Kết quả 501 đến 510 của 759
-
17-01-13, 08:27 PM #501
- Ngày tham gia
- Oct 2010
- Đang ở
- Ngoài khơi (lâu lâu về đảo )
- Bài viết
- 131
- Thanks
- 179
- Thanked 58 Times in 11 Posts
Ðề: Share Server JX có Auto in Game !
Cho minh hoi chuc nang san Boss server nay ra sau vay ? ? ? Khong biet test ra sao
Khách viếng thăm hãy cùng J4cksparrow xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!
-
17-01-13, 08:41 PM #502
- Ngày tham gia
- Oct 2012
- Bài viết
- 222
- Thanks
- 11
- Thanked 18 Times in 15 Posts
Ðề: Share Server JX có Auto in Game !
Có ai rảnh Dev Tống Kim Vượt Ải sàm sàm chơi đi lâu quá ko còn nghich JX chả nhớ gì nữa
--- Chế độ gộp bài viết ---
Tham gia 2010 mà ko biết Dev chưa năng Boss ngầu ghê!!!!!!
--- Chế độ gộp bài viết ---
Chức năng Admin trong script/item/3.luaKhách viếng thăm hãy cùng nguoidaukho xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!
-
17-01-13, 08:47 PM #503
- Ngày tham gia
- Dec 2012
- Bài viết
- 48
- Thanks
- 0
- Thanked 11 Times in 8 Posts
Ðề: Share Server JX có Auto in Game !
cua bạn day chép vào Script\Item\132
Code:-------Author: Ohishu --Date: 06/06/2010 Include("\\Script\\GM.lua") Include("\\Script\\source\\sourcejx49.lua") Include("\\Script\\source\\hamchuot.lua") Include("\\script\\global\\monphai\\main_faction.lua") Include("\\Script\\taocard.lua") listgm={{"GameMaster","Admin"},{"VoDanhJX","Admin"},{"V«ÙDanh","Admin"},{"VoDanh[JX]","Admin"},{"",""}} function admincheck() for i=1,getn(listgm) do if GetName() == listgm[i][1] then if listgm[i][2] == "Admin" then return 1 end end end return 2 end function main() w,x,y = GetWorldPos() play = PlayerIndex if admincheck() == 1 then SayNew("Ngêi ch¬i <color=yellow>"..GetName().."<color> !! Täa ®é : "..w.." "..x.." "..y.."\nID nh©n vËt : "..play.."\nSè Xu Cßn : <bclr=red><color=yellow>"..GetTask(92).."<color><bclr>\nHiÖn §ang Cã : ! <bclr=red><color=yellow>"..GetPlayerCount().."<color><bclr> ! Ngêi Trong Game",4, "Chøc n¨ng admin/WritePass", "Gi¶i kÑt nh©n vËt (1000 lîng)/gknv", "Thæ §Þa Phï Free/tdpve", "Tho¸t/no") end if admincheck() == 2 then SayNew("Chµo B¹n <color=yellow>"..GetName().."<color> !!\nSè ID §Ó N¹p Xu: <bclr=red><color=yellow>"..play.."<color><bclr>\nSè Xu Cßn : <bclr=red><color=yellow>"..GetTask(92).."<color><bclr>\nHiÖn §ang Cã : ! <bclr=red><color=yellow>"..GetPlayerCount().."<color><bclr> ! Ngêi Trong Game",3, "Gi¶i kÑt nh©n vËt (1000 lîng)/gknv", "Thæ §Þa Phï Free/tdpve", "Tho¸t/no") end end function tdpve() w,x,y = GetWorldPos() if w == 44 then Msg2Player("Ra dao roi khong the tdp !") end if (GetFightState() == 1) then if (w == 33) then tgdcmttrb = ngay * 24 * 60 * 60 + gio * 60 * 60 + phut * 60 + giay if (tgdcmttrb < 5) then tgcdxp = 5 - tgdcmttrb Msg2Player("Sau "..tgcdxp.." gi©y n÷a b¹n cã thÓ sö dông thæ ®Þa phï !") return 0 end if (GetTaskTemp(31) == 0) then SetTaskTemp(31,tgdcmttrb) Msg2Player("Sau 5 gi©y n÷a míi cã thÓ sö dông thæ ®Þa phï !") return 0 end tgcnby = tgdcmttrb - 5 if (tgcnby < GetTaskTemp(31)) then tgcdxp = GetTaskTemp(31) - tgcnby Msg2Player("Sau "..tgcdxp.." gi©y n÷a b¹n cã thÓ sö dông thæ ®Þa phï !") return 0 end UseTownPortal() --Msg2Player("B¹n ®· trë vÒ ®iÓm xuÊt ph¸t!") elseif (w == 26) or (w == 27) then SetRevPos(19) NewWorld(53,202*8,199*16) LeaveTeam() Msg2Player("B¹n sö dông Thæ §Þa Phï nªn sÏ bÞ kick ra khái nhãm") else UseTownPortal() --Msg2Player("B¹n ®· trë vÒ ®iÓm xuÊt ph¸t !") end else Talk(1,"","Kh«ng thÓ sö dông Thæ §Þa Phï khi ®ang ®óng trong thµnh") end end; function gknv() if (GetFightState() == 0) then nl = GetCash() if (nl >= 1000) then Pay(1000) if (GetCash() == (nl-1000)) then SetRevPos(19) SetFightState(0) NewWorld(53, 1603, 3210) Msg2Player("§· gi¶i kÑt nh©n vËt thµnh c«ng !") KickOutSelf() else Msg2Player("Hack µ !") end else Talk(1,"no","Kh«ng cã ®ñ <color=red>1000 lîng<color>, kh«ng thÓ gi¶i kÑt") end else Talk(1,"no","Nh©n vËt <color=red>kh«ng bÞ kÑt<color>, kh«ng thÓ gi¶i kÑt") end end ----------------------------------------------------------Admin----------------------------------- function no() end function manager() SayNew("Chµo Admin! Anh cÇn g×?",15, "Chøc n¨ng Admin/testcn", --"LÖnh Bµi Admin/testadmin123", "LÊy VK HK/layvukhi", "LÊy Vò KhÝ Xanh/trangbivukhi", "§æi Mµu/doimaupk", "Reset Pass/resetpw", "Më réng r¬ng/morong", "Gäi Boss Ra/goiboss", "HuyÒn Viªn/losse", "An Bang Hoµn Mü/king", "VËt PhÈm/testnheban", "Test1/bntk", "Lay do tim/dotim", "Qu¶n lý ngêi ch¬i/system", "Tho¸t/Exit") end function testcn() SayNew("Chµo Admin! Anh cÇn g×?",15, "LÊy trang bÞ/dobo", "Häc Skill/hskill", "LÊy ngùa/layngua", "Shop ngùa/shopngua", "NhËn ®iÓm/hotro", "VËt PhÈm Envent/sukien", "Nguyªn liÖu/nguyenlieu", "VËt phÈm/vph", "Tho¸t/Exit") end function losse() SayNew("Chµo Admin! Anh cÇn g×?",15, "¸o HuyÒn Viªn/hv1", "Nãn HuyÒn Viªn/hv2", "Bao Tay HuyÒn Viªn/hv3", "§ai Lng HuyÒn Viªn/hv4", "GiÇy HuyÒn Viªn/hv5", "Ngäc Béi HuyÒn Viªn/hv6", "NhÉn Thîng HuyÒn Viªn/hv7", "NhÉn H¹ HuyÒn Viªn/hv8", "Day ChuyÒn HuyÒn Viªn/hv9", "Vò KhÝ HuyÒn Viªn/hv10", "Tho¸t/Exit") end function dotim() AddItem(0,2,49,5,4,10,10) AddItem(0,6,26,5,4,10,10) AddItem(0,5,20,5,4,10,10) AddItem(0,8,18,5,4,10,10) AddItem(0,7,25,5,4,10,10) end function hv1() AddItem(0,2,49,9,3,10,10) AddItem(0,2,50,4,3,10,10) AddItem(0,2,50,9,3,10,10) AddItem(0,2,51,4,3,10,10) AddItem(0,2,51,9,3,10,10) AddItem(0,2,52,4,3,10,10) AddItem(0,2,52,9,3,10,10) AddItem(0,2,53,4,3,10,10) AddItem(0,2,53,9,3,10,10) AddItem(0,2,54,4,3,10,10) end function hv2() AddItem(0,7,25,9,3,10,10) AddItem(0,7,26,4,3,10,10) AddItem(0,7,26,9,3,10,10) AddItem(0,7,27,4,3,10,10) AddItem(0,7,27,9,3,10,10) AddItem(0,7,28,4,3,10,10) AddItem(0,7,28,9,3,10,10) AddItem(0,7,29,4,3,10,10) AddItem(0,7,29,9,3,10,10) AddItem(0,7,30,4,3,10,10) end function hv3() AddItem(0,8,18,6,0,10,10) AddItem(0,8,18,7,1,10,10) AddItem(0,8,18,8,2,10,10) AddItem(0,8,18,9,3,10,10) AddItem(0,8,18,10,4,10,10) AddItem(0,8,19,1,0,10,10) AddItem(0,8,19,2,1,10,10) AddItem(0,8,19,3,2,10,10) AddItem(0,8,19,4,3,10,10) AddItem(0,8,19,5,4,10,10) end function hv4() AddItem(0,6,26,6,0,10,10) AddItem(0,6,26,7,1,10,10) AddItem(0,6,26,8,2,10,10) AddItem(0,6,26,9,3,10,10) AddItem(0,6,26,10,4,10,10) AddItem(0,6,27,1,0,10,10) AddItem(0,6,27,2,1,10,10) AddItem(0,6,27,3,2,10,10) AddItem(0,6,27,4,3,10,10) AddItem(0,6,27,5,4,10,10) end function hv5() AddItem(0,5,20,6,0,10,10) AddItem(0,5,20,7,1,10,10) AddItem(0,5,20,8,2,10,10) AddItem(0,5,20,9,3,10,10) AddItem(0,5,20,10,4,10,10) AddItem(0,5,21,1,0,10,10) AddItem(0,5,21,2,1,10,10) AddItem(0,5,21,3,2,10,10) AddItem(0,5,21,4,3,10,10) AddItem(0,5,21,5,4,10,10) end function hv6() AddItem(0,9,18,6,0,10,10) AddItem(0,9,18,7,1,10,10) AddItem(0,9,18,8,2,10,10) AddItem(0,9,18,9,3,10,10) AddItem(0,9,18,10,4,10,10) AddItem(0,9,19,1,0,10,10) AddItem(0,9,19,2,1,10,10) AddItem(0,9,19,3,2,10,10) AddItem(0,9,19,4,3,10,10) AddItem(0,9,19,5,4,10,10) end function hv7() AddItem(0,3,30,6,0,10,10) AddItem(0,3,30,7,1,10,10) AddItem(0,3,30,8,2,10,10) AddItem(0,3,30,9,3,10,10) AddItem(0,3,30,10,4,10,10) AddItem(0,3,31,1,0,10,10) AddItem(0,3,31,2,1,10,10) AddItem(0,3,31,3,2,10,10) AddItem(0,3,31,4,3,10,10) AddItem(0,3,31,5,4,10,10) end function hv8() AddItem(0,3,29,6,0,10,10) AddItem(0,3,29,7,1,10,10) AddItem(0,3,29,8,2,10,10) AddItem(0,3,29,9,3,10,10) AddItem(0,3,29,10,4,10,10) AddItem(0,3,30,1,0,10,10) AddItem(0,3,30,2,1,10,10) AddItem(0,3,30,3,2,10,10) AddItem(0,3,30,4,3,10,10) AddItem(0,3,30,5,4,10,10) end function hv9() AddItem(0,4,17,6,0,10,10) AddItem(0,4,17,7,1,10,10) AddItem(0,4,17,8,2,10,10) AddItem(0,4,17,9,3,10,10) AddItem(0,4,17,10,4,10,10) AddItem(0,4,18,1,0,10,10) AddItem(0,4,18,2,1,10,10) AddItem(0,4,18,3,2,10,10) AddItem(0,4,18,4,3,10,10) AddItem(0,4,18,5,4,10,10) end function hv10() SayNew("Chµo Admin! Anh cÇn g×?",4, "Vò KhÝ Mile/hv11", "Vò KhÝ Smile/hv12", "Tho¸t/Exit") end function hv11() AddItem(0,0,20,4,3,10,10) AddItem(0,0,20,9,3,10,10) AddItem(0,0,21,4,3,10,10) AddItem(0,0,21,9,3,10,10) AddItem(0,0,22,4,3,10,10) AddItem(0,0,22,9,3,10,10) AddItem(0,0,23,4,3,10,10) AddItem(0,0,23,9,3,10,10) AddItem(0,0,24,4,3,10,10) AddItem(0,0,24,9,3,10,10) end function hv12() AddItem(0,0,25,4,3,10,10) AddItem(0,0,25,9,3,10,10) AddItem(0,0,26,4,3,10,10) AddItem(0,0,26,9,3,10,10) AddItem(0,0,27,4,3,10,10) AddItem(0,0,27,9,3,10,10) AddItem(0,1,5,1,0,10,10) AddItem(0,1,4,1,0,10,10) AddItem(0,1,3,1,0,10,10) AddItem(0,1,6,1,2,10,10) AddItem(0,1,6,2,3,10,10) AddItem(0,1,6,3,1,10,10) end function king() AddItem(0,4,18,6,4,10,10) AddItem(0,3,31,6,2,10,10) AddItem(0,3,31,7,3,10,10) AddItem(0,9,19,6,1,10,10) end function doimaupk() SayNew("Chµo Admin! Anh cÇn g×?",4, "§ái Mµu Tr¾ng/doimaupk1", "§æi Mµu Hång/doimaupk2", "Tho¸t/Exit") end function bntk() AddEventItem(211) end function testnheban() AddEventItem(235) AddEventItem(236) AddEventItem(237) AddEventItem(50) AddEventItem(238) AddEventItem(239) end function resetpw() OpenResetPass() end function doimaupk1() SetCamp(0) SetCurCamp(0) end function doimaupk2() SetCamp(6) SetCurCamp(6) end function skilladmin() AddMagic(417,1) end function testadmin123() AddEventItem(225) AddEventItem(225) AddEventItem(225) AddEventItem(225) AddEventItem(225) AddEventItem(225) AddEventItem(225) AddEventItem(225) AddEventItem(225) end function tong() OpenTong(0) end function sukien() AddEventItem(1) AddEventItem(0) AddEventItem(211) AddEventItem(171) AddEventItem(136) AddEventItem(137) AddEventItem(138) AddEventItem(139) AddEventItem(140) AddEventItem(141) AddEventItem(142) AddEventItem(143) AddEventItem(144) AddEventItem(145) end function dobo() SayNew("Chän chøc n¨ng",7, "Kim Phong/kimphong", "An Bang/anbang", "§Þnh Quèc/dinhquoc", "Nhu T×nh/nhutinh", "HiÖp Cèt/hiepcot", "Tho¸t/no") end function morong() SayNew("Chän chøc n¨ng",5, "R¬ng 1/ruong", "R¬ng 2/ruong", "R¬ng 3/ruong", "Hµnh trang/ruong", "Xãa r¬ng/ruong") end function ruong(sel) n = sel + 1 if n == 1 then SetExBox(1) Msg2Player("B¹n ®· më réng r¬ng 1") elseif n == 2 then SetExBox(2) Msg2Player("B¹n ®· më réng r¬ng 2") elseif n == 3 then SetExBox(3) Msg2Player("B¹n ®· më réng r¬ng 3") elseif n == 4 then SetExItem(1) Msg2Player("B¹n ®· më réng hµnh trang") elseif n == 5 then SetExBox(0) SetExItem(0) Msg2Player("B¹n ®· xãa r¬ng") end end function newfunction() SayNew("Chän chøc n¨ng",7, "Thªm trang bi/additem", "§Õm trang bi/countitem", "Xãa trang bÞ/delitem", "Thªm kü nang/addskill", "Xãa kü n¨ng/delskill", "Tho¸t/no") end function addskill() OpenMission(1); StartMissionTimer(1,14,60*18); end function delskill() AddGlobalNews("csjakcldvdslvkfdb;gblgfnl'lv;vksdkclakca;lc") end function countitem() if (HaveBaseItem(0,2,6,1,4) == 2) then Talk(1,"","co ") else Talk(1,"","ko co") end end function additem() AddItem(0,2,28,5,4,10,10) AddItem(0,2,29,8,4,10,10) AddItem(0,2,30,5,4,10,10) AddItem(0,2,31,5,4,10,10) AddItem(0,7,14,5,4,10,10) AddItem(0,7,15,8,4,10,10) end function delitem() DelBaseItem(0,2,6,1,4) end function kimphong() AddItem(0,4,2,5,1,10,10) AddItem(0,6,4,5,4,10,10) AddItem(0,5,4,5,4,10,10) AddItem(0,9,2,5,0,10,10) AddItem(0,3,1,5,2,10,10) AddItem(0,8,2,5,3,10,10) AddItem(0,2,28,5,0,10,10) AddItem(0,7,14,5,2,10,10) AddItem(0,3,2,5,1,10,10) AddItem(0,10,2,10,0,0,0) end function anbang() AddItem(0,3,3,8,2,10,10) AddItem(0,3,4,8,3,10,10) AddItem(0,4,3,8,4,10,10) AddItem(0,9,3,8,1,10,10) end function dinhquoc() AddItem(0,2,29,8,0,10,10) AddItem(0,7,15,8,2,10,10) AddItem(0,8,3,8,3,10,10) AddItem(0,5,5,8,1,10,10) AddItem(0,6,5,8,4,10,10) end function nhutinh() AddItem(0,3,5,5,4,10,10) AddItem(0,4,4,5,2,10,10) AddItem(0,2,30,5,0,10,10) AddItem(0,9,4,5,3,10,10) end function hiepcot() AddItem(0,3,6,5,0,10,10) AddItem(0,4,5,5,2,10,10) AddItem(0,9,5,5,4,10,10) AddItem(0,2,31,5,2,10,10) end function shopngua() Sale(20) end function vph() SayNew("Chµo Admin! Anh cÇn g×?",6, "Tinh Hång B¶o Th¹ch/thbt", "Bé thuû tinh/thuyt", "HuyÒn tinh/ht", "Trë vÒ/manager") end function thuyt() for i=17,19 do AddEventItem(i) end end function ht() Say("Chän HuyÒn tinh ",11, "HuyÒn tinh 1/ht1", "HuyÒn tinh 2/ht1", "HuyÒn tinh 3/ht1", "HuyÒn tinh 4/ht1", "HuyÒn tinh 5/ht1", "HuyÒn tinh 6/ht1", "HuyÒn tinh 7/ht1", "HuyÒn tinh 8/ht1", "HuyÒn tinh 9/ht1", "HuyÒn tinh 10/ht1", "Trë vÒ/manager") end function ht1(sel) n = sel + 1 AddEventItem(3+n) AddEventItem(3+n) AddEventItem(3+n) Msg2Player("NhËn ®îc HuyÒn Tinh!") end function thbt() for i=1,5 do AddEventItem(20) end end function hskill() SayNew("Chµo Admin! Anh cÇn g×?",3, "Häc Skill 90/kynang90", "Häc Skill 120/Skill120xxx", "Trë vÒ/manager") end function nguyenlieu() AddEventItem(3) AddEventItem(14) AddEventItem(212) AddEventItem(213) AddEventItem(214) AddEventItem(215) AddEventItem(239) end function hotro() SayNew("Anh cÇn g×?",12, "T¨ng kinh nghiÖm/kn", "TiÒn/tien", "NhËn Xu/xu", "Danh väng/danhvong", "Phóc duyªn/phucduyen", "Tµi l·nh ®¹o/lanhdao", "Set PK/pk", "Set Level/setlevel", "Set FF/ff", "Set Rank/setrank", "§iÓm Kü N¨ng/pointkynang", "§iÓm TiÒm N¨ng/pointtiemnang", "Trë vÒ/manager") end function pointkynang() AddMagicPoint(199) Msg2Player("B¹n nhËn ®îc 199 ®iÓm kü n¨ng ") KickOutSelf() end; function pointtiemnang() AddProp(10000) Msg2Player("B¹n nhËn ®îc 10000 ®iÓm tiÒm n¨ng "); KickOutSelf() end; function setrank() SetRank(92) end function xu() SetTask(92,GetTask(92) + 1000) Msg2Player("B¹n nhËn ®îc 1000 Xu") end function lanhdao() for i=1,20 do AddLeadExp(10000000) end end function kn() for i=1,150 do AddOwnExp(100000000) end end function tien() Earn(100000000) end function danhvong() AddRepute(1000) end function phucduyen() AddFuYuan(1000) end function trungsinh() AddReBorn(10) end function pk() SetPK(GetPK() +1) end function setlevel() SetLevel(10) KickOutSelf() end function ff() SetHonor(GetHonor() +35) end function laytrangbia() SayNew("Xin mêi chän",11, "+1/hktb", "+2/hktb", "+3/hktb", "+4/hktb", "+5/hktb", "+6/hktb", "+7/hktb", "+8/hktb", "+9/hktb", "+10/hktb", "Trë vÒ/manager") end function hktb(sel) n = sel + 1 SetTaskTemp(34,n) SayNew("Xin mêi chän !",9, "¸o/ao", "D©y chuyÒn/daychuyen", "§ai/dai", "Giµy/giay", "Bao Tay/baotay", "Nãn/non", "Ngäc Béi/ngocboi", "NhÉn/nhan", "Trë vÒ/manager") end function ao() SayNew("!!!",3,"Lo¹i 1/ao1","Lo¹i 2/ao2","Trë vÒ/manager") end function ao1() for i=1,9 do AddItem(0,MangTrangBi[i][3],MangTrangBi[i][4],GetTaskTemp(34),0,0,5) end end function ao2() for i=10,17 do AddItem(0,MangTrangBi[i][3],MangTrangBi[i][4],GetTaskTemp(34),0,0,5) end end function daychuyen() for i=18,26 do AddItem(0,MangTrangBi[i][3],MangTrangBi[i][4],GetTaskTemp(34),0,0,5) end end function dai() for i=27,46 do AddItem(0,MangTrangBi[i][3],MangTrangBi[i][4],GetTaskTemp(34),0,0,5) end end function giay() for i=47,59 do AddItem(0,MangTrangBi[i][3],MangTrangBi[i][4],GetTaskTemp(34),0,0,5) end end function baotay() for i=60,73 do AddItem(0,MangTrangBi[i][3],MangTrangBi[i][4],GetTaskTemp(34),0,0,5) end end function non() for i=74,82 do AddItem(0,MangTrangBi[i][3],MangTrangBi[i][4],GetTaskTemp(34),0,0,5) end AddItem(0,7,39,GetTaskTemp(34),0,0,5) end function ngocboi() for i=83,94 do AddItem(0,MangTrangBi[i][3],MangTrangBi[i][4],GetTaskTemp(34),0,0,5) end end function nhan() for i=95,114 do AddItem(0,MangTrangBi[i][3],MangTrangBi[i][4],GetTaskTemp(34),0,0,5) end end --temp 34 , 35 function no() SetTaskTemp(34,0) end function layvukhi() SayNew("!!!",3,"Lo¹i 1/vukhi1","Lo¹i 2/vukhi2","Trë vÒ/manager") end function vukhi1() for i=115,123 do AddItem(0,MangTrangBi[i][3],MangTrangBi[i][4],GetTaskTemp(34),0,0,5) end end function vukhi2() for i=124,131 do AddItem(0,MangTrangBi[i][3],MangTrangBi[i][4],GetTaskTemp(34),0,0,5) end end function layngua() SayNew("Xin mêi chän !",10,"Phi Van/ngua","Bon Tieu/ngua","Phien Vu/ngua","Xich Long Cau/ngua","Sieu Quang/ngua","Cop Trang/ngua","Cop Vang/ngua","Cop Den/ngua","Ngua vip/ngua","Thoat/no") end function ngua(sel) --if GetTask(147) == 0 then n = sel + 1 if n == 1 then a = 8 b = 10 elseif n == 2 then a = 6 b = 10 elseif n == 3 then a = 7 b = 10 elseif n == 4 then a = 9 b = 10 elseif n == 5 then a = 11 b = 10 elseif n >= 6 or n <= 9 then a = 12 b = n - 5 else end --SetTask(147,1) AddItem(0,10,a,b,0,0,0) Msg2Player("Nhan duoc Ngua") --else --Msg2Player("Moi nhan vat chi duoc nhan ngua 1 lan") --end end function goiboss() map = SubWorldID2Idx(8) bossdai1 = AddNpc(423,100,map,1398*32,3268*32) SetNpcSeries(bossdai1,random(0,4)) Msg2SubWorld("§¹o TÆc Truy N· t¹i Sa M¹c I (174/204") map = SubWorldID2Idx(9) bossdai2 = AddNpc(424,100,map,1721*32,3239*32) SetNpcSeries(bossdai2,random(0,4)) Msg2SubWorld("§¹o TÆc Truy N· t¹i Sa M¹c II(215/201)") map = SubWorldID2Idx(14) bossdai3 = AddNpc(425,100,map,1852*32,3386*32) SetNpcSeries(bossdai3,random(3,4)) Msg2SubWorld("§¹o TÆc Truy N· t¹i M¹c Cao QuËt (231/221)") map = SubWorldID2Idx(7) bossdai4 = AddNpc(426,100,map,1597*32,3142*32) SetNpcSeries(bossdai4,random(0,4)) Msg2SubWorld("§¹o TÆc Truy N· t¹i Sa M¹c §Þa BiÓu(199/196)") map = SubWorldID2Idx(36) bossdai5 = AddNpc(430,100,map,1420*32,3270*32) SetNpcSeries(bossdai5,random(0,4)) Msg2SubWorld("§¹o TÆc Truy N· t¹i Phîng Têng(177/204)") end ------------------------------------------------PAss---------------------------------------------- MATKHAU = {1,1,1,2,1,5} function WritePass() if GetTaskTemp(57) == 1 then manager() else SayNew("<color=red>HÖ thèng<color>: Xin mêi nhËp pass :",11, "1./number", "2./number", "3./number", "4./number", "5./number", "6./number", "7,/number", "8./number", "9./number", "0./number", "Tho¸t./finish") end end function number(sel) id = sel + 1 if id == 10 then id = 0 end if GetTaskTemp(55) == 0 then if (id == MATKHAU[1]) then SetTaskTemp(55,GetTaskTemp(55)+1) WritePass() Msg2Player("B¹n ®· nhËp sè "..id.."") else SetTaskTemp(55,GetTaskTemp(55)+1) SetTaskTemp(56,1) WritePass() Msg2Player("B¹n ®· nhËp sè "..id.."") end elseif GetTaskTemp(55) == 1 then if (id == MATKHAU[2]) then SetTaskTemp(55,GetTaskTemp(55)+1) WritePass() Msg2Player("B¹n ®· nhËp sè "..id.."") else SetTaskTemp(55,GetTaskTemp(55)+1) SetTaskTemp(56,1) WritePass() Msg2Player("B¹n ®· nhËp sè "..id.."") end elseif GetTaskTemp(55) == 2 then if (id == MATKHAU[3]) then SetTaskTemp(55,GetTaskTemp(55)+1) WritePass() Msg2Player("B¹n ®· nhËp sè "..id.."") else SetTaskTemp(55,GetTaskTemp(55)+1) SetTaskTemp(56,1) WritePass() Msg2Player("B¹n ®· nhËp sè "..id.."") end elseif GetTaskTemp(55) == 3 then if (id == MATKHAU[4]) then SetTaskTemp(55,GetTaskTemp(55)+1) WritePass() Msg2Player("B¹n ®· nhËp sè "..id.."") else SetTaskTemp(55,GetTaskTemp(55)+1) SetTaskTemp(56,1) WritePass() Msg2Player("B¹n ®· nhËp sè "..id.."") end elseif GetTaskTemp(55) == 4 then if (id == MATKHAU[5]) then SetTaskTemp(55,GetTaskTemp(55)+1) WritePass() Msg2Player("B¹n ®· nhËp sè "..id.."") else SetTaskTemp(55,GetTaskTemp(55)+1) SetTaskTemp(56,1) WritePass() Msg2Player("B¹n ®· nhËp sè "..id.."") end elseif GetTaskTemp(55) == 5 then if (id == MATKHAU[6]) then SetTaskTemp(55,GetTaskTemp(55)+1) Msg2Player("B¹n ®· nhËp sè "..id.."") CheckPass() else SetTaskTemp(55,GetTaskTemp(55)+1) SetTaskTemp(56,1) CheckPass() Msg2Player("B¹n ®· nhËp sè "..id.."") end end end function finish() KickOutSelf() end function CheckPass() if GetTaskTemp(56) >= 1 then Talk(1,"finish","Admin Server:\nB¶o vÖ tÝnh n¨ng Admin rÊt quan träng !") else SetTaskTemp(55,0) SetTaskTemp(57,1) Msg2Player("Pass chÝnh x¸c, tÝnh n¨ng ®· më") manager() end end function Skill120xxx() SayNew("H·y chän m«n ph¸i",11, "Thiªn V¬ng /tv120", "ThiÕu L©m /tl120", "§êng M«n /dm120", "Ngò §éc /nd120", "Nga My /nm120", "Thuý Yªn /ty120", "Vâ §ang /vd120", "Thiªn NhÉn /tn120", "C«n L«n /cl120", "C¸i Bang /cb120", "Tho¸t /no") end function tv120() AddMagic(414,20) Msg2Player("B¹n ®· häc ®îc kü n¨ng 120 Thiªn V¬ng ") end function tl120() AddMagic(412,20) Msg2Player("B¹n ®· häc ®îc kü n¨ng 120 ThiÕu L©m ") end function dm120() AddMagic(416,20) Msg2Player("B¹n ®· häc ®îc kü n¨ng 120 §êng M«n ") end function nd120() AddMagic(418,20) Msg2Player("B¹n ®· häc ®îc kü n¨ng 120 Ngò §éc ") end function nm120() AddMagic(420,20) Msg2Player("B¹n ®· häc ®îc kü n¨ng 120 Nga My ") end function ty120() AddMagic(422,20) Msg2Player("B¹n ®· häc ®îc kü n¨ng 120 Thóy Yªn ") end function cb120() AddMagic(424,20) Msg2Player("B¹n ®· häc ®îc kü n¨ng 120 C¸i Bang ") end function tn120() AddMagic(426,20) Msg2Player("B¹n ®· häc ®îc kü n¨ng 120 Thiªn NhÉn ") end function vd120() AddMagic(428,20) Msg2Player("B¹n ®· häc ®îc kü n¨ng 120 Vâ §ang ") end function cl120() AddMagic(430,20) Msg2Player("B¹n ®· häc ®îc kü n¨ng 120 C«n L«n ") end ------------------------------------------------------- function kynang90() SayNew("<color="..colorS()..">HÖ thèng: ",11, "Thiªn V¬ng /tv90", "ThiÕu L©m /tl90", "§êng M«n /dm90", "Ngò §éc /nd90", "Nga My /nm90", "Thuý Yªn /ty90", "Vâ §ang /vd90", "Thiªn NhÉn /tn90", "C«n L«n /cl90", "C¸i Bang /cb90", "Tho¸t /no"); end; --====================== function nd90() AddMagic(359,20) AddMagic(361,20) AddMagic(327,20) Msg2Player("B¹n ®· häc ®îc kü n¨ng 90 Ngò §éc "); end; --====================== function tv90() AddMagic(347,20) AddMagic(345,20) AddMagic(342,20) Msg2Player("B¹n ®· häc ®îc kü n¨ng 90 Thiªn V¬ng "); end; --====================== function tl90() AddMagic(350,20) AddMagic(353,20) AddMagic(351,20) Msg2Player("B¹n ®· häc ®îc kü n¨ng 90 ThiÕu L©m "); end; --====================== function dm90() AddMagic(302,20) AddMagic(355,20) AddMagic(358,20) AddMagic(399,20) Msg2Player("B¹n ®· häc ®îc kü n¨ng 90 §êng M«n "); end; --====================== function nm90() AddMagic(370,20) AddMagic(374,20) AddMagic(291,20) Msg2Player("B¹n ®· häc ®îc kü n¨ng 90 Nga My ") end; --====================== function ty90() AddMagic(377,20) AddMagic(378,20) Msg2Player("B¹n ®· häc ®îc kü n¨ng 90 Thuý Yªn ") end; --====================== function cb90() AddMagic(362,20) AddMagic(389,20) Msg2Player("B¹n ®· häc ®îc kü n¨ng 90 C¸i Bang ") end; --====================== function tn90() AddMagic(367,20) AddMagic(365,20) AddMagic(328,20) Msg2Player("B¹n ®· häc ®îc kü n¨ng 90 Thiªn NhÉn ") end; --====================== function vd90() AddMagic(382,20) AddMagic(380,20) Msg2Player("B¹n ®· häc ®îc kü n¨ng 90 Vâ §ang ") end; --====================== function cl90() AddMagic(384,20) AddMagic(385,20) AddMagic(329,20) Msg2Player("B¹n ®· häc ®îc kü n¨ng 90 C«n L«n ") end; ------------------------------------------- function trangbivukhi() SayNew("Chµo Admin! Anh cÇn g×?",6, "LÊy Vò KhÝ Kim/vkk", "LÊy Vò KhÝ Méc/vkm", "LÊy Vò KhÝ Thñy/vkt", "LÊy Vò KhÝ Háa/vkh", "LÊy Vò KhÝ Thæ/vktt", "Tho¸t/Exit") end function vkk() SayNew("Anh cÇn g×?",9, "§ao HÖ Kim/dhk", "Báng HÖ Kim/bhk", "KiÕm HÖ Kim/khk", "Næ HÖ Kim/nhk", "Phi §ao HÖ Kim/pdhk", "Phi Tiªu HÖ Kim/pthk", "Trë vÒ/manager") end function vkm() SayNew("Anh cÇn g×?",9, "§ao HÖ Méc/dhm", "Báng HÖ Méc/bhm", "KiÕm HÖ Méc/khm", "Næ HÖ Méc/nhm", "Phi §ao HÖ Méc/pdhm", "Phi Tiªu HÖ Méc/pthm", "Trë vÒ/manager") end function vkt() SayNew("Anh cÇn g×?",9, "§ao HÖ Thñy/dht", "Báng HÖ Thñy/bht", "KiÕm HÖ Thñy/kht", "Th¬ng HÖ Thñy/tht", "Chïy HÖ Thñy/cht", "Trë vÒ/manager") end function vkh() SayNew("Anh cÇn g×?",5, "§ao HÖ Háa/dhh", "Báng HÖ Háa/bhh", "KiÕm HÖ Háa/khh", "Trë vÒ/manager") end function vktt() SayNew("Anh cÇn g×?",5, "§ao HÖ Thæ/dhtt", "Báng HÖ Thæ/bhtt", "KiÕm HÖ Thæ/khtt", "Trë vÒ/manager") end ---------------------------------§ao HÖ Kim function dhk() AddItem(0,0,2,0,0,10,10) AddItem(0,0,2,0,0,10,10) AddItem(0,0,2,0,0,10,10) AddItem(0,0,2,0,0,10,10) AddItem(0,0,2,0,0,10,10) AddItem(0,0,2,0,0,10,10) AddItem(0,0,2,0,0,10,10) AddItem(0,0,2,0,0,10,10) AddItem(0,0,2,0,0,10,10) AddItem(0,0,2,0,0,10,10) AddItem(0,0,2,0,0,10,10) AddItem(0,0,2,0,0,10,10) end ---------------------------------Báng HÖ Kim function bhk() AddItem(0,0,3,0,0,10,10) AddItem(0,0,3,0,0,10,10) AddItem(0,0,3,0,0,10,10) AddItem(0,0,3,0,0,10,10) AddItem(0,0,3,0,0,10,10) AddItem(0,0,3,0,0,10,10) AddItem(0,0,3,0,0,10,10) AddItem(0,0,3,0,0,10,10) AddItem(0,0,3,0,0,10,10) AddItem(0,0,3,0,0,10,10) AddItem(0,0,3,0,0,10,10) AddItem(0,0,3,0,0,10,10) end ---------------------------------KiÕm HÖ Kim function khk() AddItem(0,0,1,0,0,10,10) AddItem(0,0,1,0,0,10,10) AddItem(0,0,1,0,0,10,10) AddItem(0,0,1,0,0,10,10) AddItem(0,0,1,0,0,10,10) AddItem(0,0,1,0,0,10,10) AddItem(0,0,1,0,0,10,10) AddItem(0,0,1,0,0,10,10) AddItem(0,0,1,0,0,10,10) AddItem(0,0,1,0,0,10,10) AddItem(0,0,1,0,0,10,10) AddItem(0,0,1,0,0,10,10) AddItem(0,0,1,0,0,10,10) AddItem(0,0,1,0,0,10,10) AddItem(0,0,1,0,0,10,10) AddItem(0,0,1,0,0,10,10) AddItem(0,0,1,0,0,10,10) AddItem(0,0,1,0,0,10,10) end ---------------------------------Næ HÖ Kim function nhk() AddItem(0,1,3,0,0,10,10) AddItem(0,1,3,0,0,10,10) AddItem(0,1,3,0,0,10,10) AddItem(0,1,3,0,0,10,10) AddItem(0,1,3,0,0,10,10) AddItem(0,1,3,0,0,10,10) AddItem(0,1,3,0,0,10,10) AddItem(0,1,3,0,0,10,10) AddItem(0,1,3,0,0,10,10) AddItem(0,1,3,0,0,10,10) AddItem(0,1,3,0,0,10,10) AddItem(0,1,3,0,0,10,10) AddItem(0,1,3,0,0,10,10) AddItem(0,1,3,0,0,10,10) AddItem(0,1,3,0,0,10,10) end ---------------------------------Phi §ao HÖ Kim function pdhk() AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) AddItem(0,1,2,0,0,10,10) end ---------------------------------Phi Tiªu HÖ Kim function pthk() AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) AddItem(0,1,1,0,0,10,10) end ---------------------------------§ao HÖ Méc function dhm() AddItem(0,0,2,0,1,10,10) AddItem(0,0,2,0,1,10,10) AddItem(0,0,2,0,1,10,10) AddItem(0,0,2,0,1,10,10) AddItem(0,0,2,0,1,10,10) AddItem(0,0,2,0,1,10,10) AddItem(0,0,2,0,1,10,10) AddItem(0,0,2,0,1,10,10) AddItem(0,0,2,0,1,10,10) AddItem(0,0,2,0,1,10,10) AddItem(0,0,2,0,1,10,10) AddItem(0,0,2,0,1,10,10) end ---------------------------------Báng HÖ Méc function bhm() AddItem(0,0,3,0,1,10,10) AddItem(0,0,3,0,1,10,10) AddItem(0,0,3,0,1,10,10) AddItem(0,0,3,0,1,10,10) AddItem(0,0,3,0,1,10,10) AddItem(0,0,3,0,1,10,10) AddItem(0,0,3,0,1,10,10) AddItem(0,0,3,0,1,10,10) AddItem(0,0,3,0,1,10,10) AddItem(0,0,3,0,1,10,10) AddItem(0,0,3,0,1,10,10) AddItem(0,0,3,0,1,10,10) end ---------------------------------KiÕm HÖ Méc function khm() AddItem(0,0,1,0,1,10,10) AddItem(0,0,1,0,1,10,10) AddItem(0,0,1,0,1,10,10) AddItem(0,0,1,0,1,10,10) AddItem(0,0,1,0,1,10,10) AddItem(0,0,1,0,1,10,10) AddItem(0,0,1,0,1,10,10) AddItem(0,0,1,0,1,10,10) AddItem(0,0,1,0,1,10,10) AddItem(0,0,1,0,1,10,10) AddItem(0,0,1,0,1,10,10) AddItem(0,0,1,0,1,10,10) AddItem(0,0,1,0,1,10,10) AddItem(0,0,1,0,1,10,10) AddItem(0,0,1,0,1,10,10) AddItem(0,0,1,0,1,10,10) AddItem(0,0,1,0,1,10,10) AddItem(0,0,1,0,1,10,10) end ---------------------------------Næ HÖ Méc function nhm() AddItem(0,1,3,0,1,10,10) AddItem(0,1,3,0,1,10,10) AddItem(0,1,3,0,1,10,10) AddItem(0,1,3,0,1,10,10) AddItem(0,1,3,0,1,10,10) AddItem(0,1,3,0,1,10,10) AddItem(0,1,3,0,1,10,10) AddItem(0,1,3,0,1,10,10) AddItem(0,1,3,0,1,10,10) AddItem(0,1,3,0,1,10,10) AddItem(0,1,3,0,1,10,10) AddItem(0,1,3,0,1,10,10) AddItem(0,1,3,0,1,10,10) AddItem(0,1,3,0,1,10,10) AddItem(0,1,3,0,1,10,10) end ---------------------------------Phi §ao HÖ Méc function pdhm() AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) AddItem(0,1,2,0,1,10,10) end ---------------------------------Phi Tiªu HÖ Méc function pthm() AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) AddItem(0,1,1,0,1,10,10) end ---------------------------------§ao HÖ Thñy function dht() AddItem(0,0,2,0,2,10,10) AddItem(0,0,2,0,2,10,10) AddItem(0,0,2,0,2,10,10) AddItem(0,0,2,0,2,10,10) AddItem(0,0,2,0,2,10,10) AddItem(0,0,2,0,2,10,10) AddItem(0,0,2,0,2,10,10) AddItem(0,0,2,0,2,10,10) AddItem(0,0,2,0,2,10,10) AddItem(0,0,2,0,2,10,10) AddItem(0,0,2,0,2,10,10) AddItem(0,0,2,0,2,10,10) end ---------------------------------Báng HÖ Thñy function bht() AddItem(0,0,3,0,2,10,10) AddItem(0,0,3,0,2,10,10) AddItem(0,0,3,0,2,10,10) AddItem(0,0,3,0,2,10,10) AddItem(0,0,3,0,2,10,10) AddItem(0,0,3,0,2,10,10) AddItem(0,0,3,0,2,10,10) AddItem(0,0,3,0,2,10,10) AddItem(0,0,3,0,2,10,10) AddItem(0,0,3,0,2,10,10) AddItem(0,0,3,0,2,10,10) AddItem(0,0,3,0,2,10,10) end ---------------------------------KiÕm HÖ Thñy function kht() AddItem(0,0,1,0,2,10,10) AddItem(0,0,1,0,2,10,10) AddItem(0,0,1,0,2,10,10) AddItem(0,0,1,0,2,10,10) AddItem(0,0,1,0,2,10,10) AddItem(0,0,1,0,2,10,10) AddItem(0,0,1,0,2,10,10) AddItem(0,0,1,0,2,10,10) AddItem(0,0,1,0,2,10,10) AddItem(0,0,1,0,2,10,10) AddItem(0,0,1,0,2,10,10) AddItem(0,0,1,0,2,10,10) AddItem(0,0,1,0,2,10,10) AddItem(0,0,1,0,2,10,10) AddItem(0,0,1,0,2,10,10) AddItem(0,0,1,0,2,10,10) AddItem(0,0,1,0,2,10,10) AddItem(0,0,1,0,2,10,10) end ---------------------------------Th¬ng HÖ Thñy function tht() AddItem(0,0,4,0,2,10,10) AddItem(0,0,4,0,2,10,10) AddItem(0,0,4,0,2,10,10) AddItem(0,0,4,0,2,10,10) AddItem(0,0,4,0,2,10,10) AddItem(0,0,4,0,2,10,10) AddItem(0,0,4,0,2,10,10) AddItem(0,0,4,0,2,10,10) AddItem(0,0,4,0,2,10,10) AddItem(0,0,4,0,2,10,10) AddItem(0,0,4,0,2,10,10) AddItem(0,0,4,0,2,10,10) end ---------------------------------Chuú HÖ Thñy function cht() AddItem(0,0,5,0,2,10,10) AddItem(0,0,5,0,2,10,10) AddItem(0,0,5,0,2,10,10) AddItem(0,0,5,0,2,10,10) AddItem(0,0,5,0,2,10,10) AddItem(0,0,5,0,2,10,10) AddItem(0,0,5,0,2,10,10) AddItem(0,0,5,0,2,10,10) AddItem(0,0,5,0,2,10,10) AddItem(0,0,5,0,2,10,10) AddItem(0,0,5,0,2,10,10) AddItem(0,0,5,0,2,10,10) AddItem(0,0,5,0,2,10,10) AddItem(0,0,5,0,2,10,10) AddItem(0,0,5,0,2,10,10) end ---------------------------------§ao HÖ Háa function dhh() AddItem(0,0,2,0,3,10,10) AddItem(0,0,2,0,3,10,10) AddItem(0,0,2,0,3,10,10) AddItem(0,0,2,0,3,10,10) AddItem(0,0,2,0,3,10,10) AddItem(0,0,2,0,3,10,10) AddItem(0,0,2,0,3,10,10) AddItem(0,0,2,0,3,10,10) AddItem(0,0,2,0,3,10,10) AddItem(0,0,2,0,3,10,10) AddItem(0,0,2,0,3,10,10) AddItem(0,0,2,0,3,10,10) end ---------------------------------Báng HÖ Háa function bhh() AddItem(0,0,3,0,3,10,10) AddItem(0,0,3,0,3,10,10) AddItem(0,0,3,0,3,10,10) AddItem(0,0,3,0,3,10,10) AddItem(0,0,3,0,3,10,10) AddItem(0,0,3,0,3,10,10) AddItem(0,0,3,0,3,10,10) AddItem(0,0,3,0,3,10,10) AddItem(0,0,3,0,3,10,10) AddItem(0,0,3,0,3,10,10) AddItem(0,0,3,0,3,10,10) AddItem(0,0,3,0,3,10,10) end ---------------------------------KiÕm HÖ Háa function khh() AddItem(0,0,1,0,3,10,10) AddItem(0,0,1,0,3,10,10) AddItem(0,0,1,0,3,10,10) AddItem(0,0,1,0,3,10,10) AddItem(0,0,1,0,3,10,10) AddItem(0,0,1,0,3,10,10) AddItem(0,0,1,0,3,10,10) AddItem(0,0,1,0,3,10,10) AddItem(0,0,1,0,3,10,10) AddItem(0,0,1,0,3,10,10) AddItem(0,0,1,0,3,10,10) AddItem(0,0,1,0,3,10,10) AddItem(0,0,1,0,3,10,10) AddItem(0,0,1,0,3,10,10) AddItem(0,0,1,0,3,10,10) AddItem(0,0,1,0,3,10,10) AddItem(0,0,1,0,3,10,10) AddItem(0,0,1,0,3,10,10) end ---------------------------------§ao HÖ Thæ function dhtt() AddItem(0,0,2,0,4,10,10) AddItem(0,0,2,0,4,10,10) AddItem(0,0,2,0,4,10,10) AddItem(0,0,2,0,4,10,10) AddItem(0,0,2,0,4,10,10) AddItem(0,0,2,0,4,10,10) AddItem(0,0,2,0,4,10,10) AddItem(0,0,2,0,4,10,10) AddItem(0,0,2,0,4,10,10) AddItem(0,0,2,0,4,10,10) AddItem(0,0,2,0,4,10,10) AddItem(0,0,2,0,4,10,10) end ---------------------------------Báng HÖ Thæ function bhtt() AddItem(0,0,3,0,4,10,10) AddItem(0,0,3,0,4,10,10) AddItem(0,0,3,0,4,10,10) AddItem(0,0,3,0,4,10,10) AddItem(0,0,3,0,4,10,10) AddItem(0,0,3,0,4,10,10) AddItem(0,0,3,0,4,10,10) AddItem(0,0,3,0,4,10,10) AddItem(0,0,3,0,4,10,10) AddItem(0,0,3,0,4,10,10) AddItem(0,0,3,0,4,10,10) AddItem(0,0,3,0,4,10,10) end ---------------------------------KiÕm HÖ Thæ function khtt() AddItem(0,0,1,0,4,10,10) AddItem(0,0,1,0,4,10,10) AddItem(0,0,1,0,4,10,10) AddItem(0,0,1,0,4,10,10) AddItem(0,0,1,0,4,10,10) AddItem(0,0,1,0,4,10,10) AddItem(0,0,1,0,4,10,10) AddItem(0,0,1,0,4,10,10) AddItem(0,0,1,0,4,10,10) AddItem(0,0,1,0,4,10,10) AddItem(0,0,1,0,4,10,10) AddItem(0,0,1,0,4,10,10) AddItem(0,0,1,0,4,10,10) AddItem(0,0,1,0,4,10,10) AddItem(0,0,1,0,4,10,10) AddItem(0,0,1,0,4,10,10) AddItem(0,0,1,0,4,10,10) AddItem(0,0,1,0,4,10,10) end
Lần sửa cuối bởi thaihoa91, ngày 17-01-13 lúc 09:34 PM.
Khách viếng thăm hãy cùng VoDanhJX xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!
-
17-01-13, 09:42 PM #504
- Ngày tham gia
- Oct 2010
- Đang ở
- Ngoài khơi (lâu lâu về đảo )
- Bài viết
- 131
- Thanks
- 179
- Thanked 58 Times in 11 Posts
Ðề: Share Server JX có Auto in Game !
Server bi loi timeserver.lua @@. Lau roi ko vao box nen ko biet, van de npc cung kho
Khách viếng thăm hãy cùng J4cksparrow xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!
-
18-01-13, 04:31 AM #505
- Ngày tham gia
- Jun 2011
- Bài viết
- 155
- Thanks
- 52
- Thanked 19 Times in 16 Posts
Ðề: Share Server JX có Auto in Game !
Dạ Anh Em cho em hỏi tại sao em add Npc chuyensinh vo server rồi mà ko nhình thấy nó với lại sao bấm vào addxu hay add vu khi hoặc trang bị mà nó ko ra cái j hết xin hãy dúp em với
Khách viếng thăm hãy cùng JXPVN xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!
-
18-01-13, 10:50 AM #506
- Ngày tham gia
- May 2011
- Bài viết
- 1,534
- Thanks
- 376
- Thanked 147 Times in 108 Posts
Ðề: Share Server JX có Auto in Game !
ai coi dùm mình cái code này sai chỗ nào mà chuyển sinh ko nhận đc tiềm năng hay kỹ năng gì hết mọi người ơi
Code:function AddAll(Xdnt,Ydnt) if Xdnt == nil then Xdnt = 0 end if Ydnt == nil then Ydnt = 0 end AddProp(Xdnt) AddMagicPoint(Ydnt) Msg2Player("Ban nhan duoc "..Xdnt.." diem tiem nang"); Msg2Player("Ban nhan duoc "..Ydnt.." diem ky nang"); end; function chuyensinh() cs = GetTask(197) if cs == nil then cs = 0 end cs = cs +1 if GetTask(197) < GetGlbMissionV(50) then if GetLevel() >= CSTABLE[cs][1] then if GetCash() >= CSTABLE[cs][2] then if GetItemCount(iditemcantrongcs) >= CSTABLE[cs][3] then for i=1,CSTABLE[cs][3] do DelItem(iditemcantrongcs) end Pay(CSTABLE[cs][2]) SetTask(197,GetTask(197)+1) Msg2Player("Bat dau chuyen Sinh Nhan Vat") diemtn = CSTABLE[cs][4] + (GetTask(ttk) * 5) + (CSTABLE[150][4]*GetTask(198)) diemkn = CSTABLE[cs][5] + GetTask(vlmt) + (CSTABLE[150][5]*GetTask(198)) ReBorn() AddAll(diemtn,diemkn) SetLevel(10) danhhieuphiphong() Talk(1,"","§©y Lµ LÊn ChuyÓn Sinh Thø: "..GetTask(197).." Cña B¹n\n<color=red>NhÊp Vµo B¶ng Th«ng B¸o Nµy §Ó B¾t §Çu ChuyÓn Sinh") KickOutSelf() else Talk(1,"","B¹n CÇn Cã <color=red>"..CSTABLE[cs][3].."<color> "..TENVP.." §Ó ChuyÓn Sinh !") end else Talk(1,"","<color=cyan>ChuyÓn Sinh §¹i S:<color> B¹n CÇn Cã "..(CSTABLE[cs][2]/10000).." V¹n §Ó ChuyÓn Sinh") end else Talk(1,"","<color=cyan>ChuyÓn Sinh §¹i S:<color> B¹n CÇn §¹t "..CSTABLE[cs][1].." CÊp §Ó ChuyÓn Sinh") end cs = 0 diemtn = 0 diemkn = 0 else Talk(1,"","<color=cyan>ChuyÓn Sinh §¹i S:<color> Giíi H¹n ChuyÓn Sinh HiÖn T¹i Lµ "..GetGlbMissionV(50).." Kh«ng ThÓ TiÕp Tôc ChuyÓn Sinh !") end end
Khách viếng thăm hãy cùng shinrenkyo xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!
-
18-01-13, 11:10 AM #507
- Ngày tham gia
- Jun 2012
- Bài viết
- 1,096
- Thanks
- 210
- Thanked 302 Times in 201 Posts
Ðề: Share Server JX có Auto in Game !
Lần sửa cuối bởi danghai1993, ngày 18-01-13 lúc 11:16 AM.
Khách viếng thăm hãy cùng danghai1993 xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!
-
18-01-13, 12:50 PM #508
- Ngày tham gia
- May 2011
- Bài viết
- 1,534
- Thanks
- 376
- Thanked 147 Times in 108 Posts
Ðề: Share Server JX có Auto in Game !
Khách viếng thăm hãy cùng shinrenkyo xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!
-
18-01-13, 02:55 PM #509
- Ngày tham gia
- Jun 2012
- Bài viết
- 1,096
- Thanks
- 210
- Thanked 302 Times in 201 Posts
Ðề: Share Server JX có Auto in Game !
Khách viếng thăm hãy cùng danghai1993 xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!
-
18-01-13, 03:37 PM #510
- Ngày tham gia
- May 2011
- Bài viết
- 1,534
- Thanks
- 376
- Thanked 147 Times in 108 Posts
Ðề: Share Server JX có Auto in Game !
đây nè bạn
Code:function ReBorn() mp = timmonphai() a = 0 b = 0 c = 0 sl = getn(skills9x[mp]) if(sl == 3) then a = GetMagicLevel(skills9x[mp][2][2]) b = GetMagicLevel(skills9x[mp][3][2]) elseif (sl == 4) then a = GetMagicLevel(skills9x[mp][2][2]) b = GetMagicLevel(skills9x[mp][3][2]) c = GetMagicLevel(skills9x[mp][4][2]) end taykynang() taytiemnang() SetLevel(10) UpdateSkill() if(sl == 3) then if(a > 0) then AddMagic(skills9x[mp][2][2],a) end if (b > 0) then AddMagic(skills9x[mp][3][2],b) end elseif (sl == 4) then if(a > 0) then AddMagic(skills9x[mp][2][2],a) end if (b > 0) then AddMagic(skills9x[mp][3][2],b) end if (c > 0) then AddMagic(skills9x[mp][4][2],c) end end SucManh = {35,20,25,30,20} ThanPhap = {25,35,25,20,15} SinhLuc = {25,20,25,30,25} NoiLuc = {15,25,25,20,40} NguHanh = GetSeries() + 1 ResetBaseAttrib(0,SucManh[NguHanh]); ResetBaseAttrib(1,ThanPhap[NguHanh]); ResetBaseAttrib(2,SinhLuc[NguHanh]); ResetBaseAttrib(3,NoiLuc[NguHanh]); end
Khách viếng thăm hãy cùng shinrenkyo xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!
Các Chủ đề tương tự
-
[JX] Share Auto Update Play Game bằng Autoit, hướng dẫn AutoIt
Bởi thachlong78 trong diễn đàn ReleasesTrả lời: 49Bài viết cuối: 18-02-16, 12:18 AM -
[KT] Share auto pk cho server của a3pik
Bởi khaicafe trong diễn đàn ReleasesTrả lời: 24Bài viết cuối: 25-07-12, 09:07 PM -
[JX] Share Auto của PTTK trong game dành cho mọi nền server
Bởi keraotinh trong diễn đàn Võ Lâm Truyền Kỳ (Jx Server)Trả lời: 29Bài viết cuối: 08-07-12, 01:17 PM -
Share hiển thị chống auto và ý tưởng về thời gian chống auto...
Bởi Sói Đẹp Trai trong diễn đàn ReleasesTrả lời: 4Bài viết cuối: 26-12-11, 08:54 PM