VH 1k không đủ level qua máp
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  1. #1
    Thành Viên
    Ngày tham gia
    Jul 2008
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    Thanked 15 Times in 6 Posts

    VH 1k không đủ level qua máp

    Như tiêu đề ở trên ai biết chỉ mình với
    [Only registered and activated users can see links. ]
    Khách viếng thăm hãy cùng hoaiphong79 xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!

  2. #2
    Thành Viên
    Ngày tham gia
    Apr 2012
    Bài viết
    69
    Thanks
    18
    Thanked 3 Times in 3 Posts

    Ðề: VH 1k không đủ level qua máp

    Trích dẫn Gửi bởi hoaiphong79 [Only registered and activated users can see links. ]
    Như tiêu đề ở trên ai biết chỉ mình với
    [Only registered and activated users can see links. ]
    D:\NhatKiem\YJJHserver\line1\msgServer\script\acti on\passway.lua nhé bạn
    ở 1 số server khác bản sẽ là main\msgServer\script...

    PHP Code:
    if(Hero:ActFun(1020,"check 6001",0) == true)then
        
    if(Hero:ActFun(1001,"givemask2 == 20",0) == false)then
            Hero
    :ActFun(1001,"givemask2 += 20",0)
        
    end
    elseif(Hero:ActFun(1020,"check 6002",0) == true)then
        
    if(Hero:ActFun(1001,"givemask2 == 20",0) == false)then
            Hero
    :ActFun(1001,"givemask2 += 20",0)
        
    end
    elseif(Hero:ActFun(1020,"check 6003",0) == true)then
        
    if(Hero:ActFun(1001,"givemask2 == 20",0) == false)then
            Hero
    :ActFun(1001,"givemask2 += 20",0)
        
    end
    elseif(Hero:ActFun(1020,"check 6004",0) == true)then
        
    if(Hero:ActFun(1001,"givemask2 == 20",0) == false)then
            Hero
    :ActFun(1001,"givemask2 += 20",0)
        
    end
    elseif(Hero:ActFun(1020,"check 6005",0) == true)then
        
    if(Hero:ActFun(1001,"givemask2 == 20",0) == false)then
            Hero
    :ActFun(1001,"givemask2 += 20",0)
        
    end
    elseif(Hero:ActFun(1020,"check 6006",0) == true)then
        
    if(Hero:ActFun(1001,"givemask2 == 20",0) == false)then
            Hero
    :ActFun(1001,"givemask2 += 20",0)
        
    end
    end

    if(gContext==100100)then
        
    if(Hero:ActFun(1001,"level >= 10",0)==true)then
            Hero
    :ActFun(1003,"1003 125 63",0)
        else
            
    Hero:ActFun(127,"10 cap moi co the vao ban do nay !",0)
        
    end

    elseif(gContext==100101)then
    Hero
    :ActFun(1003,"1002 31 93",0)

    elseif(
    gContext==100102)then
        
    if(Hero:ActFun(1001,"level >= 35",0)==true)then
            Hero
    :ActFun(1003,"1009 15 89",0)
        else
            
    Hero:ActFun(127,"35 cap moi co the vao ban do nay !",0)
        
    end


    elseif(gContext==100200)then
    Hero
    :ActFun(1003,"1001 77 147",0)

    elseif(
    gContext==100201)then
        
    if(Hero:ActFun(1001,"level >= 15",0)==true)then
            Hero
    :ActFun(1003,"1005 78 51",0)
        else
            
    Hero:ActFun(127,"15 cap moi co the vao ban do nay !",0)
        
    end

    elseif(gContext==100202)then
    Hero
    :ActFun(1003,"1020 82 41",0)


    elseif(
    gContext==100300)then
    Hero
    :ActFun(1003,"1022 59 24",0)

    elseif(
    gContext==100301)then
        
    if(Hero:ActFun(1001,"level >= 15",0)==true)then
            Hero
    :ActFun(1003,"1004 131 76",0)
        else
            
    Hero:ActFun(127,"15 cap moi co the vao ban do nay !",0)
        
    end

    elseif(gContext==100302)then
    --Hero:ActFun(127,"´Ë·ÔÝʱδ¿ªÍ¨",0)
    Hero:ActFun(1003,"1023 80 37",0)

    elseif(
    gContext==100303)then
    Hero
    :ActFun(1003,"1001 79 35",0)


    elseif(
    gContext==100400)then
    Hero
    :ActFun(1003,"1021 53 20",0)

    elseif(
    gContext==100401)then
    if(Hero:ActFun(1001,"level >= 15",0)==true)then
    Hero
    :ActFun(1003,"1006 102 25",0)
    else
            
    Hero:ActFun(127,"15 cap moi co the vao ban do nay !",0)
        
    end

    elseif(gContext==100402)then
    Hero
    :ActFun(1003,"1025 84 43",0)

    elseif(
    gContext==100403)then
    Hero
    :ActFun(1003,"1003 67 135",0)


    elseif(
    gContext==100500)then
    Hero
    :ActFun(1003,"1006 157 95",0)

    elseif(
    gContext==100501)then
    Hero
    :ActFun(1003,"1002 93 120",0)

    elseif(
    gContext==100502)then
    Hero
    :ActFun(1003,"1024 81 42",0)

    elseif(
    gContext==100503)then
    Hero
    :ActFun(1003,"3001 63 116",0)


    elseif(
    gContext==100600)then
        
    if(Hero:ActFun(1001,"level >= 25",0)==true)then
            Hero
    :ActFun(1003,"1007 99 22",0)
        else
            
    Hero:ActFun(127,"25 cap moi co the vao ban do nay !",0)
        
    end

    elseif(gContext==100601)then
        
    if(Hero:ActFun(1001,"level >= 10",0)==true)then
            Hero
    :ActFun(1003,"1004 75 129",0)
        else
            
    Hero:ActFun(127,"10 cap moi co the vao ban do nay !",0)
        
    end

    elseif(gContext==100602)then
        
    if(Hero:ActFun(1001,"level >= 15",0)==true)then
            Hero
    :ActFun(1003,"1005 44 114",0)
        else
            
    Hero:ActFun(127,"15 cap moi co the vao ban do nay !",0)
        
    end


    elseif(gContext==100700)then
        
    if(Hero:ActFun(1001,"level >= 30",0)==true)then
            Hero
    :ActFun(1003,"1008 142 78",0)
        else
            
    Hero:ActFun(127,"30 cap moi co the vao ban do nay !",0)
        
    end

    elseif(gContext==100701)then
    if(Hero:ActFun(1001,"level >= 15",0)==true)then
    Hero
    :ActFun(1003,"1006 66 156",0)
    else
            
    Hero:ActFun(127,"15 cap moi co the vao ban do nay !",0)
        
    end

    elseif(gContext==100702)then
        
    if(Hero:ActFun(1001,"level >= 45",0)==true)then
            Hero
    :ActFun(1003,"1011 94 34",0)
        else
            
    Hero:ActFun(127,"45 cap moi co the vao ban do nay !",0)
        
    end


    elseif(gContext==100800)then
    Hero
    :ActFun(1003,"1007 31 85",0)


    elseif(
    gContext==100900)then
    Hero
    :ActFun(1003,"1001 138 87",0)

    elseif(
    gContext==100901)then
        
    if(Hero:ActFun(1001,"level >= 55",0)==true)then

          Hero
    :ActFun(1003,"1013 80 142",0)
        else
            
    Hero:ActFun(127,"55 cap moi co the vao ban do nay !",0)
        
    end

    elseif(gContext==100902)then
        
    if(Hero:ActFun(1001,"level >= 40",0)==true)then
            Hero
    :ActFun(1003,"1010 50 76",0)
        else
            
    Hero:ActFun(127,"40 cap moi co the vao ban do nay !",0)
        
    end


    elseif(gContext==101000)then
    Hero
    :ActFun(1003,"1009 139 72",0)

    elseif(
    gContext==101001)then

    Hero
    :ActFun(1003,"3006 17 77",0)

    elseif(
    gContext==101002)then
        
    if(Hero:ActFun(1001,"level >= 70",0)==true)then

          Hero
    :ActFun(1003,"1016 71 131",0)
        else
            
    Hero:ActFun(127,"70 cap moi co the vao ban do nay !",0)
        
    end


    elseif(gContext==101100)then
        
    if(Hero:ActFun(1001,"level >= 50",0)==true)then
            Hero
    :ActFun(1003,"1012 97 26",0)
        else
            
    Hero:ActFun(127,"50 cap moi co the vao ban do nay !",0)
        
    end

    elseif(gContext==101101)then
        
    if(Hero:ActFun(1001,"level >= 80",0)==true)then
            Hero
    :ActFun(1003,"1018 133 63",0)
        else
            
    Hero:ActFun(127,"80 cap moi co the vao ban do nay !",0)
        
    end

    elseif(gContext==101102)then
    Hero
    :ActFun(1003,"1007 124 110",0)


    elseif(
    gContext==101200)then
    Hero
    :ActFun(1003,"3009 72 113",0)

    elseif(
    gContext==101201)then
    if(Hero:ActFun(1001,"level >= 65",0)==true)then
        Hero
    :ActFun(1003,"1015 96 27",0)
        else
            
    Hero:ActFun(127,"65 cap moi co the vao ban do nay !",0)
        
    end

    elseif(gContext==101202)then
    Hero
    :ActFun(1003,"1011 31 94",0)

    elseif(
    gContext==101300)then
    Hero
    :ActFun(1003,"1009 84 27",0)

    elseif(
    gContext==101301)then
        
    if(Hero:ActFun(1001,"level >= 60",0)==true)then
            Hero
    :ActFun(1003,"1014 132 67",0)
        else
            
    Hero:ActFun(127,"60 cap moi co the vao ban do nay !",0)
        
    end


    elseif(gContext==101400)then
     
    if(Hero:ActFun(1001,"level >= 60",0)==true)then
     Hero
    :ActFun(1003,"3012 73 127",0)
     else
        
    Hero:ActFun(127,"60 cap moi co the vao ban do nay !",0)
    end
    elseif(gContext==101401)then
            Hero
    :ActFun(1003,"1013 98 24",0)



    elseif(
    gContext==101500)then
    if(Hero:ActFun(1001,"level >= 100",0)==true)then
            Hero
    :ActFun(1003,"1088 103 31",0)
             else
            
    Hero:ActFun(127,"100 cap moi co the vao ban do nay !",0)
        
    end
    elseif(gContext==101501)then
               Hero
    :ActFun(1003,"1012 81 138",0)
      
        
        

       


    elseif(
    gContext==101600)then
    Hero
    :ActFun(1003,"1010 122 68",0)

    elseif(
    gContext==101601)then
        
    if(Hero:ActFun(1001,"level >= 75",0)==true)then
            Hero
    :ActFun(1003,"1017 57 117",0)
        else
            
    Hero:ActFun(127,"75 cap moi co the vao ban do nay !",0)
        
    end


    elseif(gContext==101700)then
    Hero
    :ActFun(1003,"1016 83 31",0)
    elseif(
    gContext==101701)then
    if(Hero:ActFun(1001,"level >= 75",0)==true)then
    Hero
    :ActFun(1003,"3019 37 99",0)
    else
    Hero:ActFun(127,"75 cap moi co the vao ban do nay !",0)
    end

    elseif(gContext==101800)then
    if(Hero:ActFun(1001,"level >= 85",0)==true)then
    Hero
    :ActFun(1003,"1019 80 20",0)
        else
            
    Hero:ActFun(127,"85 cap moi co the vao ban do nay !",0)
        
    end

    elseif(gContext==101801)then
        Hero
    :ActFun(1003,"1011 76 144",0)

    elseif(
    gContext==101900)then
    Hero
    :ActFun(1003,"1018 37 81",0)

    elseif(
    gContext==101901)then
    if(Hero:ActFun(1001,"level >= 85",0)==true)then
    Hero
    :ActFun(1003,"3022 81 19",0)
        else
            
    Hero:ActFun(127,"85 cap moi co the vao ban do nay !",0)
        
    end



    elseif(gContext==102000)then
        
    if(Hero:ActFun(1096,"== 4096",1)==false)then
                Hero
    :ActFun(1003,"1002 129 56",0)
        else
            
    Hero:ActFun(127,"Ö»ÓÐÁù´óÃÅÅɵÜ×Ó²ÅÄÜ´Ó´Ëͨ¹ý£¬¸Ï½ôÈ¥ÕÒÕÆÃÅÈ˼ÓÈëÃÅÅÉ°É",0)
        
    end


    elseif(gContext==102100)then
        
    if(Hero:ActFun(1096,"== 4096",1)==false)then
            
    if(Hero:ActFun(1001,"level >= 15 ",0)==true)then
                Hero
    :ActFun(1003,"1004 46 102",0)
            else
                
    Hero:ActFun(127,"15¼¶ÒÔÉϲÅÄܽøÈ룬¸Ï½ôÈ¥Éý¼¶°É",0)
            
    end
        
    else
            
    Hero:ActFun(127,"Ö»ÓÐÁù´óÃÅÅɵÜ×Ó²ÅÄÜ´Ó´Ëͨ¹ý£¬¸Ï½ôÈ¥ÕÒÕÆÃÅÈ˼ÓÈëÃÅÅÉ°É",0)
        
    end


    elseif(gContext==102200)then
        
    if(Hero:ActFun(1096,"== 4096",1)==false)then
            
    if(Hero:ActFun(1001,"level >= 10 ",0)==true)then
                Hero
    :ActFun(1003,"1003 36 69",0)
            else
                
    Hero:ActFun(127,"10¼¶ÒÔÉϲÅÄܽøÈ룬¸Ï½ôÈ¥Éý¼¶°É",0)
            
    end
        
    else
            
    Hero:ActFun(127,"Ö»ÓÐÁù´óÃÅÅɵÜ×Ó²ÅÄÜ´Ó´Ëͨ¹ý£¬¸Ï½ôÈ¥ÕÒÕÆÃÅÈ˼ÓÈëÃÅÅÉ°É",0)
        
    end


    elseif(gContext==102300)then
        
    if(Hero:ActFun(1096,"== 4096",1)==false)then
            
    if(Hero:ActFun(1001,"level >= 10 ",0)==true)then
                Hero
    :ActFun(1003,"1003 80 27",0)
            else
                
    Hero:ActFun(127,"10¼¶ÒÔÉϲÅÄܽøÈ룬¸Ï½ôÈ¥Éý¼¶°É",0)
            
    end
        
    else
            
    Hero:ActFun(127,"Ö»ÓÐÁù´óÃÅÅɵÜ×Ó²ÅÄÜ´Ó´Ëͨ¹ý£¬¸Ï½ôÈ¥ÕÒÕÆÃÅÈ˼ÓÈëÃÅÅÉ°É",0)
        
    end


    elseif(gContext==102400)then
        
    if(Hero:ActFun(1096,"== 4096",1)==false)then
            
    if(Hero:ActFun(1001,"level >= 20 ",0)==true)then
                Hero
    :ActFun(1003,"1005 81 156",0)
            else
                
    Hero:ActFun(127,"20¼¶ÒÔÉϲÅÄܽøÈ룬¸Ï½ôÈ¥Éý¼¶°É",0)
            
    end
        
    else
            
    Hero:ActFun(127,"Ö»ÓÐÁù´óÃÅÅɵÜ×Ó²ÅÄÜ´Ó´Ëͨ¹ý£¬¸Ï½ôÈ¥ÕÒÕÆÃÅÈ˼ÓÈëÃÅÅÉ°É",0)
        
    end


    elseif(gContext==102500)then
        
    if(Hero:ActFun(1096,"== 4096",1)==false)then
            
    if(Hero:ActFun(1001,"level >= 15 ",0)==true)then
                Hero
    :ActFun(1003,"1004 84 25",0)
            else
                
    Hero:ActFun(127,"15¼¶ÒÔÉϲÅÄܽøÈ룬¸Ï½ôÈ¥Éý¼¶°É",0)
            
    end
        
    else
            
    Hero:ActFun(127,"Ö»ÓÐÁù´óÃÅÅɵÜ×Ó²ÅÄÜ´Ó´Ëͨ¹ý£¬¸Ï½ôÈ¥ÕÒÕÆÃÅÈ˼ÓÈëÃÅÅÉ°É",0)
        
    end

    elseif(gContext==102800)then
        
    if(Hero:ActFun(1080,"mask == 31",31) == false)then
        
    if(Hero:ActFun(1080,"step == 3",31) == true)then
            Hero
    :ActFun(1080,"task end 3",31)
            
    Hero:ActFun(1080,"step = 4",31)
            
    Hero:ActFun(1080,"task accept 4",31)
            
    Hero:ActFun(1046,"21",28)
        
    end
        end
        
    if(Hero:ActFun(1001,"level >= 15 ",0)==true)then
            Hero
    :ActFun(1003,"1029 44 82",0)
        else
            
    Hero:ActFun(127,"15 cap moi co the den rung vat nuoi tang 2",0)
        
    end


    elseif(gContext==102900)then
            Hero
    :ActFun(1003,"1028 64 17",0)


    elseif(
    gContext==102901)then
        
    if(Hero:ActFun(1001,"level >= 35 ",0)==true)then
            Hero
    :ActFun(1003,"1030 14 57",0)
        else
            
    Hero:ActFun(127,"35 cap moi co the den rung vat nuoi tang 3",0)
        
    end


    elseif(gContext==103000)then
            Hero
    :ActFun(1003,"1029 66 15",0)

    elseif(
    gContext==103001)then
        
    if(Hero:ActFun(1001,"level >= 45 ",0)==true)then
            Hero
    :ActFun(1003,"1031 14 57",0)
        else
            
    Hero:ActFun(127,"45 cap moi co the den rung vat nuoi tang 4",0)
        
    end

    elseif(gContext==103100)then
            Hero
    :ActFun(1003,"1030 83 48",0)

    elseif(
    gContext==103101)then
        
    if(Hero:ActFun(1001,"level >= 55 ",0)==true)then
            Hero
    :ActFun(1003,"1032 54 16",0)
        else
            
    Hero:ActFun(127,"55 cap moi co the den rung vat nuoi tang 5",0)
        
    end

    elseif(gContext==103200)then
        
    if(Hero:ActFun(1001,"level >= 65 ",0)==true)then
            Hero
    :ActFun(1003,"1033 54 16",0)
        else
            
    Hero:ActFun(127,"65 cap moi co the den rung vat nuoi tang 6",0)
        
    end
    elseif(gContext==103201)then
            Hero
    :ActFun(1003,"1031 81 49",0)


    elseif(
    gContext==103300)then
            Hero
    :ActFun(1003,"1032 15 58",0)


    elseif(
    gContext==103400)then
        
    if(Hero:ActFun(1001,"level >= 10",0)==true)then
            Hero
    :ActFun(1003,"1003 115 50",0)
        else
            
    Hero:ActFun(127,"10 cap moi co the vao !",0)
        
    end

    elseif(gContext==103401)then
    Hero
    :ActFun(1003,"1035 28 93",0)

    elseif(
    gContext==103402)then
        
    if(Hero:ActFun(1001,"level >= 35",0)==true)then
            Hero
    :ActFun(1003,"1009 10 91",0)
        else
            
    Hero:ActFun(127,"35 cap moi co the vao !",0)
        
    end


    elseif(gContext==103500)then
    Hero
    :ActFun(1003,"1034 79 151",0)

    elseif(
    gContext==103501)then
        
    if(Hero:ActFun(1001,"level >= 20",0)==true)then
            Hero
    :ActFun(1003,"1005 75 51",0)
        else
            
    Hero:ActFun(127,"20 cap moi co the vao !",0)
        
    end

    elseif(gContext==103502)then
    Hero
    :ActFun(1003,"1020 90 42",0)


    elseif(
    gContext==103600)then
        
    if(Hero:ActFun(1001,"level >= 10",0)==true)then
            Hero
    :ActFun(1003,"1003 115 50",0)
        else
            
    Hero:ActFun(127,"10 cap moi co the vao !",0)
        
    end

    elseif(gContext==103601)then
    Hero
    :ActFun(1003,"1037 28 93",0)

    elseif(
    gContext==103602)then
        
    if(Hero:ActFun(1001,"level >= 35",0)==true)then
            Hero
    :ActFun(1003,"1009 10 91",0)
        else
            
    Hero:ActFun(127,"35 cap moi co the vao !",0)
        
    end


    elseif(gContext==103700)then
    Hero
    :ActFun(1003,"1036 79 151",0)

    elseif(
    gContext==103701)then
        
    if(Hero:ActFun(1001,"level >= 20",0)==true)then
            Hero
    :ActFun(1003,"1005 75 51",0)
        else
            
    Hero:ActFun(127,"20 cap moi co the vao !",0)
        
    end

    elseif(gContext==103702)then
    Hero
    :ActFun(1003,"1020 90 42",0)



    elseif(
    gContext==103800)then
        
    if(Hero:ActFun(1001,"level >= 10",0)==true)then
            Hero
    :ActFun(1003,"1003 115 50",0)
        else
            
    Hero:ActFun(127,"10 cap moi co the vao !",0)
        
    end

    elseif(gContext==103801)then
    Hero
    :ActFun(1003,"1039 28 93",0)


    elseif(
    gContext==103802)then
        
    if(Hero:ActFun(1001,"level >= 35",0)==true)then
            Hero
    :ActFun(1003,"1009 10 91",0)
        else
            
    Hero:ActFun(127,"35 cap moi co the vao !",0)
        
    end


    elseif(gContext==103900)then
    Hero
    :ActFun(1003,"1038 79 151",0)

    elseif(
    gContext==103901)then
        
    if(Hero:ActFun(1001,"level >= 20",0)==true)then
            Hero
    :ActFun(1003,"1005 75 51",0)
        else
            
    Hero:ActFun(127,"20 cap moi co the vao !",0)
        
    end

    elseif(gContext==103902)then
    Hero
    :ActFun(1003,"1020 90 42",0)


    elseif(
    gContext==104000)then
        
    if(Hero:ActFun(1001,"level >= 10",0)==true)then
            Hero
    :ActFun(1003,"1003 115 50",0)
        else
            
    Hero:ActFun(127,"10 cap moi co the vao !",0)
        
    end

    elseif(gContext==104001)then
    Hero
    :ActFun(1003,"1041 28 93",0)

    elseif(
    gContext==104002)then
        
    if(Hero:ActFun(1001,"level >= 35",0)==true)then
            Hero
    :ActFun(1003,"1009 10 91",0)
        else
            
    Hero:ActFun(127,"35 cap moi co the vao !",0)
        
    end


    elseif(gContext==104100)then
    Hero
    :ActFun(1003,"1040 79 151",0)

    elseif(
    gContext==104101)then
        
    if(Hero:ActFun(1001,"level >= 20",0)==true)then
            Hero
    :ActFun(1003,"1005 75 51",0)
        else
            
    Hero:ActFun(127,"20 cap moi co the vao !",0)
        
    end

    elseif(gContext==104102)then
    Hero
    :ActFun(1003,"1020 90 42",0)

    elseif(
    gContext==108800)then
    Hero
    :ActFun(1003,"1015 46 83",0)


    elseif(
    gContext==300100)then
    Hero
    :ActFun(1003,"1005 100 34",0)
    elseif(
    gContext==300101)then
    Hero
    :ActFun(1003,"3002 64 118",0)

    elseif(
    gContext==300200)then
    Hero
    :ActFun(1003,"3001 94 38",0)
    elseif(
    gContext==300201)then
    Hero
    :ActFun(1003,"3003 64 118",0)

    elseif(
    gContext==300300)then
    Hero
    :ActFun(1003,"3002 94 38",0)
    elseif(
    gContext==300301)then
    Hero
    :ActFun(1003,"3004 64 118",0)

    elseif(
    gContext==300400)then
    Hero
    :ActFun(1003,"3003 94 38",0)
    elseif(
    gContext==300401)then
    Hero
    :ActFun(1003,"3005 64 118",0)
    --
    Hero:ActFun(127,"¾Í²»ÈÃÄã½ø¾Í²»ÈÃÄã½ø¾Í²»ÈÃÄã½ø",0)

    elseif(
    gContext==300500)then
    Hero
    :ActFun(1003,"3004 94 38",0)

    elseif(
    gContext==300600)then
    Hero
    :ActFun(1003,"1010 96 119",0)
    elseif(
    gContext==300601)then
    Hero
    :ActFun(1003,"3007 14 78",0)

    elseif(
    gContext==300700)then
    Hero
    :ActFun(1003,"3006 111 51",0)
    elseif(
    gContext==300701)then
    Hero
    :ActFun(1003,"3008 14 78",0)

    elseif(
    gContext==300800)then
    Hero
    :ActFun(1003,"3007 111 51",0)

    elseif(
    gContext==300900)then
    Hero
    :ActFun(1003,"1012 34 92",0)
    elseif(
    gContext==300901)then
    Hero
    :ActFun(1003,"3010 72 116",0)

    elseif(
    gContext==301000)then
    Hero
    :ActFun(1003,"3009 89 42",0)
    elseif(
    gContext==301001)then
    Hero
    :ActFun(1003,"3011 72 116",0)

    elseif(
    gContext==301100)then
    Hero
    :ActFun(1003,"3010 89 42",0)

    elseif(
    gContext==301200)then
    Hero
    :ActFun(1003,"3013 72 124",0)
    elseif(
    gContext==301201)then
    Hero
    :ActFun(1003,"1014 79 133",0)

    elseif(
    gContext==301300)then
    Hero
    :ActFun(1003,"3014 73 127",0)
    elseif(
    gContext==301301)then
    Hero
    :ActFun(1003,"3012 68 47",0)

    elseif(
    gContext==301400)then
    Hero
    :ActFun(1003,"3015 70 126",0)
    elseif(
    gContext==301401)then
    Hero
    :ActFun(1003,"3013 68 47",0)

    elseif(
    gContext==301500)then
    Hero
    :ActFun(1003,"3016 70 126",0)
    elseif(
    gContext==301501)then
    Hero
    :ActFun(1003,"3014 68 47",0)

    elseif(
    gContext==301600)then
    Hero
    :ActFun(1003,"3017 70 126",0)
    elseif(
    gContext==301601)then
    Hero
    :ActFun(1003,"3015 68 47",0)

    elseif(
    gContext==301700)then
    Hero
    :ActFun(1003,"3018 70 126",0)
    elseif(
    gContext==301701)then
    Hero
    :ActFun(1003,"3016 68 47",0)

    elseif(
    gContext==301800)then
    Hero
    :ActFun(1003,"3017 68 47",0)

    elseif(
    gContext==301900)then
    Hero
    :ActFun(1003,"1017 74 31",0)
    elseif(
    gContext==301901)then
    Hero
    :ActFun(1003,"3020 38 99",0)

    elseif(
    gContext==302000)then
    Hero
    :ActFun(1003,"3019 53 40",0)
    elseif(
    gContext==302001)then
    Hero
    :ActFun(1003,"3021 38 99",0)

    elseif(
    gContext==302100)then
    Hero
    :ActFun(1003,"3020 53 40",0)

    elseif(
    gContext==302201)then
    Hero
    :ActFun(1003,"1019 90 95",0)

    elseif(
    gContext==302200)then
    Hero
    :ActFun(1003,"3023 18 72",0)

    elseif(
    gContext==302300)then
    Hero
    :ActFun(1003,"3022 66 123",0)

    elseif(
    gContext==302301)then
    Hero
    :ActFun(1003,"3024 41 95",0)

    elseif(
    gContext==302400)then
    Hero
    :ActFun(1003,"3023 87 75",0)

    elseif(
    gContext==100605)then
    Hero
    :ActFun(1003,"1048 85 18",0)

    elseif(
    gContext==104803)then
    Hero
    :ActFun(1003,"1006 156 78",0)

    elseif(
    gContext==108800)then
    Hero
    :ActFun(1003,"1015 29 109",0)

    end 

    bonus cho nếu lười...copy thay thế hết vào passway.lua
    Khách viếng thăm hãy cùng tielee2013 xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!

 

 

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