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20-12-12, 08:27 PM #1
- Ngày tham gia
- Dec 2012
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Cần Pro Sửa Hộ Scripts chuyển phái
Code:
Code:Include("\\script\\source\\sourcejx49.lua") Include("\\script\\GetFaction.lua") function main() SayEx({"<color=cyan>Cêng T¨ng TÈy Tuû:", "TÈy ®iÓm kü n¨ng/taykinang", "TÈy ®iÓm tiÒm n¨ng/taytiemnang", "Rêi khái ®¶o tu luyÖn/blh", "Tho¸t/Exit"}) end function chuyenmonphai() SayEx({"<color=cyan>Cêng T¨ng TÈy Tuû:", "HÖ Kim/chuyenhe", "HÖ Méc/chuyenhe", "HÖ Thuû/chuyenhe", "HÖ Ho¶/chuyenhe", "HÖ Thæ/chuyenhe", "Tho¸t/Exit"}) end function chuyenhe(sel) if GetTask(42) == 0 then if GetTask(1) == 0 and GetTask(2) == 0 and GetTask(3) == 0 and GetTask(4) == 0 and GetTask(5) == 0 and GetTask(6) == 0 and GetTask(7) == 0 and GetTask(8) == 0 and GetTask(9) == 0 and GetTask(10) == 0 and GetCamp() == 4 then id = sel + 1 if id == 1 then SayEx({"<color=cyan>Cêng T¨ng TÈy Tuû:", "ThiÕu L©m/retl", "Thiªn V¬ng/retv", "Tho¸t/Exit"}) elseif id == 2 then SayEx({"<color=cyan>Cêng T¨ng TÈy Tuû:", "§êng M«n/redm", "Ngò §éc/rend", "Tho¸t/Exit"}) elseif id == 3 then SayEx({"<color=cyan>Cêng T¨ng TÈy Tuû:", "Nga My/renm", "Thuý Yªn/rety", "Tho¸t/Exit"}) elseif id == 4 then SayEx({"<color=cyan>Cêng T¨ng TÈy Tuû:", "C¸i Bang/recb", "Thiªn NhÉn/retn", "Tho¸t/Exit"}) elseif id == 5 then SayEx({"<color=cyan>Cêng T¨ng TÈy Tuû:", "Vâ §ang/revd", "C«n L«n/recl", "Tho¸t/Exit"}) end else Msg2Player("Sau khi xuÊt s míi cã thÓ chuyÓn ph¸i") end else Msg2Player("B¹n ph¶i rêi khái l·nh ®Þa míi cã thÓ chuyÓn ph¸i") end end function retl() if GetLevel() >= 200 then if kiemtraft() ~= 1 then if GetItemCount(234) >= 1 then for i=1,500 do DelMagic(i) end SetSeries(0) SetFaction("ÉÙÁÖÅÉ") SetCamp(1) SetCurCamp(1) SetRank(1) SetTask(1,1) taykinangcp() KickOutSelf() skilltl() AddGlobalCountNews("Chóc mõng ngêi ch¬i <color=red>"..GetName().."<color> chuyÓn sang ph¸i ThiÕu L©m") else Msg2Player("B¹n kh«ng cã Vâ L©m LÖnh Bµi") end else Msg2Player("HiÖn t¹i b¹n thuéc ph¸i ThiÕu L©m, kh«ng cÇn chuyÓn") end else Msg2Player("§¼ng cÊp cña b¹n cha ®¹t 200") end end function retv() if GetLevel() >= 150 then if kiemtraft() ~= 2 then if GetItemCount(234) >= 1 then for i=1,500 do DelMagic(i) end SetSeries(0) SetFaction("ÌìÍõ°ï") SetCamp(3) SetCurCamp(3) SetRank(2) SetTask(2,1) taykinangcp() KickOutSelf() skilltv() AddGlobalCountNews("Chóc mõng ngêi ch¬i <color=red>"..GetName().."<color> chuyÓn sang ph¸i Thiªn V¬ng") else Msg2Player("B¹n kh«ng cã Vâ L©m LÖnh Bµi") end else Msg2Player("HiÖn t¹i b¹n thuéc ph¸i Thiªn V¬ng, kh«ng cÇn chuyÓn") end else Msg2Player("§¼ng cÊp cña b¹n cha ®¹t 200") end end function redm() if GetLevel() >= 150 then if kiemtraft() ~= 3 then if GetItemCount(234) >= 1 then for i=1,500 do DelMagic(i) end SetSeries(1) SetFaction("ÌÆÃÅ") SetCamp(3) SetCurCamp(3) SetRank(3) SetTask(3,1) taykinangcp() KickOutSelf() skilldm() AddGlobalCountNews("Chóc mõng ngêi ch¬i <color=red>"..GetName().."<color> chuyÓn sang ph¸i §êng M«n") else Msg2Player("B¹n kh«ng cã Vâ L©m LÖnh Bµi") end else Msg2Player("HiÖn t¹i b¹n thuéc ph¸i §êng M«n, kh«ng cÇn chuyÓn") end else Msg2Player("§¼ng cÊp cña b¹n cha ®¹t 200") end end function rend() if GetLevel() >= 150 then if kiemtraft() ~= 4 then if GetItemCount(234) >= 1 then for i=1,500 do DelMagic(i) end SetSeries(1) SetFaction("Î嶾½Ì") SetCamp(2) SetCurCamp(2) SetRank(4) SetTask(4,1) taykinangcp() KickOutSelf() skillnd() AddGlobalCountNews("Chóc mõng ngêi ch¬i <color=red>"..GetName().."<color> chuyÓn sang ph¸i Ngò §éc") else Msg2Player("B¹n kh«ng cã Vâ L©m LÖnh Bµi") end else Msg2Player("HiÖn t¹i b¹n thuéc ph¸i Ngò §éc, kh«ng cÇn chuyÓn") end else Msg2Player("§¼ng cÊp cña b¹n cha ®¹t 200") end end function renm() if GetLevel() >= 150 then if kiemtraft() ~= 5 then if GetItemCount(234) >= 1 then for i=1,500 do DelMagic(i) end SetSeries(2) SetFaction("¶ëáÒÅÉ") SetCamp(1) SetCurCamp(1) SetRank(5) SetTask(5,1) taykinangcp() KickOutSelf() skillnm() AddGlobalCountNews("Chóc mõng ngêi ch¬i <color=red>"..GetName().."<color> chuyÓn sang ph¸i Nga My") else Msg2Player("B¹n kh«ng cã Vâ L©m LÖnh Bµi") end else Msg2Player("HiÖn t¹i b¹n thuéc ph¸i Nga My, kh«ng cÇn chuyÓn") end else Msg2Player("§¼ng cÊp cña b¹n cha ®¹t 200") end end function rety() if GetLevel() >= 150 then if kiemtraft() ~= 6 then if GetItemCount(234) >= 1 then for i=1,500 do DelMagic(i) end SetSeries(2) SetFaction("´äÑÌÃÅ") SetCamp(3) SetCurCamp(3) SetRank(6) SetTask(6,1) taykinangcp() KickOutSelf() skillty() AddGlobalCountNews("Chóc mõng ngêi ch¬i <color=red>"..GetName().."<color> chuyÓn sang ph¸i Thuý Yªn") else Msg2Player("B¹n kh«ng cã Vâ L©m LÖnh Bµi") end else Msg2Player("HiÖn t¹i b¹n thuéc ph¸i Thuý Yªn, kh«ng cÇn chuyÓn") end else Msg2Player("§¼ng cÊp cña b¹n cha ®¹t 200") end end function recb() if GetLevel() >= 150 then if kiemtraft() ~= 7 then if GetItemCount(234) >= 1 then for i=1,500 do DelMagic(i) end SetSeries(3) SetFaction("ؤ°ï") SetCamp(1) SetCurCamp(1) SetRank(7) SetTask(7,1) taykinangcp() KickOutSelf() skillcb() AddGlobalCountNews("Chóc mõng ngêi ch¬i <color=red>"..GetName().."<color> chuyÓn sang ph¸i C¸i Bang") else Msg2Player("B¹n kh«ng cã Vâ L©m LÖnh Bµi") end else Msg2Player("HiÖn t¹i b¹n thuéc ph¸i C¸i Bang, kh«ng cÇn chuyÓn") end else Msg2Player("§¼ng cÊp cña b¹n cha ®¹t 200") end end function retn() if GetLevel() >= 150 then if kiemtraft() ~= 8 then if GetItemCount(234) >= 1 then for i=1,500 do DelMagic(i) end SetSeries(3) SetFaction("ÌìÈ̽Ì") SetCamp(2) SetCurCamp(2) SetRank(8) SetTask(8,1) taykinangcp() KickOutSelf() skilltn() AddGlobalCountNews("Chóc mõng ngêi ch¬i <color=red>"..GetName().."<color> chuyÓn sang ph¸i Thiªn NhÉn") else Msg2Player("B¹n kh«ng cã Vâ L©m LÖnh Bµi") end else Msg2Player("HiÖn t¹i b¹n thuéc ph¸i Thiªn NhÉn, kh«ng cÇn chuyÓn") end else Msg2Player("§¼ng cÊp cña b¹n cha ®¹t 200") end end function revd() if GetLevel() >= 150 then if kiemtraft() ~= 9 then if GetItemCount(234) >= 1 then for i=1,500 do DelMagic(i) end SetSeries(4) SetFaction("Îäµ±ÅÉ") SetCamp(1) SetCurCamp(1) SetRank(9) SetTask(9,1) taykinangcp() KickOutSelf() skillvd() AddGlobalCountNews("Chóc mõng ngêi ch¬i <color=red>"..GetName().."<color> chuyÓn sang ph¸i Vâ §ang") else Msg2Player("B¹n kh«ng cã Vâ L©m LÖnh Bµi") end else Msg2Player("HiÖn t¹i b¹n thuéc ph¸i Vâ §ang, kh«ng cÇn chuyÓn") end else Msg2Player("§¼ng cÊp cña b¹n cha ®¹t 200") end end function recl() if GetLevel() >= 150 then if kiemtraft() ~= 10 then if GetItemCount(234) >= 1 then for i=1,500 do DelMagic(i) end SetSeries(4) SetFaction("À¥ÂØÅÉ") SetCamp(3) SetCurCamp(3) SetRank(10) SetTask(10,1) taykinangcp() KickOutSelf() skillcl() AddGlobalCountNews("Chóc mõng ngêi ch¬i <color=red>"..GetName().."<color> chuyÓn sang ph¸i C«n L«n") else Msg2Player("B¹n kh«ng cã Vâ L©m LÖnh Bµi") end else Msg2Player("HiÖn t¹i b¹n thuéc ph¸i C«n L«n, kh«ng cÇn chuyÓn") end else Msg2Player("§¼ng cÊp cña b¹n cha ®¹t 200") end end function taykinang() if GetLevel() < 90 then --if GetTask(197) < 1 then --kncs = 0 --elseif GetTask(197) >= 1 then --kncs = CSTABLE[GetTask(197)][5] --end vlmt = GetTask(16) knlv = GetLevel() - 1 notrollback() AddMagicPoint(-GetMagicPoint()) --diemkinang = kncs + vlmt + knlv diemkinang = vlmt + knlv AddMagicPoint(diemkinang) if (HaveMagic(344)>=0 ) then --khinh cong AddMagic(344,1) end elseif GetLevel() >= 90 then if GetItemCount(28) >= 1 and GetItemCount(29) >= 1 and GetItemCount(30) >=1 then DelItem(28) DelItem(30) DelItem(29) --if GetTask(197) < 1 then --kncs = 0 --elseif GetTask(197) >= 1 then --kncs = CSTABLE[GetTask(197)][5] --end vlmt = GetTask(16) knlv = GetLevel() - 1 notrollback() AddMagicPoint(-GetMagicPoint()) --diemkinang = kncs + vlmt + knlv diemkinang = vlmt + knlv AddMagicPoint(diemkinang) if (HaveMagic(344)>=0 ) then --khinh cong AddMagic(344,1) end Talk(1,"KickOutSelf","B¹n cã thÓ n©ng l¹i ®iÓm kü n¨ng theo ý muèn ") else Talk(1,"","B¹n kh«ng cã ®ñ Tö Thuû Tinh, Lôc Thuû Tinh vµ Lam Thuû Tinh ") end end end as={ {35,25,25,15}, -- kim {20,35,20,25}, -- moc {25,25,25,25}, -- thuy {30,20,30,20}, -- hoa {20,15,25,40}, -- tho } function ResetAP() player_series = GetSeries() + 1; SetBasePoint(as[player_series][1],as[player_series][2],as[player_series][3],as[player_series][4]); --tiem nang mac dinh end; function taytiemnang() if GetLevel() < 90 then tnlevel = (GetLevel() - 1) * 5 --if GetTask(197) >= 1 then --tncs = CSTABLE[GetTask(197)][4] --else --tncs = 0 --end ttk = GetTask(15) * 5 --AddProp(- GetProp()) ResetAP() --sum = tnlevel+ttk+tncs sum = tnlevel+ttk --AddProp(sum) Talk(1,"KickOutSelf","B¹n cã thÓ n©ng l¹i ®iÓm tiÒm n¨ng theo ý muèn ") elseif GetLevel() >= 90 then if GetItemCount(31) >= 6 then for i=1,6 do DelItem(31) end tnlevel = (GetLevel() - 1) * 5 --if GetTask(197) >= 1 then --tncs = CSTABLE[GetTask(197)][4] --else --tncs = 0 --end ttk = GetTask(15) * 5 --AddProp(- GetProp()) ResetAP() --sum = tnlevel+ttk+tncs sum = tnlevel+ttk --AddProp(sum) Talk(1,"KickOutSelf","B¹n cã thÓ n©ng l¹i ®iÓm tiÒm n¨ng theo ý muèn ") else Talk(1,"","B¹n kh«ng cã ®ñ 6 Tinh Hång B¶o Th¹ch ") end end end function notrollback() cailao = GetTask(198)*2 if kiemtraft() == 1 then a = HaveMagic(353) b = HaveMagic(350) c = HaveMagic(351) d = HaveMagic(414) w = HaveMagic(289) p = HaveMagic(295) e = HaveMagic(454) elseif kiemtraft() == 2 then a = HaveMagic(342) b = HaveMagic(347) c = HaveMagic(345) d = HaveMagic(412) w = HaveMagic(455) p = HaveMagic(293) e = HaveMagic(310) elseif kiemtraft() == 3 then a = HaveMagic(302) b = HaveMagic(355) c = HaveMagic(358) d = HaveMagic(416) w = HaveMagic(286) p = HaveMagic(288) e = HaveMagic(299) elseif kiemtraft() == 4 then a = HaveMagic(359) b = HaveMagic(361) c = 0 d = HaveMagic(418) w = HaveMagic(446) p = HaveMagic(297) e = 0 elseif kiemtraft() == 5 then a = HaveMagic(374) b = HaveMagic(370) c = 0 d = HaveMagic(420) w = HaveMagic(448) p = 0 e = 0 elseif kiemtraft() == 6 then a = HaveMagic(377) b = HaveMagic(378) c = 0 d = HaveMagic(422) w = HaveMagic(448) p = 0 e = 0 elseif kiemtraft() == 7 then a = HaveMagic(362) b = HaveMagic(389) c = 0 d = HaveMagic(424) w = HaveMagic(445) p = HaveMagic(300) e = 0 elseif kiemtraft() == 8 then a = HaveMagic(365) b = HaveMagic(367) c = 0 d = HaveMagic(426) w = HaveMagic(443) p = HaveMagic(285) e = 0 elseif kiemtraft() == 9 then a = HaveMagic(382) b = HaveMagic(380) c = 0 d = HaveMagic(428) w = HaveMagic(442) p = 0 e = 0 elseif kiemtraft() == 10 then a = HaveMagic(385) b = HaveMagic(384) c = 0 d = HaveMagic(430) w = HaveMagic(439) p = 0 e = 0 elseif kiemtraft() == 11 then a = 0 b = 0 c = 0 d = 0 w = 0 p = 0 e = 0 end n = RollbackSkill() x = 0 i = HaveMagic(210) j = HaveMagic(471) if (a ~= -1) then x = x + a end if (b ~= -1) then x = x + b end if (c ~= -1) then x = x + c end if (d ~= -1) then x = x + d end if (w ~= -1) then x = x + w end if (p ~= -1) then x = x + p end if (e ~= -1) then x = x + e end if (i ~= -1) then x = x + i end if (j ~= -1) then x = x + j end rollback = n - x if ( rollback + GetMagicPoint() < 0 ) then rollback = -1 * GetMagicPoint() end AddMagicPoint(rollback) if (i ~= -1) then AddMagic(210,i) end if (j ~= -1) then AddMagic(284,j) end if kiemtraft() == 1 then if a ~= -1 then AddMagic(353,a) end if b ~= -1 then AddMagic(350,b) end if c ~= -1 then AddMagic(351,c) end if d ~= -1 then AddMagic(414,d) end if w ~= -1 then AddMagic(289,20+cailao) end if p ~= -1 then AddMagic(295,20+cailao) end if e ~= -1 then AddMagic(454,20+cailao) end elseif kiemtraft() == 2 then if a ~= -1 then AddMagic(342,a) end if b ~= -1 then AddMagic(347,b) end if c ~= -1 then AddMagic(345,c) end if d ~= -1 then AddMagic(412,d) end if w ~= -1 then AddMagic(455,20+cailao) end if p ~= -1 then AddMagic(293,20+cailao) end if e ~= -1 then AddMagic(310,20+cailao) end elseif kiemtraft() == 3 then if a ~= -1 then AddMagic(302,a) end if b ~= -1 then AddMagic(355,b) end if c ~= -1 then AddMagic(358,c) end if d ~= -1 then AddMagic(416,d) end if w ~= -1 then AddMagic(286,20+cailao) end if p ~= -1 then AddMagic(288,20+cailao) end if e ~= -1 then AddMagic(299,20+cailao) end elseif kiemtraft() == 4 then if a ~= -1 then AddMagic(359,a) end if b ~= -1 then AddMagic(361,b) end if d ~= -1 then AddMagic(418,d) end if w ~= -1 then AddMagic(446,20+cailao) end if p ~= -1 then AddMagic(297,20+cailao) end elseif kiemtraft() == 5 then if a ~= -1 then AddMagic(374,a) end if b ~= -1 then AddMagic(370,b) end if d ~= -1 then AddMagic(420,d) end if w ~= -1 then AddMagic(448,20+cailao) end elseif kiemtraft() == 6 then if a ~= -1 then AddMagic(377,a) end if b ~= -1 then AddMagic(378,b) end if d ~= -1 then AddMagic(422,d) end if w ~= -1 then AddMagic(448,20+cailao) end elseif kiemtraft() == 7 then if a ~= -1 then AddMagic(362,a) end if b ~= -1 then AddMagic(389,b) end if d ~= -1 then AddMagic(424,d) end if w ~= -1 then AddMagic(445,20+cailao) end if p ~= -1 then AddMagic(300,20+cailao) end elseif kiemtraft() == 8 then if a ~= -1 then AddMagic(365,a) end if b ~= -1 then AddMagic(367,b) end if d ~= -1 then AddMagic(426,d) end if w ~= -1 then AddMagic(443,20+cailao) end if p ~= -1 then AddMagic(285,20+cailao) end elseif kiemtraft() == 9 then if a ~= -1 then AddMagic(382,a) end if b ~= -1 then AddMagic(380,b) end if d ~= -1 then AddMagic(428,d) end if w ~= -1 then AddMagic(442,20+cailao) end elseif kiemtraft() == 10 then if a ~= -1 then AddMagic(385,a) end if d ~= -1 then AddMagic(430,d) end if b ~= -1 then AddMagic(384,b) end if w ~= -1 then AddMagic(439,20+cailao) end end end function taykinangcp() vlmt = GetTask(16) knlv = GetLevel() - 1 notrollback() AddMagicPoint(-GetMagicPoint()) diemkinang = vlmt + knlv AddMagicPoint(diemkinang) if (HaveMagic(344)>=0 ) then AddMagic(344,1) end end function skilltl() AddMagic(1,1) AddMagic(2,1) AddMagic(53,1) AddMagic(3) AddMagic(5) AddMagic(7) AddMagic(8) AddMagic(9) AddMagic(10) AddMagic(11) AddMagic(12) AddMagic(13) AddMagic(15) AddMagic(17) AddMagic(18) AddMagic(19) AddMagic(20,20) AddMagic(22,20) AddMagic(24,20) AddMagic(357,20) DelItem(234) Msg2Player("B¹n ®· chuyÓn sang ph¸i ThiÕu L©m") end; function skilltv() AddMagic(1,1) AddMagic(2,1) AddMagic(53,1) AddMagic(32) -- Õ¶Áú¾÷ AddMagic(34) -- ÌìÍõǹ·¨ AddMagic(36) -- ÌìÍõµ¶·¨ AddMagic(29) -- ÌìÍõ´¸·¨ AddMagic(30) -- »Ø·çÂäÑã AddMagic(31) -- ÐÐÔƾ÷ AddMagic(38) -- ÎÞÐÄÕ¶ AddMagic(39) -- ¾²Ðľ÷ AddMagic(41) -- ¾ªÀ×Õ¶ AddMagic(43) -- Ñô¹ØÈýµþ AddMagic(45) -- ÌìÍõÕ½Òâ AddMagic(47) -- Æ÷çÕ¶ AddMagic(51) -- ¶Ï»ê´Ì AddMagic(49) -- Ѫս°Ë·½ AddMagic(277) AddMagic(48) AddMagic(59,20) AddMagic(57,20) AddMagic(55,20) AddMagic(358,20) DelItem(234) Msg2Player("B¹n ®· chuyÓn sang ph¸i Thiªn V¬ng") end; function skilldm() AddMagic(1,1) AddMagic(2,1) AddMagic(53,1) AddMagic(61) AddMagic(64) AddMagic(63) AddMagic(66) AddMagic(68) AddMagic(70) AddMagic(72) AddMagic(74) AddMagic(76) AddMagic(78) AddMagic(85) AddMagic(81) AddMagic(83) AddMagic(80) AddMagic(88,20) AddMagic(91,20) AddMagic(94,20) AddMagic(96,20) AddMagic(359,20) DelItem(234) Msg2Player("B¹n ®· chuyÓn sang ph¸i §êng M«n") end; function skillnd() AddMagic(1,1) AddMagic(2,1) AddMagic(53,1) AddMagic(98) AddMagic(99) AddMagic(101) AddMagic(102) AddMagic(103) AddMagic(104) AddMagic(105) AddMagic(106) AddMagic(107) AddMagic(109) AddMagic(110) AddMagic(111) AddMagic(112) AddMagic(113) AddMagic(115) AddMagic(116) AddMagic(114) AddMagic(118,20) AddMagic(120,20) AddMagic(123,20) AddMagic(360,20) DelItem(234) Msg2Player("B¹n ®· chuyÓn sang ph¸i Ngò §éc") end; function skillnm() AddMagic(1,1) AddMagic(2,1) AddMagic(53,1) AddMagic(125) AddMagic(127) AddMagic(129) AddMagic(128) AddMagic(130) AddMagic(131) AddMagic(133) AddMagic(134) AddMagic(136) AddMagic(138) AddMagic(141) AddMagic(143) AddMagic(144) AddMagic(140) AddMagic(323,20) AddMagic(149,20) AddMagic(151,20) AddMagic(361,20) DelItem(234) Msg2Player("B¹n ®· chuyÓn sang ph¸i Nga My") end; function skillty() AddMagic(1,1) AddMagic(2,1) AddMagic(53,1) AddMagic(154) -- ·ç»¨Ñ©Ô AddMagic(156) -- ´äÑ̵¶·¨ AddMagic(157) -- ´äÑÌË«µ¶ AddMagic(158) -- »¤Ì庮±ù AddMagic(159) -- ·ç¾í²ÐÑ© AddMagic(160) -- ǧÀï±ù·â- AddMagic(162) -- ±ùÐÄÙ»Ó° AddMagic(163) -- Óê´òÀ滨 AddMagic(164) -- Ñ©Ó° AddMagic(166) -- ̤ѩÎÞºÛ AddMagic(168) -- ¸¡ÔÆɢѩ AddMagic(165) -- ÄÁÒ°Á÷ÐÇ AddMagic(169,20) AddMagic(172,20) AddMagic(362,20) DelItem(234) Msg2Player("B¹n ®· chuyÓn sang ph¸i Thuý Yªn") end; function skillcb() AddMagic(1,1) AddMagic(2,1) AddMagic(53,1) AddMagic(176) -- ͶʯÎÊ· AddMagic(177) -- ؤ°ï°ô·¨ AddMagic(180) -- ؤ°ïÈ·¨ AddMagic(179) -- ÑØÃÅÍв§ AddMagic(181) -- ¼ûÈËÉìÊÖ AddMagic(182) -- »¬²»ÁôÊÖ AddMagic(183) -- ´ò¹·Õó AddMagic(185) -- ½µÁúÕÆ AddMagic(186) -- ÌìÏÂÎÞ¹· AddMagic(188) -- ×íµû¿ñÎè AddMagic(190) -- ¿ºÁúÓÐ»Ú AddMagic(191) AddMagic(325,20) AddMagic(328,20) AddMagic(363,20) DelItem(234) Msg2Player("B¹n ®· chuyÓn sang ph¸i C¸i Bang") end; function skilltn() AddMagic(1,1) AddMagic(2,1) AddMagic(53,1) AddMagic(197) AddMagic(199) AddMagic(200) AddMagic(201) AddMagic(202) AddMagic(203) AddMagic(204) AddMagic(206) AddMagic(207) AddMagic(208) AddMagic(209) AddMagic(211) AddMagic(213) AddMagic(210) AddMagic(214,20) AddMagic(216,20) AddMagic(218,20) AddMagic(364,20) DelItem(234) Msg2Player("B¹n ®· chuyÓn sang ph¸i Thiªn NhÉn") end; function skillvd() AddMagic(1,1) AddMagic(2,1) AddMagic(53,1) AddMagic(220) -- ÅÀ×Ö¸ AddMagic(221) -- Îäµ±½£·¨ AddMagic(224) -- Î䵱ȷ¨ AddMagic(223) -- ²×º£Ã÷Ô AddMagic(225) -- ×øÍüÎÞÎÒ AddMagic(227) -- ½£·É¾ªÌì AddMagic(228) -- ÆßÐÇÕó AddMagic(279) -- ÌÝÔÆ×Ý AddMagic(280) -- ÐþÒ»ÎÞÏó AddMagic(234) -- °þ¼°¶ø¸´ AddMagic(233) -- ÎÞÎÒÎÞ½£ AddMagic(281) AddMagic(236,20) AddMagic(239,20) AddMagic(365,20) DelItem(234) Msg2Player("B¹n ®· chuyÓn sang ph¸i Vâ §ang") end; function skillcl() AddMagic(1,1) AddMagic(2,1) AddMagic(53,1) AddMagic(250) AddMagic(252) AddMagic(253) AddMagic(254) AddMagic(256) AddMagic(257) AddMagic(255) AddMagic(258) AddMagic(259) AddMagic(260) AddMagic(261) AddMagic(262) AddMagic(263) AddMagic(264) AddMagic(266) AddMagic(268) AddMagic(275) AddMagic(267) AddMagic(269,20) AddMagic(272,20) AddMagic(274,20) AddMagic(366,20) DelItem(234) Msg2Player("B¹n ®· chuyÓn sang ph¸i C«n L«n") end; function blh() MoveNPC(53,200,200,9,8,0,0); end;
chỉ cần file này là chuyển thôi hay cần phải config gì nữa ạLần sửa cuối bởi thaihoa91, ngày 20-12-12 lúc 09:33 PM.
Khách viếng thăm hãy cùng daiit98 xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!
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