luutrunhac
31-01-12, 02:06 PM
Xin hỏi có bác nào biết các tăng exp trong bloodcastle ko? Thanks trước!!!
có vài code sau liên quan đến Blood
File bloodcastle.dat (muerver/data/bloodcastle.dat)
//================================================== =================
//Project: Infinity Project
//Version: GameServer 1.00.18 & 1.00.19
//Credits: Infinity Mu Team
//================================================== =================
//================================================== ================================================== ==============
//Blood Castle time settings
// Time will be open(min) / Duration - Event(min) / Time to close after the weapon is delivered to the Archangel(min)
//================================================== ================================================== ==============
0
5 15 1
end
//================================================== ================================================== ==============
// Configuration and range to drop items disappear
// item drop rate(gItemDropPer(10)/n) / exc item drop rate(1/n) / time for items to disappear
//================================================== ================================================== ==============
1
1000 1200 1
end
//================================================== ================================================== ==============
// castle door health
// BC Lvl | Hp Crystal Statue | HP gate/door
//================================================== ================================================== ==============
2
0 65000 150000 // Blood Castle1
1 105000 205000 // Blood Castle2
2 145000 260000 // Blood Castle3
3 185000 325000 // Blood Castle4
4 225000 400000 // Blood Castle5
5 265000 480000 // Blood Castle6
6 305000 565000 // Blood Castle7
end
CommonServer.cfg (muerver/data/CommonServer.cfg)
//================================================== ================================================== ==============
// Blood Castle & Chaos Castle
//================================================== ================================================== ==============
BloodCastleEvent = 1 ; blood castle event switch - 0/1
BloodCastleStartHour = 1 ; blood castle open hour (1:1/hour, 2:1/2hour)
AngelKingsPaperDropRate = 10 ; AngelKingsPaperDropRate / 10000
BloodBoneDropRate = 10 ; BloodBoneDropRate / 10000
StoneDropRate = 30 ; StoneDropRate/ 10000
ChaosCastleEvent = 1 ; chaos castle event switch - 0/1
IFNT_Eventos
[BLOODCASTLE]
IFNT_BCRewardItemType = 12
IFNT_BCRewardItemID = 15
IFNT_BCRewardItemExc = 0
IFNT_BCRewardItemOption = 0
IFNT_BCRewardItemLuck = 0
IFNT_BCRewardSkill = 0
IFNT_BCRewardItemLevel = 0
có vài code sau liên quan đến Blood
File bloodcastle.dat (muerver/data/bloodcastle.dat)
//================================================== =================
//Project: Infinity Project
//Version: GameServer 1.00.18 & 1.00.19
//Credits: Infinity Mu Team
//================================================== =================
//================================================== ================================================== ==============
//Blood Castle time settings
// Time will be open(min) / Duration - Event(min) / Time to close after the weapon is delivered to the Archangel(min)
//================================================== ================================================== ==============
0
5 15 1
end
//================================================== ================================================== ==============
// Configuration and range to drop items disappear
// item drop rate(gItemDropPer(10)/n) / exc item drop rate(1/n) / time for items to disappear
//================================================== ================================================== ==============
1
1000 1200 1
end
//================================================== ================================================== ==============
// castle door health
// BC Lvl | Hp Crystal Statue | HP gate/door
//================================================== ================================================== ==============
2
0 65000 150000 // Blood Castle1
1 105000 205000 // Blood Castle2
2 145000 260000 // Blood Castle3
3 185000 325000 // Blood Castle4
4 225000 400000 // Blood Castle5
5 265000 480000 // Blood Castle6
6 305000 565000 // Blood Castle7
end
CommonServer.cfg (muerver/data/CommonServer.cfg)
//================================================== ================================================== ==============
// Blood Castle & Chaos Castle
//================================================== ================================================== ==============
BloodCastleEvent = 1 ; blood castle event switch - 0/1
BloodCastleStartHour = 1 ; blood castle open hour (1:1/hour, 2:1/2hour)
AngelKingsPaperDropRate = 10 ; AngelKingsPaperDropRate / 10000
BloodBoneDropRate = 10 ; BloodBoneDropRate / 10000
StoneDropRate = 30 ; StoneDropRate/ 10000
ChaosCastleEvent = 1 ; chaos castle event switch - 0/1
IFNT_Eventos
[BLOODCASTLE]
IFNT_BCRewardItemType = 12
IFNT_BCRewardItemID = 15
IFNT_BCRewardItemExc = 0
IFNT_BCRewardItemOption = 0
IFNT_BCRewardItemLuck = 0
IFNT_BCRewardSkill = 0
IFNT_BCRewardItemLevel = 0