nào không. Em tìm mãi mà không có
    ai biết thì giúp em với nhá
    em đang dùng bản Mu+Server+SCFMTRepackV1.03
    Khách viếng thăm hãy cùng tuanlan.ls01 xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!

  2. #2
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    Ðề: Help!! Giúp em với

    ai biết thì chỉ em với hix tội nghiệp em quá
    Khách viếng thăm hãy cùng tuanlan.ls01 xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!

  3. #3
    Thành Viên Tâm Huyết huandz1102's Avatar
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    Ðề: Help!! Giúp em với

    CC ra đồ thần đã là mặc định
    30 charrrrrrrrrrrrrrrr
    Đến thì đón…

  4. #4
    Thành Viên Tâm Huyết huandz1102's Avatar
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    Ðề: Help!! Giúp em với

    trả quest bc ra box kundun 5 thì vào Data > Commonserver.cfg
    tìm dòng
    SCFBCRewardItemType = 12
    SCFBCRewardItemID = 15
    thay = code box kundun 5 là ok
    Đến thì đón…

  5. #5
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    Ðề: Help!! Giúp em với

    cái commonserver của em tìm không thấy dòng đấy
    cụ thể nó có như này :
    [GameServerInfo]
    ;//----------------------------
    ;// System
    ;//----------------------------
    Language = 0 ; 0:Korea, 1:English, 2:Japan, 3:China, 4:Taiwan, 5:Thailand, 6hillipine, 7:Vietnam
    ServerType = 0 ; 0:MainServer, 1:TestServer, 2:Internal Server
    Partition = 0 ; Partition Number : 0, except for china
    ItemSerialCheck = 1
    SpeedHackPlayerBlock = 0
    AddExperience = 200
    StalkProtocol = 0
    StalkProtocolId = gundalz2

    CharacterDeleteMinLevel = 80
    CreateCharacter = 1

    NumberOfMaxUser = 200
    NumberOfCastleSiegeMaxUser = 200

    ;//----------------------------
    ;// guild option
    ;//----------------------------

    GuildCreateLevel = 400
    GuildCreate = 1
    GuildDestroy = 1

    ;//----------------------------
    ;// Common Game Option
    ;//----------------------------

    PersonalShopOpen = 1
    Trade = 1
    ChaosBox = 1
    EventManagerOn = 1
    CastleDeepEvent = 1

    ChaosEvent = 1
    ChaosEventServer = 127.0.0.1
    DevilSquareEventServer = 127.0.0.1
    DevilSquareEventConnect = 0

    AttackEventRegenTime = 10
    PKTIME = 1
    PKItemDrop = 0
    MonsterHp = 0
    ItemDropPer = 80
    ZenDurationTime = 30

    ;//----------------------------
    ;// event chip
    ;//----------------------------
    EventChipServerConnect = 1
    EventChipServerIp = 127.0.0.1
    EventChipEvent = 1

    BoxOfGoldDropRate = 300 ; box of gold drop rate - N/10000
    ItemDropRateForBoxOfGold = 10 ; item drop rate from box of gold - N/20
    EventChipDropRateForBoxOfGold = 40 ; event chip drop rate from box of gold- N/100

    ;////////////////////////////////////////////////////////////////////////////////
    ;// common event
    ;////////////////////////////////////////////////////////////////////////////////

    HappyPouchBlueDropRate = 500 ; drop rate of blue pouch - N/10000 (80)
    HappyPouchRedDropRate = 500 ; drop rate of red pouch - N/10000 (80)

    EVENT1 = 0 ; lovelove event switch - 0/1 (Guarda falando)
    Event1ItemDropTodayMax = 0 ; lovelove event item drop count per day
    Event1ItemDropTodayPercent = 0

    MerryXMasTalkNpc = 0 ; npc say 'merry christmas' switch - 0/1
    HappyNewYearTalkNpc = 0 ; npc say 'happy new year' switch - 0/1
    ApplyHeroSystem = 1 ; apply hero system switch - 0/1 (not use)
    EnableEventNPCTalk = 1 ; event npc talk switch - 0/1 (not use)

    XMasEvent = 1 ; christmas event switch - 0/1
    XMasEvent_StarOfXMasDropRate = 300 ; christmas event item drop rate - 0/10000
    XMasEvent_ItemDropRateForStarOfXMas = 10 ; item drop rate from start of X-mas- N/10

    FireCrackerEvent = 1 ; fire cracker event switch - 0/1
    FireCrackerDropRate = 100 ; fire cracker drop rate - N/10000
    ItemDropRateForFireCracker = 200 ; item drop rate from fire cracker - N/10

    HeartOfLoveEvent = 1 ; heart of love event switch - 0/1
    HeartOfLoveDropRate = 100 ; heart of love drop rate - N/10000
    ItemDropRateForHeartOfLove = 200 ; item drop rate from heart of love - N/20

    MedalEvent = 1 ; medal event switch - 0/1
    GoldMedalDropRate = 100 ; medal of gold drop rate - N/10000
    SilverMedalDropRate = 200 ; medal of silver drop rate - N/10000
    ItemDropRateForGoldMedal = 10 ; item drop rate from medal of gold - N/10
    ItemDropRateForSilverMedal = 5 ; item drop rate from medal of silver - N/10

    ;////////////////////////////////////////////////////////////////////////////////
    ;// Devil Square
    ;////////////////////////////////////////////////////////////////////////////////

    DevilSquareEvent = 1 ; devil square event switch - 0/1
    EyesOfDevilSquareDropRate = 10 ; eyes of devil square drop rate - N/10000
    KeyOfDevilSquareDropRate = 10 ; key of devil square drop rate - N/10000

    ;DS Ticket Rate
    DQChaosSuccessRateLevel1 = 100
    DQChaosSuccessRateLevel2 = 100
    DQChaosSuccessRateLevel3 = 100
    DQChaosSuccessRateLevel4 = 100
    DQChaosSuccessRateLevel5 = 100
    DQChaosSuccessRateLevel6 = 100

    ;////////////////////////////////////////////////////////////////////////////////
    ;// Eldorado event
    ;////////////////////////////////////////////////////////////////////////////////

    IsEledoradoEvent = 1

    EledoradoGoldGoblenItemDropRate = 100 ; item drop rate from +1 gold box drop (gold goblin - eldorado event) - N/100
    EledoradoGoldGoblenExItemDropRate = 100 ; ex-item drop rate from +1 gold box drop (gold goblin - eldorado event) - N/100

    EledoradoTitanItemDropRate = 100 ; item drop rate from +2 gold box drop (gold titan - eldorado event) - N/100
    EledoradoTitanExItemDropRate = 100 ; ex-item drop rate from +2 gold box drop (gold titan - eldorado event) - N/100

    EledoradoGoldDerconItemDropRate = 100 ; item drop rate from +3 gold box drop (gold dercon - eldorado event) - N/100
    EledoradoGoldDerconExItemDropRate = 100 ; ex-item drop rate from +3 gold box drop (gold dercon - eldorado event) - N/100

    EledoradoDevilLizardKingItemDropRate = 100 ; item drop rate from +4 gold box drop (gold lizard king - eldorado event) - N/100
    EledoradoDevilLizardKingExItemDropRate = 100 ; ex-item drop rate from +4 gold box drop (gold lizard king - eldorado event) - N/100

    EledoradoDevilTantarosItemDropRate = 100 ; item drop rate from +5 gold box drop (gold tantaros - eldorado event) - N/100
    EledoradoDevilTantarosExItemDropRate = 100 ; ex-item drop rate from +5 gold box drop (gold tantaros - eldorado event) - N/100

    ;////////////////////////////////////////////////////////////////////////////////
    ;// Food (heart de dark lord)
    ;////////////////////////////////////////////////////////////////////////////////

    IsDropGemOfDefend = 1 ; gem of defend drop switch - 0/1
    GemOfDefendDropRate = 5 ; gem of defend drop rate - N/10000
    GemOfDefendDropLevel = 65 ; gem of defend drop monster level

    ;////////////////////////////////////////////////////////////////////////////////
    ;// Vip Map
    ;////////////////////////////////////////////////////////////////////////////////

    IsDropSetItemInCastleHuntZone = 1 ; set-item drop switch - 1
    SetItemInCastleHuntZoneDropRate = 25 ; set-item drop rate - N/10000
    SetItemInCastleHuntZoneDropLevel = 102 ; set-item drop monster level (monstro que dropa guardian)

    ;////////////////////////////////////////////////////////////////////////////////
    ;// Castle Siege
    ;////////////////////////////////////////////////////////////////////////////////

    CastleSiegeRun =1
    CastleCycleStartYear =0
    CastleCycleStartMonth =0
    CastleCycleStartDay =0

    MarkOfTheLord = 100; ; mark of the lord drop rate - N/10000

    ;-------------------------------------------------------------------------------
    ; castle siege state explanation (run as sequence)
    ;
    ; 1 - register castle siege state
    ; 2 - idle state
    ; 3 - register mark of the lord state
    ; 4 - idle state
    ; 5 - castle attack guild notification state
    ; 6 - ready for castle siege state
    ; 7 - castle siege start state
    ; 8 - castle siege end state
    ; 9 - end of cycle (restart from state 1, automaticaly)
    ;-------------------------------------------------------------------------------

    CastleSpecificState =0
    CastleStateStartYear =0
    CastleStateStartMonth =0
    CastleStateStartDay =0
    CastleStateStartHour =0
    CastleStateStartMinute =0

    ;////////////////////////////////////////////////////////////////////////////////
    ;// Blood Castle & Chaos Castle
    ;////////////////////////////////////////////////////////////////////////////////

    BloodCastleEvent = 1 ; blood castle event switch - 0/1
    BloodCastleStartHour = 1 ; blood castle open hour (1:1/hour, 2:1/2hour)
    AngelKingsPaperDropRate = 10 ; AngelKingsPaperDropRate / 10000
    BloodBoneDropRate = 10 ; BloodBoneDropRate / 10000

    StoneDropRate = 30 ; StoneDropRate/ 10000

    ChaosCastleEvent = 1 ; chaos castle event switch - 0/1

    ;////////////////////////////////////////////////////////////////////////////////
    ;// White Mage Attack Event
    ;////////////////////////////////////////////////////////////////////////////////

    RingAttackEvent = 1 ; white mage attack event switch - 0/1
    RingOrcKillGiftRate = 3000 ; white mage attack event offline prize win rate when kill orc - 1/N (not use)
    RingDropGiftRate = 200 ; white mage attack event offline prize win rate when drop ring - 1/N (not use)

    ;////////////////////////////////////////////////////////////////////////////////
    ;// Kalima
    ;////////////////////////////////////////////////////////////////////////////////

    KundunMarkDropRate = 5 ; mark of the kundun drop rate - N/10000

    KundunRefillHPSec = 200 ; regenerate HP / sec
    KundunRefillHP = 300 ; regenerate HP / sec - when HP is going down 1/25 (4%)
    KundunRefillHPTime = 300 ; regenerate HP term (SEC)

    ;////////////////////////////////////////////////////////////////////////////////
    ;// Dark Lord Settings
    ;////////////////////////////////////////////////////////////////////////////////

    IsDropDarkLordItem = 1 ; drop dark lord item switch - 0/1

    SleeveOfLordDropRate = 100 ; sleeve of the lord drop rate - N/10000 (monarch)
    SleeveOfLordDropLevel = 80 ; sleeve of the lord drop monster level
    SoulOfDarkHorseDropRate = 10 ; soul of the dark horse drop rate - N/10000
    SoulOfDarkHorseropLevel = 102 ; soul of the dark horse drop monster level
    SoulOfDarkSpiritDropRate = 10 ; soul of the dark spirit drop rate - N/10000
    SoulOfDarkSpiritDropLevel = 96 ; soul of the dark spirit drop monster level

    DarkLordHeartDropRate = 0 ; heart of the dark lord (event item) drop rate - N/10000
    DarkLoadHeartOffEventRate = 1500 ; heart of the dark lord (event item) offline event win rate - N/60000 (not use)

    ;////////////////////////////////////////////////////////////////////////////////
    ;// Regenerate HP system
    ;////////////////////////////////////////////////////////////////////////////////

    UseCharacterAutoRecuperationSystem = 1 ; regenerate HP system switch - 0/1
    CharacterRecuperationMaxLevel = 100 ; maximum level to adjust regenerate HP system

    ;////////////////////////////////////////////////////////////////////////////////
    ;// prohibite hack system
    ;////////////////////////////////////////////////////////////////////////////////

    AttackSpeedTimeLimit = 99999 ; attack speed hack check maximum limit
    MinimumAttackSpeedTime = 10 ; attack speed hack check minimum limit
    IsIgnorePacketHackDetect = 1 ; ignore hack detect packet from client - 0/1
    HackCheckCount = 0 ; (not use)
    DecTimePerAttackSpeed = 0 ; (not use)
    SpeedHackPenalty = 0 ; speed hack penalty value when detected (not use)
    IsKickDetecHackCountLimit = 0 ; do kick when hack detect count reach limit switch - 0/1
    DetectedHackKickCount = 9999 ; detect hack kick limit count

    EnableServerDivision = 0 ; server divide option switch - 0/1 (not use)
    HackLogServer = 127.0.0.1 ; hack-log server Ip Address (not use)
    WriteChatLog = 0 ; Chat/Siege/Deep write log - 0/1
    DisconnectHackUser = 0 ; disconnect hack user switch - 0/1 (not use)
    UseNPGGChecksum = 0 ; use game guard checksum

    EnableCheckPenetrationSkill = 1
    IsItemDropRingOfTransform = 0
    ItemDropRingOfTransform = 0
    QuestNPCTeleportTime = 600 ;marlon Npc moving(teleporting) time (sec)

    EnableBattleSoccer = 1

    DarkSpirit = 1
    DarkSpiritAddExperience = 1

    ;////////////////////////////////////////////////////////////////////////////////
    ;// CryWolf MVP
    ;////////////////////////////////////////////////////////////////////////////////

    CrywolfApplyMvpBenefit = 0 ; 0 none /1 use
    CrywolfPlusChaosRateBenefit = 5 ; ??
    CrywolfMonHPRateBenefit = 100

    CrywolfApplyMvpPenalty = 0

    CrwyolfGemDropPenaltyRate = 70
    CrwyolfGettingExpPenaltyRate = 100

    CrywolfMonsterDarkElfItemDrop = 1
    CrywolfMonsterDarkElfItemDropRate = 10000 ;N/ 10000
    CrywolfMonsterDarkElfDropZenRate = 4000 ;N/ 10000
    CrywolfMonsterDarkElfDropZen = 10000

    CrywolfBossMonsterItemDrop = 1
    CrywolfBossMonsterItemDropRate = 10000 ;N/ 10000
    CrywolfBossMonsterDropZenRate = 4000 ;N/ 10000
    CrywolfBossMonsterDropZen = 30000

    ;////////////////////////////////////////////////////////////////////////////////
    ;// Fenrir
    ;////////////////////////////////////////////////////////////////////////////////

    FenrirStuffItemDrop = 1

    FenrirStuff_01_DropLv_Min = 0
    FenrirStuff_01_DropLv_Max = 117
    FenrirStuff_01_DropMap = 34
    FenrirStuff_01_DropRate = 10 ; (x/10000)

    FenrirStuff_02_DropLv_Min = 0
    FenrirStuff_02_DropLv_Max = 117
    FenrirStuff_02_DropMap = 34
    FenrirStuff_02_DropRate = 10 ; (x/10000)

    FenrirStuff_03_DropLv_Min = 118
    FenrirStuff_03_DropLv_Max = 400
    FenrirStuff_03_DropMap = 34
    FenrirStuff_03_DropRate = 10 ; (x/10000)

    FenrirRepairRate = 4000
    FenrirDefaultMaxDurSmall = 200
    FenrirElfMaxDurSmall = 100

    ;////////////////////////////////////////////////////////////////////////////////
    ;// 1.00.08
    ;////////////////////////////////////////////////////////////////////////////////

    ServerGroupGuildChatting = 1 ; 0 off / 1 on
    ServerGroupUnionChatting = 1

    VtmPlayTimeLimitOn = 0 ; ON/OFF
    VtmPlayTimeLimitNoticeTime = 60
    VtmNewPlayTimeLimitOnLevel = 3

    VtmPlayTimeLimitLevel1Exp = 50
    VtmPlayTimeLimitLevel1Time = 180
    VtmPlayTimeLimitLevel1NoticeTime = 30
    VtmPlayTimeLimitLevel1ItemDrop = 50

    VtmPlayTimeLimitLevel2Exp = 0
    VtmPlayTimeLimitLevel2Time = 300
    VtmPlayTimeLimitLevel2NoticeTime = 15
    VtmPlayTimeLimitLevel2ItemDrop = 0

    Fenrir_01Level_MixRate = 70
    Fenrir_02Level_MixRate = 60
    Fenrir_03Level_MixRate = 50

    ;////////////////////////////////////////////////////////////////////////////////
    ;// 1.00.16
    ;////////////////////////////////////////////////////////////////////////////////

    GSInfoSendToCSS = 0

    MuteServerMessage = 0
    MacroMakeStop = 0

    ServerGroupGuildChatting = 1
    ServerGroupUnionChatting = 1

    EventManagerOn1 = 0
    Japan1StAnivItemDropRate = 0

    MysteriouseBeadDropRate1 = 1 ;[eventitembag20.txt] [N / 10000], (60)
    MysteriouseBeadDropRate2 = 1 ;[N / 10000], (120)
    HiddenTreasureBoxOfflineRate = 1

    ChnOfflineGiftEvent = 0
    ChnOfflineGiftEventDropRate = 1000

    EnableCheckPenetrationSkill = 1
    CastleOwnerGuildDestroyLimit = 1
    PKLevelIncreaseOff = 0

    SkillDistanceCheck = 0
    SkillDistanceCheckTemp = 2
    SkillDistanceKick = 0
    SkillDistanceKickCount = 20
    SkillDistanceKickCheckTime = 0

    ShieldSystemOn = 1
    DamageDevideToSD = 90
    DamageDevideToHP = 10

    SuccessAttackRateOption = 20000
    SDChargingOption = 1
    ConstNumberOfShieldPoint = 20

    ShieldAutoRefillOn = 1
    ShieldAutoRefilOnSafeZone = 1

    ShieldComboMissOptionOn = 0
    ShieldPotionLv1MixSuccessRate = 50
    ShieldPotionLv1MixMoney = 100000
    ShieldPotionLv2MixSuccessRate = 30
    ShieldPotionLv2MixMoney = 500000
    ShieldPotionLv3MixSuccessRate = 30
    ShieldPotionLv3MixMoney = 1000000

    ShieldGageConstA = 12
    ShieldGageConstB = 30

    CompoundPotionDropOn = 1
    CompoundPotionLv1DropRate = 100 ;[N / 10000]
    CompoundPotionLv2DropRate = 80 ;[N / 10000]
    CompoundPotionLv3DropRate = 50 ;[N / 10000]
    CompoundPotionLv1DropLevel = 68
    CompoundPotionLv2DropLevel = 96
    CompoundPotionLv3DropLevel = 118

    PurityHarmonyJewel = 1
    MixSmeltingStoneItem = 1
    RestoreStrengthenItem = 1
    StrengthenItem = 1
    SmeltItemBySmeltingStone = 1

    PuritySuccessRate = 80
    PurityNeedZen = 1000000
    SmeltingStoneSuccesRateNormal = 20
    SmeltingStoneSuccesRateExcellent = 50
    SmeltingNeedZen = 1000000
    StrengthenSuccessRate = 60
    SmeltingItemSuccessRateNor = 20
    SmeltingItemSuccessRateExt = 80

    System380ItemSystem = 1
    CountOfJewelOfHarmonyForMix = 1
    CountOfSuhoOfHarmonyForMix = 1
    NeedZenForMix = 10000000
    MixRateForGrade1 = 50
    MixRateForGrade2 = 60
    MixRateForGrade3 = 70

    BlockCastleSiegeMapEnter = 0

    ;////////////////////////////////////////////////////////////////////////////////
    ;// Ribbon Box Event
    ;////////////////////////////////////////////////////////////////////////////////

    RibbonBoxEvent = 1

    RedRibbonBoxDropLv_Min = 12 ;eventitembag21.txt
    RedRibbonBoxDropLv_Max = 49
    RedRibbonBoxDropRate = 5 ;[N / 10000]
    RedRibbonBoxDropZenRate = 1 ;[N / 10000]
    RedRibbonBoxDropZen = 100000

    GreenRibbonBoxDropLv_Min = 50 ;eventitembag22.txt
    GreenRibbonBoxDropLv_Max = 69
    GreenRibbonBoxDropRate = 5 ;[N / 10000]
    GreenRibbonBoxDropZenRate = 1 ;[N / 10000]
    GreenRibbonBoxDropZen = 400000

    BlueRibbonBoxDropLv_Min = 70 ;eventitembag23.txt
    BlueRibbonBoxDropLv_Max = 97
    BlueRibbonBoxDropRate = 5 ;[N / 10000]
    BlueRibbonBoxDropZenRate = 1 ;[N / 10000]
    BlueRibbonBoxDropZen = 800000

    ;////////////////////////////////////////////////////////////////////////////////
    ;// Chocolate Event
    ;////////////////////////////////////////////////////////////////////////////////

    ChocolateEvent = 1

    PinkChocolateBoxDropLv_Min = 12 ;[eventitembag24.txt]
    PinkChocolateBoxDropLv_Max = 49
    PinkChocolateBoxDropRate = 5 ;[N / 10000]
    PinkChocolateBoxDropZenRate = 1 ;[N / 10000]
    PinkChocolateBoxDropZen = 100000

    RedChocolateBoxDropLv_Min = 50 ;[eventitembag25.txt]
    RedChocolateBoxDropLv_Max = 69 ;
    RedChocolateBoxDropRate = 5 ;[N / 10000]
    RedChocolateBoxDropZenRate = 1 ;[N / 10000]
    RedChocolateBoxDropZen = 400000

    BlueChocolateBoxDropLv_Min = 70 ;[eventitembag26.txt]
    BlueChocolateBoxDropLv_Max = 97 ;
    BlueChocolateBoxDropRate = 5 ;[N / 10000]
    BlueChocolateBoxDropZenRate = 1 ;[N / 10000]
    BlueChocolateBoxDropZen = 800000

    ;////////////////////////////////////////////////////////////////////////////////
    ;// Candy Box Evento
    ;////////////////////////////////////////////////////////////////////////////////

    CandyBoxEvent = 1

    LightPurpleCandyBoxDropLv_Min = 12 ;[eventitembag27.txt]
    LightPurpleCandyBoxDropLv_Max = 49
    LightPurpleCandyBoxDropRate = 70 ;[N / 10000]
    LightPurpleCandyBoxDropZenRate = 1 ;[N / 10000]
    LightPurpleCandyBoxDropZen = 100000

    VermilionCandyBoxDropLv_Min = 50 ;[eventitembag28.txt]
    VermilionCandyBoxDropLv_Max = 69
    VermilionCandyBoxDropRate = 50 ;[N / 10000]
    VermilionCandyBoxDropZenRate = 1 ;[N / 10000]
    VermilionCandyBoxDropZen = 400000

    DeepBlueCandyBoxDropLv_Min = 70 ;[eventitembag29.txt]
    DeepBlueCandyBoxDropLv_Max = 97 ;
    DeepBlueCandyBoxDropRate = 30 ;[N / 10000]
    DeepBlueCandyBoxDropZenRate = 1 ;[N / 10000]
    DeepBlueCandyBoxDropZen = 800000

    ;////////////////////////////////////////////////////////////////////////////////
    ;// Kanturu Evento
    ;////////////////////////////////////////////////////////////////////////////////

    KanturuEvent = 1

    KanturuMayaHandItemDrop = 1
    KanturuMayaHandItemDropRate = 10000 ;[N / 10000]
    KanturuMayaHandDropZenRate = 6800 ;[N / 10000]
    KanturuMayaHandDropZen = 500000

    KanturuNightmareItemDrop = 1
    KanturuNightmareItemDropRate = 10000 ;[N / 10000]
    KanturuNightmareDropZenRate = 2500 ;[N / 10000]
    KanturuNightmareDropZen = 1000000

    BlockKanturuMapEnter = 0

    KanturuSpecialItemDropOn = 1
    KanturuMoonStoneDropRate = 10 ;[N / 10000]
    KanturuJewelOfHarmonyDropRate = 3 ;[N / 10000]

    TamaJJangEvent = 0
    TamaJJangKeepTime = 180
    TamaJJangDisappearTime = 3420
    TamaJJangDisappearTimeRandomRange = 100

    =========================
    ; Illusion Temple
    ;=================================================
    =========================
    IllusionEnabled = 1
    ;=================================================
    ;////////////////////////////////////////////////////////////////////////////////
    ; Hallowin Event
    ;////////////////////////////////////////////////////////////////////////////////
    HallowinEventOn = 1 ;
    HallowinEventPumpkinOfLuckDropRate = 100 ;
    HallowinEventJOLBlessDropRate = 10 ;
    HallowinEventJOLAngerDropRate = 15 ;
    HallowinEventJOLScreamDropRate = 15 ;
    HallowinEventJOLFoodDropRate = 30 ;
    HallowinEventJOLDrinkDropRate = 25 ;
    HallowinEventJOLPolymorphRingDropRate = 5 ;

    ;=================================================
    Khách viếng thăm hãy cùng tuanlan.ls01 xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!

  6. #6
    Thành Viên
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    Ðề: Help!! Giúp em với

    ai biết chỉnh kô giúp mình với
    mà huandz1102 ơi cho mình YH đi để mình hỏi 1 chút
    Khách viếng thăm hãy cùng tuanlan.ls01 xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!

 

 

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