Kết quả 11 đến 15 của 15
-
17-07-09, 08:51 AM #11
- Ngày tham gia
- May 2008
- Bài viết
- 96
- Thanks
- 0
- Thanked 0 Times in 0 Posts
Ðề: Tin vui cho các developer games online server nè 12sky2 game
ko biết đúng ko ?.............
Code:+---AgentServer | | AgentLog.cpp | | AgentLog.h | | AgentServer.cpp | | AgentServer.h | | AgentServer.vcproj | | AgentServer.vcproj.vspscc | | AuthAgentServerSession.cpp | | AuthAgentServerSession.h | | BattleServerSession.h | | BattleSeverSession.cpp | | CharSelect.cpp | | CharSelect.h | | ConnectionTimeout.cpp | | ConnectionTimeout.h | | ConnectionTimeoutFactory.cpp | | ConnectionTimeoutFactory.h | | DBProxyServerSession.cpp | | DBProxyServerSession.h | | FieldServerSession.cpp | | FieldServerSession.h | | GuildServerSession.cpp | | GuildServerSession.h | | Handler_AM_CONNECTION.cpp | | Handler_AM_CONNECTION.h | | Handler_AU_AUTH.cpp | | Handler_AU_AUTH.h | | Handler_FromClient.cpp | | Handler_FromClient.h | | Handler_FromDBProxy.cpp | | Handler_FromDBProxy.h | | Handler_FromGameServer.cpp | | Handler_FromGameServer.h | | Handler_FromWorldServer.cpp | | Handler_FromWorldServer.h | | HeartbeatChecker.cpp | | HeartbeatChecker.h | | HuntingRoom.cpp | | HuntingRoom.h | | LobbyRoom.cpp | | LobbyRoom.h | | LogoutUser.cpp | | LogoutUser.h | | LogoutUserFactory.cpp | | LogoutUserFactory.h | | main.cpp | | MasterServerSession.cpp | | MasterServerSession.h | | MissionRoom.cpp | | MissionRoom.h | | mssccprj.scc | | PacketHandler.cpp | | PacketHandler.h | | PVPRoom.cpp | | PVPRoom.h | | RoomInterface.cpp | | RoomInterface.h | | ServerSession.cpp | | ServerSession.h | | ServerSessionFactory.cpp | | ServerSessionFactory.h | | ServerSessionManager.cpp | | ServerSessionManager.h | | stdafx.cpp | | stdafx.h | | TempServerSession.cpp | | TempServerSession.h | | TempUser.cpp | | TempUser.h | | TimeKeeper.cpp | | TimeKeeper.h | | TimeObject.cpp | | TimeObject.h | | User.cpp | | User.h | | UserFactory.cpp | | UserFactory.h | | UserManager.cpp | | UserManager.h | | UserSession.cpp | | UserSession.h | | Village.cpp | | Village.h | | vssver.scc | | WorldServerSession.cpp | | WorldServerSession.h | | ZoneCommon.h | | ZoneInterface.cpp | | ZoneInterface.h | | ZoneManager.cpp | | ZoneManager.h | | | \---VTune | | AgentServer.vpj | | | +---CM | | \---ar2C5 | | vt_2CA.cm | | | +---JITFiles | | AgentServer_d.exe.075A7EF2.jit | | mscorlib.dll.075A7B96.jit | | names.ini | | prejit.ini | | | +---Marks | | \---ar2C4 | | vt27Cd.mrk | | | \---Sampling | \---ar2C6 | tbs2C8.tb5 | +---Common | | AIParamParser.cpp | | AIParamParser.h | | BaseLog.cpp | | BaseLog.h | | Common.vcproj | | Common.vcproj.vspscc | | Constant.h | | DropFormulaCore.cpp | | DropFormulaCore.h | | DropItemRatioCalc.cpp | | DropItemRatioCalc.h | | FileParser.cpp | | FileParser.h | | FormulaRatioParser.cpp | | FormulaRatioParser.h | | GameLog.cpp | | GameLog.h | | GMCmdParser.cpp | | GMCmdParser.h | | GMList.cpp | | GMList.h | | GroupParser.cpp | | GroupParser.h | | History_ScriptError.txt | | History_SUNServerBug.txt | | ItemDropParser.cpp | | ItemDropParser.h | | mssccprj.scc | | PacketStruct_AD.h | | PacketStruct_AG.h | | PacketStruct_AM.h | | PacketStruct_AU.h | | PacketStruct_AW.h | | PacketStruct_AZ.h | | PacketStruct_DG.h | | PacketStruct_DM.h | | PacketStruct_DW.h | | PacketStruct_DZ.h | | PacketStruct_GM.h | | PacketStruct_GP.h | | PacketStruct_GZ.h | | PacketStruct_MO.h | | PacketStruct_MP.h | | PacketStruct_MW.h | | PacketStruct_MX.h | | PacketStruct_MZ.h | | PacketStruct_ServerCommon.h | | PacketStruct_WZ.h | | Protocol_AD.h | | Protocol_AG.h | | Protocol_AM.h | | Protocol_AU.h | | Protocol_AW.h | | Protocol_AZ.h | | Protocol_DG.h | | Protocol_DM.h | | Protocol_DW.h | | Protocol_DZ.h | | Protocol_GG.h | | Protocol_GM.h | | Protocol_GP.h | | Protocol_GZ.h | | Protocol_MO.h | | Protocol_MP.h | | Protocol_MW.h | | Protocol_MX.h | | Protocol_MZ.h | | Protocol_ServerCommon.h | | Protocol_WZ.h | | RareItemDropParser.cpp | | RareItemDropParser.h | | RegenParser.cpp | | RegenParser.h | | ServerBuildVersion.h | | ServerCommonDef.cpp | | ServerCommonDef.h | | ServerGlobal.cpp | | ServerGlobal.h | | ServerOptionParser.cpp | | ServerOptionParser.h | | ServerStruct.h | | ServiceApp.cpp | | ServiceApp.h | | stdafx.cpp | | stdafx.h | | SUNConsole.cpp | | SUNConsole.h | | SunLog.cpp | | SunLog.h | | vssver.scc | | WriteLogMgr.h | | WzLogCommon.h | | WZTime.cpp | | WZTime.h | | | +---Resource | | AIParameters.xls | | vssver.scc | | | \---VTune | Common.vpj | Common.vws | +---DatabaseProxy | | AgentServerQuery.cpp | | AgentServerQuery.h | | AgentServerSession.cpp | | AgentServerSession.h | | DatabaseProxy.vcproj | | DatabaseProxy.vcproj.vspscc | | DatabaseProxyQuery.cpp | | DatabaseProxyQuery.h | | DBProxyServer.cpp | | DBProxyServer.h | | DBSerialGenerator.cpp | | DBSerialGenerator.h | | DBUser.cpp | | DBUser.h | | DBUserManager.cpp | | DBUserManager.h | | GameServerQuery.cpp | | GameServerQuery.h | | GameServerSession.cpp | | GameServerSession.h | | GuildServerQuery.cpp | | GuildServerQuery.h | | GuildServerSession.cpp | | GuildServerSession.h | | Handler_Common.cpp | | Handler_Common.h | | Handler_DG_CHARINFO.cpp | | Handler_DG_CHARINFO.h | | Handler_DG_CONNECTION.cpp | | Handler_DG_CONNECTION.h | | Handler_DM_COMMON.cpp | | Handler_DM_COMMON.h | | Handler_FromAgentServer.cpp | | Handler_FromAgentServer.h | | Handler_FromGameServer.cpp | | Handler_FromGameServer.h | | Handler_FromGuildServer.cpp | | Handler_FromGuildServer.h | | Handler_FromMasterServer.cpp | | Handler_FromMasterServer.h | | Handler_FromWorldServer.cpp | | Handler_FromWorldServer.h | | Handler_MX.cpp | | Handler_MX.h | | main.cpp | | MasterServerQuery.h | | MasterServerSession.cpp | | MasterServerSession.h | | mssccprj.scc | | PacketHandler.cpp | | PacketHandler.h | | QueryPoolFactory.h | | QueryPoolFactoryDefine.h | | ServerSession.cpp | | ServerSession.h | | ServerSessionFactory.cpp | | ServerSessionFactory.h | | ServerSessionManager.cpp | | ServerSessionManager.h | | stdafx.cpp | | stdafx.h | | StructInQuery.h | | TempServerSession.cpp | | TempServerSession.h | | vssver.scc | | WorldServerQuery.cpp | | WorldServerQuery.h | | WorldServerSession.cpp | | WorldServerSession.h | | | \---VTune | DatabaseProxy.vpj | +---FrameWorkWizard | | mssccprj.scc | | Server Framework.sln | | Server Framework.suo | | vssver.scc | | | \---PrototypeFrame | | default.vcproj | | mssccprj.scc | | PrototypeFrame.ico | | PrototypeFrame.vcproj | | PrototypeFrame.vcproj.vspscc | | PrototypeFrame.vsdir | | PrototypeFrame.vsz | | vssver.scc | | | +---Scripts | | \---1042 | | default.js | | vssver.scc | | | \---Templates | \---1042 | | BaseSession.cpp | | BaseSession.h | | Connect.ini | | DefaultProtocol.h | | DefaultSessionManager.cpp | | DefaultSessionManager.h | | IOCPServer.ini | | Listen.ini | | ReadMe.txt | | Root.cpp | | Root.h | | ServerMain.cpp | | ServerMain.h | | Singleton.h | | Templates.inf | | vssver.scc | | | \---NetworkLib | IOCPServer.h | NetworkObject.h | vssver.scc | WZ_SUNServerNet.lib | WZ_SUNServerNet_Dbg.lib | +---GameServer | | Ability.cpp | | Ability.h | | AbilityFactory.cpp | | AbilityFactory.h | | ActionInfo.h | | ActionTriggers.cpp | | ActionTriggers.h | | AgentServerSession.cpp | | AgentServerSession.h | | AreaDown.cpp | | AreaThrust.cpp | | BaseEffect.cpp | | BaseEffect.h | | BattleServer.cpp | | BattleServer.h | | BattleServerSession.h | | BattleSeverSession.cpp | | Character.cpp | | Character.h | | CharacterFormula.cpp | | CharacterFormula.h | | CharInfoList.cpp | | CharInfoList.h | | ConditionInfo.h | | ConditionTriggers.cpp | | ConditionTriggers.h | | DelayedSkill.cpp | | DelayedSkill.h | | DropManager.cpp | | DropManager.h | | EffectFactory.cpp | | EffectFactory.h | | EffectManager.cpp | | EffectManager.h | | EquipmentSlotContainer.cpp | | EquipmentSlotContainer.h | | EventInventorySlotContainer.cpp | | EventInventorySlotContainer.h | | EventItemSlot.cpp | | EventItemSlot.h | | Execute_Aggro.cpp | | Execute_BonusDamage.cpp | | Execute_BuffRangeDamage.cpp | | Execute_Damage.cpp | | Execute_ExhaustAttr.cpp | | Execute_FightingEnergy.cpp | | Execute_KnockBack.cpp | | Execute_PeriodicDamage.cpp | | Execute_Resurrection.cpp | | Execute_Status.cpp | | Execute_Summon.cpp | | Execute_Teleport.cpp | | Field.cpp | | Field.h | | FieldInfo.cpp | | FieldInfo.h | | FieldServer.cpp | | FieldServer.h | | FieldServerSession.cpp | | FieldServerSession.h | | GameDBProxySession.cpp | | GameDBProxySession.h | | GameGuild.cpp | | GameGuild.h | | GameGuildCommon.h | | GameGuildManager.cpp | | GameGuildManager.h | | GameGuildMember.cpp | | GameGuildMember.h | | GameHuntingRoom.cpp | | GameHuntingRoom.h | | GameLobbyRoom.cpp | | GameLobbyRoom.h | | GameLog.cpp | | GameLog.h | | GameMissionRoom.cpp | | GameMissionRoom.h | | GamePVPRoom.cpp | | GamePVPRoom.h | | GameRoom.cpp | | GameRoom.h | | GameServer.cpp | | GameServer.h | | GameServer.vcproj | | GameServer.vcproj.vspscc | | GameVillage.cpp | | GameVillage.h | | GameZone.cpp | | GameZone.h | | GameZoneCommon.h | | GameZoneManager.cpp | | GameZoneManager.h | | GMCmdManager.cpp | | GMCmdManager.h | | GMCmdString.cpp | | GMCmdString.h | | GM_Define.h | | GuildServerSession.cpp | | GuildServerSession.h | | Handler_AG_CHARINFO.cpp | | Handler_AG_CHARINFO.h | | Handler_AG_CONNECTION.cpp | | Handler_AG_CONNECTION.h | | Handler_AG_GM.cpp | | Handler_AG_GM.h | | Handler_AG_PARTY.cpp | | Handler_AG_PARTY.h | | Handler_AG_ZONE.cpp | | Handler_AG_ZONE.h | | Handler_CG_BATTLE.cpp | | Handler_CG_BATTLE.h | | Handler_CG_CHARINFO.cpp | | Handler_CG_CHARINFO.h | | Handler_CG_CONNECTION.cpp | | Handler_CG_CONNECTION.h | | Handler_CG_CONVERSATION.cpp | | Handler_CG_CONVERSATION.h | | Handler_CG_EVENT.cpp | | Handler_CG_EVENT.h | | Handler_CG_GM.cpp | | Handler_CG_GM.h | | Handler_CG_GUILD.cpp | | Handler_CG_GUILD.h | | Handler_CG_ITEM.cpp | | Handler_CG_ITEM.h | | Handler_CG_MAP.cpp | | Handler_CG_MAP.h | | Handler_CG_PARTY.cpp | | Handler_CG_PARTY.h | | Handler_CG_PVP.cpp | | Handler_CG_PVP.h | | Handler_CG_ROOM.cpp | | Handler_CG_ROOM.h | | Handler_CG_Skill.cpp | | Handler_CG_Skill.h | | Handler_CG_STATUS.cpp | | Handler_CG_STATUS.h | | Handler_CG_STYLE.cpp | | Handler_CG_STYLE.h | | Handler_CG_SUMMON.cpp | | Handler_CG_SUMMON.h | | Handler_CG_SYNC.cpp | | Handler_CG_SYNC.h | | Handler_CG_TRADE.cpp | | Handler_CG_TRADE.h | | Handler_CG_TRIGGER.cpp | | Handler_CG_TRIGGER.h | | Handler_CG_VENDOR.cpp | | Handler_CG_VENDOR.h | | Handler_CG_WAREHOUSE.cpp | | Handler_CG_WAREHOUSE.h | | Handler_DG_CHARINFO.cpp | | Handler_DG_CHARINFO.h | | Handler_DG_CONNECTION.cpp | | Handler_DG_CONNECTION.h | | Handler_GM.cpp | | Handler_GM.h | | Handler_GZ_GUILD.cpp | | Handler_GZ_GUILD.h | | Hunting.cpp | | Hunting.h | | HuntingRoom.cpp | | HuntingRoom.h | | IActionTrigger.cpp | | IActionTrigger.h | | IConditionTrigger.cpp | | IConditionTrigger.h | | InstantSkill.cpp | | InstantSkill.h | | InstantSkillAttack.cpp | | InventorySlotContainer.cpp | | InventorySlotContainer.h | | Item.cpp | | Item.h | | ItemInfoList.cpp | | ItemInfoList.h | | ItemManager.cpp | | ItemManager.h | | ItemManager_Composite.cpp | | main.cpp | | main.h | | Map.cpp | | Map.h | | MapAllocator.cpp | | MapAllocator.h | | MapDefine.h | | MapInfoLoader.cpp | | MapInfoLoader.h | | MapNpc.cpp | | MapNpc.h | | MapObject.cpp | | MapObject.h | | MasterServerSession.cpp | | MasterServerSession.h | | Merchant.cpp | | Merchant.h | | MissionManager.cpp | | MissionManager.h | | MissionRoom.cpp | | MissionRoom.h | | Money.cpp | | Money.h | | Monster.cpp | | Monster.h | | MonsterInfoList.cpp | | MonsterInfoList.h | | MonsterManager.cpp | | MonsterManager.h | | MovementChecker.cpp | | MovementChecker.h | | MoveStateControl.cpp | | MoveStateControl.h | | mssccprj.scc | | MultiplyExpFormula.cpp | | MultiplyExpFormula.h | | Network.cpp | | Network.h | | NonCharacter.cpp | | NonCharacter.h | | NormalAttack.cpp | | NormalAttack.h | | NPC.cpp | | NPC.h | | NPCAttrForUpdate.cpp | | NPCAttrForUpdate.h | | NPCSlotContainer.cpp | | NPCSlotContainer.h | | NPC_AddExp.cpp | | NPC_Skill.cpp | | NumericEngine.cpp | | NumericEngine.h | | Object.cpp | | Object.h | | ObjectFactory.cpp | | ObjectFactory.h | | ObjectGroup.cpp | | ObjectGroup.h | | ObjectGroupFactory.cpp | | ObjectGroupFactory.h | | ObjectGroupManager.cpp | | ObjectGroupManager.h | | ObjectList.cpp | | ObjectList.h | | PacketHandler.cpp | | PacketHandler.h | | Party.cpp | | Party.h | | PartyManager.cpp | | PartyManager.h | | PartyState.cpp | | PartyState.h | | PassiveSkill.cpp | | PassiveSkill.h | | PeriodicDamageEffect.cpp | | PeriodicDamageEffect.h | | Player.cpp | | Player.h | | PlayerAttrForUpdate.cpp | | PlayerAttrForUpdate.h | | PlayerDisconnectHandler.h | | PlayerManager.cpp | | PlayerManager.h | | PlayerStyle.cpp | | Player_Attack.cpp | | Player_Parameter.cpp | | Player_Party.cpp | | Player_Skill.cpp | | PVPCommon.h | | PVPFormula.cpp | | PVPFormula.h | | PVPInfo.cpp | | PVPInfo.h | | PVPManager.cpp | | PVPManager.h | | QuestManager.cpp | | QuestManager.h | | QuickManager.cpp | | QuickManager.h | | QuickSlotContainer.cpp | | QuickSlotContainer.h | | QuickStyleManager.cpp | | QuickStyleManager.h | | RatioManager.cpp | | RatioManager.h | | RegenLocation.cpp | | RegenLocation.h | | RegenManager.cpp | | RegenManager.h | | Sector.cpp | | Sector.h | | SectorGroup.cpp | | SectorGroup.h | | ServerSession.cpp | | ServerSession.h | | ServerSessionFactory.cpp | | ServerSessionFactory.h | | ServerSessionManager.cpp | | ServerSessionManager.h | | Skill.cpp | | Skill.h | | SkillFactory.cpp | | SkillFactory.h | | SkillList.cpp | | SkillList.h | | SkillManager.cpp | | SkillManager.h | | SkillSlotContainer.cpp | | SkillSlotContainer.h | | SlotManager.cpp | | SlotManager.h | | stdafx.cpp | | stdafx.h | | StreetstallSlotContainer.cpp | | StreetstallSlotContainer.h | | StyleSkill.cpp | | StyleSkill.h | | Summoned.cpp | | Summoned.h | | SummonedNPCs.cpp | | SummonedNPCs.h | | SummonManager.cpp | | SummonManager.h | | TempServerSession.cpp | | TempServerSession.h | | TempStoreSlotContainer.cpp | | TempStoreSlotContainer.h | | TradeManager.cpp | | TradeManager.h | | TradeSlot.cpp | | TradeSlot.h | | TradeSlotContainer.cpp | | TradeSlotContainer.h | | Trigger.cpp | | Trigger.h | | TriggerAreaHash.cpp | | TriggerAreaHash.h | | TriggerCommon.h | | TriggerGroupInfo.cpp | | TriggerGroupInfo.h | | TriggerGroupInfoList.cpp | | TriggerGroupInfoList.h | | TriggerInfo.cpp | | TriggerInfo.h | | TriggerManager.cpp | | TriggerManager.h | | TriggerMsg.h | | UserSlotContainer.cpp | | UserSlotContainer.h | | VarMsg.cpp | | VarMsg.h | | VendorManager.cpp | | VendorManager.h | | VendorSlot.cpp | | VendorSlot.h | | VendorSlotContainer.cpp | | VendorSlotContainer.h | | Village.cpp | | Village.h | | VillageManager.cpp | | VillageManager.h | | vssver.scc | | WarehouseSlotContainer.cpp | | WarehouseSlotContainer.h | | ZoneManager.cpp | | ZoneManager.h | | | +---Npcai | | AIMessage.h | | AIMessageQueue.h | | AITypes.h | | AttackState.cpp | | AttackState.h | | BattleRecord.cpp | | BattleRecord.h | | ChaosState.cpp | | ChaosState.h | | DeadState.cpp | | DeadState.h | | FallApartState.cpp | | FallApartState.h | | FlyingState.cpp | | FlyingState.h | | FriendFinder.h | | FSM.cpp | | FSM.h | | HelpState.cpp | | HelpState.h | | IdleState.cpp | | IdleState.h | | JumpState.cpp | | JumpState.h | | KnockDownState.cpp | | KnockDownState.h | | NPCStateFactory.cpp | | NPCStateFactory.h | | NPCStateManager.cpp | | NPCStateManager.h | | PatrolState.cpp | | PatrolState.h | | RetreatState.cpp | | RetreatState.h | | ReturnState.cpp | | ReturnState.h | | RunAwayState.cpp | | RunAwayState.h | | SpawnIdleState.cpp | | SpawnIdleState.h | | State.cpp | | State.h | | StopIdleState.cpp | | StopIdleState.h | | SummonIdle.cpp | | SummonIdle.h | | TargetFinder.h | | ThrustState.cpp | | ThrustState.h | | TrackAreaState.cpp | | TrackAreaState.h | | TrackState.cpp | | TrackState.h | | vssver.scc | | WanderState.cpp | | WanderState.h | | | +---Status | | AbilityStatus.cpp | | AbilityStatus.h | | AbsorbStatus.cpp | | AbsorbStatus.h | | BaseStatus.cpp | | BaseStatus.h | | BlindStatus.cpp | | BlindStatus.h | | BonusDamageStatus.cpp | | BonusDamageStatus.h | | ChaosStatus.cpp | | ChaosStatus.h | | CureStatus.cpp | | CureStatus.h | | EtcStatus.cpp | | EtcStatus.h | | FearStatus.cpp | | FearStatus.h | | LowHPStatus.cpp | | LowHPStatus.h | | MagicShieldStatus.cpp | | MagicShieldStatus.h | | MirrorStatus.cpp | | MirrorStatus.h | | RecoverStatus.cpp | | RecoverStatus.h | | SleepStatus.cpp | | SleepStatus.h | | SPBonusStatus.cpp | | SPBonusStatus.h | | StatusFactory.cpp | | StatusFactory.h | | StatusManager.cpp | | StatusManager.h | | StunStatus.cpp | | StunStatus.h | | StyleDown.cpp | | StyleDown.h | | StyleStun.cpp | | StyleStun.h | | StyleThrust.cpp | | StyleThrust.h | | ThrustStatus.cpp | | ThrustStatus.h | | vssver.scc | | WindShieldStatus.cpp | | WindShieldStatus.h | | WoundStatus.cpp | | WoundStatus.h | | | \---VTune | GameServer.vpj | +---GuildServer | | AgentServerSession.cpp | | AgentServerSession.h | | DBProxyServerSession.cpp | | DBProxyServerSession.h | | GameServerSession.cpp | | GameServerSession.h | | Guild.cpp | | Guild.h | | GuildCommon.h | | GuildManager.cpp | | GuildManager.h | | GuildMember.cpp | | GuildMember.h | | GuildServer.vcproj | | GuildServer.vcproj.vspscc | | Handler_FromAgentServer.cpp | | Handler_FromAgentServer.h | | Handler_FromDBProxyServer.cpp | | Handler_FromDBProxyServer.h | | Handler_FromGameServer.cpp | | Handler_FromGameServer.h | | Handler_FromMasterServer.cpp | | Handler_FromMasterServer.h | | Handler_FromWorldServer.cpp | | Handler_FromWorldServer.h | | main.cpp | | MasterServerSession.cpp | | MasterServerSession.h | | mssccprj.scc | | PacketHandler.cpp | | PacketHandler.h | | ServerFrame.cpp | | ServerFrame.h | | ServerSession.cpp | | ServerSession.h | | ServerSessionCommon.h | | ServerSessionManager.cpp | | ServerSessionManager.h | | stdafx.cpp | | stdafx.h | | TempServerSession.cpp | | TempServerSession.h | | vssver.scc | | WorldServerSession.cpp | | WorldServerSession.h | | | \---VTune | GuildServer.vpj | +---include | IOCPServer.h | ISolarConsole.h | ISolarConsole_Define.h | ISolarConsole_Guid.h | NetworkObject.h | QueryResult.h | SimpleModulus.h | SolarDatabase.h | SolarDatabaseDefine.h | SolarLog.h | vssver.scc | +---MasterServer | | AccountDBProxySession.cpp | | AccountDBProxySession.h | | AgentServerSession.cpp | | AgentServerSession.h | | BattleServerSession.cpp | | BattleServerSession.h | | FieldServerSession.cpp | | FieldServerSession.h | | GameDBProxySession.cpp | | GameDBProxySession.h | | GameServerSession.cpp | | GameServerSession.h | | GuildServerSession.cpp | | GuildServerSession.h | | Handler_AM.cpp | | Handler_AM.h | | Handler_DM.cpp | | Handler_DM.h | | Handler_GM.cpp | | Handler_GM.h | | Handler_MO.cpp | | Handler_MO.h | | Handler_MW.cpp | | Handler_MW.h | | Handler_MX.cpp | | Handler_MX.h | | Handler_MZ.cpp | | Handler_MZ.h | | main.cpp | | MasterServer.cpp | | MasterServer.h | | MasterServer.vcproj | | MasterServer.vcproj.vspscc | | MasterServerInfoParser.cpp | | MasterServerInfoParser.h | | mssccprj.scc | | OpServerSession.cpp | | OpServerSession.h | | PacketHandler.cpp | | PacketHandler.h | | ServerInfoManager.cpp | | ServerInfoManager.h | | ServerSession.cpp | | ServerSession.h | | ServerSessionFactory.cpp | | ServerSessionFactory.h | | ServerSessionManager.cpp | | ServerSessionManager.h | | stdafx.cpp | | stdafx.h | | TempServerSession.cpp | | TempServerSession.h | | vssver.scc | | WorldServerSession.cpp | | WorldServerSession.h | | | \---VTune | MasterServer.vpj | +---Mudule | | SimpleModulus.zip | | vssver.scc | | | +---BinaryUpdater | | BinaryUpdater.sln | | BinaryUpdater.suo | | BinaryUpdater.vssscc | | DBUpdater.cpp | | DBUpdater.h | | InvenItem.cpp | | InvenItem.h | | mssccprj.scc | | ODBCTest.cpp | | ODBCTest.vcproj | | ODBCTest.vcproj.vspscc | | ReadMe.txt | | stdafx.cpp | | stdafx.h | | vssver.scc | | wzFilePacker.dll | | wzFileWrapper.dll | | | +---LogProc | | | LogProc.cpp | | | LogProc.dsp | | | LogProc.dsw | | | LogProc.h | | | LogProc.sln | | | LogProc.vcproj | | | LogProc.vcproj.vspscc | | | LogProc.vssscc | | | mssccprj.scc | | | ReadMe.txt | | | StdAfx.cpp | | | StdAfx.h | | | vssver.scc | | | | | \---sample | | mssccprj.scc | | ReadMe.txt | | resource.h | | sample.cpp | | sample.dsp | | sample.h | | sample.ico | | sample.rc | | sample.vcproj | | sample.vcproj.vspscc | | small.ico | | StdAfx.cpp | | StdAfx.h | | vssver.scc | | | \---Sample | Dec1.dat | Dec2.dat | Enc1.dat | Enc2.dat | mssccprj.scc | Sample.cpp | Sample.sln | Sample.vcproj | Sample.vcproj.vspscc | Sample.vssscc | SimpleModulus.h | SimpleModulus.lib | SimpleModulus_d.lib | vssver.scc | +---Network | | Acceptor.cpp | | Acceptor.h | | CircuitQueue.h | | Connector.cpp | | Connector.h | | IOCPServer.cpp | | IOCPServer.h | | IoHandler.cpp | | IoHandler.h | | mssccprj.scc | | MsWinsockUtil.cpp | | MsWinsockUtil.h | | NetBase.h | | Network.vcproj | | Network.vcproj.vspscc | | NetworkObject.cpp | | NetworkObject.h | | RecvBuffer.h | | Sample.h | | SendBuffer.h | | Session.cpp | | Session.h | | SessionList.cpp | | SessionList.h | | SessionPool.cpp | | SessionPool.h | | vssver.scc | | | \---VTune | Network.vpj | +---PortalServer | | BattleServerSession.h | | BattleSeverSession.cpp | | FieldServerSession.cpp | | FieldServerSession.h | | main.cpp | | MasterServerSession.cpp | | MasterServerSession.h | | mssccprj.scc | | PacketHandler.cpp | | PacketHandler.h | | PortalServer.cpp | | PortalServer.h | | PortalServer.vcproj | | PortalServer.vcproj.vspscc | | RoomView.cpp | | RoomView.h | | RoomViewManager.cpp | | RoomViewManager.h | | ServerSession.cpp | | ServerSession.h | | ServerSessionFactory.cpp | | ServerSessionFactory.h | | ServerSessionManager.cpp | | ServerSessionManager.h | | stdafx.cpp | | stdafx.h | | TempServerSession.cpp | | TempServerSession.h | | vssver.scc | | | \---VTune | PortalServer.vpj | +---SolarConsole | | ISolarConsole.h | | ISolarConsole_Define.h | | ISolarConsole_Guid.h | | ListControl.cpp | | ListControl.h | | main.cpp | | mssccprj.scc | | resource.h | | SolarConsole.cpp | | SolarConsole.def | | SolarConsole.h | | SolarConsole.rc | | SolarConsole.vcproj | | SolarConsole.vcproj.vspscc | | SolarConsoleFactory.cpp | | SolarConsoleFactory.h | | StdAfx.cpp | | StdAfx.h | | vssver.scc | | | \---VTune | SolarConsole.vpj | +---SolarDatabase | | IDBCInterface.cpp | | IDBCInterface.h | | IODBC.cpp | | IODBC.h | | IOLEDB.cpp | | IOLEDB.h | | ISQLLIB.cpp | | ISQLLIB.h | | main.cpp | | mssccprj.scc | | Query.cpp | | Query.h | | QueryExecuteProcessor.cpp | | QueryExecuteProcessor.h | | QueryResult.cpp | | QueryResult.h | | ReadMe.txt | | SolarDatabase.cpp | | SolarDatabase.h | | SolarDatabase.vcproj | | SolarDatabase.vcproj.vspscc | | SolarDatabaseDefine.h | | stdafx.cpp | | stdafx.h | | vssver.scc | | | +---sql_Include | | DB2Const.h | | DBMConst.h | | DTMConst.h | | DTSconst.h | | dtsffile.h | | dtspkg.h | | dtspump.h | | EQMconst.h | | GENConst.h | | IFXconst.h | | MDSconst.h | | msdadc.h | | msdaguid.h | | msdasc.h | | msdasql.h | | OCLConst.h | | odbcinst.h | | OdbCor_g.bas | | odbcss.h | | OdbExt_g.bas | | oledb.h | | oledberr.h | | OLPconst.h | | Repapi.h | | Repauto.h | | Repeng.bas | | Reperr.h | | repldist.h | | repldstx.c | | replerri.C | | replerrx.h | | replinix.c | | replmrgx.c | | Reptim.h | | Reptim2.h | | Reptim3.h | | SIMconst.h | | sql.h | | sqlca.h | | SQLConst.h | | sqlda.h | | sqldb.h | | sqldistx.h | | sqldmo.h | | sqldmoid.h | | sqlext.h | | sqlfront.h | | sqlinitx.h | | sqlmergx.h | | sqlnsdef.h | | sqlnsx.h | | sqloledb.h | | sqlres.h | | sqlres.idl | | sqlresid.h | | sqltypes.h | | sqlucode.h | | srv.h | | srvapi.h | | srvconst.h | | srvdbtyp.h | | srvmisc.h | | srvstruc.h | | srvtok.h | | srvtypes.h | | TFMconst.h | | transact.h | | txcoord.h | | txdtc.h | | UMLConst.h | | UMXConst.h | | vdi.h | | vdierror.h | | vdiguid.h | | vssver.scc | | wn95scm.h | | xactomsg.h | | xolehlp.h | | | +---sql_lib | | adme.lib | | caw32.lib | | dacdll.lib | | dtccfg.lib | | dtccm.lib | | dtchelp.lib | | dtctrace.lib | | dtcuic.lib | | dtcuis.lib | | dtcutil.lib | | logmgr.lib | | msdasc.lib | | msdtc.lib | | msdtcprx.lib | | msdtctm.lib | | ntwdblib.lib | | odbc32.lib | | odbcbcp.lib | | odbccp32.lib | | oledb.lib | | oledbd.lib | | opends60.lib | | sampdtcr.lib | | sqlakw32.lib | | svcsrvl.lib | | util.lib | | vssver.scc | | w95scm.lib | | xolehlp.lib | | | \---VTune | SolarDatabase.vpj | +---SolarLog | | LogWorkerThread.cpp | | LogWorkerThread.h | | main.cpp | | mssccprj.scc | | ReadMe.txt | | SolarLog.cpp | | SolarLog.h | | SolarLog.vcproj | | SolarLog.vcproj.vspscc | | stdafx.cpp | | stdafx.h | | vssver.scc | | | \---VTune | SolarLog.vpj | \---WorldServer | AccountDBProxySession.cpp | AccountDBProxySession.h | ActiveUser.cpp | ActiveUser.h | AgentServerSession.cpp | AgentServerSession.h | BattleServerSession.cpp | BattleServerSession.h | BattleZone.cpp | BattleZone.h | Channel.cpp | Channel.h | ChannelManager.cpp | ChannelManager.h | CharNameUserList.cpp | CharNameUserList.h | FieldInfo.cpp | FieldInfo.h | FieldServerSession.cpp | FieldServerSession.h | GameDBProxySession.cpp | GameDBProxySession.h | GameServerSession.cpp | GameServerSession.h | GMCmdManager.cpp | GMCmdManager.h | GMCmdParser.cpp | GMCmdParser.h | GMCmdString.cpp | GMCmdString.h | GuidUserList.cpp | GuidUserList.h | GuildServerSession.cpp | GuildServerSession.h | Handler_AW.cpp | Handler_AW.h | Handler_CW.cpp | Handler_CW.h | Handler_DW.cpp | Handler_DW.h | Handler_MW.cpp | Handler_MW.h | Handler_WZ.cpp | Handler_WZ.h | main.cpp | MasterServerSession.cpp | MasterServerSession.h | mssccprj.scc | PacketHandler.cpp | PacketHandler.h | resource.h | ServerSession.cpp | ServerSession.h | ServerSessionFactory.cpp | ServerSessionFactory.h | ServerSessionManager.cpp | ServerSessionManager.h | stdafx.cpp | stdafx.h | TempServerSession.cpp | TempServerSession.h | TempUser.cpp | TempUser.h | User.cpp | User.h | UserFactory.cpp | UserFactory.h | UserList.cpp | UserList.h | UserManager.cpp | UserManager.h | ViewPortManager.cpp | ViewPortManager.h | Village.cpp | Village.h | vssver.scc | WaitingUserList.cpp | WaitingUserList.h | WinMain.cpp | WorldGuild.cpp | WorldGuild.h | WorldGuildCommon.h | WorldGuildManager.cpp | WorldGuildManager.h | WorldGuildMember.cpp | WorldGuildMember.h | WorldLog.cpp | WorldLog.h | WorldServer.cpp | WorldServer.h | WorldServer.rc | WorldServer.vcproj | WorldServer.vcproj.vspscc | WorldServerInfoParser.cpp | WorldServerInfoParser.h | Zone.cpp | Zone.h | ZoneFactory.cpp | ZoneFactory.h | ZoneManager.cpp | ZoneManager.h | \---VTune WorldServer.vpj
Khách viếng thăm hãy cùng saudoi xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!
-
17-07-09, 02:50 PM #12
- Ngày tham gia
- Jun 2008
- Bài viết
- 13
- Thanks
- 0
- Thanked 0 Times in 0 Posts
Ðề: Tin vui cho các developer games online server nè 12sky2 game
Mua source về đem để lên bàn thờ cúng à
Khách viếng thăm hãy cùng eemdlmz2 xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!
-
17-07-09, 03:01 PM #13
- Ngày tham gia
- May 2008
- Bài viết
- 372
- Thanks
- 0
- Thanked 7 Times in 5 Posts
Ðề: Tin vui cho các developer games online server nè 12sky2 game
Khách viếng thăm hãy cùng Lovepw xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!
-
17-07-09, 03:21 PM #14
- Ngày tham gia
- Jun 2008
- Bài viết
- 13
- Thanks
- 0
- Thanked 0 Times in 0 Posts
Ðề: Tin vui cho các developer games online server nè 12sky2 game
Khách viếng thăm hãy cùng eemdlmz2 xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!
-
17-07-09, 03:22 PM #15
- Ngày tham gia
- May 2008
- Bài viết
- 96
- Thanks
- 0
- Thanked 0 Times in 0 Posts
Ðề: Tin vui cho các developer games online server nè 12sky2 game
ông nào còn giữ cái patch 4.18 12sky1 share lên giùm cái ..........
Khách viếng thăm hãy cùng saudoi xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!
Các Chủ đề tương tự
-
chạy game server online sucess . chạy client không thành công
Bởi ntgkawa trong diễn đàn Hỏi Đáp/ Yêu CầuTrả lời: 2Bài viết cuối: 14-06-11, 12:56 AM -
Nhận Cài Đặt Server GaMes Cho Những Ai Thích Làm Admin
Bởi huy5552000 trong diễn đàn Hỏi Đáp/ Yêu CầuTrả lời: 6Bài viết cuối: 28-05-11, 03:11 PM -
Games HKGH Ofline Không vào được Server. Server hiện đỏ????
Bởi pmp1988 trong diễn đàn Hỏi Đáp/ Yêu CầuTrả lời: 0Bài viết cuối: 28-05-11, 02:07 PM