Kết quả 1 đến 4 của 4
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26-04-11, 07:22 PM #1
- Ngày tham gia
- Apr 2011
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Tỉ lệ exp và rớt zen sau khi giết quái
Chỉnh cái này ở đâu vậy , thank
Khách viếng thăm hãy cùng khoiasd xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!
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27-04-11, 12:04 AM #2
- Ngày tham gia
- Apr 2011
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Ðề: Tỉ lệ exp và rớt zen sau khi giết quái
up cho ai biết vào bảo bạn ý kìa
Khách viếng thăm hãy cùng lemonteax xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!
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27-04-11, 12:46 AM #3
- Ngày tham gia
- Sep 2010
- Đang ở
- __ Local Host __
- Bài viết
- 1,427
- Thanks
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- Thanked 442 Times in 326 Posts
Ðề: Tỉ lệ exp và rớt zen sau khi giết quái
Tốc độ tăng lv:
Theo yêu cầu của 1 vài người hỏi là "muốn chỉnh cho lv lên chậm thì phải làm sao, vì bản Server Mu của mình lv cứ lên vèo vèo nhìn muốn chống mặt" ^^!
- Đầu tiên bạn mở file CommonServer.cfg (Muserver\Data\CommonServer.cfg)
- Dùng chức năng "Find..." trong thanh công cụ Edit
- Ở khung "Find What:" bạn đánh vào "AddExperience" rồi nhấn "Find Next" để bắt đầu tìm dòng chữ AddExperience
- Kế bên dòng AddExperience có 1 con số (ví dụ như của tui là "AddExperience = 500"), bạn sửa con số đó càng nhỏ thì mức độ tăng lv sẽ càng chậm (và ngược lại)
Đặt % rớt đồ hoặc tiền: (Muserver\Data\CommonServer.cfg)
Tìm dòng này: (cách tìm như trên, vào chức năng Find để tìm)
ItemDropPer
Kế bên là 1 con số (mặc định là 50)
50 là 50% rớt tiền và 50% rớt đồ
Nếu sửa 50 thành con số >50 thì % rớt đồ nhìu hơn % rới tiền tùy theo % mà bạn muốn (và ngược lại)
Nếu sửa 50 thành 100 thì sẽ rớt đồ ko rớt tiền (và ngược lại)
Cái phần Addzen là nhân tỉ lệ rớt tiền ra đó ...... để 2 thì x2 tiền lênLần sửa cuối bởi mrvu058, ngày 27-04-11 lúc 12:49 AM.
Khách viếng thăm hãy cùng mrvu058 xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!
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05-05-11, 11:38 PM #4
- Ngày tham gia
- Apr 2008
- Đang ở
- Hồ Chí Minh , Quận 12
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- Thanked 0 Times in 0 Posts
Ðề: Tỉ lệ exp và rớt zen sau khi giết quái
Sửa giúp em làm sao cho zen rớt ít tiền thôi lượm 1 hồi cả đống tiền
;/================================================== ============================
;/Main Configuration File [KOR][SCFMT TEAM]
;/#[Only registered and activated users can see links. ]
;/by DaRKav ([email protected])
;/------------------------------------------------------------------------------
;/Revision: 10 August, 2009
;/================================================== ============================
[GameServerInfo]
;================================================= =========================
; General Server Settings
;================================================= =========================
EnableServerDivision = 0
StalkProtocol = 0
StalkProtocolId = 0
ServerGroupGuildChatting = 1
ServerGroupUnionChatting = 1
NumberOfMaxUser = 100
AddExperience = 80
ItemDropPer = 50
EventManagerOn = 0
SCFEventManagerOn = 1
Trade = 1
MonsterHp = 0
LootingTime = 5
ZenDurationTime = 60
WriteChatLog = 0
WriteSkillLog = 0
;================================================= =========================
; ANTI-HACK Config
;================================================= =========================
SpeedHackPlayerBlock = 0
ItemSerialCheck = 0
ItemZeroSerialCheck = 0
SkillDistanceCheck = 0
SkillDistanceCheckTemp = 2
SkillDistanceKick = 0
SkillDistanceKickCount = 5
SkillDistanceKickCheckTime = 10
IsIgnorePacketHackDetect = 1
MinimumAttackSpeedTime = 30
AttackSpeedTimeLimit = 700
HackCheckCount = 5
DetectedHackKickCount = 10
IsKickDetecHackCountLimit = 5
EnableCheckPenetrationSkill = 0
HackLogServer = 192.168.1.31
DisconnectHackUser = 0
UseNPGGChecksum = 0
DecTimePerAttackSpeed = 5.33
SpeedHackPenalty = 0
;================================================= =========================
; Character Config
;================================================= =========================
CreateCharacter = 1
PersonalShopOpen = 1
UseCharacterAutoRecuperationSystem = 1
CharacterRecuperationMaxLevel = 100
IsItemDropRingOfTransform = 1
ItemDropRingOfTransform = 1
;================================================= =========================
; NPC Config
;================================================= =========================
QuestNPCTeleportTime = 90
EnableEventNPCTalk = 1
;================================================= =========================
; Guild Config
;================================================= =========================
GuildCreate = 1
GuildDestroy = 1
GuildCreateLevel = 100
EnableBattleSoccer = 1
CastleOwnerGuildDestroyLimit = 1
;================================================= =========================
; DARK LORD ITEMS [PETS]
;================================================= =========================
IsDropDarkLordItem = 1
SleeveOfLordDropRate = 80
SleeveOfLordDropLevel = 86
SoulOfDarkHorseDropRate = 60
SoulOfDarkHorseropLevel = 110
SoulOfDarkSpiritDropRate = 30
SoulOfDarkSpiritDropLevel = 96
DarkSpiritAddExperience = 1
DarkSpirit = 1
DarkSpiritAddExperience = 1
;================================================= =========================
; CHAOS BOX
;================================================= =========================
ChaosBox = 1
ChaosEvent = 1
ChaosEventServer = 192.168.1.31
;================================================= =========================
; FIRECRACKER
;================================================= =========================
FireCrackerEvent = 1
FireCrackerDropRate = 40
ItemDropRateForFireCracker = 5
;================================================= =========================
; HEART OF DARK LORD [Replaces Firecracker]
;================================================= =========================
DarkLordHeartDropRate = 50
DarkLoadHeartOffEventRate = 1500
;================================================= =========================
; MEDALS
;================================================= =========================
MedalEvent = 1
GoldMedalDropRate = 90
SilverMedalDropRate = 140
ItemDropRateForGoldMedal = 8
ItemDropRateForSilverMedal = 6
;================================================= =========================
; XMAS
;================================================= =========================
XMasEvent = 0
HappyNewYearTalkNpc = 0
MerryXMasTalkNpc = 0
;================================================= =========================
; HEART OF LOVE
;================================================= =========================
HeartOfLoveEvent = 1
HeartOfLoveDropRate = 100
ItemDropRateForHeartOfLove = 16
;================================================= =========================
; RIBBON / CHOCOLATE / CANDY BOX
;================================================= =========================
RibbonBoxEvent = 1
ChocolateEvent = 1
CandyBoxEvent = 1
MysteryBoxEvent = 1
;================================================= =========================
; HALLOWEEN EVENT
;================================================= =========================
HalloweenEventOn = 0
HalloweenEventJOLBlessDropRate = 10
HalloweenEventJOLAngerDropRate = 15
HalloweenEventJOLScreamDropRate = 20
HalloweenEventJOLFoodDropRate = 30
HalloweenEventJOLDrinkDropRate = 25
HalloweenEventJOLPolymorphRingDropRate = 5
;================================================= =========================
; PURITY
;================================================= =========================
PurityHarmonyJewel = 1
MixSmeltingStoneItem = 1
RestoreStrengthenItem = 1
StrengthenItem = 1
SmeltItemBySmeltingStone = 1
PuritySuccessRate = 80
PurityNeedZen = 0
SmeltingStoneSuccesRateNormal = 20
SmeltingStoneSuccesRateExcellent = 50
SmeltingNeedZen = 0
StrengthenSuccessRate = 75
SmeltingItemSuccessRateNor = 20
SmeltingItemSuccessRateExt = 80
;================================================= =========================
; LEVEL 380 SYSTEM
;================================================= =========================
System380ItemSystem = 1
CountOfJewelOfHarmonyForMix = 1
CountOfSuhoOfHarmonyForMix = 1
NeedZenForMix = 10000000
MixRateForGrade1 = 50
MixRateForGrade2 = 60
MixRateForGrade3 = 70
;================================================= =========================
; SHIELD GAGE SYSTEM
;================================================= =========================
ShieldSystemOn = 1
DamageDevideToSD = 90
DamageDevideToHP = 10
SuccessAttackRateOption = 20000
ShieldAutoRefillOn = 1
ShieldAutoRefilOnSafeZone = 1
CompoundPotionDropOn = 1
CompoundPotionLv1DropRate = 100
CompoundPotionLv2DropRate = 80
CompoundPotionLv3DropRate = 50
CompoundPotionLv1DropLevel = 68
CompoundPotionLv2DropLevel = 96
CompoundPotionLv3DropLevel = 118
ShieldComboMissOptionOn = 1
ShieldPotionLv1MixSuccessRate = 50
ShieldPotionLv1MixMoney = 100000
ShieldPotionLv2MixSuccessRate = 30
ShieldPotionLv2MixMoney = 500000
ShieldPotionLv3MixSuccessRate = 30
ShieldPotionLv3MixMoney = 1000000
ShieldGageConstA = 12
ShieldGageConstB = 30
;================================================= =========================
; GOLDEN ARCHER/EVENT CHIP
;================================================= =========================
EventChipEvent = 1
EventChipServerConnect = 1
EventChipServerIp = 192.168.1.31
BoxOfGoldDropRate = 140
ItemDropRateForBoxOfGold = 200
EventChipDropRateForBoxOfGold = 1
;================================================= =========================
; GOLDEN INVASION
;================================================= =========================
IsEledoradoEvent = 1
EledoradoGoldGoblenRegenTime = 360
EledoradoTitanRegenTime = 360
EledoradoGoldDerconRegenTime = 360
EledoradoDevilLizardKingRegenTime = 360
EledoradoDevilTantarosRegenTime = 360
EledoradoGoldGoblenItemDropRate = 60
EledoradoTitanItemDropRate = 100
EledoradoGoldDerconItemDropRate = 110
EledoradoDevilLizardKingItemDropRate = 175
EledoradoDevilTantarosItemDropRate = 200
EledoradoGoldGoblenExItemDropRate = 100
EledoradoTitanExItemDropRate = 110
EledoradoGoldDerconExItemDropRate = 120
EledoradoDevilLizardKingExItemDropRate = 130
EledoradoDevilTantarosExItemDropRate = 150
;================================================= =========================
; GOLDEN INVASION 2
;================================================= =========================
IsEledorado2Event = 1
EledoradoGoldRabbitRegenTime = 360
EledoradoGoldDarkKnightRegenTime = 360
EledoradoGoldDevilRegenTime = 360
EledoradoGoldStoneGolemRegenTime = 360
EledoradoGoldCrustItemRegenTime = 360
EledoradoGoldSatyrosRegenTime = 360
EledoradoGoldTwinTaleRegenTime = 360
EledoradoGoldIronKnightRegenTime = 360
EledoradoGoldNapinRegenTime = 360
EledoradoGoldGreatDragonRegenTime = 360
EledoradoGoldRabbitItemDropRate = 200
EledoradoGoldDarkKnightItemDropRate = 200
EledoradoGoldDevilItemDropRate = 200
EledoradoGoldStoneGolemItemDropRate = 100
EledoradoGoldCrustItemDropRate = 110
EledoradoGoldSatyrosItemDropRate = 120
EledoradoGoldTwinTaleItemDropRate = 130
EledoradoGoldIronKnightItemDropRate = 140
EledoradoGoldNapinItemDropRate = 150
EledoradoGoldGreatDragonItemDropRate = 175
EledoradoGoldRabbitExItemDropRate = 100
EledoradoGoldDarkKnightExItemDropRate = 100
EledoradoGoldDevilExItemDropRate = 90
EledoradoGoldStoneGolemExItemDropRate = 90
EledoradoGoldCrustExItemDropRate = 80
EledoradoGoldSatyrosExItemDropRate = 100
EledoradoGoldTwinTaleExItemDropRate = 130
EledoradoGoldIronKnightExItemDropRate = 150
EledoradoGoldNapinExItemDropRate = 160
EledoradoGoldGreatDragonExItemDropRate = 175
;================================================= =========================
; WHITE WIZARD INVASION
;================================================= =========================
RingAttackEvent = 1
RingOrcKillGiftRate = 50
RingDropGiftRate = 200
SCFRingEventWizardRewardItemType = 13
SCFRingEventWizardRewardItemIndex = 20
SCFRingEventOrcRewardDropRate = 50
SCFRingEventOrcRewardItemType = 12
SCFRingEventOrcRewardItemIndex = 15
;================================================= =========================
; RED DRAGON INVASION
;================================================= =========================
EVENT1 = 1
Event1ItemDropTodayMax = 6
Event1ItemDropTodayPercent = 10000000
AttackEventRegenTime = 10
;================================================= =========================
; CHAOS CASTLE
;================================================= =========================
ChaosCastleEvent = 1
SCFChaosCastleMinStart = 1
SCFChaosCastleReward1Type = 14
SCFChaosCastleReward1Index = 14
SCFChaosCastleReward2Type = 14
SCFChaosCastleReward2Index = 22
SCFChaosCastleReward3Type = 14
SCFChaosCastleReward3Index = 13
SCFChaosCastleReward4Type = 14
SCFChaosCastleReward4Index = 16
SCFChaosCastle1AncientDropPercent = 5
SCFChaosCastle2AncientDropPercent = 10
SCFChaosCastle3AncientDropPercent = 15
SCFChaosCastle4AncientDropPercent = 20
SCFChaosCastle5AncientDropPercent = 25
SCFChaosCastle6AncientDropPercent = 30
SCFChaosCastle7AncientDropPercent = 35
SCFChaosCastle1Type1Type2DropPercent = 40
SCFChaosCastle2Type1Type2DropPercent = 45
SCFChaosCastle3Type1Type2DropPercent = 50
SCFChaosCastle4Type1Type2DropPercent = 55
SCFChaosCastle5Type1Type2DropPercent = 60
SCFChaosCastle6Type1Type2DropPercent = 65
SCFChaosCastle7Type1Type2DropPercent = 70
;================================================= =========================
; CRYSTAL EVENT
;================================================= =========================
Japan1StAnivItemDropRate = 1
MysteriouseBeadDropRate1 = 50
MysteriouseBeadDropRate2 = 50
HiddenTreasureBoxOfflineRate = 10
;================================================= =========================
; KALIMA EVENT
;================================================= =========================
KundunMarkDropRate = 100
KundunRefillHPSec = 500
KundunRefillHP = 1000
KundunRefillHPTime = 600
KundunHPLogSaveTime = 120
;================================================= =========================
; DEVIL SQUARE
;================================================= =========================
DevilSquareEvent = 1
DevilSquareEventConnect = 0
DevilSquareEventServer = 192.168.1.31
EyesOfDevilSquareDropRate = 100
KeyOfDevilSquareDropRate = 100
DQChaosSuccessRateLevel1 = 75
DQChaosSuccessRateLevel2 = 70
DQChaosSuccessRateLevel3 = 65
DQChaosSuccessRateLevel4 = 60
DQChaosSuccessRateLevel5 = 55
DQChaosSuccessRateLevel6 = 50
DQChaosSuccessRateLevel7 = 45
;================================================= =========================
; BLOOD CASTLE
;================================================= =========================
BloodCastleEvent = 1
BloodCastleStartHour = 2
AngelKingsPaperDropRate = 150
BloodBoneDropRate = 150
StoneItemDrop = 300
StoneDropRate = 310
SCFBCMissionReciveTime = 900
SCFBCRewardItemType = 12
SCFBCRewardItemID = 31
SCFBCRewardItemLevel = 1
SCFBCRewardItemDur = 0
SCFBCRewardItemSkill = 0
SCFBCRewardItemLuck = 0
SCFBCRewardItemOpt = 0
SCFBCRewardItemExc = 0
;================================================= =========================
; CRYWOLF
;================================================= =========================
CrywolfMonsterDarkElfItemDrop = 1
CrywolfBossMonsterItemDrop = 1
CrywolfApplyMvpBenefit = 1
CrywolfPlusChaosRateBenefit = 10
CrywolfMonHPRateBenefit = 100
CrywolfKundunHPRefillBenefit = 1
CrywolfApplyMvpPenalty = 1
CrwyolfGemDropPenaltyRate = 70
CrwyolfGettingExpPenaltyRate = 70
;================================================= =========================
; FENRIR
;================================================= =========================
FenrirStuffItemDrop = 1
FenrirStuff_01_DropLv_Min = 0
FenrirStuff_01_DropLv_Max = 150
FenrirStuff_01_DropMap = 34
FenrirStuff_01_DropRate = 500
FenrirStuff_02_DropLv_Min = 0
FenrirStuff_02_DropLv_Max = 150
FenrirStuff_02_DropMap = 34
FenrirStuff_02_DropRate = 200
FenrirStuff_03_DropLv_Min = 0
FenrirStuff_03_DropLv_Max = 200
FenrirStuff_03_DropMap = 34
FenrirStuff_03_DropRate = 50
FenrirRepairRate = 4000
FenrirDefaultMaxDurSmall = 200
FenrirElfMaxDurSmall = 160
Fenrir_01Level_MixRate = 100
Fenrir_02Level_MixRate = 50
Fenrir_03Level_MixRate = 30
;================================================= =========================
; KANTURU
;================================================= =========================
KanturuEvent = 1
BlockKanturuMapEnter = 0
KanturuMayaHandItemDrop = 1
KanturuNightmareItemDrop = 1
KanturuSpecialItemDropOn = 1
KanturuMoonStoneDropRate = 200
KanturuJewelOfHarmonyDropRate = 100
;================================================= =========================
; WINGS
;================================================= =========================
Wings3ReturnDamageSuccessRate=5
Wings3RecoverFullLifeSuccessRate=5
Wings3RecoverFullManaSuccessRate=5
Wings3SuccessfullBlockingRate=5
;================================================= =========================
; CASTLE SIEGE & DEEP LOREN
;================================================= =========================
CastleSiegeRun = 1
CastleDeepEvent = 1
BlockCastleSiegeMapEnter = 0
IsDropSetItemInCastleHuntZone = 1
SetItemInCastleHuntZoneDropRate = 60
SetItemInCastleHuntZoneDropLevel = 75
MarkOfTheLord = 60
IsDropGemOfDefend = 1
GemOfDefendDropRate = 300
GemOfDefendDropLevel = 75
;================================================= =========================
; CastleSpecificState =
;
; 1 - Registration of Castle Siege
; 2 - Idle State
; 3 - Registration of the status of Mark Lord
; 4 - Idle State
; 5 - Notification of the attack Castle to quilts
; 6 - Reading the state of Castle Siege
; 7 - ITop of Castle Siege
; 8 - End of Castle Siege
; 9 - End of the cycle of Castle Siege (Back automatically for 1)
;================================================= =========================
CastleSpecificState =0
CastleCycleStartYear =0
CastleCycleStartMonth =0
CastleCycleStartDay =0
CastleStateStartYear =0
CastleStateStartMonth =0
CastleStateStartDay =0
CastleStateStartHour =0
CastleStateStartMinute =0Khách viếng thăm hãy cùng quochai xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!