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19-06-11, 01:10 PM #11
- Ngày tham gia
- Jun 2011
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Ðề: Help-Mất điểm kinh nghiệm Scf 10.07.65
;/================================================== ============================
;/Main Configuration File [KOR][SCFMT TEAM]
;/#[Only registered and activated users can see links. ]
;/by DaRKav ([email protected])
;/------------------------------------------------------------------------------
;/Revision: 10 August, 2009
;/================================================== ============================
[GameServerInfo]
;================================================= =========================
; General Server Settings
;================================================= =========================
EnableServerDivision = 0
StalkProtocol = 0
StalkProtocolId = 0
ServerGroupGuildChatting = 1
ServerGroupUnionChatting = 1
NumberOfMaxUser = 30
AddExperience = 250
ItemDropPer = 40
EventManagerOn = 1
SCFEventManagerOn = 1
Trade = 1
MonsterHp = 0
LootingTime = 10
ZenDurationTime = 10
WriteChatLog = 0
WriteSkillLog = 0
;================================================= =========================
; ANTI-HACK Config
;================================================= =========================
SpeedHackPlayerBlock = 0
ItemSerialCheck = 0
ItemZeroSerialCheck = 0
SkillDistanceCheck = 0
SkillDistanceCheckTemp = 2
SkillDistanceKick = 0
SkillDistanceKickCount = 5
SkillDistanceKickCheckTime = 10
IsIgnorePacketHackDetect = 1
MinimumAttackSpeedTime = 30
AttackSpeedTimeLimit = 700
HackCheckCount = 5
DetectedHackKickCount = 10
IsKickDetecHackCountLimit = 5
EnableCheckPenetrationSkill = 0
HackLogServer = 127.0.0.1
DisconnectHackUser = 0
UseNPGGChecksum = 0
DecTimePerAttackSpeed = 5.33
SpeedHackPenalty = 0
;================================================= =========================
; Character Config
;================================================= =========================
CreateCharacter = 1
PersonalShopOpen = 1
UseCharacterAutoRecuperationSystem = 1
CharacterRecuperationMaxLevel = 100
IsItemDropRingOfTransform = 1
ItemDropRingOfTransform = 1
;================================================= =========================
; NPC Config
;================================================= =========================
QuestNPCTeleportTime = 90
EnableEventNPCTalk = 1
;================================================= =========================
; Guild Config
;================================================= =========================
GuildCreate = 1
GuildDestroy = 1
GuildCreateLevel = 150
EnableBattleSoccer = 1
CastleOwnerGuildDestroyLimit = 1
;================================================= =========================
; DARK LORD ITEMS [PETS]
;================================================= =========================
IsDropDarkLordItem = 1
SleeveOfLordDropRate = 80
SleeveOfLordDropLevel = 86
SoulOfDarkHorseDropRate = 60
SoulOfDarkHorseropLevel = 110
SoulOfDarkSpiritDropRate = 30
SoulOfDarkSpiritDropLevel = 96
DarkSpiritAddExperience = 1
DarkSpirit = 1
DarkSpiritAddExperience = 1
;================================================= =========================
; CHAOS BOX
;================================================= =========================
ChaosBox = 1
ChaosEvent = 1
ChaosEventServer = 127.0.0.1
;================================================= =========================
; FIRECRACKER
;================================================= =========================
FireCrackerEvent = 0
FireCrackerDropRate = 40
ItemDropRateForFireCracker = 5
;================================================= =========================
; HEART OF DARK LORD [Replaces Firecracker]
;================================================= =========================
DarkLordHeartDropRate = 50
DarkLoadHeartOffEventRate = 1500
;================================================= =========================
; MEDALS
;================================================= =========================
MedalEvent = 0
GoldMedalDropRate = 90
SilverMedalDropRate = 140
ItemDropRateForGoldMedal = 8
ItemDropRateForSilverMedal = 6
;================================================= =========================
; XMAS
;================================================= =========================
XMasEvent = 0
HappyNewYearTalkNpc = 0
MerryXMasTalkNpc = 0
;================================================= =========================
; HEART OF LOVE
;================================================= =========================
HeartOfLoveEvent = 0
HeartOfLoveDropRate = 100
ItemDropRateForHeartOfLove = 16
;================================================= =========================
; RIBBON / CHOCOLATE / CANDY BOX
;================================================= =========================
RibbonBoxEvent = 0
ChocolateEvent = 0
CandyBoxEvent = 0
MysteryBoxEvent = 0
;================================================= =========================
; HALLOWEEN EVENT
;================================================= =========================
HalloweenEventOn = 0
HalloweenEventJOLBlessDropRate = 10
HalloweenEventJOLAngerDropRate = 15
HalloweenEventJOLScreamDropRate = 20
HalloweenEventJOLFoodDropRate = 30
HalloweenEventJOLDrinkDropRate = 25
HalloweenEventJOLPolymorphRingDropRate = 5
;================================================= =========================
; PURITY
;================================================= =========================
PurityHarmonyJewel = 1
MixSmeltingStoneItem = 1
RestoreStrengthenItem = 1
StrengthenItem = 1
SmeltItemBySmeltingStone = 1
PuritySuccessRate = 80
PurityNeedZen = 0
SmeltingStoneSuccesRateNormal = 20
SmeltingStoneSuccesRateExcellent = 50
SmeltingNeedZen = 0
StrengthenSuccessRate = 75
SmeltingItemSuccessRateNor = 20
SmeltingItemSuccessRateExt = 80
;================================================= =========================
; LEVEL 380 SYSTEM
;================================================= =========================
System380ItemSystem = 1
CountOfJewelOfHarmonyForMix = 1
CountOfSuhoOfHarmonyForMix = 1
NeedZenForMix = 10000000
MixRateForGrade1 = 50
MixRateForGrade2 = 60
MixRateForGrade3 = 70
;================================================= =========================
; SHIELD GAGE SYSTEM
;================================================= =========================
ShieldSystemOn = 1
DamageDevideToSD = 90
DamageDevideToHP = 10
SuccessAttackRateOption = 20000
ShieldAutoRefillOn = 1
ShieldAutoRefilOnSafeZone = 1
CompoundPotionDropOn = 1
CompoundPotionLv1DropRate = 100
CompoundPotionLv2DropRate = 80
CompoundPotionLv3DropRate = 50
CompoundPotionLv1DropLevel = 68
CompoundPotionLv2DropLevel = 96
CompoundPotionLv3DropLevel = 118
ShieldComboMissOptionOn = 1
ShieldPotionLv1MixSuccessRate = 50
ShieldPotionLv1MixMoney = 100000
ShieldPotionLv2MixSuccessRate = 30
ShieldPotionLv2MixMoney = 500000
ShieldPotionLv3MixSuccessRate = 30
ShieldPotionLv3MixMoney = 1000000
ShieldGageConstA = 12
ShieldGageConstB = 30
;================================================= =========================
; GOLDEN ARCHER/EVENT CHIP
;================================================= =========================
EventChipEvent = 1
EventChipServerConnect = 1
EventChipServerIp = 127.0.0.1
BoxOfGoldDropRate = 140
ItemDropRateForBoxOfGold = 200
EventChipDropRateForBoxOfGold = 1
;================================================= =========================
; GOLDEN INVASION
;================================================= =========================
IsEledoradoEvent = 1
EledoradoGoldGoblenRegenTime = 180
EledoradoTitanRegenTime = 180
EledoradoGoldDerconRegenTime = 720
EledoradoDevilLizardKingRegenTime = 360
EledoradoDevilTantarosRegenTime = 360
EledoradoGoldGoblenItemDropRate = 100
EledoradoTitanItemDropRate = 100
EledoradoGoldDerconItemDropRate = 100
EledoradoDevilLizardKingItemDropRate = 100
EledoradoDevilTantarosItemDropRate = 100
EledoradoGoldGoblenExItemDropRate = 100
EledoradoTitanExItemDropRate = 100
EledoradoGoldDerconExItemDropRate = 100
EledoradoDevilLizardKingExItemDropRate = 100
EledoradoDevilTantarosExItemDropRate = 100
;================================================= =========================
; GOLDEN INVASION 2
;================================================= =========================
IsEledorado2Event = 1
EledoradoGoldRabbitRegenTime = 360
EledoradoGoldDarkKnightRegenTime = 360
EledoradoGoldDevilRegenTime = 360
EledoradoGoldStoneGolemRegenTime = 360
EledoradoGoldCrustItemRegenTime = 360
EledoradoGoldSatyrosRegenTime = 360
EledoradoGoldTwinTaleRegenTime = 360
EledoradoGoldIronKnightRegenTime = 360
EledoradoGoldNapinRegenTime = 360
EledoradoGoldGreatDragonRegenTime = 360
EledoradoGoldRabbitItemDropRate = 50
EledoradoGoldDarkKnightItemDropRate = 50
EledoradoGoldDevilItemDropRate = 40
EledoradoGoldStoneGolemItemDropRate = 40
EledoradoGoldCrustItemDropRate = 30
EledoradoGoldSatyrosItemDropRate = 30
EledoradoGoldTwinTaleItemDropRate = 20
EledoradoGoldIronKnightItemDropRate = 20
EledoradoGoldNapinItemDropRate = 10
EledoradoGoldGreatDragonItemDropRate = 10
EledoradoGoldRabbitExItemDropRate = 100
EledoradoGoldDarkKnightExItemDropRate = 100
EledoradoGoldDevilExItemDropRate = 90
EledoradoGoldStoneGolemExItemDropRate = 90
EledoradoGoldCrustExItemDropRate = 80
EledoradoGoldSatyrosExItemDropRate = 80
EledoradoGoldTwinTaleExItemDropRate = 70
EledoradoGoldIronKnightExItemDropRate = 70
EledoradoGoldNapinExItemDropRate = 60
EledoradoGoldGreatDragonExItemDropRate = 60
;================================================= =========================
; WHITE WIZARD INVASION
;================================================= =========================
RingAttackEvent = 1
RingOrcKillGiftRate = 50
RingDropGiftRate = 200
SCFRingEventWizardRewardItemType = 13
SCFRingEventWizardRewardItemIndex = 20
SCFRingEventOrcRewardDropRate = 50
SCFRingEventOrcRewardItemType = 12
SCFRingEventOrcRewardItemIndex = 15
;================================================= =========================
; RED DRAGON INVASION
;================================================= =========================
EVENT1 = 1
Event1ItemDropTodayMax = 6
Event1ItemDropTodayPercent = 10000000
AttackEventRegenTime = 10
;================================================= =========================
; CHAOS CASTLE
;================================================= =========================
ChaosCastleEvent = 1
SCFChaosCastleMinStart = 1
SCFChaosCastleReward1Type = 14
SCFChaosCastleReward1Index = 14
SCFChaosCastleReward2Type = 14
SCFChaosCastleReward2Index = 22
SCFChaosCastleReward3Type = 14
SCFChaosCastleReward3Index = 13
SCFChaosCastleReward4Type = 14
SCFChaosCastleReward4Index = 16
SCFChaosCastle1AncientDropPercent = 5
SCFChaosCastle2AncientDropPercent = 10
SCFChaosCastle3AncientDropPercent = 15
SCFChaosCastle4AncientDropPercent = 20
SCFChaosCastle5AncientDropPercent = 25
SCFChaosCastle6AncientDropPercent = 30
SCFChaosCastle7AncientDropPercent = 35
SCFChaosCastle1Type1Type2DropPercent = 40
SCFChaosCastle2Type1Type2DropPercent = 45
SCFChaosCastle3Type1Type2DropPercent = 50
SCFChaosCastle4Type1Type2DropPercent = 55
SCFChaosCastle5Type1Type2DropPercent = 60
SCFChaosCastle6Type1Type2DropPercent = 65
SCFChaosCastle7Type1Type2DropPercent = 70
;================================================= =========================
; CRYSTAL EVENT
;================================================= =========================
Japan1StAnivItemDropRate = 1
MysteriouseBeadDropRate1 = 50
MysteriouseBeadDropRate2 = 50
HiddenTreasureBoxOfflineRate = 10
;================================================= =========================
; KALIMA EVENT
;================================================= =========================
KundunMarkDropRate = 100
KundunRefillHPSec = 500
KundunRefillHP = 1000
KundunRefillHPTime = 600
KundunHPLogSaveTime = 120
;================================================= =========================
; DEVIL SQUARE
;================================================= =========================
DevilSquareEvent = 1
DevilSquareEventConnect = 0
DevilSquareEventServer = 127.0.0.1
EyesOfDevilSquareDropRate = 100
KeyOfDevilSquareDropRate = 100
DQChaosSuccessRateLevel1 = 75
DQChaosSuccessRateLevel2 = 70
DQChaosSuccessRateLevel3 = 65
DQChaosSuccessRateLevel4 = 60
DQChaosSuccessRateLevel5 = 55
DQChaosSuccessRateLevel6 = 50
DQChaosSuccessRateLevel7 = 45
;================================================= =========================
; BLOOD CASTLE
;================================================= =========================
BloodCastleEvent = 1
BloodCastleStartHour = 1
AngelKingsPaperDropRate = 150
BloodBoneDropRate = 150
StoneItemDrop = 300
StoneDropRate = 310
SCFBCMissionReciveTime = 900
SCFBCRewardItemType = 12
SCFBCRewardItemID = 15
SCFBCRewardItemLevel = 0
SCFBCRewardItemDur = 0
SCFBCRewardItemSkill = 0
SCFBCRewardItemLuck = 0
SCFBCRewardItemOpt = 0
SCFBCRewardItemExc = 0
;================================================= =========================
; CRYWOLF
;================================================= =========================
CrywolfMonsterDarkElfItemDrop = 1
CrywolfBossMonsterItemDrop = 1
CrywolfApplyMvpBenefit = 1
CrywolfPlusChaosRateBenefit = 10
CrywolfMonHPRateBenefit = 100
CrywolfKundunHPRefillBenefit = 1
CrywolfApplyMvpPenalty = 1
CrwyolfGemDropPenaltyRate = 70
CrwyolfGettingExpPenaltyRate = 70
;================================================= =========================
; FENRIR
;================================================= =========================
FenrirStuffItemDrop = 1
FenrirStuff_01_DropLv_Min = 0
FenrirStuff_01_DropLv_Max = 150
FenrirStuff_01_DropMap = 34
FenrirStuff_01_DropRate = 500
FenrirStuff_02_DropLv_Min = 0
FenrirStuff_02_DropLv_Max = 150
FenrirStuff_02_DropMap = 34
FenrirStuff_02_DropRate = 200
FenrirStuff_03_DropLv_Min = 0
FenrirStuff_03_DropLv_Max = 200
FenrirStuff_03_DropMap = 34
FenrirStuff_03_DropRate = 50
FenrirRepairRate = 4000
FenrirDefaultMaxDurSmall = 200
FenrirElfMaxDurSmall = 160
Fenrir_01Level_MixRate = 100
Fenrir_02Level_MixRate = 50
Fenrir_03Level_MixRate = 30
;================================================= =========================
; KANTURU
;================================================= =========================
KanturuEvent = 1
BlockKanturuMapEnter = 0
KanturuMayaHandItemDrop = 1
KanturuNightmareItemDrop = 1
KanturuSpecialItemDropOn = 1
KanturuMoonStoneDropRate = 200
KanturuJewelOfHarmonyDropRate = 100
;================================================= =========================
; AIDA
;================================================= =========================
HellMainItemDrop = 1
;================================================= =========================
; WINGS
;================================================= =========================
Wings3ReturnDamageSuccessRate=5
Wings3RecoverFullLifeSuccessRate=5
Wings3RecoverFullManaSuccessRate=5
Wings3SuccessfullBlockingRate=5
;================================================= =========================
; CASTLE SIEGE & DEEP LOREN
;================================================= =========================
CastleSiegeRun = 1
CastleDeepEvent = 1
BlockCastleSiegeMapEnter = 0
IsDropSetItemInCastleHuntZone = 1
SetItemInCastleHuntZoneDropRate = 60
SetItemInCastleHuntZoneDropLevel = 75
MarkOfTheLord = 60
IsDropGemOfDefend = 1
GemOfDefendDropRate = 300
GemOfDefendDropLevel = 75
;================================================= =========================
; CastleSpecificState =
;
; 1 - Registration of Castle Siege
; 2 - Idle State
; 3 - Registration of the status of Mark Lord
; 4 - Idle State
; 5 - Notification of the attack Castle to quilts
; 6 - Reading the state of Castle Siege
; 7 - ITop of Castle Siege
; 8 - End of Castle Siege
; 9 - End of the cycle of Castle Siege (Back automatically for 1)
;================================================= =========================
CastleSpecificState =0
CastleCycleStartYear =0
CastleCycleStartMonth =0
CastleCycleStartDay =0
CastleStateStartYear =0
CastleStateStartMonth =0
CastleStateStartDay =0
CastleStateStartHour =0
CastleStateStartMinute =0
//================================================== =================================================
//SCF Extra Exp System Configuration file
//DaRKav Revision
//www.darksideofmu.com
//================================================== =================================================
//SCFExpSystem = 0 Means you cant receive more than one level per time when you kill mobs.
//SCFExpSystem = 1 Means you can receive more than one level per time when you kill mobs.
//SCFExpSystem = 2 Webzen old exp
//================================================== =================================================
[System]
SCFExpSystem = 0
SCFShowExp=0
//================================================== =================================================
//MapXX = YY XX - number of map / YY - positive or negative EXTRA exp (0 = OFF)
//================================================== =================================================
[MapsExtraExpSingle]
Map00 = 0
Map01 = 0
Map02 = 0
Map03 = 0
Map04 = 0
Map05 = 0
Map06 = 0
Map07 = 0
Map08 = 0
Map09 = 15
Map10 = 0
Map11 = 20
Map12 = 20
Map13 = 20
Map14 = 20
Map15 = 20
Map16 = 20
Map17 = 20
Map18 = 5
Map19 = 5
Map20 = 5
Map21 = 5
Map22 = 5
Map23 = 5
Map24 = 10
Map25 = 10
Map26 = 10
Map27 = 10
Map28 = 10
Map29 = 10
Map30 = 0
Map31 = 0
Map32 = 15
Map33 = 0
Map34 = 0
Map35 = 0
Map36 = 10
Map37 = 0
Map38 = 0
Map39 = 20
Map40 = 0
Map41 = 0
Map42 = 0
Map43 = 0
Map44 = 0
Map45 = 15
Map46 = 15
Map47 = 15
Map48 = 15
Map49 = 15
Map50 = 15
Map51 = 0
Map52 = 20
Map53 = 5
Map54 = 0
Map55 = 0
Map56 = 0
Map57 = 0
Map58 = 0
Map59 = 0
Map60 = 0
Map61 = 0
Map62 = 0
Map63 = 0
Map64 = 0
Map65 = 20
Map66 = 20
Map67 = 20
Map68 = 20
Map69 = 25
Map70 = 25
Map71 = 25
Map72 = 25
Map73 = 25
Map74 = 25
Map75 = 0
Map76 = 0
Map77 = 0
Map78 = 0
Map79 = 0
Map80 = 0
Map81 = 0
Map82 = 0
Map83 = 0
Map84 = 0
Map85 = 0
Map86 = 0
Map87 = 0
Map88 = 0
Map89 = 0
Map90 = 0
Map91 = 0
Map92 = 0
Map93 = 0
Map94 = 0
Map95 = 0
Map96 = 0
Map97 = 0
Map98 = 0
Map99 = 0
//================================================== =================================================
//MapXX = YY XX - number of map / YY - positive or negative EXTRA exp (0 = OFF)
//================================================== =================================================
[MapsExtraExpParty]
Map00 = 10
Map01 = 10
Map02 = 10
Map03 = 10
Map04 = 10
Map05 = 10
Map06 = 0
Map07 = 10
Map08 = 10
Map09 = 25
Map10 = 10
Map11 = 30
Map12 = 30
Map13 = 30
Map14 = 30
Map15 = 30
Map16 = 30
Map17 = 30
Map18 = 15
Map19 = 15
Map20 = 15
Map21 = 15
Map22 = 15
Map23 = 15
Map24 = 20
Map25 = 20
Map26 = 20
Map27 = 20
Map28 = 20
Map29 = 20
Map30 = 10
Map31 = 10
Map32 = 25
Map33 = 10
Map34 = 10
Map35 = 10
Map36 = 20
Map37 = 10
Map38 = 10
Map39 = 30
Map40 = 10
Map41 = 10
Map42 = 10
Map43 = 10
Map44 = 10
Map45 = 25
Map46 = 25
Map47 = 25
Map48 = 25
Map49 = 25
Map50 = 25
Map51 = 10
Map52 = 30
Map53 = 15
Map54 = 10
Map55 = 10
Map56 = 10
Map57 = 10
Map58 = 10
Map59 = 10
Map60 = 10
Map61 = 10
Map62 = 10
Map63 = 10
Map64 = 10
Map65 = 20
Map66 = 20
Map67 = 20
Map68 = 20
Map69 = 25
Map70 = 25
Map71 = 25
Map72 = 25
Map73 = 25
Map74 = 25
Map75 = 10
Map76 = 10
Map77 = 10
Map78 = 10
Map79 = 10
Map80 = 10
Map81 = 10
Map82 = 10
Map83 = 10
Map84 = 10
Map85 = 10
Map86 = 10
Map87 = 10
Map88 = 10
Map89 = 10
Map90 = 10
Map91 = 10
Map92 = 10
Map93 = 10
Map94 = 10
Map95 = 10
Map96 = 10
Map97 = 10
Map98 = 10
Map99 = 10
//================================================== =================================================
//Non-Set party: Meaning that 3 basic classes (DW,DK,ELF) are NOT present in group of people
//================================================== =================================================
//SCFPartyExpPercent3 Party EXP percentage for 3 players
//SCFPartyExpPercent4 Party EXP percentage for 4 players
//SCFPartyExpPercent5 Party EXP percentage for 5 players
//SCFPartyExpPercentOther Party EXP percentage for 2 players
//================================================== =================================================
//Set party: Meaning that 3 basic classes (DW,DK,ELF) are present in group of people
//================================================== =================================================
//SCFPartyExpSetPercent1 Set Party EXP percentage for over 5 players
//SCFPartyExpSetPercent2 Set Party EXP percentage for 2 players
//SCFPartyExpSetPercent3 Set Party EXP percentage for 3 players
//SCFPartyExpSetPercent4 Set Party EXP percentage for 4 players
//SCFPartyExpSetPercent5 Set Party EXP percentage for 5 players
//================================================== =================================================
[PartyExp]
SCFPartyExpPercent3 = 230
SCFPartyExpPercent4 = 270
SCFPartyExpPercent5 = 300
SCFPartyExpPercentOther = 120
SCFPartyExpSetPercent1 = 120
SCFPartyExpSetPercent2 = 160
SCFPartyExpSetPercent3 = 180
SCFPartyExpSetPercent4 = 200
SCFPartyExpSetPercent5 = 220
//================================================== =================================================
//SCFIsResetPenaltyExp 1 - Enable Penalty Experience / 0 - Disable
//SCFPenaltyExpMultiPerReset Deduction from total exp per reset (Example: TotalExp - (X*Resets)
//================================================== =================================================
[ResetsPenaltyExp]
SCFIsResetPenaltyExp = 1
SCFPenaltyExpMultiPerReset = 1.2
//================================================== =================================================
//SCFIsResetExtraExp 1 - Enable Extra Experience / 0 - Disable (Penalty Exp must be OFF)
//SCFResetNr[X]Limit = YY Users with resets under YY will receive extra SCFResetNr[X]Exp EXP
//================================================== =================================================
[ResetsExtraExp]
SCFIsResetExtraExp = 0
SCFResetNr1Limit = 10
SCFResetNr2Limit = 20
SCFResetNr3Limit = 9999
SCFResetNr1Exp = 1
SCFResetNr2Exp = 1
SCFResetNr3Exp = 1
//================================================== =================================================
//SCFIsVipExtraExp 1 - Enable Extra VIP Experience / 0 - Disable
//SCFVIPDays[X]Limit = YY Users with days left under YY will receive extra SCFVIPDays[X]Exp EXP
//================================================== =================================================
[VIPExtraExp]
SCFIsVipExtraExp = 0
SCFVIPDays1Limit = 30
SCFVIPDays2Limit = 60
SCFVIPDays3Limit = 9999
SCFVIPDays1Exp = 1
SCFVIPDays2Exp = 1
SCFVIPDays3Exp = 1
//================================================== =================================================
//DayOfWeekExtraExp System: Day_00 = Sunday
//================================================== =================================================
[DayOfWeekExtraExp]
SCFDay_00 = 0
SCFDay_01 = 0
SCFDay_02 = 0
SCFDay_03 = 0
SCFDay_04 = 0
SCFDay_05 = 0
SCFDay_06 = 0Khách viếng thăm hãy cùng hoangchuong xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!
-
19-06-11, 01:31 PM #12
- Ngày tham gia
- Sep 2010
- Đang ở
- __ Local Host __
- Bài viết
- 1,427
- Thanks
- 415
- Thanked 442 Times in 326 Posts
Ðề: Help-Mất điểm kinh nghiệm Scf 10.07.65
AddExperience = 250 ---- ông chỉnh lên 1000 đi rồi vào test coi có tiến triển gì k
SC_FextraExp còn cái file này ông sem hướng dẫn tự fixx điKhách viếng thăm hãy cùng mrvu058 xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!
-
The Following 2 Users Say Thank You to mrvu058 For This Useful Post:
hoangchuong (20-06-11), sylove2101 (13-07-11)
-
19-06-11, 01:58 PM #13
- Ngày tham gia
- Sep 2010
- Đang ở
- __ Local Host __
- Bài viết
- 1,427
- Thanks
- 415
- Thanked 442 Times in 326 Posts
Ðề: Help-Mất điểm kinh nghiệm Scf 10.07.65
Chỉnh càng ca0 thì đánh quái càng mau lên lv
Khách viếng thăm hãy cùng mrvu058 xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!
-
The Following 2 Users Say Thank You to mrvu058 For This Useful Post:
hoangchuong (20-06-11), sylove2101 (13-07-11)
-
19-12-12, 02:31 AM #14
- Ngày tham gia
- May 2009
- Đang ở
- Nông Thôn Việt Nam
- Bài viết
- 287
- Thanks
- 58
- Thanked 44 Times in 41 Posts
Ðề: Help-Mất điểm kinh nghiệm Scf 10.07.65
Còn ai bị lỗi này nữa ko? 30 charrrrrr
Khách viếng thăm hãy cùng strancongtu2 xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!
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19-12-12, 05:27 AM #15
- Ngày tham gia
- Sep 2011
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- TP.HCM
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Ðề: Help-Mất điểm kinh nghiệm Scf 10.07.65
Khách viếng thăm hãy cùng HRain xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!
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