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Chủ đề: [HELP]Vấn đề làm SV Online
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28-06-07, 11:10 PM #1
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- May 2006
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[HELP]Vấn đề làm SV Online
mình đã làm đc server offfline bây giờ mình muốn cho online thì làm thế nào? đây là file config của mình và port
conffig trong Login
# This is the server configuration file. Here you can set up the connection for your server.
# Usually you have to change the ExternalHostname option to
# - 127.0.0.1 (if you want to play alone / testing purpose)
# - LAN IP* (if you want to play from another computer in the network)
# - WAN IP** (if you want to play with friends over internet)
# - Questions? => [Only registered and activated users can see links. ]
#
# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"
# **= If you want to get you WAN IP, visit [Only registered and activated users can see links. ]
# ================================================== =================================================
# ================================================== ==============
# General server setting !!! REQUIRED to configure to everyone !!!
# ================================================== ==============
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
ExternalHostname=mrq.myvnc.com
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
InternalHostname=192.168.1.2
# Bind ip of the loginserver, use * to bind on all available IPs
LoginserverHostname=*
LoginserverPort=2106
LoginTryBeforeBan=20
GMMinLevel=100
# The port on which login will listen for GameServers
LoginPort=9014
# If set to true any GameServer can register on your login's free slots
AcceptNewGameServer = False
# If false, the licence (after the login) will not be shown
ShowLicence = True
# Database info
Driver=com.mysql.jdbc.Driver
#Driver=org.hsqldb.jdbcDriver
#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriv er
URL=jdbc:mysql://localhost/l2jdb
#URL=jdbc:hsqldb:hsql://localhost/l2jdb
#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=
Login=root
Password=root
MaximumDbConnections=10
# Useable values: "True" - "False", use this option to choose whether accounts will be created
# automatically or not.
AutoCreateAccounts=True
# The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic)
# (0 = disable)
IpUpdateTime=0
# ================================================== ============
# Test server setting, shoudnt be touched in online game server
# ================================================== ============
Debug = False
Assert = False
Developer = False
# Enforce GG Authorization from client
# Login server will kick client if client bypassed GameGuard authentication
ForceGGAuth=False
#FloodProtection. time in ms
EnableFloodProtection=False
FastConnectionLimit=15
NormalConnectionTime=700
FastConnectionTime=350
MaxConnectionPerIP=50
# This is the server configuration file. Here you can set up the connection for your server.
# Usually you have to change the ExternalHostname option to
# - 127.0.0.1 (if you want to play alone / testing purpose)
# - LAN IP* (if you want to play from another computer in the network)
# - WAN IP** (if you want to play with friends over internet)
# - Questions? => [Only registered and activated users can see links. ]
#
# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"
# **= If you want to get you WAN IP, visit [Only registered and activated users can see links. ]
# ================================================== =================================================
# ================================================== ==============
# General server setting !!! REQUIRED to configure to everyone !!!
# ================================================== ==============
# Bind ip of the gameserver, use * to bind on all available IPs
GameserverHostname=*
GameserverPort=7777
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# If this ip is resolvable by Login just leave *
ExternalHostname=mrq.myvnc.com
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
# If this ip is resolvable by Login just leave *
InternalHostname=192.168.1.2
# Bind ip of the loginserver, use * to bind on all available IPs
LoginserverHostname=*
LoginserverPort=2106
LoginTryBeforeBan=20
# The Loginserver host and port
LoginPort=9014
LoginHost=192.168.1.2
# This is the server id that the gameserver will request (i.e. 0 is Bartz)
RequestServerID = 0
# If set to true, the login will give an other id to the server if the requested id is allready reserved
AcceptAlternateID = True
# Database info
Driver=com.mysql.jdbc.Driver
#Driver=org.hsqldb.jdbcDriver
#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriv er
URL=jdbc:mysql://localhost/l2jdb
#URL=jdbc:hsqldb:hsql://localhost/l2jdb
#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=
Login=root
Password=root
MaximumDbConnections=50
#io type nio or aio4j
IOType = nio
# Datapack root directory, defaults to current directory from which the server is started
# DatapackRoot = C:/Work/tmp/DataPackC3
# Define character name template
# Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]*
# will allow names with first capital letter, next three small letters,
# and any (capital or not) letter or number, like ZbigN1eW
# Most rational to have CnameTemplate=[A-Z][a-z]*
# meaning names only of letters with first one capital, like Zbigniew
# Default .* - any namy of any symbols
CnameTemplate=.*
PetNameTemplate=.*
# Maximum number of chars per account - 0 = illimited - default = 7
CharMaxNumber = 7
# Define how many players are allowed to play simultaneously on your server.
MaximumOnlineUsers=100
# Minimum and maximum protocol revision that server allow to connect.
# You must keep MinProtocolRevision <= MaxProtocolRevision.
MinProtocolRevision = 560
MaxProtocolRevision = 999
# Safe Reboot
# This will prevent some exploit during restart/shutdown process
SafeReboot = TrueKhách viếng thăm hãy cùng quyen00 xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!
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28-06-07, 11:11 PM #2
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Ðề: [HELP]Vấn đề làm SV Online
Còn đây là 2 file telnet trong Login và Gameserver
# Telnet is disabled by default.
EnableTelnet = True
# This is the port telnet server will bind to
StatusPort = 12345
# This list can contain IPs or Hosts of clients you wish to allow.
# Hosts must be resolvable to an IP.
# The format is as follows:
# ListOfHosts = 0.0.0.0,host,0.0.0.1,host2,host3,host4,0.0.0.3
# Make sure there are no spaces between hosts/ips
ListOfHosts = 127.0.0.1,localhost
#Telnet is disabled by default.
EnableTelnet = True
#This is the port telnet server will bind to
StatusPort = 12345
#If the following is not set, a random password is generated on server startup.
StatusPW = somePass
#This list can contain IPs or Hosts of clients you wish to allow.
#Hosts must be resolvable to an IP.
#The format is as follows:
#ListOfHosts = 0.0.0.0,host,0.0.0.1,host2,host3,host4,0.0.0.3
#Make sure there are no spaces between hosts/ips
ListOfHosts = 127.0.0.1,localhostKhách viếng thăm hãy cùng quyen00 xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!
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28-06-07, 11:18 PM #3
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Ðề: [HELP]Vấn đề làm SV Online
Khách viếng thăm hãy cùng quyen00 xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!
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29-06-07, 11:40 AM #4
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- May 2006
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Ðề: [HELP]Vấn đề làm SV Online
chung mạng Lan thì connect chơi bình thường,vào web thì thấy serrver online nhưng mạng khác thì không login đc vao web thì thấy sv offline mà trong khi đó mạng Lan thì thấy Online
Khách viếng thăm hãy cùng quyen00 xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!
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01-07-07, 10:55 PM #5
Ðề: [HELP]Vấn đề làm SV Online
Khách viếng thăm hãy cùng tranthuy xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!