PHP Code:
[./Item/HumanItemLogic.cpp][816][static Item* HumanItemLogic::GetItem(Obj_Human*, UINT)][uBagIndex<MAX_BAG_SIZE] t=(2020-5-27 18:29:38)
Stack:[./Item/HumanItemLogic.cpp][830][static Item* HumanItemLogic::GetItem(Obj_Human*, UINT)][FALSE] t=(2020-5-27 18:29:38)
[./Item/HumanItemLogic.cpp][816][static Item* HumanItemLogic::GetItem(Obj_Human*, UINT)][uBagIndex<MAX_BAG_SIZE] t=(2020-5-27 19:56:19)
Stack:[./Item/HumanItemLogic.cpp][830][static Item* HumanItemLogic::GetItem(Obj_Human*, UINT)][FALSE] t=(2020-5-27 19:56:19)
[../../Common/GameStruct.cpp][1302][BOOL _ITEM::ClientReadVarAttr(CHAR*, INT&, INT)][FALSE] t=(2020-5-27 20:27:8)
Stack:[./Item/Item.cpp][969][BOOL Item::GetItemTransferString(CHAR*, UINT)][FALSE] t=(2020-5-27 20:27:8)
[./Script/LuaInterface.cpp][267][int LuaInterface::PrefixCall(lua_State*, char**)][0]
[cann't find Infant_qq in /MyNew/item/Infantt.lua] t=(2020-5-27 20:50:48)
Stack:[./Script/LuaInterface.cpp][272][int LuaInterface::PrefixCall(lua_State*, char**)][FALSE] t=(2020-5-27 20:50:48)
Stack:[./Script/LuaInterface.cpp][358][int LuaInterface::ExeFile_DD(CHAR*, CHAR*, int, int, int)][FALSE] t=(2020-5-27 20:50:48)
[./Script/LuaInterface.cpp][267][int LuaInterface::PrefixCall(lua_State*, char**)][0]
[cann't find Infant_bb in /MyNew/item/Infantt.lua] t=(2020-5-27 20:50:48)
Stack:[./Script/LuaInterface.cpp][272][int LuaInterface::PrefixCall(lua_State*, char**)][FALSE] t=(2020-5-27 20:50:48)
Stack:[./Script/LuaInterface.cpp][358][int LuaInterface::ExeFile_DD(CHAR*, CHAR*, int, int, int)][FALSE] t=(2020-5-27 20:50:48)
[./Script/LuaInterface.cpp][267][int LuaInterface::PrefixCall(lua_State*, char**)][0]
[cann't find Infant_qq in /MyNew/item/Infantt.lua] t=(2020-5-27 20:50:49)
Stack:[./Script/LuaInterface.cpp][272][int LuaInterface::PrefixCall(lua_State*, char**)][FALSE] t=(2020-5-27 20:50:49)
Stack:[./Script/LuaInterface.cpp][358][int LuaInterface::ExeFile_DD(CHAR*, CHAR*, int, int, int)][FALSE] t=(2020-5-27 20:50:49)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:20)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:4:20)
Stack:[./Skills/ImpactLogic/StdImpact090.cpp][58][virtual void Combat_Module::Impact_Module::StdImpact090_T::OnFadeOut(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:20)
Stack:[./Obj/Obj_Character_Impact.cpp][1184][void Obj_Character::Impact_OnImpactFadeOut(OWN_IMPACT&)][FALSE] t=(2020-5-27 21:4:20)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][178][virtual void Combat_Module::Impact_Module::ImpactLogic_T::ContinuanceCalc(OWN_IMPACT&, Obj_Character&, INT) const][FALSE] t=(2020-5-27 21:4:20)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][76][void Combat_Module::Impact_Module::ImpactLogic_T::HeartBeat(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:20)
Stack:[./Obj/Obj_Character_Impact.cpp][89][void Obj_Character::Impact_HeartBeat()][FALSE] t=(2020-5-27 21:4:20)
Stack:[./Obj/Obj_Character.cpp][299][virtual BOOL Obj_Character::HeartBeat(UINT)][FALSE] t=(2020-5-27 21:4:20)
Stack:[./Obj/Obj_Human.cpp][1718][virtual int Obj_Human::HeartBeat(unsigned int)][FALSE] t=(2020-5-27 21:4:20)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:20)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:4:20)
Stack:[./Skills/ImpactLogic/StdImpact090.cpp][58][virtual void Combat_Module::Impact_Module::StdImpact090_T::OnFadeOut(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:20)
Stack:[./Obj/Obj_Character_Impact.cpp][1184][void Obj_Character::Impact_OnImpactFadeOut(OWN_IMPACT&)][FALSE] t=(2020-5-27 21:4:20)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][178][virtual void Combat_Module::Impact_Module::ImpactLogic_T::ContinuanceCalc(OWN_IMPACT&, Obj_Character&, INT) const][FALSE] t=(2020-5-27 21:4:20)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][76][void Combat_Module::Impact_Module::ImpactLogic_T::HeartBeat(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:20)
Stack:[./Obj/Obj_Character_Impact.cpp][89][void Obj_Character::Impact_HeartBeat()][FALSE] t=(2020-5-27 21:4:20)
Stack:[./Obj/Obj_Character.cpp][299][virtual BOOL Obj_Character::HeartBeat(UINT)][FALSE] t=(2020-5-27 21:4:20)
Stack:[./Obj/Obj_Human.cpp][1718][virtual int Obj_Human::HeartBeat(unsigned int)][FALSE] t=(2020-5-27 21:4:20)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:21)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:4:21)
Stack:[./Skills/ImpactLogic/StdImpact090.cpp][58][virtual void Combat_Module::Impact_Module::StdImpact090_T::OnFadeOut(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:21)
Stack:[./Obj/Obj_Character_Impact.cpp][1184][void Obj_Character::Impact_OnImpactFadeOut(OWN_IMPACT&)][FALSE] t=(2020-5-27 21:4:21)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][178][virtual void Combat_Module::Impact_Module::ImpactLogic_T::ContinuanceCalc(OWN_IMPACT&, Obj_Character&, INT) const][FALSE] t=(2020-5-27 21:4:21)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][76][void Combat_Module::Impact_Module::ImpactLogic_T::HeartBeat(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:21)
Stack:[./Obj/Obj_Character_Impact.cpp][89][void Obj_Character::Impact_HeartBeat()][FALSE] t=(2020-5-27 21:4:21)
Stack:[./Obj/Obj_Character.cpp][299][virtual BOOL Obj_Character::HeartBeat(UINT)][FALSE] t=(2020-5-27 21:4:21)
Stack:[./Obj/Obj_Human.cpp][1718][virtual int Obj_Human::HeartBeat(unsigned int)][FALSE] t=(2020-5-27 21:4:21)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:21)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:4:21)
Stack:[./Skills/ImpactLogic/StdImpact090.cpp][58][virtual void Combat_Module::Impact_Module::StdImpact090_T::OnFadeOut(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:21)
Stack:[./Obj/Obj_Character_Impact.cpp][1184][void Obj_Character::Impact_OnImpactFadeOut(OWN_IMPACT&)][FALSE] t=(2020-5-27 21:4:21)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][178][virtual void Combat_Module::Impact_Module::ImpactLogic_T::ContinuanceCalc(OWN_IMPACT&, Obj_Character&, INT) const][FALSE] t=(2020-5-27 21:4:21)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][76][void Combat_Module::Impact_Module::ImpactLogic_T::HeartBeat(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:21)
Stack:[./Obj/Obj_Character_Impact.cpp][89][void Obj_Character::Impact_HeartBeat()][FALSE] t=(2020-5-27 21:4:21)
Stack:[./Obj/Obj_Character.cpp][299][virtual BOOL Obj_Character::HeartBeat(UINT)][FALSE] t=(2020-5-27 21:4:21)
Stack:[./Obj/Obj_Human.cpp][1718][virtual int Obj_Human::HeartBeat(unsigned int)][FALSE] t=(2020-5-27 21:4:21)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:21)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:4:21)
Stack:[./Skills/ImpactLogic/StdImpact090.cpp][58][virtual void Combat_Module::Impact_Module::StdImpact090_T::OnFadeOut(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:21)
Stack:[./Obj/Obj_Character_Impact.cpp][1184][void Obj_Character::Impact_OnImpactFadeOut(OWN_IMPACT&)][FALSE] t=(2020-5-27 21:4:21)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][178][virtual void Combat_Module::Impact_Module::ImpactLogic_T::ContinuanceCalc(OWN_IMPACT&, Obj_Character&, INT) const][FALSE] t=(2020-5-27 21:4:21)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][76][void Combat_Module::Impact_Module::ImpactLogic_T::HeartBeat(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:21)
Stack:[./Obj/Obj_Character_Impact.cpp][89][void Obj_Character::Impact_HeartBeat()][FALSE] t=(2020-5-27 21:4:21)
Stack:[./Obj/Obj_Character.cpp][299][virtual BOOL Obj_Character::HeartBeat(UINT)][FALSE] t=(2020-5-27 21:4:21)
Stack:[./Obj/Obj_Human.cpp][1718][virtual int Obj_Human::HeartBeat(unsigned int)][FALSE] t=(2020-5-27 21:4:21)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Skills/ImpactLogic/StdImpact090.cpp][58][virtual void Combat_Module::Impact_Module::StdImpact090_T::OnFadeOut(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Obj/Obj_Character_Impact.cpp][1184][void Obj_Character::Impact_OnImpactFadeOut(OWN_IMPACT&)][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][178][virtual void Combat_Module::Impact_Module::ImpactLogic_T::ContinuanceCalc(OWN_IMPACT&, Obj_Character&, INT) const][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][76][void Combat_Module::Impact_Module::ImpactLogic_T::HeartBeat(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Obj/Obj_Character_Impact.cpp][89][void Obj_Character::Impact_HeartBeat()][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Obj/Obj_Character.cpp][299][virtual BOOL Obj_Character::HeartBeat(UINT)][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Obj/Obj_Human.cpp][1718][virtual int Obj_Human::HeartBeat(unsigned int)][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Skills/ImpactLogic/StdImpact090.cpp][58][virtual void Combat_Module::Impact_Module::StdImpact090_T::OnFadeOut(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Obj/Obj_Character_Impact.cpp][1184][void Obj_Character::Impact_OnImpactFadeOut(OWN_IMPACT&)][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][178][virtual void Combat_Module::Impact_Module::ImpactLogic_T::ContinuanceCalc(OWN_IMPACT&, Obj_Character&, INT) const][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][76][void Combat_Module::Impact_Module::ImpactLogic_T::HeartBeat(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Obj/Obj_Character_Impact.cpp][89][void Obj_Character::Impact_HeartBeat()][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Obj/Obj_Character.cpp][299][virtual BOOL Obj_Character::HeartBeat(UINT)][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Obj/Obj_Human.cpp][1718][virtual int Obj_Human::HeartBeat(unsigned int)][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Skills/ImpactLogic/StdImpact090.cpp][58][virtual void Combat_Module::Impact_Module::StdImpact090_T::OnFadeOut(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Obj/Obj_Character_Impact.cpp][1184][void Obj_Character::Impact_OnImpactFadeOut(OWN_IMPACT&)][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Skills/ImpactLogic/StdImpact090.cpp][58][virtual void Combat_Module::Impact_Module::StdImpact090_T::OnFadeOut(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][178][virtual void Combat_Module::Impact_Module::ImpactLogic_T::ContinuanceCalc(OWN_IMPACT&, Obj_Character&, INT) const][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Obj/Obj_Character_Impact.cpp][1184][void Obj_Character::Impact_OnImpactFadeOut(OWN_IMPACT&)][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][76][void Combat_Module::Impact_Module::ImpactLogic_T::HeartBeat(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][178][virtual void Combat_Module::Impact_Module::ImpactLogic_T::ContinuanceCalc(OWN_IMPACT&, Obj_Character&, INT) const][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Obj/Obj_Character_Impact.cpp][89][void Obj_Character::Impact_HeartBeat()][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][76][void Combat_Module::Impact_Module::ImpactLogic_T::HeartBeat(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Obj/Obj_Character.cpp][299][virtual BOOL Obj_Character::HeartBeat(UINT)][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Obj/Obj_Character_Impact.cpp][89][void Obj_Character::Impact_HeartBeat()][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Obj/Obj_Human.cpp][1718][virtual int Obj_Human::HeartBeat(unsigned int)][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Obj/Obj_Character.cpp][299][virtual BOOL Obj_Character::HeartBeat(UINT)][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Obj/Obj_Human.cpp][1718][virtual int Obj_Human::HeartBeat(unsigned int)][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:27)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:27)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:27)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:27)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:27)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:27)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:27)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:27)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:29)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:31)
Stack:[./Script/LuaInterface.cpp][942][int LuaInterface::ExeScript_DDD(ScriptID_t, CHAR*, int, int, int)][FALSE] t=(2020-5-27 21:4:31)
Stack:[./Skills/ImpactLogic/StdImpact090.cpp][58][virtual void Combat_Module::Impact_Module::StdImpact090_T::OnFadeOut(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:31)
Stack:[./Obj/Obj_Character_Impact.cpp][1184][void Obj_Character::Impact_OnImpactFadeOut(OWN_IMPACT&)][FALSE] t=(2020-5-27 21:4:31)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][178][virtual void Combat_Module::Impact_Module::ImpactLogic_T::ContinuanceCalc(OWN_IMPACT&, Obj_Character&, INT) const][FALSE] t=(2020-5-27 21:4:31)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][76][void Combat_Module::Impact_Module::ImpactLogic_T::HeartBeat(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:31)
Stack:[./Obj/Obj_Character_Impact.cpp][89][void Obj_Character::Impact_HeartBeat()][FALSE] t=(2020-5-27 21:4:31)
Stack:[./Obj/Obj_Character.cpp][299][virtual BOOL Obj_Character::HeartBeat(UINT)][FALSE] t=(2020-5-27 21:4:31)
Stack:[./Obj/Obj_Human.cpp][1718][virtual int Obj_Human::HeartBeat(unsigned int)][FALSE] t=(2020-5-27 21:4:31)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:31)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:4:31)
Stack:[./Skills/ImpactLogic/StdImpact090.cpp][58][virtual void Combat_Module::Impact_Module::StdImpact090_T::OnFadeOut(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:31)
Stack:[./Obj/Obj_Character_Impact.cpp][1184][void Obj_Character::Impact_OnImpactFadeOut(OWN_IMPACT&)][FALSE] t=(2020-5-27 21:4:31)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][178][virtual void Combat_Module::Impact_Module::ImpactLogic_T::ContinuanceCalc(OWN_IMPACT&, Obj_Character&, INT) const][FALSE] t=(2020-5-27 21:4:31)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][76][void Combat_Module::Impact_Module::ImpactLogic_T::HeartBeat(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:31)
Stack:[./Obj/Obj_Character_Impact.cpp][89][void Obj_Character::Impact_HeartBeat()][FALSE] t=(2020-5-27 21:4:31)
Stack:[./Obj/Obj_Character.cpp][299][virtual BOOL Obj_Character::HeartBeat(UINT)][FALSE] t=(2020-5-27 21:4:31)
Stack:[./Obj/Obj_Human.cpp][1718][virtual int Obj_Human::HeartBeat(unsigned int)][FALSE] t=(2020-5-27 21:4:31)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:31)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:4:31)
Stack:[./Skills/ImpactLogic/StdImpact090.cpp][58][virtual void Combat_Module::Impact_Module::StdImpact090_T::OnFadeOut(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:31)
Stack:[./Obj/Obj_Character_Impact.cpp][1184][void Obj_Character::Impact_OnImpactFadeOut(OWN_IMPACT&)][FALSE] t=(2020-5-27 21:4:31)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][178][virtual void Combat_Module::Impact_Module::ImpactLogic_T::ContinuanceCalc(OWN_IMPACT&, Obj_Character&, INT) const][FALSE] t=(2020-5-27 21:4:31)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][76][void Combat_Module::Impact_Module::ImpactLogic_T::HeartBeat(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:31)
Stack:[./Obj/Obj_Character_Impact.cpp][89][void Obj_Character::Impact_HeartBeat()][FALSE] t=(2020-5-27 21:4:31)
Stack:[./Obj/Obj_Character.cpp][299][virtual BOOL Obj_Character::HeartBeat(UINT)][FALSE] t=(2020-5-27 21:4:31)
Stack:[./Obj/Obj_Human.cpp][1718][virtual int Obj_Human::HeartBeat(unsigned int)][FALSE] t=(2020-5-27 21:4:31)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:33)
Stack:[./Script/LuaInterface.cpp][942][int LuaInterface::ExeScript_DDD(ScriptID_t, CHAR*, int, int, int)][FALSE] t=(2020-5-27 21:4:33)
Stack:[./Packets/CGExecuteScriptHandler.cpp][167][static unsigned int Packets::CGExecuteScriptHandler::Execute(Packets::CGExecuteScript*, Player*)][FALSE] t=(2020-5-27 21:4:33)
Stack:[../../Common/Packets/CGExecuteScript.cpp][37][virtual UINT Packets::CGExecuteScript::Execute(Player*)][FALSE] t=(2020-5-27 21:4:33)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:46)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:56)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:56)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:56)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:56)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:56)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:56)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:56)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:57)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:0)
Stack:[./Script/LuaInterface.cpp][942][int LuaInterface::ExeScript_DDD(ScriptID_t, CHAR*, int, int, int)][FALSE] t=(2020-5-27 21:5:0)
Stack:[./Activity/Activity.cpp][226][void Activity::HeartBeat(unsigned int)][FALSE] t=(2020-5-27 21:5:0)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:7)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:8)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:11)
Stack:[./Script/LuaInterface.cpp][1651][void LuaInterface::OnEventRequest(ScriptID_t, ObjID_t, ObjID_t, ScriptID_t, int)][FALSE] t=(2020-5-27 21:5:11)
Stack:[./Packets/CGEventRequestHander.cpp][84][static UINT Packets::CGEventRequestHandler::Execute(Packets::CGEventRequest*, Player*)][FALSE] t=(2020-5-27 21:5:11)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:15)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:15)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:16)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:16)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:16)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:16)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:16)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:16)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:16)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:16)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:16)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:16)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:16)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:16)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:16)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:16)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:16)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:16)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:16)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:16)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:16)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:16)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:17)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:17)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:17)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:17)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:17)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:17)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:17)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:17)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:17)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:17)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:17)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:17)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:17)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:17)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:17)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:17)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:17)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:17)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:17)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:17)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Skills/ImpactLogic/StdImpact090.cpp][58][virtual void Combat_Module::Impact_Module::StdImpact090_T::OnFadeOut(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Obj/Obj_Character_Impact.cpp][1184][void Obj_Character::Impact_OnImpactFadeOut(OWN_IMPACT&)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][178][virtual void Combat_Module::Impact_Module::ImpactLogic_T::ContinuanceCalc(OWN_IMPACT&, Obj_Character&, INT) const][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][76][void Combat_Module::Impact_Module::ImpactLogic_T::HeartBeat(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Obj/Obj_Character_Impact.cpp][89][void Obj_Character::Impact_HeartBeat()][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Obj/Obj_Character.cpp][299][virtual BOOL Obj_Character::HeartBeat(UINT)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Obj/Obj_Human.cpp][1718][virtual int Obj_Human::HeartBeat(unsigned int)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Skills/ImpactLogic/StdImpact090.cpp][58][virtual void Combat_Module::Impact_Module::StdImpact090_T::OnFadeOut(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Obj/Obj_Character_Impact.cpp][1184][void Obj_Character::Impact_OnImpactFadeOut(OWN_IMPACT&)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][178][virtual void Combat_Module::Impact_Module::ImpactLogic_T::ContinuanceCalc(OWN_IMPACT&, Obj_Character&, INT) const][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][76][void Combat_Module::Impact_Module::ImpactLogic_T::HeartBeat(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Obj/Obj_Character_Impact.cpp][89][void Obj_Character::Impact_HeartBeat()][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Obj/Obj_Character.cpp][299][virtual BOOL Obj_Character::HeartBeat(UINT)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Obj/Obj_Human.cpp][1718][virtual int Obj_Human::HeartBeat(unsigned int)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Script/LuaInterface.cpp][859][int LuaInterface::ExeScript_DD(ScriptID_t, CHAR*, int, int)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:18)
[./Packets/CGCharUseSkillHandler.cpp][37][static UINT Packets::CGCharUseSkillHandler::Execute(Packets::CGCharUseSkill*, Player*)][pScene != NULL] t=(2020-5-27 21:6:3)
Stack:[./Packets/CGCharUseSkillHandler.cpp][230][static UINT Packets::CGCharUseSkillHandler::Execute(Packets::CGCharUseSkill*, Player*)][FALSE] t=(2020-5-27 21:6:3)
Stack:[../../Common/Packets/CGCharUseSkill.cpp][49][virtual UINT Packets::CGCharUseSkill::Execute(Player*)][FALSE] t=(2020-5-27 21:6:3)