Titans Tech 10.09.03 GS & SCFExDB Cracked
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  1. #1
    godhoang
    Guest

    Titans Tech 10.09.03 GS & SCFExDB Cracked

    Good morning RAGEZONE! I would like to offer you from GS Titans Tech hacked version GS 10.09.03 test! : D



    Changelog:
    v.10.09.03
    . [Berserker] Multiples Fixes
    . [Server] No more arguments
    . [Duel] Min Level Option Added
    . [Marry] Trace Marry Min Level Added
    . [BotTrader] Excellent Item Fix
    . [Marry] Cant trace marry to other gens close map
    . [Gens] Close Map System Map Warp On Login and on Event Finish Fix
    . [Events] On monster delition added check to ALL EVENTS if its the monster with proper ID and Map Number
    . [Server] Cleaned CS related variables, to make memory consumption less
    . [Server] Moved Guardian and Mercenary to the GSCS definitions only
    . [Event] Halloween Event will work on nonPVP servers as well once its started
    . [Event] Fixed the issue with defending guild being able to hold switches
    . [Event] Fixed CharacterView for Halloween PK event
    . [Event] Double Goer, fied delition of wrong monsters when boxes are opened
    . [Move] Fixed warping to CryWolf from another server (If protected, brings player straight to the city)
    : v.10.08.94
    . [Gens] Close Map System Added
    . [Item] Added Shuffle function to ItemDropRate loader, to make item drop more random
    . [Item] Added VipRate to SCF_ItemDropRate.txt for VIP users drop rate adjustment
    . [Server] Added log view lines for the Ancient Sets application
    . [Server] Added fix for unusual situations with ERROR_HOST_UNREACHABLE error
    . [Monster] Skill ID over 100 visual attack FIX
    . [Event] Double Goer, fixed posion catapilars appearing next to the box position
    . [Event] Double Goer, catapilar should not respawn when killed FIX
    . [Event] Double Goer, when boss is killed, boxes appear next to the killed BOSS
    . [EventBags] If Zen ammount is set to 0, box does not drop any zen implementation
    . [GMSystem] Added "/goevent TYPE ID" to SCF_Commands.ini to launch events from eventmanager by GM
    . [GMSystem] Fixed logs for personal messages, general talk and post messages
    . [Logs] Added "SCFWritePMLog", "SCFWriteMSGLog" to SCF_Connect.ini
    . [DS] Still error on DS EXEC WZ_CS_GetGuildMarkRegInfo 0, 'GMCSTEST????Replay' << Must Be GMCSTEST
    . [Event] Fixed CastleSiege interface when warping there from another server
    . [Event] Fixed CryWolf interface when joining the event that just started
    . [ChaosCard] Move all Chaos Card logs to CBMIX log where they should be
    . [GMSystem] Added extra log features to the GM system (Trade from GM in gm log, chat messages)
    . [Items] Added new options for drop between socket items with 1 or more socket and no sockets
    . [Anti-Hack] Add move/walk player antihack, if walk location is bigger than 15 => teleport to base
    . [Character] Moved all configuration for character from SCF_Common => SCF_Character
    . [Character] Recoded all formula settings separately for each class
    . [Character] Added level requirement for MagicGladiator and DarkLord to SFC_Character.ini
    . [CBMix] Fixed overflow for success rate on 'ChaosSuccessRate' variable
    . [Config] Fixed load of SCFIncreaseFFFFFFFFSerialDurDownBy (SCF_Items.ini)
    . [Server] CloseClient(int index) => added => ResponErrorCloseClient(index); for socket error fix
    . [Event] Castle Deep regular monster eventitem bag change (if zen 0 = proceed to normal mob drop)
    . [Event] Castle Siege the protecting guild, once looses its crown cant operate switches
    . [Event] Castle Siege changed the JoinSide definition of involved guild in source
    . [Event] Castle Siege added [CastleSiege][ChangeWinner] to log for trace behaviour
    . [Event] Castle Siege changed behaviour of [CastleSiege][Defending]
    . [Event] Castle Siege changed behaviour of [CastleSiege][NonCS]
    . [Event] Castle Siege changed behaviour of [CastleSiege] CCastleSiege::SetUserCsJoinSide()
    . [Event] Castle Siege Cannon Tower can not be destroyed FIX
    . [Event] Raklion Event spider eggs added to non-moving mobs
    . [Anti-Cheat] DC hack fixed by checking player packets count with pingTime
    . [Anti-Cheat] Say stuff for other users fix (Check on received player ID)
    . [Command] Added define variable for test command '/effect'

    v.10.08.55
    . [Event] Hide And Seek Event with random positions
    . [Event] Hide And Seek Event with bot Added (you can add much locations and reward they are random)
    . [Shops] Added feature that if user sells items to store and has max zen, can still sell to store
    . [Character] Added system feature that if user selling item goes over max zen it corrects it
    . [Quest] Fixed Seson 5 error with Zen overflow...
    . [Event] Added [CastleStateSync] logline for STATE check to trace some errors in Synch process
    . [Gens] Fixed error during Guild Union, if no Gens, guild should be able to join union anyways
    . [Skill] Reset System require energy formula fixed
    . [Event] Castle Siege During Registration list of guilds not shown
    . [Event] Illusion Temple statue drops more than one ball FIX
    . [Event] CryWolf state save in database missing (WZ_CW_InfoSave: iMapSvrGroup, iCrywolfState, iOccupationState)
    . [Event] During CryWolf start, warp all in the map to the city
    . [Event] During CryWolf start, do not allow anyone to leave the city
    . [Event] During CryWolf start, no monsters on the map should be able to be killed
    . [Skill] Berserker skill life restore fix after skill ends
    . [NPC] After talking to Guardsman npc and cancelling the dialog, player needs to relogin
    . [NPC] After talking to Double Goer npc and cancelling the dialog, player needs to relogin
    . [NPC] After talking to Imperial Guardian npc and cancelling the dialog, player needs to relogin
    . [NPC] After talking to Illusion Temple npc and cancelling the dialog, player needs to relogin
    . [NPC] After talking to Kanturu Gate npc and cancelling the dialog, player needs to relogin
    . [Skill] Berserker skill time fix (limited the skill time to a set number)
    . [Skill] Berserker skill Wizardy attack damage fix (limited the multiplier)
    . [Skill] Berserker skill attack damage fix (only wizardy affected)
    . [Skill] Berserker skill mana increase/life decrease fix
    . [Skill] Damage from summoner book skills gets cancelled if distance is further then skill reach
    . [BotTrader] Item Result Serialized
    . [GensPvP] Added SCFGensWinPointsIfRivalDoesntHavePoints Option
    . [BotAlchemist] Added Exc Max Option
    . [Item] 3rd Wings damage return probability option fixed
    . [Skill] Books attack damage affects SD now
    . [Skill] Life drain skill for summoner FIX/CHANGE of formula
    . [Event] Illusion Temple, when enter in event, party list names are wrong
    . [Event] Illusion Temple, when enter with party, party doesnt cancell bug
    . [Event] Illusion Temple all the members of the temple appear in the party
    . [Event] Illusion Temple monsters removed once fireball has been secured/dropped to pedestal
    . [Event] Illusion Temple monsters show up only after fire ball has been taken
    . [Event] Halloween PK Event - Enable/Dissable in Each Map
    . [Event] Illusion Temple add minimum players count check when event running (end even if other team forfeits)
    . [Event] Illusion Temple add minimal counter of players online for entrance (return ticket on fail)
    . [Event] Kanturu date start calculation formula fix
    . [Event] Illusion Temple monsters should drop potions and zen (add itembag with nonset zen ammount)
    . [BotTrader] Mix cant put 2 or more THE SAME items FIX
    . [Event] Fixed DoubleGoer Golden Treasure Drop Much Items
    . [Server] Cant add Seed Sphere Fire Attack/Wizardry increase FIX
    . [Server] Fixed Water Increase defense success rate 10% Socket Options
    . [Server] Fixed Water Increase defense shield by 7% Socket Options
    . [Server] Fixed Ice Increase Durabilty in 30% Socket Options
    . [Server] Fixed Wind Increase maximum life 4% Socket Options
    . [Server] Fixed Wind Increase maximum mana 4% Socket Options
    . [Server] Reset ClearSkills = 0 FIXED
    . [Packet] Fixed player/monster die packet when killed with certain skill
    . [Event] Illusion Temple add BC style sync function to the engine
    . [Event] Illusion Temple add variables for total score calculation in ranking
    . [Event] Illusion Temple none of the members of the temple can cancell party
    . [Event] Illusion Temple statue breaks when dialog bar finishes
    . [Event] Illusion Temple 0xBF, 0x02 skill packet length FIX
    . [Skill] Illusion Temple missing skill: IL_ORDER_OF_SHIELD
    . [Event] Illusion Temple do not allow party in temporary waiting room
    . [Event] Illusion Temple total bonus experience calculation change (prevent farming)
    . [Event] Illusion Temple when statue broken, the spark is dropped and not given to a player
    . [Event] Illusion Temple skills do not have proper visual effects
    . [Event] Illusion Temple player kill = 5 points (config)
    . [Event] Illusion Temple monster kill = 2 points (config)
    . [Event] Illusion Temple using teleport skill gives you 100% shield as well (less time)
    . [Event] Illusion Temple cancel any party when warping to temporary room
    . [Event] Illusion Temple cant attack oponent if its Non-PK Server
    . [Event] Illusion Temple only player from the winning team gets a chance of his fernir update FIX
    . [Event] Illusion Temple missing proper view of the Failure/Success packet
    . [Event] Illusion Temple when player is killed, he should reappear with invincible shield skill
    . [Event] Illusion Temple NPC room listing shows wrong number of players inside
    . [Event] Illusion Temple random team start implemented when first player entering
    . [Event] Illusion Temple add overflow check on var kill_points
    . [Event] Illusion Temple add default start points for skills to config (def: 10)
    . [Event] Illusion Temple points for monster kills add in config file (def: 1)
    . [Event] Illusion Temple points for player kills add in config file (def: 2)
    . [Event] Illusion Temple add variable for extra EXP at the end of event per each kill
    . [Event] Illusion Temple add variable for max winning points to stop event (def: 7)
    . [Event] Illusion Temple removed MaxPlayer variable, constant is 10
    . [Event] Recoded Experience calculation at the ranking message for Illusion Temple
    . [Server] MonsterPosition reload, reloads Illusion Temple timer
    . [Server] Option Reload does not reload Illusion Temple info
    . [NPC] After talking to Lucky Coins npc and cancelling the dialog, player needs to relogin
    . [Server] All Players have GM Globe in Illusion Temple and Castle Siege when GM its in event FIX
    . [Class] Add fruits have visual bug
    . [Map] Add gRegenRect coordinates to new maps added in Season 6
    . [CastleSiege] Horse Skill on DL does not PUSH people away from the attacker
    . [Event] Recoded Experience calculation at the ranking message for Illusion Temple
    . [Skill] Illusion Temple added 100% damage absorb skill functionality
    . [Skill] Illusion Temple missing original skill packets
    . [Skill] Illusion Temple skills crash GS
    . [Event] Illusion Temple changed rand on statue positioning to be more unpredictable
    . [Event] Illusion Temple add points for monster kills
    . [Event] Illusion Temple Mass Move outside on event end, has error
    . [Event] Illusion Temple player sort has error if room is full (array overflow)
    . [Event] Illusion Temple give EXP for each player killed
    . [Event] Illusion Temple when player gets killed, he looses his inventory
    . [Event] Illusion Temple when player gets killed, he looses his skin
    . [Event] Illusion Temple add minimal counter of players online for extra presents
    . [Event] Illusion Temple top 3 players get extra jewels (1st = bless, 2nd = soul, 3rd extra chaos)
    . [Event] Illusion Temple add minimal counter of players online for Fernir Upgrade
    . [Event] Illusion Temple add extra EXP for each player kill (add variable to config)
    . [Event] Illusion Temple give EXP for each Ball dropped off (add variable to config)
    . [Event] Illusion Temple winning prize should be dropped beside the user, not put in inventory
    . [Event] Illusion Temple Mass Move to start point and close gate on finish event
    . [Event] Illusion Temple portals crash main when used
    . [Event] Illusion Temple remove fireball from user after time runs out
    . [Event] Illusion Temple fixed skins for RED and BLUE team (they were reversed)
    . [Event] Illusion Temple upper corner has wrong statue direction
    . [Event] Illusion Temple FireBall ViewSkill State remain shown on player when drop fireball
    . [Event] Illusion Temple missing coordinates of the team members
    . [Event] Illusion Temple kill points occumulated not for team but for each player
    . [Event] Illusion Temple kill point overflow check added
    . [Event] Illusion Temple FireBall ViewSkill State not shown on player when get fireball
    . [Server] Account stuck in GS FIX
    . [Server] Season 6 Elf Wings Lvl 2 in selection screen FIX
    . [Item] Add Visual ID: 122 Item: 13,128 Statuette of falcon => Critical damage +10%
    . [Item] Add Visual ID: 123 Item: 13,129 Statuette of a goat => Excellent Damage +10%
    . [Item] Add Visual ID: 124 Item: 13,130 Amulet of Oak => Maximum life +50
    . [Item] Add Visual ID: 125 Item: 13,131 Amulet board => Maximum mana +50
    . [Item] Add Visual ID: 126 Item: 13,132 Amulet golden oak => Max HP +100 / Max SD +500
    . [Item] Add Visual ID: 127 Item: 13,133 Golden Amulet board => Maximum mana +150 / Max AG +50
    . [Item] Add Visual ID: 128 Item: 13,134 Horseshoe spends => Increased drop rate of items
    . [Item] Add Visual ID: 99 Item: 13,81 Talisman of Guardian => No penalty for dying.
    . [Item] Add Visual ID: 100 Item: 13,82 Talisman of Item Protection => Keeps item durable
    . [Item] Add Visual ID: 44 Item: 14,72 Scroll of Quickness => Attack speed increase +15
    . [Item] Add Visual ID: 45 Item: 14,73 Scroll of Defense => Defensibility increase +60
    . [Item] Add Visual ID: 46 Item: 14,74 Scroll of Wrath => Attack power increase +30
    . [Item] Add Visual ID: 47 Item: 14,75 Scroll of Wizardry => Wizardry increase +30
    . [Item] Add Visual ID: 48 Item: 14,76 Scroll of Health => HP increase +200
    . [Item] Add Visual ID: 49 Item: 14,77 Scroll of Mana => Mana increase +300
    . [Item] Add Visual ID: 50 Item: 14,78 Elixir of Strength => Strength Status +50
    . [Item] Add Visual ID: 51 Item: 14,79 Elixir of Agility => Agility Status +50
    . [Item] Add Visual ID: 52 Item: 14,80 Elixir of Health => Health Status +50
    . [Item] Add Visual ID: 53 Item: 14,81 Elixir of Energy => Energy Status +50
    . [Item] Add Visual ID: 54 Item: 14,82 Elixir of Control => Control Status +50
    . [Item] Add Visual ID: 89 Item: 14,97 Scroll of Battle => Critical damage increase at 20%
    . [Item] Add Visual ID: 90 Item: 14,98 Scroll of Strength => Excellent damage increase at 20%
    . [Event] Illusion Temple when enter the temp room and warp outside, illusion thinks u still inside
    . [Event] Illusion Temple should warp you to the room and Wait 30 Seconds Before opening Gate
    . [Event] Illusion Temple manual warp outside of the event will keep player looking like the skin
    . [Event] Illusion Temple should show your ORIGINAL skin when warped to the temporary room



    Link:
    [Only registered and activated users can see links. ]


    Credits:
    pinkof - Crack GS xD
    SLIM(Netberry) - Help and etc
    murusfan - for files
    Lần sửa cuối bởi godhoang, ngày 26-06-11 lúc 09:01 AM.
    Khách viếng thăm hãy cùng godhoang xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!

  2. The Following 2 Users Say Thank You to godhoang For This Useful Post:

    modbibi (25-06-11), thecong (25-06-11)

  3. #2
    Evil Dark Dragon Master darkmagician's Avatar
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    Ðề: Titans Tech 10.09.03 GS & SCFExDB Cracked

    clinent nào sài cho bản này thế
    [Only registered and activated users can see links. ]
    Một số deck Yugioh cho các bạn tham khảo
    [Only registered and activated users can see links. ]

  4. Các thành viên gởi lời cảm ơn đến darkmagician vì bài viết này !

    special (25-07-11)

  5. #3
    Thành Viên GameZone
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    Ðề: Titans Tech 10.09.03 GS & SCFExDB Cracked

    Cái này có gì mới ko???????????????????????????
    Khách viếng thăm hãy cùng boyz4 xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!

  6. #4
    Vi phạm quy định
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    Ðề: Titans Tech 10.09.03 GS & SCFExDB Cracked

    [Only registered and activated users can see links. ]
    [Only registered and activated users can see links. ]
    LINK DOWN .........................................
    Lần sửa cuối bởi hateroc22, ngày 25-06-11 lúc 01:14 PM.
    Khách viếng thăm hãy cùng hateroc22 xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!

  7. #5
    Evil Dark Dragon Master darkmagician's Avatar
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    Ðề: Titans Tech 10.09.03 GS & SCFExDB Cracked

    Trích dẫn Gửi bởi hateroc22 [Only registered and activated users can see links. ]
    LINK DOWN .........................................
    clinent phiên bản vậy pro chẳng lẽ 1.07v
    ai biết sv này sài cho clinent nào pm với
    [Only registered and activated users can see links. ]
    Một số deck Yugioh cho các bạn tham khảo
    [Only registered and activated users can see links. ]

  8. Các thành viên gởi lời cảm ơn đến darkmagician vì bài viết này !

    special (25-07-11)

  9. #6
    godhoang
    Guest

    Ðề: Titans Tech 10.09.03 GS & SCFExDB Cracked

    Trích dẫn Gửi bởi darkmagician [Only registered and activated users can see links. ]
    clinent phiên bản vậy pro chẳng lẽ 1.07v
    ai biết sv này sài cho clinent nào pm với
    Tất nhiên 1.07V rồi pa, xịn hơn 10.07.65 ^^
    Khách viếng thăm hãy cùng godhoang xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!

  10. #7
    Thành Viên
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    Ðề: Titans Tech 10.09.03 GS & SCFExDB Cracked

    Link download Full File [Only registered and activated users can see links. ]
    Khách viếng thăm hãy cùng JunO™ xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!

  11. #8
    Thành Viên Tâm Huyết huandz1102's Avatar
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    Ðề: Titans Tech 10.09.03 GS & SCFExDB Cracked

    bản này đã ai test thử chưa
    nó chạy có ổn không
    Đến thì đón…

  12. #9
    Evil Dark Dragon Master darkmagician's Avatar
    Ngày tham gia
    Sep 2010
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    729
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    Thanked 303 Times in 140 Posts

    Ðề: Titans Tech 10.09.03 GS & SCFExDB Cracked

    Trích dẫn Gửi bởi huandz1102 [Only registered and activated users can see links. ]
    bản này đã ai test thử chưa
    nó chạy có ổn không
    tạm dc ko di dc ilusion
    hình như DB ko hợp để sài web TV
    mấy cái thẻ bài đặc biệt thẻ bài may mắn hình như ko sài dc hay sao nhỉ
    [Only registered and activated users can see links. ]
    Một số deck Yugioh cho các bạn tham khảo
    [Only registered and activated users can see links. ]

  13. Các thành viên gởi lời cảm ơn đến darkmagician vì bài viết này !

    special (25-07-11)

  14. #10
    godhoang
    Guest

    Ðề: Titans Tech 10.09.03 GS & SCFExDB Cracked

    Trích dẫn Gửi bởi darkmagician [Only registered and activated users can see links. ]
    tạm dc ko di dc ilusion
    hình như DB ko hợp để sài web TV
    mấy cái thẻ bài đặc biệt thẻ bài may mắn hình như ko sài dc hay sao nhỉ
    illusion di Binh Thuong chu co gi dau ma ko di dc ???
    The bai thi tuy thuoc file item.bmd nua
    Khách viếng thăm hãy cùng godhoang xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!

 

 
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