- Diễn đàn
- CLB NGHIÊN CỨU & PHÁT TRIỂN MMORPG
- Kiếm Thế Server
- Scripts
- [KT] Túi tân thủ nhận full set 4% +12
Kết quả 1 đến 3 của 3
Chủ đề: Túi tân thủ nhận full set 4% +12
-
07-08-12, 01:13 PM #1Thành Viên
- Ngày tham gia
- Jul 2012
- Bài viết
- 3
- Thanks
- 0
- Thanked 2 Times in 1 Post
Túi tân thủ nhận full set 4% +12
Mới cài KT ofline thấy túi tân thủ cái gì cũng co chơi cung chán mình man phép sửa lai như sau :
Lên thăng cấp 150
Nhận vật phâm theo cấp như VNG
bạc khóa + đồng khóa mình x 1000
Cấp 50 + 2 tui
Cấp 99 nhận Full set 4% + 12 ,mật tich 1 2 3
Code:SpecialEvent.NewPlayerGift = {}; local NewPlayerGift = SpecialEvent.NewPlayerGift; NewPlayerGift.IS_OPEN = EventManager.IVER_bOpenNewPlayerGift; NewPlayerGift.TASK_GROUP_ID = 2034; NewPlayerGift.TASK_CURRENT_INDEX = 10; NewPlayerGift.OPEN_DAY = 2000; --å¼€æœnå¤©å†…å»ºçš„è§’è ‰²æ‰æœ‰ç¤¼åŒ… NewPlayerGift.SERVER_OPEN_DAY = 20090605; -- 这天之åŽå¼€çš„æœæ?? ?能 NewPlayerGift.SHOW_OPTION_UNTIL = 20090825; -- åªåœ¨è¿™å¤©ä¹‹å‰æ˜¾ç¤? ?选项 NewPlayerGift.tbData = { [1] = {1, -- 所需ç‰çº§ {{18,1,195,1 },1, nil, 7*24*60}, -- {{物å“GDPL}, 个数, GenInfo(å¯é€‰), æ—¶é™} {"BindMoney", 50000000}, {"BindCoin", 50000000}, }, [2] = {10, {{18,1,85,1},1}, {"BindMoney", 50000000}, {"BindCoin", 50000000}, }, [3] = {20, {{18,1,71,2},2}, {{18,1,392,1},2,10}, {"BindMoney", 50000000}, {"BindCoin", 50000000}, }, [4] = {30, {{18,1,113,1},1}, {{18,1,2,3},1}, {"BindMoney", 50000000}, {"BindCoin", 50000000}, }, [5] = {40, {"BindCoin",1000000}, {{18,1,114,4},10, nil, 30*24*60} }, [6] = {50, {{21,5,1,1},3}, {"BindMoney", 200000000}, }, [7] = {60, {"BindCoin", 2000000}, {{18,1,393,1},5}, }, [8] = {69, {{18,1,114,7},2, nil, 30*24*60}, {{18,1,394,1},5}, }, [9] = {79, {{18,1,394,1},10}, {{18,1,212,1},2}, }, [10] = {89, {{18,1,394,1},10}, {{18,1,212,1},3}, }, [11] = {99, {{18,1,395,1},2}, }, }; if (IVER_g_nTwVersion == 1) then NewPlayerGift.tbData = { [1] = {1, -- 所需ç‰çº§ {{18,1,71,1},2}, {{18,1,195,1},1,nil,7*24*60}, -- ä¸€å‘¨æ— é™ä¼ é€ç¬¦ {"BindCoin",500000}, {"BindMoney", 5000000}, }, [2] = {10, {{18,1,71,1},3}, {{18,1,77,1},2}, -- 铜钥匙 {{18,1,85,1},1}, -- ä¹¾å¤ç¬¦ {"BindCoin",100000}, {"BindMoney", 1000000}, }, [3] = {20, {{18,1,114,2},10}, -- 2级玄晶 {{18,1,24,1},3}, -- ä¹è½¬ç»å‘½ä¸¸ {{18,1,71,1},3}, {"BindCoin",200000}, {"BindMoney", 2000000}, }, [4] = {30, {{18,1,114,3},10}, -- 3级玄晶 {{18,1,258,1},2}, -- 修炼丹 {{18,1,113,1},1}, -- å°ä¼ 声海螺 {"BindCoin",300000}, }, [5] = {40, {{18,1,114,4},10}, -- 3级玄晶 {{18,1,258,1},2}, -- 修炼丹 {{18,1,85,1},1}, -- ä¹¾å¤ç¬¦ {{18,1,2,3},1}, -- 金犀3级 {"BindCoin",400000}, }, [6] = {50, {{18,1,258,1},3}, -- 修炼丹 {{21,3,1,1},3}, -- 8æ ¼åŒ… {{18,1,113,1},1}, -- å°ä¼ 声海螺 {{18,1,195,1},1,nil,7*24*60}, -- ä¸€å‘¨æ— é™ä¼ é€ç¬¦ {"BindCoin", 500000}, }, [7] = {60, {{18,1,114,5},5}, -- 5级玄晶 {{18,1,82,1},3}, -- 银钥匙 {{18,1,244,1},1}, -- é‚石箱(100) {{18,1,195,1},1,nil,7*24*60}, -- ä¸€å‘¨æ— é™ä¼ é€ç¬¦ {"BindCoin", 600000}, }, [8] = {69, {{18,1,114,6},3}, -- 6级玄晶 {{18,1,82,1},3}, -- 银钥匙 {{18,1,258,1},3}, -- 修炼丹 {{18,1,2,4},1}, -- 金犀4级 {{18,1,195,1},1,nil,7*24*60}, -- ä¸€å‘¨æ— é™ä¼ é€ç¬¦ {"BindCoin", 700000}, }, [9] = {79, {{18,1,114,6},5}, -- 6级玄晶 {{18,1,258,1},3}, -- 修炼丹 {{18,1,212,1},2}, -- åˆçº§ç¥ˆç¦ä»¤ç‰Œ {{18,1,244,1},1}, -- é‚石箱(100) {{18,1,195,1},1,nil,7*24*60}, -- ä¸€å‘¨æ— é™ä¼ é€ç¬¦ {"BindCoin", 800000}, }, [10] = {89, {{18,1,187,1},2}, -- 金钥匙 {{18,1,212,1},2}, -- åˆçº§ç¥ˆç¦ä»¤ç‰Œ {{18,1,114,6},2}, -- 6级玄晶 {{18,1,195,1},1,nil,7*24*60}, -- ä¸€å‘¨æ— é™ä¼ é€ç¬¦ {{18,1,85,1},1}, -- ä¹¾å¤ç¬¦ {{18,1,244,1},10}, -- é‚石箱(100) {"BindCoin", 90000}, }, [11] = {99, {{18,1,187,1},3}, -- 金钥匙 {{18,1,212,1},3}, -- åˆçº§ç¥ˆç¦ä»¤ç‰Œ {{18,1,114,6},3}, -- 6级玄晶 {{18,1,195,1},1,nil,7*24*60}, -- ä¸€å‘¨æ— é™ä¼ é€ç¬¦ {{18,1,85,1},1}, -- ä¹¾å¤ç¬¦ {{18,1,244,1},10}, -- é‚石箱(100) {"BindCoin", 2000000}, }, }; end NewPlayerGift.tbNeededSpace = {}; NewPlayerGift.tbLevel = {}; NewPlayerGift.tbAward = {} function NewPlayerGift:Init() for i, tb in ipairs(self.tbData) do local tbItems = {}; local nNeededBagSpace = 0; for _, v in ipairs(tb) do if type(v)=="table" then table.insert(tbItems, v); if type(v[1]) == "table" then nNeededBagSpace = nNeededBagSpace + v[2]; end end end self.tbLevel[i] = tb[1]; self.tbNeededSpace[i] = nNeededBagSpace; self.tbAward[i] = tbItems; end end NewPlayerGift:Init(); function NewPlayerGift:GetCurrData(pPlayer) local nIndex = pPlayer.GetTask(self.TASK_GROUP_ID, self.TASK_CURRENT_INDEX); if nIndex >= #self.tbData + 1 then return nil; end if nIndex == 0 then nIndex = 1; pPlayer.SetTask(self.TASK_GROUP_ID, self.TASK_CURRENT_INDEX, 1); end return self.tbLevel[nIndex], self.tbNeededSpace[nIndex], self.tbAward[nIndex]; end function NewPlayerGift:CanGetAward(pPlayer) local nLevel, nNeededSpace, tbItems = self:GetCurrData(pPlayer); if not nLevel then return 0, "ÄãÒѾÁìµ½Õâ¸öÀñ°üÀïÃæµÄ? ?ùÓÐÀñÎïÀ²£¡"; end if me.nLevel < nLevel then return 0, string.format("NgÆ°Æ¡i cần đạt tá»›i cấp Ä‘á»™ %d má»›i có thể nháºn lá»… bao", nLevel); end if me.CountFreeBagCell() < nNeededSpace then return 0, string.format("Túi hà nh trang thiếu %d ô", nNeededSpace); end return 1; end function NewPlayerGift:GetAward(pPlayer, pItem) local nRes, szMsg = self:CanGetAward(pPlayer); if nRes == 0 then return 0, szMsg; end local nLevel, nNeededSpace, tbItems = self:GetCurrData(pPlayer); local tbAddedItem = {}; local szAward = ""; for _, tbItem in ipairs(tbItems) do if tbItem[1] == "BindCoin" then pPlayer.AddBindCoin(tbItem[2], Player.emKBINDCOIN_ADD_EVENT); szAward = szAward .. "°ó¶¨".. IVER_g_szCoinName .. tbItem[2] .. ","; KStatLog.ModifyAdd("bindcoin", "Lá»… bao tân thủ", "tất cả", tbItem[2]); elseif tbItem[1] == "BindMoney" then pPlayer.AddBindMoney(tbItem[2], Player.emKBINDMONEY_ADD_EVENT); szAward = szAward .. "°óÒø" .. tbItem[2] .. ","; KStatLog.ModifyAdd("bindjxb", "Lá»… bao tân thủ", "tất cả", tbItem[2]); else for i = 1, tbItem[2] do local pItem = pPlayer.AddItem(unpack(tbItem[1])); if tbItem[3] then --pItem.SetGenInfo(1, tbItem[3]); --pItem.Sync(); end if tbItem[4] then pPlayer.SetItemTimeout(pItem, tbItem[4], 0) end pItem.Bind(1); szAward = szAward .. pItem.szName .. ","; end end end Dbg:WriteLog("SpecialEvent.NewPlayerGift", string.format("%s Nháºn được váºt phẩm %d cấp %s", me.szName, nLevel, szAward)); local nIndex = pPlayer.GetTask(self.TASK_GROUP_ID, self.TASK_CURRENT_INDEX); nIndex = nIndex + 1; pPlayer.SetTask(self.TASK_GROUP_ID, self.TASK_CURRENT_INDEX, nIndex); if self.tbLevel[nIndex] then pItem.SetGenInfo(1, self.tbLevel[nIndex]); pItem.Sync(); end if nIndex >= #self.tbData + 1 then --pItem.Delete(pPlayer); pPlayer.Msg("Chúc mừng ngÆ°Æ¡i đã đạt đến cấp 99.NgÆ°Æ¡i có thể lấy tất cả váºt phẩm trong lá»… bao nà y."); end return 1; end -- ÔÚÕâ¸öʱ¼ä֮ǰ½¨µÄºÅ¿ÉÒÔ¿ ÉÒÔ¸øÀñ°ü function NewPlayerGift:GetCreateRoleDeadline() local nServerStartTime = KGblTask.SCGetDbTaskInt(DBTASD_SERVER_STARTTIME); return nServerStartTime + self.OPEN_DAY * 86400; end function NewPlayerGift:ShowOption() if GetTime() <= Lib:GetDate2Time(self.SHOW_OPTION_UNTIL) and self.SERVER_OPEN_DAY <= tonumber(os.date("%Y%m%d", KGblTask.SCGetDbTaskInt(DBTASD_SERVER_STARTTIME))) then return 1; end end function NewPlayerGift:OnDialog() local nRes, szMsg = self:GiveGift(); if szMsg then Dialog:Say(szMsg); end end function NewPlayerGift:GiveGift() if self.IS_OPEN ~= 1 then return 0; end if (IVER_g_nTwVersion == 0) then --6ÔÂ5ºÅºó¿ªµÄ·þ if tonumber(os.date("%Y%m%d", KGblTask.SCGetDbTaskInt(DBTASD_SERVER_STARTTIME))) < self.SERVER_OPEN_DAY then return 0, "±¾·þÎñÆ÷²»²ÎÓëÐÂÊÖÀñ°ü»î? ?¯"; end --¸£Àû°æÒÑ¿ªÆô if SpecialEvent:IsWellfareStarted() ~= 1 then return 0, "¸£Àû°æ¹¦ÄÜÉÐ먦Æô,¾´ÇëÆÚ ´ý¡£"; end local nCreateTime = tonumber(me.GetRoleCreateDate()); local nDeadline = self:GetCreateRoleDeadline(); --¿ª·þ20ÄÚ½¨µÄ½ÇÉ« if tonumber(os.date("%Y%m%d", nDeadline)) < nCreateTime then local tbTime = os.date("*t", nDeadline); return 0, string.format("Ö»ÓÐÔÚ%dÄê%dÔÂ%dÈÕÖ®? ?°´´½¨µÄ½ÇÉ«²ÅÄܹ»Äõ½ÐÂÊ? ?Àñ°ü¡£", tbTime.year, tbTime.month, tbTime.day); end if me.GetTask(self.TASK_GROUP_ID, self.TASK_CURRENT_INDEX) ~= 0 then return 0, "ÄãÒѾÁìÈ¡¹ýÐÂÊÖÀñ°üÁË¡£" ; end end if me.CountFreeBagCell() < 1 then return 0, "±³°ü¿Õ¼ä²»×㣬Çë¿Õ³öÒ»¸ñ? ?®ºóÔÙÀ´" end local pItem = me.AddItem(18, 1, 351, 1); if pItem then me.SetTask(self.TASK_GROUP_ID, self.TASK_CURRENT_INDEX, 1); pItem.SetGenInfo(1, self.tbLevel[1]); pItem.Sync(); Dbg:WriteLog("SpecialEvent.NewPlayerGift", string.format("%s Nháºn phần thưởng là m quen", me.szName)); end return 1; end local tbGift = Item:GetClass("newplayergift"); tbGift.WULINSHIJIA_STARTTIME = 20090922; tbGift.WULINSHIJIA_ENDTIME = 20091030; tbGift.TASK_GROUP_ID = 2027; tbGift.TASK_GET_YAOPAI = 81; tbGift.nWeaponLevel = 10; -- 宋金体验的æ¦å™¨ç ‰çº§ tbGift.nArmor_Level = 10; tbGift.tbQiFuItem = { {2, 6, 257, 10}, --金 {2, 6, 258, 10}, --木 {2, 6, 259, 10}, --æ°´ {2, 6, 260, 10}, --ç« {2, 6, 261, 10}, --土 } tbGift.tbAddedItem = { -- 60级紫装 { -- å°‘æž— { -- Cấp 9 [0] = { --Thiếu Lâm Äao Nam - Nữ {2, 1, 727-6+tbGift.nWeaponLevel, tbGift.nWeaponLevel, -1}, --近身æ¦å™¨meleeweapon.txt {2, 3, 828-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, --è¡£æœarmor {2, 9, 826-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, --帽åhelm {2, 8, 406-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, --腰带belt {2, 7, 408-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, --éž‹åboots {2, 10, 408-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, --护腕cuff {2, 5, 206-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, --项链necklace {2, 4, 206-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, --戒指ring {2, 11, 406-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, --玉佩pendant {2, 6, 207-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, --护身符amulet {1, 14,1, 1, -1}, {1, 14,1, 2, -1}, {1, 14,1, 3, -1}, }, [1] = { --女性 {2, 1, 727-6+tbGift.nWeaponLevel, tbGift.nWeaponLevel, -1}, {2, 3, 838-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 9, 836-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 8, 416-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 7, 418-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 10, 418-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 5, 206-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 4, 206-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 11, 416-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 6, 207-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {1, 14, 1, 1, -1}, {1, 14, 1, 2, -1}, {1, 14, 1, 3, -1}, }, }, { -- Thiếu Lâm Côn [0] = { {2, 1, 737-6+tbGift.nWeaponLevel, tbGift.nWeaponLevel, -1}, {2, 3, 808-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 9, 806-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 8, 406-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 7, 408-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 10, 408-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 5, 206-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 4, 206-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 11, 406-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 6, 207-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {1, 14, 2, 1, -1}, {1, 14, 2, 2, -1}, {1, 14, 2, 3, -1}, }, [1] = { {2, 1, 737-6+tbGift.nWeaponLevel, tbGift.nWeaponLevel, -1}, {2, 3, 818-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 9, 816-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 8, 416-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 7, 418-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 10, 685-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 5, 206-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 4, 206-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 11, 416-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 6, 207-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {1, 14, 2, 1, -1}, {1, 14, 2, 2, -1}, {1, 14, 2, 3, -1}, }, }, }, { -- 天王 { -- ThÆ°Æ¡ng Thiên [0] = { {2, 1, 747-6+tbGift.nWeaponLevel, tbGift.nWeaponLevel, -1}, {2, 3, 808-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 9, 806-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 8, 406-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 7, 408-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 10, 408-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 5, 206-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 4, 206-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 11, 406-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 6, 207-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {1, 14, 3, 1, -1}, {1, 14, 3, 2, -1}, {1, 14, 3, 3, -1}, }, [1] = { {2, 1, 747-6+tbGift.nWeaponLevel, tbGift.nWeaponLevel, -1}, {2, 3, 818-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 9, 816-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 8, 416-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 7, 418-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 10, 418-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 5, 206-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 4, 206-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 11, 416-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 6, 207-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {1, 14, 3, 1, -1}, {1, 14, 3, 2, -1}, {1, 14, 3, 3, -1}, }, }, { -- 锤天王 [0] = { {2, 1, 757-6+tbGift.nWeaponLevel, tbGift.nWeaponLevel, -1}, {2, 3, 808-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 9, 806-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 8, 406-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 7, 408-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 10, 408-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 5, 206-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 4, 206-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 11, 406-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 6, 207-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {1, 14, 4, 1, -1}, {1, 14, 4, 2, -1}, {1, 14, 4, 3, -1}, }, [1] = { {2, 1, 757-6+tbGift.nWeaponLevel, tbGift.nWeaponLevel, -1}, {2, 3, 818-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 9, 816-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 8, 416-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 7, 418-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 10, 418-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 5, 206-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 4, 206-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 11, 416-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 6, 207-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {1, 14, 4, 1, -1}, {1, 14, 4, 2, -1}, {1, 14, 4, 3, -1}, }, }, }, { -- å”é—¨ { -- 陷阱å”é—¨ [0] = { {2, 2, 86-6+tbGift.nWeaponLevel, tbGift.nWeaponLevel, -1}, --远程æ¦å™¨rangeweapon.txt {2, 3, 848-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 9, 846-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 8, 426-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 7, 428-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 10, 428-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 5, 216-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 4, 216-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 11, 426-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 6, 217-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {1, 14, 5, 1, -1}, {1, 14, 5, 2, -1}, {1, 14, 5, 3, -1}, }, [1] = { {2, 2, 86-6+tbGift.nWeaponLevel, tbGift.nWeaponLevel, -1}, {2, 3, 858-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 9, 856-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 8, 436-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 7, 438-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 10, 438-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 5, 216-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 4, 216-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 11, 436-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 6, 217-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {1, 14, 5, 1, -1}, {1, 14, 5, 2, -1}, {1, 14, 5, 3, -1}, }, }, { -- 袖ç®å” [0] = { {2, 2, 96-6+tbGift.nWeaponLevel, tbGift.nWeaponLevel, -1}, --远程æ¦å™¨rangeweapon.txt {2, 3, 848-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 9, 846-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 8, 426-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 7, 428-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 10, 438-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 5, 216-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 4, 216-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 11, 426-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 6, 217-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {1, 14, 6, 1, -1}, {1, 14, 6, 2, -1}, {1, 14, 6, 3, -1}, }, [1] = { {2, 2, 96-6+tbGift.nWeaponLevel, tbGift.nWeaponLevel, -1}, {2, 3, 858-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 9, 856-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 8, 436-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 7, 438-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 10, 438-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 5, 216-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 4, 216-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 11, 436-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 6, 217-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {1, 14, 6, 1, -1}, {1, 14, 6, 2, -1}, {1, 14, 6, 3, -1}, }, }, }, { -- 五毒 { -- nArmor_Level=7 Äao Äá»™c - Chưởng Äá»™c [0] = { {2, 1, 767-6+tbGift.nWeaponLevel, tbGift.nWeaponLevel, -1}, {2, 3, 848-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 9, 846-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 8, 426-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 7, 428-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 10, 428-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 5, 216-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 4, 216-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 11, 426-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 6, 217-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {1, 14, 7, 1, -1}, {1, 14, 7, 2, -1}, {1, 14, 7, 3, -1}, }, [1] = { {2, 1, 767-6+tbGift.nWeaponLevel, tbGift.nWeaponLevel, -1}, {2, 3, 858-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 9, 856-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 8, 436-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 7, 438-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 10, 438-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 5, 216-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 4, 216-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 11, 436-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 6, 217-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {1, 14, 7, 1, -1}, {1, 14, 7, 2, -1}, {1, 14, 7, 3, -1}, }, }, { -- 掌毒 [0] = { {2, 1, 777-6+tbGift.nWeaponLevel, tbGift.nWeaponLevel, -1}, {2, 3, 868-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 9, 866-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 8, 426-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 7, 428-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 10, 428-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 5, 216-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 4, 216-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 11, 426-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 6, 217-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {1, 14, 8, 1, -1}, {1, 14, 8, 2, -1}, {1, 14, 8, 3, -1}, }, [1] = { {2, 1, 777-6+tbGift.nWeaponLevel, tbGift.nWeaponLevel, -1}, {2, 3, 878-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 9, 876-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 8, 436-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 7, 438-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 10, 438-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 5, 216-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 4, 216-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 11, 436-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 6, 217-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {1, 14, 8, 1, -1}, {1, 14, 8, 2, -1}, {1, 14, 8, 3, -1}, }, }, }, { -- 峨嵋 { -- nArmor_Level=7 Chưởng Nga [0] = { {2, 1, 807-6+tbGift.nWeaponLevel, tbGift.nWeaponLevel, -1}, {2, 3, 908-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 9, 906-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 8, 446-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 7, 448-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 10, 448-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 5, 226-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 4, 226-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 11, 446-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 6, 227-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {1, 14, 9, 1, -1}, {1, 14, 9, 2, -1}, {1, 14, 9, 3, -1}, }, [1] = { {2, 1, 807-6+tbGift.nWeaponLevel, tbGift.nWeaponLevel, -1}, {2, 3, 918-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 9, 916-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 8, 456-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 7, 458-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 10, 458-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 5, 226-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 4, 226-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 11, 456-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 6, 227-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {1, 14, 9, 1, -1}, {1, 14, 9, 2, -1}, {1, 14, 9, 3, -1}, } }, { -- 辅助 [0] = { {2, 1, 817-6+tbGift.nWeaponLevel, tbGift.nWeaponLevel, -1}, {2, 3, 908-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 9, 906-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 8, 446-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 7, 448-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 10, 448-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 5, 226-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 4, 226-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 11, 446-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 6, 227-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {1, 14, 10, 1, -1}, {1, 14, 10, 2, -1}, {1, 14, 10, 3, -1}, }, [1] = { {2, 1, 817-6+tbGift.nWeaponLevel, tbGift.nWeaponLevel, -1}, {2, 3, 918-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 9, 916-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 8, 456-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 7, 458-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 10, 458-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 5, 226-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 4, 226-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 11, 456-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 6, 227-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {1, 14, 10, 1, -1}, {1, 14, 10, 2, -1}, {1, 14, 10, 3, -1}, } }, }, { -- ç¿ çƒŸ { -- å‰‘ç¿ [0] = { {2, 1, 817-6+tbGift.nWeaponLevel, tbGift.nWeaponLevel, -1}, {2, 3, 908-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 9, 906-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 8, 446-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 7, 448-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 10, 448-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 5, 226-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 4, 226-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 11, 446-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 6, 227-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {1, 14, 11, 1, -1}, {1, 14, 11, 2, -1}, {1, 14, 11, 3, -1}, }, [1] = { {2, 1, 817-6+tbGift.nWeaponLevel, tbGift.nWeaponLevel, -1}, {2, 3, 918-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 9, 916-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 8, 456-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 7, 458-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 10, 458-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 5, 226-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 4, 226-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 11, 456-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 6, 227-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {1, 14, 11, 1, -1}, {1, 14, 11, 2, -1}, {1, 14, 11, 3, -1}, }, }, { -- nArmor_Level=10 [0] = { {2, 1, 787-6+tbGift.nWeaponLevel, tbGift.nWeaponLevel, -1}, {2, 3, 908-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 9, 906-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 8, 446-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 7, 448-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 10, 448-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 5, 226-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 4, 226-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 11, 446-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 6, 227-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {1, 14, 12, 1, -1}, {1, 14, 12, 2, -1}, {1, 14, 12, 3, -1}, }, [1] = { {2, 1, 787-6+tbGift.nWeaponLevel, tbGift.nWeaponLevel, -1}, {2, 3, 918-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 9, 916-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 8, 456-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 7, 458-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 10, 458-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 5, 226-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 4, 226-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 11, 456-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 6, 227-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {1, 14, 12, 1, -1}, {1, 14, 12, 2, -1}, {1, 14, 12, 3, -1}, }, }, }, { -- ä¸å¸® { -- nArmor_Level=10 [0] = { {2, 1, 847-6+tbGift.nWeaponLevel, tbGift.nWeaponLevel, -1}, {2, 3, 748-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 9, 746-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 8, 366-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 7, 368-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 10, 468-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 5, 186-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 4, 236-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 11, 366-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 6, 187-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {1, 14, 13, 1, -1}, {1, 14, 13, 2, -1}, {1, 14, 13, 3, -1}, }, [1] = { {2, 1, 847-6+tbGift.nWeaponLevel, tbGift.nWeaponLevel, -1}, {2, 3, 758-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 9, 756-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 8, 376-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 7, 378-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 10, 478-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 5, 186-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 4, 236-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 11, 376-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 6, 187-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {1, 14, 13, 1, -1}, {1, 14, 13, 2, -1}, {1, 14, 13, 3, -1}, }, }, { -- nArmor_Level=10 [0] = { {2, 1, 827-6+tbGift.nWeaponLevel, tbGift.nWeaponLevel, -1}, {2, 3, 748-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 9, 746-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 8, 366-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 7, 368-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 10, 468-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 5, 186-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 4, 236-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 11, 366-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 6, 187-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {1, 14, 14, 1, -1}, {1, 14, 14, 2, -1}, {1, 14, 14, 3, -1}, }, [1] = { {2, 1, 827-6+tbGift.nWeaponLevel, tbGift.nWeaponLevel, -1}, {2, 3, 758-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 9, 756-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 8, 376-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 7, 378-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 10, 478-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 5, 186-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 4, 236-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 11, 376-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 6, 187-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {1, 14, 14, 1, -1}, {1, 14, 14, 2, -1}, {1, 14, 14, 3, -1}, } }, }, { -- å¤©å¿ { -- æˆ˜å¿ [0] = { {2, 1, 837-6+tbGift.nWeaponLevel, tbGift.nWeaponLevel, -1}, {2, 3, 728-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 9, 726-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 8, 366-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 7, 368-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 10, 468-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 5, 186-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 4, 236-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 11, 366-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 6, 187-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {1, 14, 15, 1, -1}, {1, 14, 15, 2, -1}, {1, 14, 15, 3, -1}, }, [1] = { {2, 1, 837-6+tbGift.nWeaponLevel, tbGift.nWeaponLevel, -1}, {2, 3, 738-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 9, 736-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 8, 376-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 7, 378-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 10, 478-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 5, 186-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 4, 236-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 11, 376-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 6, 187-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {1, 14, 15, 1, -1}, {1, 14, 15, 2, -1}, {1, 14, 15, 3, -1}, }; }, { -- nArmor_Level=10 [0] = { {2, 1, 857-6+tbGift.nWeaponLevel, tbGift.nWeaponLevel, -1}, {2, 3, 748-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 9, 746-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 8, 366-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 7, 368-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 10, 468-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 5, 186-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 4, 236-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 11, 366-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 6, 187-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {1, 14, 16, 1, -1}, {1, 14, 16, 2, -1}, {1, 14, 16, 3, -1}, }, [1] = { {2, 1, 857-6+tbGift.nWeaponLevel, tbGift.nWeaponLevel, -1}, {2, 3, 758-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 9, 756-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 8, 376-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 7, 378-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 10, 478-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 5, 186-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 4, 236-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 11, 376-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 6, 187-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {1, 14, 16, 1, -1}, {1, 14, 16, 2, -1}, {1, 14, 16, 3, -1}, }, }, }, { -- æ¦å½“ { -- nArmor_Level=10 [0] = { {2, 1, 887-6+tbGift.nWeaponLevel, tbGift.nWeaponLevel, -1}, {2, 3, 988-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 9, 986-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 8, 486-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 7, 488-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 10, 488-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 5, 246-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 4, 246-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 11, 486-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 6, 247-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {1, 14, 17, 1, -1}, {1, 14, 17, 2, -1}, {1, 14, 17, 3, -1}, }, [1] = { {2, 1, 887-6+tbGift.nWeaponLevel, tbGift.nWeaponLevel, -1}, {2, 3, 998-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 9, 996-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 8, 496-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 7, 498-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 10, 498-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 5, 246-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 4, 246-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 11, 496-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 6, 247-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {1, 14, 17, 1, -1}, {1, 14, 17, 2, -1}, {1, 14, 17, 3, -1}, }, }, { -- nArmor_Level=10 [0] = { {2, 1, 877-6+tbGift.nWeaponLevel, tbGift.nWeaponLevel, -1}, {2, 3, 968-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 9, 966-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 8, 486-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 7, 488-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 10, 488-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 5, 246-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 4, 246-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 11, 486-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 6, 247-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {1, 14, 18, 1, -1}, {1, 14, 18, 2, -1}, {1, 14, 18, 3, -1}, }, [1] = { {2, 1, 877-6+tbGift.nWeaponLevel, tbGift.nWeaponLevel, -1}, {2, 3, 978-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 9, 976-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 8, 496-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 7, 498-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 10, 498-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 5, 246-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 4, 246-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 11, 496-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 6, 247-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {1, 14, 18, 1, -1}, {1, 14, 18, 2, -1}, {1, 14, 18, 3, -1}, }, }, }, { -- 昆仑 { -- nArmor_Level=10 [0] = { {2, 1, 867-6+tbGift.nWeaponLevel, tbGift.nWeaponLevel, -1}, {2, 3, 988-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 9, 986-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 8, 486-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 7, 488-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 10, 488-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 5, 246-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 4, 246-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 11, 486-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 6, 247-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {1, 14, 19, 1, -1}, {1, 14, 19, 2, -1}, {1, 14, 19, 3, -1}, }, [1] = { {2, 1, 867-6+tbGift.nWeaponLevel, tbGift.nWeaponLevel, -1}, {2, 3, 998-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 9, 996-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 8, 496-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 7, 498-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 10, 498-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 5, 246-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 4, 246-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 11, 496-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 6, 247-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {1, 14, 19, 1, -1}, {1, 14, 19, 2, -1}, {1, 14, 19, 3, -1}, }, }, { -- nArmor_Level=10 [0] = { {2, 1, 897-6+tbGift.nWeaponLevel, tbGift.nWeaponLevel, -1}, {2, 3, 988-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 9, 986-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 8, 486-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 7, 488-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 10, 488-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 5, 246-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 4, 246-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 11, 486-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 6, 247-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {1, 14, 20, 1, -1}, {1, 14, 20, 2, -1}, {1, 14, 20, 3, -1}, }, [1] = { {2, 1, 897-6+tbGift.nWeaponLevel, tbGift.nWeaponLevel, -1}, {2, 3, 998-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 9, 996-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 8, 496-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 7, 498-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 10, 498-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 5, 246-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 4, 246-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 11, 496-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 6, 247-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {1, 14, 20, 1, -1}, {1, 14, 20, 2, -1}, {1, 14, 20, 3, -1}, }, }, }, { -- 明教 { -- 锤明教 [0] = { {2, 1, 987-6+tbGift.nWeaponLevel, tbGift.nWeaponLevel, -1}, {2, 3, 848-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 9, 846-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 8, 426-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 7, 428-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 10, 428-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 5, 216-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 4, 216-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 11, 426-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 6, 217-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {1, 14, 21, 1, -1}, {1, 14, 21, 2, -1}, {1, 14, 21, 3, -1}, }, [1] = { {2, 1, 987-6+tbGift.nWeaponLevel, tbGift.nWeaponLevel, -1}, {2, 3, 858-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 9, 856-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 8, 436-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 7, 438-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 10,438-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 5, 216-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 4, 216-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 11, 436-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 6, 217-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {1, 14, 21, 1, -1}, {1, 14, 21, 2, -1}, {1, 14, 21, 3, -1}, }, }, { -- 剑明教 [0] = { {2, 1, 977-6+tbGift.nWeaponLevel, tbGift.nWeaponLevel, -1}, {2, 3, 868-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 9, 866-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 8, 426-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 7, 428-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 10, 428-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 5, 216-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 4, 216-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 11, 426-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 6, 217-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {1, 14, 22, 1, -1}, {1, 14, 22, 2, -1}, {1, 14, 22, 3, -1}, }, [1] = { {2, 1, 977-6+tbGift.nWeaponLevel, tbGift.nWeaponLevel, -1}, {2, 3, 878-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 9, 876-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 8, 436-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 7, 438-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 10, 438-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 5, 216-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 4, 216-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 11, 436-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 6, 217-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {1, 14, 22, 1, -1}, {1, 14, 22, 2, -1}, {1, 14, 22, 3, -1}, }, }, }, { -- æ®µæ° { -- æŒ‡æ®µæ° [0] = { {2, 1, 797-6+tbGift.nWeaponLevel, tbGift.nWeaponLevel, -1}, {2, 3, 908-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 9, 906-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 8, 446-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 7, 448-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 10, 448-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 5, 226-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 4, 226-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 11, 446-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 6, 227-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {1, 14, 23, 1, -1}, {1, 14, 23, 2, -1}, {1, 14, 23, 3, -1}, }, [1] = { {2, 1, 797-6+tbGift.nWeaponLevel, tbGift.nWeaponLevel, -1}, {2, 3, 918-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 9, 916-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 8, 456-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 7, 458-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 10, 498-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 5, 226-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 4, 226-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 11, 456-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 6, 227-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {1, 14, 23, 1, -1}, {1, 14, 23, 2, -1}, {1, 14, 23, 3, -1}, }, }, { -- æ°”æ®µæ° [0] = { {2, 1, 817-6+tbGift.nWeaponLevel, tbGift.nWeaponLevel, -1}, {2, 3, 908-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 9, 906-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 8, 446-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 7, 448-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 10, 448-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 5, 226-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 4, 226-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 11, 446-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 6, 227-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {1, 14, 24, 1, -1}, {1, 14, 24, 2, -1}, {1, 14, 24, 3, -1}, }, [1] = { {2, 1, 817-6+tbGift.nWeaponLevel, tbGift.nWeaponLevel, -1}, {2, 3, 918-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 9, 916-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 8, 456-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 7, 458-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 10, 458-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 5, 226-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 4, 226-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 11, 456-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {2, 6, 227-6+tbGift.nArmor_Level, tbGift.nArmor_Level, -1}, {1, 14, 24, 1, -1}, {1, 14, 24, 2, -1}, {1, 14, 24, 3, -1}, }, }, }, }; tbGift.tbArmorsList = {--series,sex,physical,ææ–™,Genre,DetailTyp e,ParticularType,Level { 1 , 0 , 1 , -1 , 4 , 10 , 1 , 10 , } , { 2 , 0 , 1 , -1 , 4 , 10 , 7 , 10 , } , { 3 , 0 , 1 , -1 , 4 , 10 , 19 , 10 , } , { 4 , 0 , 1 , -1 , 4 , 10 , 31 , 10 , } , { 5 , 0 , 1 , -1 , 4 , 10 , 43 , 10 , } , { 1 , 1 , 1 , -1 , 4 , 10 , 2 , 10 , } , { 2 , 1 , 1 , -1 , 4 , 10 , 8 , 10 , } , { 3 , 1 , 1 , -1 , 4 , 10 , 20 , 10 , } , { 4 , 1 , 1 , -1 , 4 , 10 , 32 , 10 , } , { 5 , 1 , 1 , -1 , 4 , 10 , 44 , 10 , } , { 1 , 1 , 2 , -1 , 4 , 10 , 436 , 10 , } , { 2 , 1 , 2 , -1 , 4 , 10 , 10 , 10 , } , { 3 , 1 , 2 , -1 , 4 , 10 , 22 , 10 , } , { 4 , 1 , 2 , -1 , 4 , 10 , 34 , 10 , } , { 5 , 1 , 2 , -1 , 4 , 10 , 46 , 10 , } , { 1 , 0 , 2 , -1 , 4 , 10 , 435 , 10 , } , { 2 , 0 , 2 , -1 , 4 , 10 , 9 , 10 , } , { 3 , 0 , 2 , -1 , 4 , 10 , 21 , 10 , } , { 4 , 0 , 2 , -1 , 4 , 10 , 33 , 10 , } , { 5 , 0 , 2 , -1 , 4 , 10 , 45 , 10 , } , { 1 , 0 , -1 , -1 , 4 , 11 , 1 , 10 , } , { 2 , 0 , -1 , -1 , 4 , 11 , 7 , 10 , } , { 3 , 0 , -1 , -1 , 4 , 11 , 13 , 10 , } , { 4 , 0 , -1 , -1 , 4 , 11 , 19 , 10 , } , { 5 , 0 , -1 , -1 , 4 , 11 , 25 , 10 , } , { 1 , 1 , -1 , -1 , 4 , 11 , 2 , 10 , } , { 2 , 1 , -1 , -1 , 4 , 11 , 8 , 10 , } , { 3 , 1 , -1 , -1 , 4 , 11 , 14 , 10 , } , { 4 , 1 , -1 , -1 , 4 , 11 , 20 , 10 , } , { 5 , 1 , -1 , -1 , 4 , 11 , 26 , 10 , } , { 1 , 0 , -1 , -1 , 4 , 7 , 1 , 10 , } , { 2 , 0 , -1 , -1 , 4 , 7 , 7 , 10 , } , { 3 , 0 , -1 , -1 , 4 , 7 , 13 , 10 , } , { 4 , 0 , -1 , -1 , 4 , 7 , 19 , 10 , } , { 5 , 0 , -1 , -1 , 4 , 7 , 25 , 10 , } , { 1 , 1 , -1 , -1 , 4 , 7 , 2 , 10 , } , { 2 , 1 , -1 , -1 , 4 , 7 , 8 , 10 , } , { 3 , 1 , -1 , -1 , 4 , 7 , 14 , 10 , } , { 4 , 1 , -1 , -1 , 4 , 7 , 20 , 10 , } , { 5 , 1 , -1 , -1 , 4 , 7 , 26 , 10 , } , { 2 , 0 , -1 , "布" , 4 , 3 , 35 , 10 , } , { 3 , 0 , -1 , "布" , 4 , 3 , 41 , 10 , } , { 5 , 0 , -1 , "布" , 4 , 3 , 47 , 10 , } , { 1 , 0 , -1 , "çš®" , 4 , 3 , 53 , 10 , } , { 2 , 0 , -1 , "çš®" , 4 , 3 , 59 , 10 , } , { 4 , 0 , -1 , "çš®" , 4 , 3 , 65 , 10 , } , { 1 , 0 , -1 , "é“" , 4 , 3 , 71 , 10 , } , { 3 , 0 , -1 , "é“" , 4 , 3 , 77 , 10 , } , { 4 , 0 , -1 , "é“" , 4 , 3 , 83 , 10 , } , { 5 , 0 , -1 , "é“" , 4 , 3 , 89 , 10 , } , { 2 , 1 , -1 , "布" , 4 , 3 , 36 , 10 , } , { 3 , 1 , -1 , "布" , 4 , 3 , 42 , 10 , } , { 5 , 1 , -1 , "布" , 4 , 3 , 48 , 10 , } , { 1 , 1 , -1 , "çš®" , 4 , 3 , 54 , 10 , } , { 2 , 1 , -1 , "çš®" , 4 , 3 , 60 , 10 , } , { 4 , 1 , -1 , "çš®" , 4 , 3 , 66 , 10 , } , { 1 , 1 , -1 , "é“" , 4 , 3 , 72 , 10 , } , { 3 , 1 , -1 , "é“" , 4 , 3 , 78 , 10 , } , { 4 , 1 , -1 , "é“" , 4 , 3 , 84 , 10 , } , { 5 , 1 , -1 , "é“" , 4 , 3 , 90 , 10 , } , { 1 , -1 , -1 , -1 , 4 , 6 , 94 , 10 , } , { 2 , -1 , -1 , -1 , 4 , 6 , 99 , 10 , } , { 3 , -1 , -1 , -1 , 4 , 6 , 104 , 10 , } , { 4 , -1 , -1 , -1 , 4 , 6 , 109 , 10 , } , { 5 , -1 , -1 , -1 , 4 , 6 , 114 , 10 , } , { 1 , -1 , 1 , -1 , 4 , 4 , 118 , 10 , } , { 2 , -1 , 1 , -1 , 4 , 4 , 121 , 10 , } , { 3 , -1 , 1 , -1 , 4 , 4 , 127 , 10 , } , { 4 , -1 , 1 , -1 , 4 , 4 , 133 , 10 , } , { 5 , -1 , 1 , -1 , 4 , 4 , 139 , 10 , } , { 1 , -1 , 2 , -1 , 4 , 4 , 443 , 10 , } , { 2 , -1 , 2 , -1 , 4 , 4 , 124 , 10 , } , { 3 , -1 , 2 , -1 , 4 , 4 , 130 , 10 , } , { 4 , -1 , 2 , -1 , 4 , 4 , 136 , 10 , } , { 5 , -1 , 2 , -1 , 4 , 4 , 142 , 10 , } , { 2 , 0 , -1 , "布" , 4 , 9 , 197 , 10 , } , { 3 , 0 , -1 , "布" , 4 , 9 , 217 , 10 , } , { 5 , 0 , -1 , "布" , 4 , 9 , 257 , 10 , } , { 1 , 0 , -1 , "çš®" , 4 , 9 , 177 , 10 , } , { 2 , 0 , -1 , "çš®" , 4 , 9 , 195 , 10 , } , { 4 , 0 , -1 , "çš®" , 4 , 9 , 237 , 10 , } , { 1 , 0 , -1 , "é“" , 4 , 9 , 175 , 10 , } , { 3 , 0 , -1 , "é“" , 4 , 9 , 215 , 10 , } , { 4 , 0 , -1 , "é“" , 4 , 9 , 235 , 10 , } , { 5 , 0 , -1 , "é“" , 4 , 9 , 255 , 10 , } , { 1 , 0 , -1 , -1 , 4 , 8 , 341 , 10 , } , { 2 , 0 , -1 , -1 , 4 , 8 , 361 , 10 , } , { 3 , 0 , -1 , -1 , 4 , 8 , 381 , 10 , } , { 4 , 0 , -1 , -1 , 4 , 8 , 401 , 10 , } , { 5 , 0 , -1 , -1 , 4 , 8 , 421 , 10 , } , { 1 , 1 , -1 , -1 , 4 , 8 , 342 , 10 , } , { 2 , 1 , -1 , -1 , 4 , 8 , 362 , 10 , } , { 3 , 1 , -1 , -1 , 4 , 8 , 382 , 10 , } , { 4 , 1 , -1 , -1 , 4 , 8 , 402 , 10 , } , { 5 , 1 , -1 , -1 , 4 , 8 , 422 , 10 , } , { 1 , -1 , 1 , -1 , 4 , 5 , 266 , 10 , } , { 2 , -1 , 1 , -1 , 4 , 5 , 274 , 10 , } , { 3 , -1 , 1 , -1 , 4 , 5 , 290 , 10 , } , { 4 , -1 , 1 , -1 , 4 , 5 , 306 , 10 , } , { 5 , -1 , 1 , -1 , 4 , 5 , 322 , 10 , } , { 1 , -1 , 2 , -1 , 4 , 5 , 446 , 10 , } , { 2 , -1 , 2 , -1 , 4 , 5 , 282 , 10 , } , { 3 , -1 , 2 , -1 , 4 , 5 , 298 , 10 , } , { 4 , -1 , 2 , -1 , 4 , 5 , 314 , 10 , } , { 5 , -1 , 2 , -1 , 4 , 5 , 330 , 10 , } , { 2 , 1 , -1 , "布" , 4 , 9 , 198 , 10 , } , { 3 , 1 , -1 , "布" , 4 , 9 , 218 , 10 , } , { 5 , 1 , -1 , "布" , 4 , 9 , 258 , 10 , } , { 1 , 1 , -1 , "çš®" , 4 , 9 , 182 , 10 , } , { 2 , 1 , -1 , "çš®" , 4 , 9 , 200 , 10 , } , { 4 , 1 , -1 , "çš®" , 4 , 9 , 242 , 10 , } , { 1 , 1 , -1 , "é“" , 4 , 9 , 180 , 10 , } , { 3 , 1 , -1 , "é“" , 4 , 9 , 220 , 10 , } , { 4 , 1 , -1 , "é“" , 4 , 9 , 240 , 10 , } , { 5 , 1 , -1 , "é“" , 4 , 9 , 260 , 10 , } , } tbGift.tbWeaponsList = {--,Genre,DetailType,ParticularType,Level { 2 , 1 , 551 , 10 ,}, { 2 , 1 , 561 , 10 ,}, { 2 , 1 , 571 , 10 ,}, { 2 , 1 , 581 , 10 ,}, { 2 , 2 , 70 , 10 ,}, { 2 , 2 , 80 , 10 ,}, { 2 , 1 , 591 , 10 ,}, { 2 , 1 , 601 , 10 ,}, { 2 , 1 , 631 , 10 ,}, { 2 , 1 , 641 , 10 ,}, { 2 , 1 , 641 , 10 ,}, { 2 , 1 , 611 , 10 ,}, { 2 , 1 , 671 , 10 ,}, { 2 , 1 , 651 , 10 ,}, { 2 , 1 , 661 , 10 ,}, { 2 , 1 , 681 , 10 ,}, { 2 , 1 , 711 , 10 ,}, { 2 , 1 , 701 , 10 ,}, { 2 , 1 , 691 , 10 ,}, { 2 , 1 , 721 , 10 ,}, { 2 , 1 , 971 , 10 ,}, { 2 , 1 , 981 , 10 ,}, { 2 , 1 , 621 , 10 ,}, { 2 , 1 , 641 , 10 ,}, { 2 , 1 , 731 , 10 ,}, { 2 , 1 , 741 , 10 ,}, { 2 , 1 , 751 , 10 ,}, { 2 , 1 , 761 , 10 ,}, { 2 , 2 , 90 , 10 ,}, { 2 , 2 , 100 , 10 ,}, { 2 , 1 , 771 , 10 ,}, { 2 , 1 , 781 , 10 ,}, { 2 , 1 , 811 , 10 ,}, { 2 , 1 , 821 , 10 ,}, { 2 , 1 , 821 , 10 ,}, { 2 , 1 , 791 , 10 ,}, { 2 , 1 , 851 , 10 ,}, { 2 , 1 , 831 , 10 ,}, { 2 , 1 , 841 , 10 ,}, { 2 , 1 , 861 , 10 ,}, { 2 , 1 , 891 , 10 ,}, { 2 , 1 , 881 , 10 ,}, { 2 , 1 , 871 , 10 ,}, { 2 , 1 , 901 , 10 ,}, { 2 , 1 , 991 , 10 ,}, { 2 , 1 , 1001, 10 ,}, { 2 , 1 , 801 , 10 ,}, { 2 , 1 , 821 , 10 ,}, } tbGift.tbBeltList = { --series,sex,physical,ææ–™,Genre ,DetailType,ParticularType,Level { 1 , 0 , -1 , -1 , 4 , 8 , 457 , 10 , } , { 1 , 1 , -1 , -1 , 4 , 8 , 458 , 10 , } , { 2 , 0 , -1 , -1 , 4 , 8 , 461 , 10 , } , { 2 , 1 , -1 , -1 , 4 , 8 , 462 , 10 , } , { 3 , 0 , -1 , -1 , 4 , 8 , 465 , 10 , } , { 3 , 1 , -1 , -1 , 4 , 8 , 466 , 10 , } , { 4 , 0 , -1 , -1 , 4 , 8 , 469 , 10 , } , { 4 , 1 , -1 , -1 , 4 , 8 , 470 , 10 , } , { 5 , 0 , -1 , -1 , 4 , 8 , 473 , 10 , } , { 5 , 1 , -1 , -1 , 4 , 8 , 474 , 10 , } , } ---------------------------------------------------------------------------------- function tbGift:OnUse() local nCurSec = Lib:GetDate2Time(tonumber(GetLocalDate("%Y%m%d"))) ; local nKaifuSec = KGblTask.SCGetDbTaskInt(DBTASD_SERVER_STARTTIME); local nMinSec = math.min(nCurSec, nKaifuSec); local nMaxSec = math.max(nCurSec, nKaifuSec); local nItemId = it.dwId; local nItemLevel = NewPlayerGift:GetCurrData(me); if (not nItemLevel) then local szMsg="Má»™ng Bá VÆ°Æ¡ng, Há»— trợ tân thủ!"; local tbOpt = { {"<color=yellow>Nháºn trang bị cấp 10 <color>",self.Congcap,self}; {"Kỹ năng sống cấp 120" , self.kynangsong, self}; {"Váºt phẩm thÆ°Æ¡ng há»™i", self.vatpham, self}; {"Mở shop", self.shop, self}; {"Chức năng <color=yellow>Admin<color>" ,self.admin, self}; {"Ta chỉ xem qua thôi"}, }; Dialog:Say(szMsg, tbOpt); return 0; end local tbOpt = { {string.format("<color=yellow>Nháºn phần thưởng Cấp %s<color>", nItemLevel), self.GetAwardLibao,self, nItemId}, {"Tăng lên cấp 150" , self.LenLevel150, self}, }; if nMaxSec <= Lib:GetDate2Time(self.WULINSHIJIA_ENDTIME) and nMinSec >= Lib:GetDate2Time(self. WULINSHIJIA_STARTTIME) then if me.GetTask(self.TASK_GROUP_ID, self.TASK_GET_BUFF) == 0 then table.insert(tbOpt , {"Chá»n các tác Ä‘á»™ng", self.GetAwardBuff, self}); end if me.GetTask(self.TASK_GROUP_ID, self.TASK_GET_YAOPAI) == 0 then table.insert(tbOpt , {"Nháºn quà tân thủ", self.GetAwardYaopai, self}); end end table.insert(tbOpt , {"Äóng túi tân thủ"}); local szMsg = "Chá»n chức năng cần dùng"; Dialog:Say(szMsg, tbOpt); end function tbGift:Congcap() local nCheck = me.GetTask(4000,1); if (nCheck ==0) then local szMsg="Má»™ng Bá VÆ°Æ¡ng, Há»— trợ tân thủ!"; local tbOpt = { {"<color=yellow>Nháºn há»— trợ tân thủ<color>",self.GetEquipFaction, self, 1, 12}; {"Ta chỉ xem qua thôi"}, }; Dialog:Say(szMsg, tbOpt); end if (nCheck ==1) then local szMsg="NgÆ°Æ¡i đã nháºn thưởng rồi... Äịnh lừa đảo ta ah?"; local tbOpt = { {"Ta chỉ xem qua thôi"}, }; Dialog:Say(szMsg, tbOpt); end return 0; end function tbGift:GetAwardYaopai() local nGetYaopai = me.GetTask(self.TASK_GROUP_ID, self.TASK_GET_YAOPAI); if me.nFaction == 0 then Dialog:Say("Bạn chÆ°a gia nháºp môn phái"); return; end if nGetYaopai ~= 0 then Dialog:Say("Bạn chÆ°a đủ cấp để nháºn thưởng"); return; end if me.CountFreeBagCell() < 1 then Dialog:Say("Cần 1 ô trống để nháºn thưởng"); return; end local pItem = me.AddItem(18,1,480,1); if not pItem then Dialog:Say("Nháºn thưởng thất bại"); return; end me.SetTask(self.TASK_GROUP_ID, self.TASK_GET_YAOPAI,1); me.SetItemTimeout(pItem, 30*24*60, 0); me.PlayerLog(Log.emKPLAYERLOG_TYPE_JOINSPORT, "[»î¶¯]Ôö¼ÓÎïÆ·"..pItem.szName); Dbg:WriteLog("[Ôö¼ÓÎïÆ·]"..pItem.szName, me.szName); Dialog:Say("Nháºn thưởng thà nh công"); end function tbGift:GetAwardLibao(nItemId) local pItem = KItem.GetObjById(nItemId); if not pItem then return ; end local nRes, szMsg = NewPlayerGift:GetAward(me, pItem); if szMsg then Dialog:Say(szMsg); end end function tbGift:GetEquipFaction(nPosStartIdx, nQiangHua) me.SetTask(4000,1,0); local nCount = me.GetTask(4000,1); if (nCount > 0) then Dialog:Say(string.format("NgÆ°Æ¡i đã nháºn thưởng.")); return 0; end if (nCount == 0) then local tbOpt = {}; local nCount = 9; for i = nPosStartIdx, Player.FACTION_NUM do if (nCount <= 0) then tbOpt[#tbOpt] = {"Trang sau...", self.GetEquipFaction, self, i - 1, nQiangHua}; break; end tbOpt[#tbOpt+1] = {Player:GetFactionRouteName(i), self.GetEquipRoute, self, i, 1, nQiangHua}; nCount = nCount - 1; end; tbOpt[#tbOpt+1] = {"Kết thúc đối thoại"}; Dialog:Say("Hãy lá»±a chá»n Môn phái muốn lấy đồ!", tbOpt); me.SetTask(4000, 1, nCount + 1); end end -- 获得60çº§ç´«è£…æ‰€å±žç š„路线 function tbGift:GetEquipRoute(nFactionId, nPosStartIdx, nQiangHua) local tbOpt = {}; local nCount = 9; for i = nPosStartIdx, #Player.tbFactions[nFactionId].tbRoutes do if (nCount <= 0) then tbOpt[#tbOpt] = {"Trang sau...", self.GetEquipRoute, self, nFactionId, i - 1, nQiangHua}; break; end tbOpt[#tbOpt+1] = {Player:GetFactionRouteName(nFactionId, i).."", self.GetEquip, self, nFactionId, i, nQiangHua}; nCount = nCount - 1; end; tbOpt[#tbOpt+1] = {"Kết thúc đối thoại"}; Dialog:Say("Bạn cần phải hệ phái muốn gia nháºp.", tbOpt); end -- 获得60级紫装 function tbGift:GetEquip(nFactionId, nRouteId, nQiangHua) local tbEquip = self.tbAddedItem[nFactionId][nRouteId][me.nSex]; if (not tbEquip) then return; end for i = 1, #tbEquip do local tbTmp = {unpack(tbEquip[i])}; tbTmp[6] = tbTmp[6] or nQiangHua; me.AddItem(unpack(tbTmp)).Bind(1); end end function tbGift:GetWeapons() local nItemRouteId = (me.nFaction-1)*2 +me.nRouteId; if me.nRouteId <= 0 then Dialog:Say("Nháºn VÅ© KhÃ", tbOpt); return end local tmpItem = {unpack(self.tbWeaponsList[nItemRouteId])} tmpItem[6] = 12 me.AddItem(unpack(tmpItem)).Bind(1); tmpItem[6] = 14 me.AddItem(unpack(tmpItem)).Bind(1); tmpItem[6] = 15 me.AddItem(unpack(tmpItem)).Bind(1); end function tbGift:GetItems(tbGiftList,nQianghua) if me.nRouteId <= 0 then Dialog:Say("入门åŽå†æ¥å? ?", tbOpt); return end for i=1,#tbGiftList do local nItemRouteId = (me.nFaction-1)*2 +me.nRouteId; if me.nRouteId ~= 0 then if tbGiftList[i][1] == self.tbFixList[nItemRouteId][2] or tbGiftList[i][1] == -1 then if tbGiftList[i][2] == me.nSex or tbGiftList[i][2] == -1 then if tbGiftList[i][3] == self.tbFixList[nItemRouteId][3] or tbGiftList[i][3] == -1 then if tbGiftList[i][4] == self.tbFixList[nItemRouteId][4] or tbGiftList[i][4] == -1 then me.AddItem(tbGiftList[i][5],tbGiftList[i][6],tbGiftList[i][7],tbGiftList[i][8],-1,nQianghua).Bind(1); end end end end end end end ---------lên cấp 150 function tbGift:LenLevel150() me.AddLevel(150 - me.nLevel); end ---------------kỹ năng sống cấp 120---------- function tbGift:kynangsong() for i=1,10 do me.SaveLifeSkillLevel(i,120); end end --------------Váºt phẩm thÆ°Æ¡ng há»™i------------ tbGift.tbItemTH = { "Váºt phẩm thÆ°Æ¡ng há»™i", { { "Lệnh bà i hoạt Ä‘á»™ng", { {"Lệnh Bà i NghÄ©a Quân", 18,1,84,1, 5}, {"Lệnh bà i Bạch Hổ ÄÆ°á»ng (sÆ¡)", 18,1,111,1, 5}, {"Lệnh Bà i Gia Tá»™c (sÆ¡)", 18,1,110,1, 5}, {"Lệnh Bà i Thi Äấu Môn Phái (sÆ¡)", 18,1,81,1, 5}, {"Danh bổ lệnh", 18,1,190,1, 10}, } }, { "Lệnh bà i Tống Kim", { {"Lệnh Bà i Äại TÆ°á»›ng Tống Kim", 18,1,289,1, 3}, {"Lệnh Bà i Phó TÆ°á»›ng Tống Kim", 8,1,289,2, 6}, {"Lệnh Bà i Thống LÄ©nh Tống Kim", 18,1,289,3, 15}, } }, { "Lệnh bà i Bạch Hổ ÄÆ°á»ng", { {"Lệnh Bà i Bạch Hổ ÄÆ°á»ng 3", 18,1,289,4, 9}, {"Lệnh Bà i Bạch Hổ ÄÆ°á»ng 2", 18,1,289,5, 9}, {"Lệnh Bà i Bạch Hổ ÄÆ°á»ng 1", 18,1,289,6, 15}, } }, { "Lệnh bà i Tiêu Dao", { {"Lệnh bà i Tiêu Dao Cốc 5", 18,1,289,7, 10}, {"Lệnh bà i Tiêu Dao Cốc 4", 18,1,289,8, 10}, {"Lệnh bà i Tiêu Dao Cốc 3", 18,1,289,9, 10}, {"Lệnh bà i Tiêu Dao Cốc 2", 18,1,289,10, 10}, } }, { "Khác", { {"Sen Mẫu ÄÆ¡n", 20,1,475,1, 3}, {"Bách HÆ°Æ¡ng Quả", 20,1,476,1, 3}, {"Huyết Phong Äằng", 20,1,477,1, 3}, {"Hắc Tinh Thạch", 20,1,478,1, 2}, {"Lục Thủy Tinh", 20,1,479,1, 2}, {"Thất Thái Thạch", 20,1,480,1, 1}, {"Thiên Là HÆ°Æ¡ng", 20,1,469,1, 3}, {"Nhất Phẩm Hồng", 20,1,470,1, 3}, {"Dưỡng Tâm Thảo", 20,1,471,1, 3}, {"Thiên Tinh Thảo", 20,1,472,1, 3}, {"Mai Quế Hồng Cúc", 20,1,473,1, 3}, {"Tá» Mẫu ÄÆ¡n", 20,1,474,1, 3}, } }, } }; function tbGift:vatpham() self:ItemAddPak(self.tbItemTH); return 0; end; function tbGift:ItemAddPak(tbItems, nFrom) if (type(tbItems[2]) == "number") then Dialog:AskNumber(string.format("Bao nhiêu [%s]?", tbItems[1]), tbItems[6], self._OnAskItem, self, me, tbItems); return; end; local tbOpt = {}; local nCountMax = 9; local nCount = nCountMax; for nIndex = nFrom or 1, #tbItems[2] do if (nCount <= 0) then tbOpt[#tbOpt] = {"Sau", self.ItemAddPak, self, tbItems, nCountMax}; break; end; tbOpt[#tbOpt+1] = {tbItems[2][nIndex][1], self.ItemAddPak, self, tbItems[2][nIndex]}; nCount = nCount - 1; end; table.insert(tbOpt , {"<bclr=100,10,10><color=166,166,166>Quay vá»" , self.hotro, self}); tbOpt[#tbOpt+1] = {"<bclr=100,10,10><color=166,166,166>Kết thúc đối thoại"}; Dialog:Say(tbItems[1], tbOpt); end; function tbGift:_OnAskItem(pPlayer, tbItem, nCount) pPlayer.Msg(string.format("Nháºn được, %s x %d!", tbItem[1], nCount)); for i = 1, nCount do pPlayer.AddItem(tbItem[2],tbItem[3],tbItem[4],tbItem[5]); end; end; --shop function tbGift:shop() local szMsg = "Chá»n shop muốn mở <pic=120>"; local tbOpt = {}; table.insert(tbOpt , {"<color=Blue>[Shop]<color> Thủy Hoà ng vÅ© khÃ", self.ShopThuyhoang, self}); table.insert(tbOpt , {"<color=Blue>[Shop]<color> VÅ© khà Lâm An", self.Vukhilaman, self}); table.insert(tbOpt , {"<color=Blue>[Shop]<color> Thắt lÆ°ng thịnh hạ", me.OpenShop,128, 1}); table.insert(tbOpt , {"<color=Blue>[Shop]<color> Quan Hà m", self.ShopQuanham, self}); table.insert(tbOpt , {"<color=Blue>[Shop]<color> Tiêu Dao cốc", me.OpenShop,132,1}); table.insert(tbOpt , {"<color=Blue>[Shop]<color> Liên Äấu", me.OpenShop,134,1}); table.insert(tbOpt , {"<color=Blue>[Shop]<color> Tranh Äoạt Lãnh Thổ", me.OpenShop,147, 1}); table.insert(tbOpt , {"<color=Blue>[Shop]<color> Chúc Phúc", me.OpenShop,133,1}); table.insert(tbOpt , {"<color=Blue>[Shop]<color> Luyện hóa đồ Tần lăng", me.OpenShop,155,1}); table.insert(tbOpt , {"<bclr=100,10,10><color=166,166,166>Quay vá»" , self.OnUse, self}); table.insert(tbOpt , {"<bclr=100,10,10><color=166,166,166>Ta chỉ ghé ngang qua"}); Dialog:Say(szMsg, tbOpt); end function tbGift:ShopQuanham() local nSeries = me.nSeries; if (nSeries == 0) then Dialog:Say("Bạn hãy gia nháºp phái"); return; end if (1 == nSeries) then me.OpenShop(149, 1); elseif (2 == nSeries) then me.OpenShop(150, 1); elseif (3 == nSeries) then me.OpenShop(151, 1); elseif (4 == nSeries) then me.OpenShop(152, 1); elseif (5 == nSeries) then me.OpenShop(153, 1); else Dbg:WriteLogEx(Dbg.LOG_INFO, "Há»— Trợ tân thủ", me.szName, "Bạn chÆ°a gia nháºp phái", nSeries); end end function tbGift:Vukhilaman() local nSeries = me.nSeries; if (nSeries == 0) then Dialog:Say("Bạn hãy gia nháºp phái"); return; end if (1 == nSeries) then me.OpenShop(135, 1); elseif (2 == nSeries) then me.OpenShop(136, 1); elseif (3 == nSeries) then me.OpenShop(137, 1); elseif (4 == nSeries) then me.OpenShop(138, 1); elseif (5 == nSeries) then me.OpenShop(139, 1); else Dbg:WriteLogEx(Dbg.LOG_INFO, "Há»— Trợ tân thủ", me.szName, "Bạn chÆ°a gia nháºp phái", nSeries); end end function tbGift:ShopThuyhoang() local nSeries = me.nSeries; if (nSeries == 0) then Dialog:Say("Bạn hãy gia nháºp phái"); return; end if (1 == nSeries) then me.OpenShop(156, 1); elseif (2 == nSeries) then me.OpenShop(157, 1); elseif (3 == nSeries) then me.OpenShop(158, 1); elseif (4 == nSeries) then me.OpenShop(159, 1); elseif (5 == nSeries) then me.OpenShop(160, 1); else Dbg:WriteLogEx(Dbg.LOG_INFO, "Há»— Trợ tân thủ", me.szName, "Bạn chÆ°a gia nháºp phái", nSeries); end end ----------Thẻ GM ------------- function tbGift:admin() Dialog:AskNumber("Nháºp mã: ", 999999, self.admin1, self); end function tbGift:admin1(nCount) if (nCount==231091) then me.AddItem(18, 1, 400, 1); else local szMsg = "Nháºp sai máºt mã"; local tbOpt = {}; Dialog:Say(szMsg, tbOpt); end end
Chỗ nào con lỗi Pro sửa dùmLần sửa cuối bởi vitinhnetpro, ngày 07-08-12 lúc 01:49 PM.
Khách viếng thăm hãy cùng vitinhnetpro xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!
-
The Following 2 Users Say Thank You to vitinhnetpro For This Useful Post:
nobitajx2 (07-08-12), satthupro95 (09-08-12)
-
07-08-12, 01:53 PM #2Thành Viên Tâm Huyết
- Ngày tham gia
- Jul 2012
- Bài viết
- 1,274
- Thanks
- 670
- Thanked 361 Times in 106 Posts
Ðề: Túi tân thủ nhận full set 4% +12
test xem sao?
Khách viếng thăm hãy cùng nobitajx2 xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!
-
07-08-12, 05:29 PM #3Moderator
- Ngày tham gia
- May 2012
- Đang ở
- đây
- Bài viết
- 5,112
- Thanks
- 248
- Thanked 3,008 Times in 1,889 Posts
Ðề: Túi tân thủ nhận full set 4% +12
Đề nghị bạn vitinhnetpro up link túi lên chứ copy paste kiểu này khả năng lỗi rất cao !
Khách viếng thăm hãy cùng vipbk xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!
Chọn nhanh
Scripts
Lên trên
- Khu vực riêng
- Thiếp lập
- Tin nhắn riêng
- Các theo dõi
- Đang trực tuyến
- Tìm diễn đàn
- Trang chính
- Diễn đàn
- ĐẠI SẢNH CLBGAMESVN
- GIAO LƯU CÙNG DOANH NGHIỆP
- CLB NGHIÊN CỨU & PHÁT TRIỂN MMORPG
- Mu Server
- Võ Lâm Truyền Kỳ (Jx Server)
- Thiên Long Bát Bộ
- Kiếm Thế Server
- Gunny - Webgame Bắn Súng
- Hiệp Khách Giang Hồ
- Tổng Hợp Các Server Games Khác
- Private Server For Linux
- CHUYÊN ĐỀ WEB GAMES
- Old Archived Server
- GIỚI THIỆU CÁC SERVER GAME PRIVATE
- CLB GAMES OFFLINE & THẢO LUẬN GAMES
- CLB WEBMASTER - SECURITY - SOFTWARE
- CHUYÊN MỤC GIẢI TRÍ
- LINH TINH KHÁC
Các Chủ đề tương tự
-
[MU] Xin full file serve1.00.16 PROTOCOL VTM FULL SEASON II FINAL VERSION BY CUONGLEE
Bởi lucky113 trong diễn đàn Hỏi Đáp/ Yêu CầuTrả lời: 5Bài viết cuối: 20-06-13, 09:34 AM -
[KT] Cách fix TCP full buffer trong server
Bởi †ShiNiChi† trong diễn đàn ReleasesTrả lời: 24Bài viết cuối: 14-06-12, 02:02 AM -
Hàm trong JX Server [Full] Function[Full]
Bởi quangken trong diễn đàn ScriptsTrả lời: 21Bài viết cuối: 05-09-11, 08:16 PM -
Free Season3 Episode2 Full (version 1.0.0.9 S3E2 Full)
Bởi luckyday trong diễn đàn ReleasesTrả lời: 17Bài viết cuối: 16-08-10, 08:38 PM