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13-07-11, 12:40 PM #1
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Decompiled GameServer 1.00.90 Files
Thấy bên RZ có 14h trước.Đem về đây cho anh em nào có hứng thú nghiên cứu và phát triển nè.
the full change log:
Code:GameServer: - 1.00.90 JPN Members: - HermeX / Crazzy Special Thanks - SirMaster / Prody / Willerson and ofc Deathway and eRRoR for the great GameServer 1.00.18 source :) :: Project started - 5.05.2011 //ALL DATA OBJECTSTRUCT :: 100% :: COMPARING CPP's : MonsterHerd.cpp :: 100% :: KalimaGate.cpp :: 100% :: gObjMonster.cpp :: 100% :: MonsterAttr.cpp :: 100% :: MonsterItemMng.cpp :: 100% :: MonsterSetBase.cpp :: 100% :: DbSave.cpp :: 100% :: DBSockMng.cpp :: 100% :: DSProtocol.cpp :: 100% :: SProtocol.cpp :: 100% :: protocol.cpp :: 100% :: EDSProtocol.cpp :: 100% :: MultiAttackHackCheck.cpp :: 100% :: - have news checks NSerialCheck.cpp :: 100% :: PacketCheckSum.cpp :: 100% :: HackToolPacket.cpp :: 100% :: TDurMagicKeyChecker.cpp :: 100% :: ChinaHackUserKick.cpp :: 100% :: - non-coded SendHackLog.cpp :: 100% :: DevilSquare.cpp :: 100% :: DevilSquareGround.cpp :: 100% :: BattleGround.cpp :: 100% :: BattleSoccer.cpp :: 100% :: BattleSoccerManager.cpp :: 100% :: DragonEvent.cpp :: 100% :: - void CDragonEvent::Start() - changed AttackEvent.cpp :: 100% :: EledoradoEvent.cpp :: 100% :: RingAttackEvent.cpp :: 100% :: WTEventItemList.cpp :: 100% :: - non code CastleDeepEvent.cpp :: 100% :: - same as 77 PCBangPointSystem.cpp :: 100% :: GambleSystem.cpp :: 100% :: - Moss Merchant system fully coded *-* XMasAttackEventData.cpp :: 100% :: - can't fix position for virtual functions Event.cpp :: 100% :: - need correct packets vars names cuz is all Unk_X EventManagement.cpp :: 100% :: ItemBag.cpp :: 100% :: ItemBagEx.cpp :: 100% :: ProbabilityItemBag.cpp :: 100% :: XMasAttackEvent.cpp :: 100% :: MagicDamage.cpp :: 100% :: MagicInf.cpp :: 100% :: SkillAdditionInfo.cpp :: 100% :: SkillDelay.cpp :: 100% :: SkillHitBox.cpp :: 100% :: QuestInfo.cpp :: 100% :: - void CQuestInfo::QuestSuccessCommand - fixed added in 4.5 QuestUtil.cpp :: 100% :: - same wsGameServer.cpp :: 100% :: - same WzMultiCastSock.cpp :: 100% :: - same giocp.cpp :: 100% :: \common\MyWinsockBase.cpp :: 100% :: - same wsJoinServerCli.cpp :: 100% :: - same WzQueue.cpp :: 100% :: - same WzUdp.cpp :: 100% :: - same MapClass.cpp :: 100% :: - new func and some addons for socketsystem MapItem.cpp :: 100% :: - some addons for socketsystem AcceptIp.cpp :: 100% :: - same CLoginCount.cpp :: 100% :: - same ClosePlayer.cpp :: 100% :: - same ConMember.cpp :: 100% :: - same IpCache.cpp :: 100% :: - same DirPath.cpp :: 100% :: - same logproc.cpp :: 100% :: - same LogToFile.cpp :: 100% :: - same MoveCheck.cpp :: 100% :: - same \common\winutil.cpp :: 100% :: - same WhisperCash.cpp :: 100% :: - same zzzmathlib.cpp :: 100% :: - changed \common\WZScriptEncode.cpp :: 100% :: - same CWhatsUpDummyServer.cpp :: 100% :: - same TNotice.cpp :: 100% :: - same TStatistics.cpp :: 100% :: - same CallStackTrace.cpp :: 100% :: - same TServerAlertManager.cpp :: 100% :: - macro TServerInfoDisplayer.cpp :: 100% :: - same MiniDump.cpp :: 100% :: - same PartyClass.cpp :: 100% :: - same GuildClass.cpp :: 100% :: - same ViewportGuild.cpp :: 100% :: - same ObjAttack.cpp :: 100% :: ObjBaseAttack.cpp :: 100% :: ObjUseSkill.cpp :: 100% :: \common\classdef.cpp :: 100% :: - same StatMng.cpp :: 100% :: - changed formulas ComboAttack.cpp :: 100% :: ObjCalCharacter.cpp :: 100% :: DarkSpirit.cpp :: 100% :: TUnion.cpp :: 100% :: - same TUnionInfo.cpp :: 100% :: - same MasterLevelSystem.cpp :: 100% :: - few fixes MasterSkillSystem.cpp :: 100% :: user.cpp :: 100% :: SocketData.cpp :: 100% :: SocketOption.cpp :: 100% :: SocketSphere.cpp :: 100% :: ItemAddOption.cpp :: 100% :: - one new func JewelMixSystem.cpp :: 100% :: - dupe fix in both mix and unmix \common\SetItemOption.cpp :: 100% :: - same \common\zzzitem.cpp :: 100% :: Shop.cpp :: 100% :: CCastleEventItemList.cpp :: 100% :: - macro GMMng.cpp :: 100% :: MoveCommand.cpp :: 100% :: - new checks SetItemMacro.cpp :: 100% :: GameMain.cpp :: 100% :: GameServer.cpp :: 100% :: Gate.cpp :: 100% :: BloodCastle.cpp :: 100% :: ChaosCastle.cpp :: 100% :: ChaosCastleSetItemDrop.cpp :: 100% :: - macro CannonTower.cpp :: 100% :: CastleCrown.cpp :: 100% :: CastleCrownSwitch.cpp :: 100% :: Guardian.cpp :: 100% :: GuardianStatue.cpp :: 100% :: LifeStone.cpp :: 100% :: - fix added on 4.5 Mercenary.cpp :: 100% :: Weapon.cpp :: 100% :: - same as 77 CastleSiege.cpp :: 100% :: CastleSiegeSync.cpp :: 100% :: MapServerManager.cpp :: 100% :: NpcTalk.cpp :: 100% :: TMonsterSkillElement.cpp :: 100% :: TMonsterSkillElementInfo.cpp :: 100% :: TMonsterSkillManager.cpp :: 100% :: TMonsterSkillUnit.cpp :: 100% :: - completed but TMonsterSkillElement::GetElementName() i cant fix position for this func :( TMonsterAI.cpp :: 100% :: TMonsterAIAgro.cpp :: 100% :: - completed but cant fix position for .h extra class TMonsterAIAutomata.cpp :: 100% :: TMonsterAIElement.cpp :: 100% :: TMonsterAIGroup.cpp :: 100% :: TMonsterAIGroupMember.cpp :: 100% :: TMonsterAIMovePath.cpp :: 100% :: - completed but cant fix position for .h extra class TMonsterAIRule.cpp :: 100% :: TMonsterAIRuleInfo.cpp :: 100% :: TMonsterAIUnit.cpp :: 100% :: TMonsterAIUtil.cpp :: 100% :: CrywolfAltar.cpp :: 100% :: CrywolfStatue.cpp :: 100% :: CrywolfDarkElf.cpp :: 100% :: CrywolfMonster.cpp :: 100% :: CrywolfTanker.cpp :: 100% :: Crywolf.cpp :: 100% :: - completed but cant fix position for .h extra class CrywolfStateTimeInfo.cpp :: 100% :: CrywolfSync.cpp :: 100% :: CrywolfUtil.cpp :: 100% :: ItemSystemFor380.cpp :: 100% :: - cant fix position for DebugLog func JewelOfHarmonySystem.cpp :: 100% :: TRandomPoolMgr.cpp :: 100% :: KanturuMaya.cpp :: 100% :: KanturuMonsterMng.cpp :: 100% :: KanturuNightmare.cpp :: 100% :: KanturuBattleOfMaya.cpp :: 100% :: KanturuBattleOfNightmare.cpp :: 100% :: KanturuBattleStanby.cpp :: 100% :: KanturuTowerOfRefinement.cpp :: 100% :: KanturuBattleUserMng.cpp :: 100% :: KanturuEntranceNPC.cpp :: 100% :: Kanturu.cpp :: 100% :: - m_iKanturuBattleCounter and int m_iKanturuBattleDate may be deleted, and func void SetKanturuTimeAttackEventInfo() has deleted KanturuStateInfo.cpp :: 100% :: KanturuUtil.cpp :: 100% :: - SendDataKanturuTimeAttackEvent - deleted from 4.5 IllusionTempleEvent.cpp :: 100% :: IllusionTempleProcess.cpp :: 100% :: MixSystem.cpp :: 100% :: CashShop.cpp :: 100% :: wsShopServerCli.cpp :: 100% :: CashItemPeriodSystem.cpp :: 100% :: CashLotterySystem.cpp :: 100% :: ViewportSkillState.cpp :: 100% :: - webzen remade Add and Clear. Now is "Prev" and "Next" BuffLastEffect for CalCharacter and one master function to Clear all :) BuffManager.cpp :: 100% :: BuffEffect.cpp :: 100% :: RaklionSelupan.cpp :: 100% :: RaklionBattleOfSelupan.cpp :: 100% :: RaklionBattleUserMng.cpp :: 100% :: Raklion.cpp :: 100% :: RaklionUtil.cpp :: 100% :: ChaosCard.cpp :: 100% :: GameEvent.cpp :: 100% :: GameServerAuth.cpp :: 100% :: LargeRand.cpp :: 100% :: MultiCheckSum.cpp :: 100% :: TSync.cpp :: 100% :: \common\WzMemScript.cpp :: 100% ::
- Link JPN GS_N: [Only registered and activated users can see links. ]
- Link JPN GS_CS: [Only registered and activated users can see links. ]
- Link ENG GS_N: [Only registered and activated users can see links. ]
- Link ENG GS_CS: [Only registered and activated users can see links. ]
- Link TAI GS_N: [Only registered and activated users can see links. ]
- Link TAI GS_CS: [Only registered and activated users can see links. ]
Att,
HermeX
Nguồn RZ
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The Following 4 Users Say Thank You to Mr.Noob For This Useful Post:
mrvu058 (13-07-11), mstrindade (03-08-11), sundragon (18-07-11), Van_Bom (14-07-11)
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13-07-11, 12:41 PM #2
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Ðề: Decompiled GameServer 1.00.90 Files
JPN ak .... ngon nhỉ .............
Khách viếng thăm hãy cùng mrvu058 xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!
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17-07-11, 02:00 PM #3
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Ðề: Decompiled GameServer 1.00.90 Files
Cái này dùng để làm gì thế,có mỗi cái game server
Khách viếng thăm hãy cùng boyz4 xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!
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18-07-11, 06:54 AM #4
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Ðề: Decompiled GameServer 1.00.90 Files
ko biết cái này dùng làm gì nhỉ bấm vào ra cái bảng mò mãi chẳng thấy cái gì ai biết hướng dẫn
Khách viếng thăm hãy cùng sundragon xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!
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19-07-11, 02:49 PM #5
- Ngày tham gia
- Aug 2008
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- Love Info Heart
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Ðề: Decompiled GameServer 1.00.90 Files
Đây là GameServer.exe.Cũng giống như các GS mà bạn đã từng xài khi chạy Server.Nhưng điểm khác biệt ở đây là GS này bạn được toàn quyền phát triển,chỉnh sữa,thêm bớt...Còn các GS của các team như SCF,Wzteam,ENC đều bị khóa lại rồi bạn à.
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Các thành viên gởi lời cảm ơn đến Mr.Noob vì bài viết này !
Van_Bom (19-07-11)
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19-07-11, 07:27 PM #6
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Ðề: Decompiled GameServer 1.00.90 Files
ủa, mấy cái GS của ENC kia vẫn dùng onllydbg mở ra rồi edit mà, hình như chỉ có của SCF là bị pack thôi mà, theo ý của chủ top thì hình như cái này ở dạng 1 file mã nguồn mở thì phải, gần như kiểu nó cũng là 1 source ấy..còn thế nào tớ cũng ko biết, rất cám ơn...thanks liền 2 phát..
Đã già yếu và bệnh tật
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