Kết quả 11 đến 13 của 13
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30-11-12, 06:03 PM #11
- Ngày tham gia
- May 2007
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Ðề: Các bác cho hỏi chút muốn giảm bớt né tránh
tiện hỏi luôn bác tăng độ chính xác cho skill ở phần nào trong skill này bác
Code:--- Skill duong mon --µü´úº¯Êý£¬ÓÃÓÚ¼ÆËã¼¼ÄÜÊìÁ·¶È --¾ßÌå·½·¨£º --¸ù¾Ý1¼¶ÊìÁ·¶È£¬Éý¼¶¼ÓËٶȣ¬¼¶Êý£¬Öظ´É˺¦´ÎÊý£¬·¶Î§£¬¼ÆËã³öÏàÓ¦µÈ¼¶ÊìÁ·¶È -- SkillExp(i) = Exp1*a^(i-1)*time*range function SkillExpFunc(Exp0,a,Level,Time,Range) return floor(Exp0*(a^(Level-1))*Time*Range/2) end SKILLS={ --ÌÆÃÅ pili_dan={ --Åùö¨µ¯ Tich Lech Ðon physicsenhance_p={{{1,20},{20,80}}}, seriesdamage_p={{{1,1},{20,10}},{{1,1},{2,1}}}, skill_eventskilllevel={{{1,1},{55,55},{56,0},{57,0}}}, poisondamage_v={{{1,1},{20,5}},{{1,60},{20,60}},{{1,10},{20,10}}}, deadlystrike_p={{{1,1},{20,8}}}, lifereplenish_v={{{1,0},{60,0},{61,-600}},{{1,9*18},{60,9*18},{61,9},{62,9}}}, addskilldamage1={ [1]={{1,355},{20,355}}, [3]={{1,1},{20,45}}}, addskilldamage2={ [1]={{1,302},{20,302}}, [3]={{1,1},{20,35}}}, addskilldamage3={ [1]={{1,358},{20,358}}, [3]={{1,10},{20,40}}}, addskilldamage4={ [1]={{1,357},{20,357}}, [3]={{1,1},{20,35}}}, addskilldamage5={ [1]={{1,249},{20,249}}, [3]={{1,1},{20,35}}}, addskilldamage6={ [1]={{1,58},{20,58}}, [3]={{1,1},{20,35}}}, skill_cost_v={{{1,12},{20,12}}}, changecamp_b={{{1,0},{20,5},{21,5}}}, }, tangmen_anqi={ --ÌÆÃÅ°µÆ÷ Ðuong Mon am Khi addphysicsdamage_p={{{1,25},{20,215}},{{1,-1},{2,-1}},{{1,7},{2,7}}}, knockbackenhance_p={{{1,0},{20,8},{21,8}}} }, duohun_biao={ --¶á»êïÚ Ðoat Hon Tieu physicsenhance_p={{{1,25},{20,115}}}, seriesdamage_p={{{1,5},{20,30}},{{1,1},{2,1}}}, deadlystrike_p={{{1,2},{20,12}}}, skill_eventskilllevel={{{1,1},{55,55},{56,0},{57,0}}}, addskilldamage1={ [1]={{1,358},{20,358}}, [3]={{1,1},{20,45}}}, poisondamage_v={{{1,3},{20,8}},{{1,60},{20,60}},{{1,10},{20,10}}}, missle_speed_v={{{1,24},{20,28}}}, skill_attackradius={{{1,384},{20,448}}}, skill_cost_v={{{1,5},{20,16}}}, slowmissle_b={{{1,0},{20,3},{21,3}}} }, xinyan={ --ÐÄÑÛ Tam Nhan poisonenhance_p={{{1,3},{30,33}},{{1,-1},{2,-1}}}, addpoisondamage_v={{{1,1},{30,10}},{{1,-1},{2,-1}},{{1,10},{2,10}}}, addphysicsdamage_p={{{1,15},{20,115}},{{1,-1},{2,-1}},{{1,7},{2,7}}}, attackspeed_v={{{1,29},{30,106}},{{1,-1},{2,-1}}}, deadlystrikeenhance_p={{{1,8},{30,26}},{{1,-1},{2,-1}}}, addcolddamage_v={{{1,10},{30,110}},{{1,-1},{2,-1}}}, }, zhuixin_jian={ --×·Ðļý Truy Tam Tien physicsenhance_p={{{1,20},{20,185}}}, seriesdamage_p={{{1,5},{20,30}},{{1,1},{2,1}}}, skill_eventskilllevel={{{1,1},{55,55},{56,0},{57,0}}}, poisondamage_v={{{1,3},{20,8}},{{1,60},{20,60}},{{1,10},{20,10}}}, deadlystrike_p={{{1,5},{20,15}}}, addskilldamage1={ [1]={{1,355},{20,355}}, [3]={{1,1},{20,50}}}, lifereplenish_v={{{1,0},{60,0},{61,-900}},{{1,9*18},{60,9*18},{61,9},{62,9}}}, missle_speed_v={{{1,24},{20,28},{21,28}}}, skill_attackradius={{{1,384},{20,448}}}, skill_cost_v={{{1,20},{20,20}}}, slowmissle_b={{{1,0},{20,3},{21,3}}} }, mantian_huayu={ --ÂþÌ컨Óê Man Thien Hoa Vu physicsenhance_p={{{1,30},{20,185}}}, seriesdamage_p={{{1,5},{20,30}},{{1,1},{2,1}}}, skill_eventskilllevel={{{1,1},{55,55},{56,0},{57,0}}}, poisondamage_v={{{1,3},{20,8}},{{1,60},{20,60}},{{1,10},{20,10}}}, deadlystrike_p={{{1,1},{20,8}}}, addskilldamage1={ [1]={{1,302},{20,302}}, [3]={{1,1},{20,45}}}, skill_attackradius={{{1,384},{20,416}}}, skill_cost_v={{{1,40},{20,40}}}, slowmissle_b={{{1,0},{20,3},{21,3}}} }, nhatthichdoanhon={ --ÂþÌ컨Óê nhat thich doan hon physicsenhance_p={{{1,30},{20,200},{45,1000},{50,2000},{55,5000}}}, seriesdamage_p={{{1,50},{50,150}},{{1,1},{2,1}}}, poisondamage_v={{{1,3},{20,100},{50,2000},{55,5000}},{{1,60},{20,60}},{{1,10},{20,10}}}, deadlystrike_p={{{1,1},{20,8}}}, colddamage_v={ [1]={{1,5},{15,100},{20,101},{45,200},{50,1000},{59,2000},{60,80000}}, [3]={{1,5},{15,100},{20,101},{45,200},{50,1000},{59,2000},{60,80000}}, }, skill_attackradius={{{1,384},{20,416}}}, skill_eventskilllevel={{{1,0},{24,0},{25,25},{50,50}}}, skill_vanishedevent={{{1,0},{45,1}}}, skill_cost_v={{{1,0},{20,0}}} }, tang3dm={ --Éã»êÔÂÓ° physicsenhance_p={{{1,10},{15,50},{20,100}}}, colddamage_v={ [1]={{1,10},{15,100},{25,201},{49,300},{50,500},{59,1500},{60,50000}}, [3]={{1,10},{15,100},{25,201},{49,300},{50,500},{59,1500},{60,50000}}, }, skill_misslenum_v={{{1,1},{25,1},{49,4},{50,5},{51,5}}}, seriesdamage_p={{{1,150},{50,150}},{{1,1},{2,1}}}, poisondamage_v={{{1,0},{25,10},{49,300},{50,550}},{{1,60},{20,60}},{{1,10},{20,10}}}, deadlystrike_p={{{1,10},{20,39}}}, skill_cost_v={{{1,0},{20,0}}}, skill_eventskilllevel={{{1,0},{29,0},{30,30},{50,50}}}, skill_collideevent={ [1]={{1,0},{10,0},{10,1},{20,1}}, [3]={{1,340},{20,340}} }, missle_lifetime_v={{{1,5},{20,5}}}, skill_showevent={{{1,0},{10,0},{10,4},{20,4}}}, missle_speed_v={{{1,28},{20,32},{21,32}}}, skill_attackradius={{{1,448},{20,512},{21,512}}}, }, tang4dm={ --¾Å¹¬·ÉÐÇ Tang 5 DM seriesdamage_p={{{1,150},{50,150}},{{1,1},{2,1}}}, physicsenhance_p={{{1,10},{15,250},{20,550}}}, skill_misslenum_v={{{1,1},{40,1},{49,5},{50,8},{51,8}}}, colddamage_v={ [1]={{1,100},{15,100},{25,110},{48,10000},{50,20000},{55,30000}}, [3]={{1,100},{15,100},{25,110},{48,10000},{50,20000},{55,30000}}, }, deadlystrike_p={{{1,10},{20,39}}}, poisondamage_v={{{1,5000},{20,200},{40,500},{50,1000},{55,2500}},{{1,60},{20,60}},{{1,10},{20,10}}}, missle_speed_v={{{1,28},{20,32},{21,32}}}, skill_attackradius={{{1,448},{20,512},{21,512}}}, skill_cost_v={{{1,0},{20,0}}}, }, tang2dm={ --Òøµ¶ÉäÔ Tang 4 DM seriesdamage_p={{{1,150},{50,150}},{{1,1},{2,1}}}, physicsenhance_p={{{1,00},{25,200},{40,1000},{50,2000},{55,4000}}}, skill_eventskilllevel={{{1,0},{39,0},{40,40},{50,50}}} }, tang2dmm={ --Òøµ¶ÉäÔ seriesdamage_p={{{1,150},{50,150}},{{1,1},{2,1}}}, physicsenhance_p={{{1,10},{20,20},{49,150},{50,200},{55,400}}}, }, tianluo_diwang={ --ÌìÂÞµØÍø Thien La Ðia Vong seriesdamage_p={{{1,10},{20,50},{21,52}},{{1,1},{2,1}}}, physicsenhance_p={{{1,80},{20,344}}}, poisondamage_v={{{1,5},{20,24}},{{1,60},{20,60}},{{1,10},{20,10}}}, deadlystrike_p={{{1,5},{20,14}}}, skill_eventskilllevel={{{1,1},{2,2}}}, addskilldamage1={ [1]={{1,302},{20,302}}, [3]={{1,1},{20,55}}}, lifereplenish_v={{{1,0},{60,0},{61,-1300}},{{1,9*18},{60,9*18},{61,9},{62,9}}}, colddamage_v={ [1]={{1,0},{2,0}}, [2]={{1,25},{2,25}}, [3]={{1,0},{2,0}} }, missle_speed_v={{{1,26},{20,28},{21,28}}}, skill_attackradius={{{1,448},{20,512},{21,512}}}, skill_cost_v={{{1,22},{20,57}}}, slowmissle_b={{{1,0},{20,7},{21,7}}} }, tianluo_diwang1={ --ÌìÂÞµØÍø Thien La Dia Vong Tieu Phi Dao seriesdamage_p={{{1,10},{20,50},{21,52}},{{1,1},{2,1}}}, physicsenhance_p={{{1,80/2},{20,240/2}}}, poisondamage_v={{{1,5},{20,24},{58,20},{61,0}},{{1,60},{20,60}},{{1,10},{20,10}}}, missle_speed_v={{{1,26},{20,28},{21,28}}}, colddamage_v={ [1]={{1,0},{2,0}}, [2]={{1,25},{2,25}}, [3]={{1,0},{2,0}} }, lifereplenish_v={{{1,0},{60,0},{61,-1300}},{{1,9*18},{60,9*18},{61,9},{62,9}}}, }, xiaoli_feidao={ --СÀî·Éµ¶ Tieu Ly Phi Dao seriesdamage_p={{{1,10},{20,50},{21,52}},{{1,1},{2,1}}}, physicsenhance_p={{{1,50},{20,344}}}, skill_eventskilllevel={{{1,1},{50,50},{51,0},{57,0}}}, poisondamage_v={{{1,5},{20,24}},{{1,60},{20,60}},{{1,10},{20,10}}}, colddamage_v={ [1]={{1,0},{2,0}}, [2]={{1,0},{30,0},{50,0},{51,20}}, [3]={{1,0},{2,0}} }, deadlystrike_p={{{1,10},{20,59}}}, addskilldamage1={ [1]={{1,355},{20,355}}, [3]={{1,1},{20,82}}}, skill_attackradius={{{1,448},{20,448}}}, skill_cost_v={{{1,50},{20,50}}}, slowmissle_b={{{1,0},{20,7},{21,7}}} }, diyan_huo={ --µØÑæ»ð Ðia Diem Hoa firedamage_v={ [1]={{1,60},{20,400}}, [3]={{1,60},{20,400}} }, lifereplenish_v={{{1,0},{60,0},{61,-600}},{{1,9*18},{60,9*18},{61,9},{62,9}}}, seriesdamage_p={{{1,1},{20,10}},{{1,1},{2,1}}}, skill_cost_v={{{1,20},{20,60}}} }, duci_gu={ --¶¾´Ì¹Ç Ðoc Thich Cot poisondamage_v={ [1]={{1,8},{20,40}}, [2]={{1,100},{20,100}}, [3]={{1,10},{20,10}} }, lifereplenish_v={{{1,0},{60,0},{61,-800}},{{1,9*18},{60,9*18},{61,9},{62,9}}}, seriesdamage_p={{{1,1},{20,10}},{{1,1},{2,1}}}, skill_cost_v={{{1,20},{20,60}}} }, chuanxin_ci={ --´©ÐÄ´Ì Xuyen Tam Thich seriesdamage_p={{{1,5},{20,30}},{{1,1},{2,1}}}, physicsdamage_v={ [1]={{1,60},{20,400}}, [3]={{1,60},{20,400}} }, skill_cost_v={{{1,20},{20,60}}} }, hanbing_ci={ --º®±ù´Ì Hàn Bang Thich seriesdamage_p={{{1,5},{20,30}},{{1,1},{2,1}}}, colddamage_v={ [1]={{1,60},{20,400}}, [2]={{1,1},{20,18}}, [3]={{1,60},{20,400}} }, skill_cost_v={{{1,20},{20,60}}} }, leiji_shu={ --À×»÷Êõ LoI Kich Thuat seriesdamage_p={{{1,10},{20,50},{21,52}},{{1,1},{2,1}}}, lightingdamage_v={ [1]={{1,60},{20,400}}, [3]={{1,60},{20,400}} }, stun_p={{{1,1},{20,20}},{{1,1},{20,20}}}, skill_cost_v={{{1,20},{20,60}}} }, luanhuan_ji={ --ÂÒ»·»÷ Doan Hon Tran firedamage_v={ [1]={{1,100},{20,400}}, [3]={{1,100},{20,400}} }, lifereplenish_v={{{1,0},{60,0},{61,-5000}},{{1,9*18},{60,9*18},{61,9},{62,9}}}, poisondamage_v={ [1]={{1,20},{20,80}}, [2]={{1,50},{20,50}}, [3]={{1,10},{20,10}} }, physicsdamage_v={ [1]={{1,100},{20,400}}, [3]={{1,100},{20,400}} }, colddamage_v={ [1]={{1,100},{20,400}}, [2]={{1,1},{2,18}}, [3]={{1,100},{20,400}} }, lightingdamage_v={ [1]={{1,100},{20,400}}, [3]={{1,100},{20,400}} }, stun_p={{{1,1},{20,20}},{{1,10},{20,20}}}, skill_cost_v={{{1,60},{20,120}}} }, nomovespeedatt = { nomovespeed={ [1]={{1,100},{10,0}}, [2]={{1,5*18},{20,20*18}}, [3]={{1,10},{20,10}} }, skill_cost_v={{{1,1},{20,20}}} }, shehun_yueying={ --Éã»êÔÂÓ° Nhiep Hon Nguyet anh physicsenhance_p={{{1,25},{15,150},{20,301}}}, skill_skillexp_v={{{1,21},{2,53},{3,105},{4,210},{5,420},{6,840},{7,1260},{8,1785},{9,2415},{10,3675},{11,5355},{12,7560},{13,9975},{14,13755},{15,19635},{16,25620},{17,37485},{18,53760},{19,103950},{20,103950},{21,103950},{22,103950},{23,103950},{24,103950},{25,0}},{{1,355},{20,355}},{{1,192},{2,192}}}, colddamage_v={ [1]={{1,0},{2,0}}, [2]={{1,0},{25,0},{45,0},{56,20}}, [3]={{1,0},{2,0}} }, lifereplenish_v={{{1,0},{60,0},{61,-1500},{62,-3000}},{{1,9*18},{60,9*18},{61,9},{62,9}}}, physicsres_p={{{1,-1},{20,-15},{30,-30},{31,-30}},{{1,18},{2,18}}}, poisonres_p={{{1,-1},{20,-15},{30,-30},{31,-30}},{{1,18},{2,18}}}, seriesdamage_p={{{1,20},{15,20},{20,55},{21,57}},{{1,1},{2,1}}}, poisondamage_v={{{1,5},{20,31}},{{1,55},{20,55}},{{1,10},{20,10}}}, deadlystrike_p={{{1,10},{20,59}}}, skill_cost_v={{{1,30},{20,55}}}, skill_eventskilllevel={{{1,0},{10,0},{11,11},{20,20}}}, skill_collideevent={ [1]={{1,0},{10,0},{10,1},{20,1}}, [3]={{1,340},{20,240}} }, skill_showevent={{{1,0},{10,0},{10,4},{20,4}}}, missle_speed_v={{{1,28},{20,32},{21,32}}}, stunenhance_p={{{1,0},{10,1},{20,3},{21,3}}}, }, yindao_sheyue={ --Òøµ¶ÉäÔ Ngan Ðao Xa Nguyet seriesdamage_p={{{1,20},{20,60}},{{1,1},{2,1}}}, physicsenhance_p={{{1,25},{20,116}}}, colddamage_v={ [1]={{1,0},{2,0}}, [2]={{1,0},{30,0},{50,0},{51,25}}, [3]={{1,0},{2,0}} }, lifereplenish_v={{{1,0},{60,0},{61,-3500},{62,-5000}},{{1,3*18},{60,3*18},{61,9},{62,9}}}, castspeed_v={{{1,0},{20,0},{21,-5},{30,-40},{59,0},{60,0}},{{1,3*18},{60,3*18},{61,9},{62,9}}}, manamax_p={{{1,0},{20,0},{21,-20},{30,-100},{59,0},{60,0}},{{1,3*18},{60,3*18},{61,9},{62,9}}}, }, baoyu_lihua={ --±©ÓêÀ滨 Bao Vu Le Hoa seriesdamage_p={{{1,20},{15,20},{20,60},{21,62}},{{1,1},{2,1}}}, skill_skillexp_v={{{1,21},{2,53},{3,105},{4,210},{5,420},{6,840},{7,1260},{8,1785},{9,2415},{10,3675},{11,5355},{12,7560},{13,9975},{14,13755},{15,19635},{16,25620},{17,37485},{18,53760},{19,103950},{20,103950},{21,103950},{22,103950},{23,103950},{24,103950},{25,0}},{{1,302},{20,302}},{{1,191},{2,191}}}, physicsenhance_p={{{1,15},{15,200},{20,434}}}, physicsres_p={{{1,-1},{20,-15},{30,-30},{31,-30}},{{1,18},{2,18}}}, poisonres_p={{{1,-1},{20,-15},{30,-30},{31,-30}},{{1,18},{2,18}}}, skill_cost_v={{{1,25},{20,80}}}, stunenhance_p={{{1,0},{10,1},{20,3},{21,3}}}, poisondamage_v={{{1,1},{20,19}},{{1,60},{20,60}},{{1,10},{20,10}}}, skill_attackradius={{{1,448},{20,480},{21,480}}}, missle_lifetime_v={{{1,18},{20,18*2},{21,18*2}}}, skill_eventskilllevel={{{1,0},{10,0},{11,11},{20,20}}}, colddamage_v={ [1]={{1,0},{2,0}}, [2]={{1,0},{30,0},{50,0},{51,25}}, [3]={{1,0},{2,0}} }, lifereplenish_v={{{1,0},{60,0},{61,-4000},{62,-6000}},{{1,3*18},{60,3*18},{61,9},{62,9}}}, castspeed_v={{{1,0},{20,0},{21,-5},{30,-30},{59,0},{60,0}},{{1,3*18},{60,3*18},{61,9},{62,9}}}, manamax_p={{{1,0},{20,0},{21,-20},{30,-100},{59,0},{60,0}},{{1,3*18},{60,3*18},{61,9},{62,9}}}, skill_flyevent={ [1]={{1,0},{10,0},{10,1},{20,1}}, [2]={{1,30},{20,30},{60,10},{61,10}}, [3]={{1,301},{20,301}} }, skill_showevent={{{1,0},{10,0},{10,2},{20,2}}}, }, zhuixing_zhudian={ --×·ÐÇÖðµç Truy Tinh Truc Dien seriesdamage_p={{{1,20},{20,60},{21,62}},{{1,1},{2,1}}}, lifereplenish_v={{{1,0},{60,0},{61,-500},{62,-1000}},{{1,9*18},{60,9*18},{61,9},{62,9}}}, poisondamage_v={{{1,1},{20,10}},{{1,60},{20,60}},{{1,10},{20,10}}}, }, jiugong_feixing={ --¾Å¹¬·ÉÐÇ Cuu Cung Phi Tinh seriesdamage_p={{{1,20},{15,20},{20,60},{21,62}},{{1,1},{2,1}}}, physicsenhance_p={{{1,10},{15,100},{20,294}}}, skill_skillexp_v={{{1,21},{2,53},{3,105},{4,210},{5,420},{6,840},{7,1260},{8,1785},{9,2415},{10,3675},{11,5355},{12,7560},{13,9975},{14,13755},{15,19635},{16,25620},{17,37485},{18,53760},{19,103950},{20,103950},{21,103950},{22,103950},{23,103950},{24,103950},{25,0}},{{1,358},{20,358}},{{1,193},{2,193}}}, colddamage_v={ [1]={{1,0},{2,0}}, [2]={{1,0},{30,0},{50,0},{51,25}}, [3]={{1,0},{2,1}} }, lifereplenish_v={{{1,0},{60,0},{61,-5000},{62,-7000}},{{1,3*18},{60,3*18},{61,9},{62,9}}}, castspeed_v={{{1,0},{20,0},{21,-10},{30,-50},{59,0},{60,0}},{{1,3*18},{60,3*18},{61,9},{62,9}}}, manamax_p={{{1,0},{20,0},{21,-30},{30,-150},{59,0},{60,0}},{{1,3*18},{60,3*18},{61,9},{62,9}}}, physicsres_p={{{1,-1},{20,-15},{30,-30},{31,-30}},{{1,18},{2,18}}}, poisonres_p={{{1,-1},{20,-15},{30,-30},{31,-30}},{{1,18},{2,18}}}, deadlystrike_p={{{1,10},{20,39}}}, skill_eventskilllevel={{{1,0},{10,0},{11,11},{20,20}}}, poisondamage_v={{{1,1},{20,30}},{{1,60},{20,60}},{{1,10},{20,10}}}, missle_speed_v={{{1,28},{20,32},{21,32}}}, stunenhance_p={{{1,0},{10,1},{20,3},{21,3}}}, skill_cost_v={{{1,30},{20,75}}}, }, jiugong_feixing1={ --¾Å¹¬·ÉÐÇ Cuu Cung Phi Tinh skill_eventskilllevel={{{1,0},{10,0},{11,11},{20,20}}}, }, sanhua_biao={ --É¢»¨ïÚ Tan Hoa Tieu seriesdamage_p={{{1,10},{20,50},{21,52}},{{1,1},{2,1}}}, physicsenhance_p={{{1,20},{20,274}}}, deadlystrike_p={{{1,10},{20,39}}}, skill_eventskilllevel={{{1,1},{50,50},{51,0},{57,0}}}, addskilldamage1={ [1]={{1,358},{20,358}}, [3]={{1,1},{20,50}}}, colddamage_v={ [1]={{1,0},{2,0}}, [2]={{1,0},{30,0},{50,0},{51,20}}, [3]={{1,0},{2,0}} }, poisondamage_v={{{1,5},{20,24},{51,24}},{{1,60},{20,60}},{{1,10},{20,10}}}, skill_cost_v={{{1,15},{20,35}}}, missle_speed_v={{{1,28},{20,30},{21,30}}}, skill_attackradius={{{1,448},{20,512},{21,512}}}, slowmissle_b={{{1,0},{20,7},{21,7}}} }, ttdmpd1={ --Éã»êÔÂÓ° Phi Dao Sat Nguyet physicsenhance_p={{{1,25*3/2},{10,301*3/2},{20,587*3/2},{30,1174*3/2},{59,200},{60,300},{61,0},{62,0}}}, colddamage_v={ [1]={{1,0},{2,0}}, [2]={{1,25},{2,25}}, [3]={{1,0},{2,0}} }, lifereplenish_v={{{1,0},{60,0},{61,-1500},{62,-3000}},{{1,9*18},{60,9*18},{61,9},{62,9}}}, physicsres_p={{{1,-1},{20,-25},{30,-50},{31,-50}},{{1,18},{2,18}}}, poisonres_p={{{1,-1},{20,-25},{30,-50},{31,-50}},{{1,18},{2,18}}}, seriesdamage_p={{{1,0},{10,0},{11,20},{20,60},{21,62}},{{1,1},{2,1}}}, poisondamage_v={{{1,5*3/2},{10,31*3/2},{20,60*3/2},{30,120*3/2},{59,20},{60,30},{61,0},{62,0}},{{1,60},{20,60}},{{1,10},{20,10}}}, deadlystrike_p={{{1,10},{20,59},{21,60}}}, skill_cost_v={{{1,30},{20,60}}}, skill_eventskilllevel={{{1,0},{10,0},{11,11},{20,20}}}, skill_collideevent={ [1]={{1,0},{10,0},{10,1},{20,1}}, [3]={{1,340},{20,340}} }, skill_showevent={{{1,0},{10,0},{10,4},{20,4}}}, missle_speed_v={{{1,28},{20,32},{21,32}}}, stunenhance_p={{{1,0},{10,1},{20,3},{21,3}}}, }, ttdmpd2={ --Òøµ¶ÉäÔ Phi Dao Sat Nguyet 2 seriesdamage_p={{{1,20},{20,60}},{{1,1},{2,1}}}, physicsenhance_p={{{1,25*3/2},{10,116*3/2},{20,211*3/2},{30,422*3/2},{59,300},{60,400},{61,0},{62,0}}}, colddamage_v={ [1]={{1,0},{2,0}}, [2]={{1,25},{2,25}}, [3]={{1,0},{2,0}} }, lifereplenish_v={{{1,0},{60,0},{61,-3500},{62,-5000}},{{1,3*18},{60,3*18},{61,9},{62,9}}}, castspeed_v={{{1,0},{20,0},{21,-5},{30,-40},{59,0},{60,0}},{{1,3*18},{60,3*18},{61,9},{62,9}}}, manamax_p={{{1,0},{20,0},{21,-20},{30,-100},{59,0},{60,0}},{{1,3*18},{60,3*18},{61,9},{62,9}}}, }, ttdmtt1={ --±©ÓêÀ滨 Van Vu Xuyen Tam seriesdamage_p={{{1,0},{10,0},{11,20},{20,60},{21,62}},{{1,1},{2,1}}}, physicsenhance_p={{{1,15/5},{10,434/5},{20,1107/5},{30,2214/5},{59,200},{60,300},{61,0},{62,0}}}, physicsres_p={{{1,-1},{20,-25},{30,-50},{31,-50}},{{1,18},{2,18}}}, poisonres_p={{{1,-1},{20,-25},{30,-50},{31,-50}},{{1,18},{2,18}}}, skill_cost_v={{{1,25},{20,80}}}, stunenhance_p={{{1,0},{10,1},{20,3},{21,3}}}, poisondamage_v={{{1,1*3/2},{10,19*3/2},{20,45*3/2},{30,90*3/2},{59,30},{60,40},{61,0},{62,0}},{{1,60},{20,60}},{{1,10},{20,10}}}, missle_lifetime_v={{{1,18},{20,18*3/2},{21,18*3/2}}}, skill_eventskilllevel={{{1,0},{10,0},{11,11},{20,20}}}, colddamage_v={ [1]={{1,0},{2,0}}, [2]={{1,25},{2,25}}, [3]={{1,0},{2,0}} }, lifereplenish_v={{{1,0},{60,0},{61,-4000},{62,-6000}},{{1,3*18},{60,3*18},{61,9},{62,9}}}, castspeed_v={{{1,0},{20,0},{21,-5},{30,-30},{59,0},{60,0}},{{1,3*18},{60,3*18},{61,9},{62,9}}}, manamax_p={{{1,0},{20,0},{21,-20},{30,-100},{59,0},{60,0}},{{1,3*18},{60,3*18},{61,9},{62,9}}}, skill_flyevent={ [1]={{1,0},{10,0},{10,1},{20,1}}, [2]={{1,30},{20,30},{60,10},{61,10}}, [3]={{1,301},{20,301}} }, skill_showevent={{{1,0},{10,0},{10,2},{20,2}}}, }, ttdmpt1={ --¾Å¹¬·ÉÐÇ Doan Tieu Doat Hon seriesdamage_p={{{1,0},{10,0},{11,20},{20,60},{21,62}},{{1,1},{2,1}}}, physicsenhance_p={{{1,20*3/2},{10,594*3/2},{20,1027*3/2},{30,2054*3/2},{59,300},{60,400},{61,0},{62,0}}}, colddamage_v={ [1]={{1,0},{2,0}}, [2]={{1,25},{2,25}}, [3]={{1,0},{2,1}} }, lifereplenish_v={{{1,0},{60,0},{61,-5000},{62,-7000}},{{1,3*18},{60,3*18},{61,9},{62,9}}}, castspeed_v={{{1,0},{20,0},{21,-10},{30,-50},{59,0},{60,0}},{{1,3*18},{60,3*18},{61,9},{62,9}}}, manamax_p={{{1,0},{20,0},{21,-30},{30,-150},{59,0},{60,0}},{{1,3*18},{60,3*18},{61,9},{62,9}}}, physicsres_p={{{1,-1},{20,-25},{30,-50},{31,-50}},{{1,18},{2,18}}}, poisonres_p={{{1,-1},{20,-25},{30,-50},{31,-50}},{{1,18},{2,18}}}, deadlystrike_p={{{1,10},{20,39},{21,40}}}, skill_eventskilllevel={{{1,0},{10,0},{11,11},{20,20}}}, poisondamage_v={{{1,1*3/2},{10,30*3/2},{20,71*3/2},{30,141*3/2},{59,30},{60,40},{61,0},{62,0}},{{1,60},{20,60}},{{1,10},{20,10}}}, missle_speed_v={{{1,28},{20,32},{21,32}}}, stunenhance_p={{{1,0},{10,1},{20,3},{21,3}}}, skill_cost_v={{{1,30},{20,75}}}, }, tangmen120={ --120¼¶¼¼ÄÜ allres_p={{{1,1},{20,20},{21,21}},{{1,-1},{2,-1}}}, fastwalkrun_p={{{1,2},{20,40},{21,45}},{{1,-1},{2,-1}}}, }, skill120={ skill_cost_v={{{1,25},{20,94}}}, skill_mintimepercast_v={{{1,15*18},{20,5*18}},{{1,25*18},{20,8*18}}}, skill_skillexp_v={{{1,18},{2,45},{3,90},{4,180},{5,360},{6,720},{7,1080},{8,1530},{9,2070},{10,3150},{11,4590},{12,6480},{13,8550},{14,11790},{15,16830},{16,21960},{17,32130},{18,46080},{19,89100},{20,89100},{21,89100},{22,89100},{23,89100},{24,89100},{25,0}},{{1,0},{20,0}},{{1,140},{2,140}}}, skilladdmissles={{{1,2},{2,2}},{{1,200},{20,200}},{{1,1},{20,1}}}, }, tangmen150={ --150¼¶¼¼ÄÜ skill_cost_v={{{1,100},{20,200},{21,220}},{{1,-1},{2,-1}}}, lightingarmor_v={{{1,5000},{20,500000},{21,550000}},{{1,18*120},{20,18*120}}}, fastwalkrun_p={{{1,5},{20,50},{21,70}},{{1,18*120},{20,18*120}}}, attackratingenhance_p={{{1,200},{20,2000}},{{1,-1},{2,-1}}}, deadlystrikeenhance_p={{{1,5},{20,50},{21,60}},{{1,18*120},{20,18*120}}} }, } ----------------------------------------------- --Create by yfeng 2004-05-20 ----------------------------------------------- ----------------------------------------------- --¸ù¾Ý2¸öµã£¬ÇóÏßÐκ¯Êýf(x)=k*x+b --y= (y2-y1)*(x-x1)/(x2-x1)+y1 --µ±x2=x1, ÓÐx=c,¸ÃÖ±ÏßÊÇÒ»Ìõ´¹Ö±ÓÚxÖáµÄÖ±Ïß --ÕâÊÇ¿ÉÒÔÈ¡µÃy=ÈÎÒâÖµ --Òò´Ë£¬Èç¹ûÒÑÖªÁ½µã(x1,y1),(x2,y2)¿ÉÇóµÃ¹ý´Ë2µãµÄ --º¯ÊýΪ£º function Line(x,x1,y1,x2,y2) if(x2==x1) then return y2 end return (y2-y1)*(x-x1)/(x2-x1)+y1 end ----------------------------------------------- --¸ù¾Ý2¸öµã£¬Çó2´ÎÐκ¯Êýf(x)=a*x2+c --y= (y2-y1)*x*x/(x2*x2-x1*x1)-(y2-y1)*x1*x1/(x2*x2-x1*x1)+y1 --µ±x1»òÕßx2 < 0 ,y =0 --µ±x2=x1, ÓÐx=c,ÊÇÒ»Ìõ´¹Ö±ÓÚxÖáµÄÖ±Ïß --ÕâÊÇ¿ÉÒÔÈ¡µÃy=ÈÎÒâÖµ --Òò´Ë£¬Èç¹ûÒÑÖªÁ½µã(x1,y1),(x2,y2)¿ÉÇóµÃ¹ý´Ë2µãµÄ --º¯ÊýΪ£ºextrac function Conic(x,x1,y1,x2,y2) if((x1 < 0) or (x2<0))then return 0 end if(x2==x1) then return y2 end return (y2-y1)*x*x/(x2*x2-x1*x1)-(y2-y1)*x1*x1/(x2*x2-x1*x1)+y1 end ----------------------------------------------- --¸ù¾Ý2¸öµã£¬Çó-2´ÎÐκ¯Êýf(x)=a*sqrt(x2)+c --y=(y2-y1)*x/(sqrt(x2)-sqrt(x1))+y1-(y2-y1)/((sqrt(x2)-sqrt(x1)) --µ±x2»òÕßx1<0, y=0, --µ±x1=x2,ÓÐx=c,ÊÇÒ»Ìõ´¹Ö±ÓÚxÖáµÄÖ±Ïß --ÕâÊÇ¿ÉÒÔÈ¡µÃy=ÈÎÒâÖµ --Òò´Ë£¬Èç¹ûÒÑÖªÁ½µã(x1,y1),(x2,y2)¿ÉÇóµÃ¹ý´Ë2µãµÄ --º¯ÊýΪ£ºextrac function Extrac(x,x1,y1,x2,y2) if((x1 < 0) or (x2<0))then return 0 end if(x2==x1) then return y2 end return (y2-y1)*(x-x1)/(x2-x1)+y1 end ----------------------------------------------- --Ãè»æÁ¬½ÓÏß:Link(x,points) --¸ù¾ÝpointsÌṩµÄһϵÁе㣬ÓÃÏàÁÚµÄÁ½¸öµãÃè»æÇúÏß --return yÖµ --x ÊäÈëÖµ --points µã¼¯ºÏ --ÐÎÈ磺pointsÊÇÐÎÈç{{x1,y1,func=xxx},{x2,y2,func=xxx},...{xn,yn,func=xxx}}µÄÓ³Éä function Link(x,points) num = getn(points) if(num<2) then return -1 end for i=1,num do if(points[i][3]==nil) then points[i][3]=Line end end if(x < points[1][1]) then return points[1][3](x,points[1][1],points[1][2],points[2][1],points[2][2]) end if(x > points[num][1]) then return points[num][3](x,points[num-1][1],points[num-1][2],points[num][1],points[num][2]) end c = 2 for i=2,num do if((x >= points[i-1][1]) and (x <= points[i][1])) then c = i break end end return points[c][3](x,points[c-1][1],points[c-1][2],points[c][1],points[c][2]) end ------------------------------------------------------ --¼¼ÄÜÉ趨¸ñʽÈçÏ£º --SKILLS={ -- ¼¼ÄÜÃû³Æ= { -- ħ·¨ÊôÐÔ= { -- [1]={{¼¶±ð,ÊýÖµ£¬ÇúÏß}£¬{¼¶±ð£¬ÊýÖµ£¬ÇúÏß}£¬¡£¡£¡£¡£}£¬ -- [2]={{¼¶±ð,ÊýÖµ£¬ÇúÏß}£¬{¼¶±ð£¬ÊýÖµ£¬ÇúÏß}£¬¡£¡£¡£¡£}£¬ -- [3]={{¼¶±ð,ÊýÖµ£¬ÇúÏß}£¬{¼¶±ð£¬ÊýÖµ£¬ÇúÏß}£¬¡£¡£¡£¡£}£¬ -- }£¬ -- ħ·¨ÊôÐÔ= { -- [1]={{¼¶±ð,ÊýÖµ£¬ÇúÏß}£¬{¼¶±ð£¬ÊýÖµ£¬ÇúÏß}£¬¡£¡£¡£¡£}£¬ -- [2]={{¼¶±ð,ÊýÖµ£¬ÇúÏß}£¬{¼¶±ð£¬ÊýÖµ£¬ÇúÏß}£¬¡£¡£¡£¡£}£¬ -- [3]={{¼¶±ð,ÊýÖµ£¬ÇúÏß}£¬{¼¶±ð£¬ÊýÖµ£¬ÇúÏß}£¬¡£¡£¡£¡£}£¬ -- }£¬ -- ¡£¡£¡£¡£¡£ -- }£¬ -- ¼¼ÄÜÃû³Æ= { -- ħ·¨ÊôÐÔ= { -- [1]={{¼¶±ð,ÊýÖµ£¬ÇúÏß}£¬{¼¶±ð£¬ÊýÖµ£¬ÇúÏß}£¬¡£¡£¡£¡£}£¬ -- [2]={{¼¶±ð,ÊýÖµ£¬ÇúÏß}£¬{¼¶±ð£¬ÊýÖµ£¬ÇúÏß}£¬¡£¡£¡£¡£}£¬ -- [3]={{¼¶±ð,ÊýÖµ£¬ÇúÏß}£¬{¼¶±ð£¬ÊýÖµ£¬ÇúÏß}£¬¡£¡£¡£¡£}£¬ -- }£¬ -- ħ·¨ÊôÐÔ= { -- [1]={{¼¶±ð,ÊýÖµ£¬ÇúÏß}£¬{¼¶±ð£¬ÊýÖµ£¬ÇúÏß}£¬¡£¡£¡£¡£}£¬ -- [2]={{¼¶±ð,ÊýÖµ£¬ÇúÏß}£¬{¼¶±ð£¬ÊýÖµ£¬ÇúÏß}£¬¡£¡£¡£¡£}£¬ -- [3]={{¼¶±ð,ÊýÖµ£¬ÇúÏß}£¬{¼¶±ð£¬ÊýÖµ£¬ÇúÏß}£¬¡£¡£¡£¡£}£¬ -- }£¬ -- ¡£¡£¡£¡£¡£ -- }£¬ -- ¡£¡£¡£¡£¡£ --} --È磺 --SKILLS={ -- Sanhuan-taoyue={ -- physicsenhance_p={ -- [1]={{1,50},{20,335}},--ħ·¨ÊôÐÔphysicsenhance_p²ÎÊý1£¬1¼¶Ê±Îª35£¬20¼¶Ê±Îª335£¬ÇúÏß²»ÌĬÈÏÏßÐÎ -- [2]={{1,0},{20,0}}, -- },--ûÓÐ[3]£¬±íʾħ·¨ÊôÐÔphysicsenhance_p²ÎÊý2£¬Ä¬ÈÏΪÈκÎʱºò¶¼ÊÇ0 -- lightingdamage_v={ -- [1]={{1,65},{20,350}}, -- [3]={{1,65},{20,350}}, -- } -- } --} --ÒÔÉÏÃèÊö¼¼ÄÜ¡°Èý»·Ì×Ô¡±µÄħ·¨ÊôÐÔºÍÊýÖµ ----------------------------------------------------------- --º¯ÊýGetSkillLevelData(levelname, data, level) --levelname£ºÄ§·¨ÊôÐÔÃû³Æ --data£º¼¼ÄÜÃû³Æ --level£º¼¼Äܵȼ¶ --return£ºµ±¼¼ÄÜÃû³ÆΪdata£¬¼¼Äܵȼ¶Îªlevel -- ʱµÄħ·¨ÊôÐÔlevelnameËùÐèÇóµÄÈý¸ö²ÎÊýµÄ¾ßÌåÖµ ----------------------------------------------------------- function GetSkillLevelData(levelname, data, level) if(data==nil) then return "" end if(data == "") then return "" end if(SKILLS[data]==nil) then return "" end if(SKILLS[data][levelname]==nil) then return "" end if(type(SKILLS[data][levelname]) == "function") then return SKILLS[data][levelname](level) end if(SKILLS[data][levelname][1]==nil) then SKILLS[data][levelname][1]={{0,0},{20,0}} end if(SKILLS[data][levelname][2]==nil) then SKILLS[data][levelname][2]={{0,0},{20,0}} end if(SKILLS[data][levelname][3]==nil) then SKILLS[data][levelname][3]={{0,0},{20,0}} end p1=floor(Link(level,SKILLS[data][levelname][1])) p2=floor(Link(level,SKILLS[data][levelname][2])) p3=floor(Link(level,SKILLS[data][levelname][3])) return Param2String(p1,p2,p3) end; function Param2String(Param1, Param2, Param3) return Param1..","..Param2..","..Param3 end;
Lần sửa cuối bởi thaihoa91, ngày 30-11-12 lúc 07:50 PM.
Khách viếng thăm hãy cùng fzxgl136 xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!
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30-11-12, 06:32 PM #12
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bạn đặt code vào thẻ SPOILER, nhìn mệt quá
độ chính xác, tìm chữ: attackrating_v (điểm) hoặc attackrating_p ( % )Khách viếng thăm hãy cùng vipbk xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!
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Các thành viên gởi lời cảm ơn đến vipbk vì bài viết này !
fzxgl136 (30-11-12)
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30-11-12, 07:31 PM #13
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Ðề: Các bác cho hỏi chút muốn giảm bớt né tránh
Khách viếng thăm hãy cùng fzxgl136 xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!