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View Full Version : Help-Mất điểm kinh nghiệm Scf 10.07.65



hoangchuong
19-06-11, 09:01 AM
Server gặp lỗi:Cứ nhân vật reset trên 169 lần thì điểm kinh nghiệm khi đánh quái còn rất thấp so với những nhân vật reset dưới 169 lần,chỉ còn vài trăm k điểm khi đánh ở các map.Ai biết lỗi này xin giúp mình với....Cảm ơn mọi người!!!!!!!!!!!!!!!!!

mrvu058
19-06-11, 09:08 AM
Theo tui nghĩ cái này k phải lỗi . Chỉnh kinh nghiệm ở từng map cao lên tý là 0k :-" .. Chỉnh lại trog commonserver.loc ở data server cao cao lên tý rồi test xem sa0 ........ chỗ Addexp đó :D ....
Mak nhân vật của ông cấp master đúng hemz

mrvu058
19-06-11, 09:11 AM
Bạn search trong commonserver.cfg cụm từ "masterlevel" .... mà tốt hơn hết là search "master" nó sẽ cho ra kết quả==>trong những kết quả tìm được mình cũng không muốn phải chỉ rõ cho bạn,mà cái này tùy thuộc sự linh động của bạn thì sẽ tìm ra dòng config exp.
Cấp master và cấp thường nó khác nhau ..............=> Chỉnh vậy sẽ k bị gì ảnh hưởng đến nhau :D

hoangchuong
19-06-11, 09:45 AM
nhân vật chưa làm máter vẫn bị ông ơi?

mrvu058
19-06-11, 09:52 AM
Thì chỉnh như tuiz đi .............................. rồi test xem sa0 :D

hoangchuong
19-06-11, 11:05 AM
tui search trong commonserver.cfg rồi,không có masterlevel trong file này?

mrvu058
19-06-11, 11:35 AM
Masterlevel k có thì search master thoy :D ..... tìm cái Addexp chỉnh cao cao lên tý thử :D

hoangchuong
19-06-11, 12:21 PM
trong commonserver.cfg không có gì liên quan đến máterlevel hết ông à?

mrvu058
19-06-11, 12:30 PM
Ông send file đó lên đây tui giúp ch0 :D

mrvu058
19-06-11, 12:35 PM
<b><font color=red>[Chỉ có thành viên mới xem link được. <a href="register.php"> Nhấp đây để đăng ký thành viên......</a>]</font></b> ----- hương dẫn tăng exp từng map và cái khác nữa

hoangchuong
19-06-11, 01:10 PM
;/================================================== ============================
;/Main Configuration File [KOR][SCFMT TEAM]
;/#<b><font color=red>[Chỉ có thành viên mới xem link được. <a href="register.php"> Nhấp đây để đăng ký thành viên......</a>]</font></b>
<b><font color=red>[Chỉ có thành viên mới xem link được. <a href="register.php"> Nhấp đây để đăng ký thành viên......</a>]</font></b>
;/------------------------------------------------------------------------------
;/Revision: 10 August, 2009
;/================================================== ============================
[GameServerInfo]

;================================================= =========================
; General Server Settings
;================================================= =========================
EnableServerDivision = 0
StalkProtocol = 0
StalkProtocolId = 0
ServerGroupGuildChatting = 1
ServerGroupUnionChatting = 1
NumberOfMaxUser = 30

AddExperience = 250
ItemDropPer = 40
EventManagerOn = 1
SCFEventManagerOn = 1

Trade = 1
MonsterHp = 0
LootingTime = 10
ZenDurationTime = 10
WriteChatLog = 0
WriteSkillLog = 0

;================================================= =========================
; ANTI-HACK Config
;================================================= =========================
SpeedHackPlayerBlock = 0
ItemSerialCheck = 0
ItemZeroSerialCheck = 0

SkillDistanceCheck = 0
SkillDistanceCheckTemp = 2
SkillDistanceKick = 0
SkillDistanceKickCount = 5
SkillDistanceKickCheckTime = 10

IsIgnorePacketHackDetect = 1
MinimumAttackSpeedTime = 30
AttackSpeedTimeLimit = 700
HackCheckCount = 5
DetectedHackKickCount = 10
IsKickDetecHackCountLimit = 5
EnableCheckPenetrationSkill = 0
HackLogServer = 127.0.0.1
DisconnectHackUser = 0
UseNPGGChecksum = 0
DecTimePerAttackSpeed = 5.33
SpeedHackPenalty = 0

;================================================= =========================
; Character Config
;================================================= =========================
CreateCharacter = 1
PersonalShopOpen = 1
UseCharacterAutoRecuperationSystem = 1
CharacterRecuperationMaxLevel = 100

IsItemDropRingOfTransform = 1
ItemDropRingOfTransform = 1

;================================================= =========================
; NPC Config
;================================================= =========================
QuestNPCTeleportTime = 90
EnableEventNPCTalk = 1

;================================================= =========================
; Guild Config
;================================================= =========================
GuildCreate = 1
GuildDestroy = 1
GuildCreateLevel = 150

EnableBattleSoccer = 1
CastleOwnerGuildDestroyLimit = 1

;================================================= =========================
; DARK LORD ITEMS [PETS]
;================================================= =========================
IsDropDarkLordItem = 1
SleeveOfLordDropRate = 80
SleeveOfLordDropLevel = 86
SoulOfDarkHorseDropRate = 60
SoulOfDarkHorseropLevel = 110

SoulOfDarkSpiritDropRate = 30
SoulOfDarkSpiritDropLevel = 96
DarkSpiritAddExperience = 1

DarkSpirit = 1
DarkSpiritAddExperience = 1

;================================================= =========================
; CHAOS BOX
;================================================= =========================
ChaosBox = 1
ChaosEvent = 1
ChaosEventServer = 127.0.0.1

;================================================= =========================
; FIRECRACKER
;================================================= =========================
FireCrackerEvent = 0
FireCrackerDropRate = 40
ItemDropRateForFireCracker = 5

;================================================= =========================
; HEART OF DARK LORD [Replaces Firecracker]
;================================================= =========================
DarkLordHeartDropRate = 50
DarkLoadHeartOffEventRate = 1500

;================================================= =========================
; MEDALS
;================================================= =========================
MedalEvent = 0
GoldMedalDropRate = 90
SilverMedalDropRate = 140
ItemDropRateForGoldMedal = 8
ItemDropRateForSilverMedal = 6

;================================================= =========================
; XMAS
;================================================= =========================
XMasEvent = 0

HappyNewYearTalkNpc = 0
MerryXMasTalkNpc = 0

;================================================= =========================
; HEART OF LOVE
;================================================= =========================
HeartOfLoveEvent = 0
HeartOfLoveDropRate = 100
ItemDropRateForHeartOfLove = 16

;================================================= =========================
; RIBBON / CHOCOLATE / CANDY BOX
;================================================= =========================
RibbonBoxEvent = 0
ChocolateEvent = 0
CandyBoxEvent = 0
MysteryBoxEvent = 0

;================================================= =========================
; HALLOWEEN EVENT
;================================================= =========================
HalloweenEventOn = 0
HalloweenEventJOLBlessDropRate = 10
HalloweenEventJOLAngerDropRate = 15
HalloweenEventJOLScreamDropRate = 20
HalloweenEventJOLFoodDropRate = 30
HalloweenEventJOLDrinkDropRate = 25
HalloweenEventJOLPolymorphRingDropRate = 5

;================================================= =========================
; PURITY
;================================================= =========================
PurityHarmonyJewel = 1
MixSmeltingStoneItem = 1
RestoreStrengthenItem = 1
StrengthenItem = 1
SmeltItemBySmeltingStone = 1
PuritySuccessRate = 80
PurityNeedZen = 0
SmeltingStoneSuccesRateNormal = 20
SmeltingStoneSuccesRateExcellent = 50
SmeltingNeedZen = 0
StrengthenSuccessRate = 75
SmeltingItemSuccessRateNor = 20
SmeltingItemSuccessRateExt = 80

;================================================= =========================
; LEVEL 380 SYSTEM
;================================================= =========================
System380ItemSystem = 1
CountOfJewelOfHarmonyForMix = 1
CountOfSuhoOfHarmonyForMix = 1
NeedZenForMix = 10000000
MixRateForGrade1 = 50
MixRateForGrade2 = 60
MixRateForGrade3 = 70

;================================================= =========================
; SHIELD GAGE SYSTEM
;================================================= =========================
ShieldSystemOn = 1
DamageDevideToSD = 90
DamageDevideToHP = 10
SuccessAttackRateOption = 20000
ShieldAutoRefillOn = 1
ShieldAutoRefilOnSafeZone = 1

CompoundPotionDropOn = 1
CompoundPotionLv1DropRate = 100
CompoundPotionLv2DropRate = 80
CompoundPotionLv3DropRate = 50
CompoundPotionLv1DropLevel = 68
CompoundPotionLv2DropLevel = 96
CompoundPotionLv3DropLevel = 118

ShieldComboMissOptionOn = 1
ShieldPotionLv1MixSuccessRate = 50
ShieldPotionLv1MixMoney = 100000
ShieldPotionLv2MixSuccessRate = 30
ShieldPotionLv2MixMoney = 500000
ShieldPotionLv3MixSuccessRate = 30
ShieldPotionLv3MixMoney = 1000000
ShieldGageConstA = 12
ShieldGageConstB = 30

;================================================= =========================
; GOLDEN ARCHER/EVENT CHIP
;================================================= =========================
EventChipEvent = 1
EventChipServerConnect = 1
EventChipServerIp = 127.0.0.1

BoxOfGoldDropRate = 140
ItemDropRateForBoxOfGold = 200
EventChipDropRateForBoxOfGold = 1

;================================================= =========================
; GOLDEN INVASION
;================================================= =========================
IsEledoradoEvent = 1

EledoradoGoldGoblenRegenTime = 180
EledoradoTitanRegenTime = 180
EledoradoGoldDerconRegenTime = 720
EledoradoDevilLizardKingRegenTime = 360
EledoradoDevilTantarosRegenTime = 360

EledoradoGoldGoblenItemDropRate = 100
EledoradoTitanItemDropRate = 100
EledoradoGoldDerconItemDropRate = 100
EledoradoDevilLizardKingItemDropRate = 100
EledoradoDevilTantarosItemDropRate = 100

EledoradoGoldGoblenExItemDropRate = 100
EledoradoTitanExItemDropRate = 100
EledoradoGoldDerconExItemDropRate = 100
EledoradoDevilLizardKingExItemDropRate = 100
EledoradoDevilTantarosExItemDropRate = 100

;================================================= =========================
; GOLDEN INVASION 2
;================================================= =========================

IsEledorado2Event = 1

EledoradoGoldRabbitRegenTime = 360
EledoradoGoldDarkKnightRegenTime = 360
EledoradoGoldDevilRegenTime = 360
EledoradoGoldStoneGolemRegenTime = 360
EledoradoGoldCrustItemRegenTime = 360
EledoradoGoldSatyrosRegenTime = 360
EledoradoGoldTwinTaleRegenTime = 360
EledoradoGoldIronKnightRegenTime = 360
EledoradoGoldNapinRegenTime = 360
EledoradoGoldGreatDragonRegenTime = 360

EledoradoGoldRabbitItemDropRate = 50
EledoradoGoldDarkKnightItemDropRate = 50
EledoradoGoldDevilItemDropRate = 40
EledoradoGoldStoneGolemItemDropRate = 40
EledoradoGoldCrustItemDropRate = 30
EledoradoGoldSatyrosItemDropRate = 30
EledoradoGoldTwinTaleItemDropRate = 20
EledoradoGoldIronKnightItemDropRate = 20
EledoradoGoldNapinItemDropRate = 10
EledoradoGoldGreatDragonItemDropRate = 10

EledoradoGoldRabbitExItemDropRate = 100
EledoradoGoldDarkKnightExItemDropRate = 100
EledoradoGoldDevilExItemDropRate = 90
EledoradoGoldStoneGolemExItemDropRate = 90
EledoradoGoldCrustExItemDropRate = 80
EledoradoGoldSatyrosExItemDropRate = 80
EledoradoGoldTwinTaleExItemDropRate = 70
EledoradoGoldIronKnightExItemDropRate = 70
EledoradoGoldNapinExItemDropRate = 60
EledoradoGoldGreatDragonExItemDropRate = 60

;================================================= =========================
; WHITE WIZARD INVASION
;================================================= =========================
RingAttackEvent = 1
RingOrcKillGiftRate = 50

RingDropGiftRate = 200
SCFRingEventWizardRewardItemType = 13
SCFRingEventWizardRewardItemIndex = 20

SCFRingEventOrcRewardDropRate = 50
SCFRingEventOrcRewardItemType = 12
SCFRingEventOrcRewardItemIndex = 15

;================================================= =========================
; RED DRAGON INVASION
;================================================= =========================
EVENT1 = 1
Event1ItemDropTodayMax = 6
Event1ItemDropTodayPercent = 10000000

AttackEventRegenTime = 10

;================================================= =========================
; CHAOS CASTLE
;================================================= =========================
ChaosCastleEvent = 1
SCFChaosCastleMinStart = 1

SCFChaosCastleReward1Type = 14
SCFChaosCastleReward1Index = 14
SCFChaosCastleReward2Type = 14
SCFChaosCastleReward2Index = 22

SCFChaosCastleReward3Type = 14
SCFChaosCastleReward3Index = 13
SCFChaosCastleReward4Type = 14
SCFChaosCastleReward4Index = 16

SCFChaosCastle1AncientDropPercent = 5
SCFChaosCastle2AncientDropPercent = 10
SCFChaosCastle3AncientDropPercent = 15
SCFChaosCastle4AncientDropPercent = 20
SCFChaosCastle5AncientDropPercent = 25
SCFChaosCastle6AncientDropPercent = 30
SCFChaosCastle7AncientDropPercent = 35

SCFChaosCastle1Type1Type2DropPercent = 40
SCFChaosCastle2Type1Type2DropPercent = 45
SCFChaosCastle3Type1Type2DropPercent = 50
SCFChaosCastle4Type1Type2DropPercent = 55
SCFChaosCastle5Type1Type2DropPercent = 60
SCFChaosCastle6Type1Type2DropPercent = 65
SCFChaosCastle7Type1Type2DropPercent = 70

;================================================= =========================
; CRYSTAL EVENT
;================================================= =========================
Japan1StAnivItemDropRate = 1

MysteriouseBeadDropRate1 = 50
MysteriouseBeadDropRate2 = 50

HiddenTreasureBoxOfflineRate = 10

;================================================= =========================
; KALIMA EVENT
;================================================= =========================
KundunMarkDropRate = 100

KundunRefillHPSec = 500
KundunRefillHP = 1000
KundunRefillHPTime = 600
KundunHPLogSaveTime = 120

;================================================= =========================
; DEVIL SQUARE
;================================================= =========================
DevilSquareEvent = 1
DevilSquareEventConnect = 0
DevilSquareEventServer = 127.0.0.1
EyesOfDevilSquareDropRate = 100
KeyOfDevilSquareDropRate = 100

DQChaosSuccessRateLevel1 = 75
DQChaosSuccessRateLevel2 = 70
DQChaosSuccessRateLevel3 = 65
DQChaosSuccessRateLevel4 = 60
DQChaosSuccessRateLevel5 = 55
DQChaosSuccessRateLevel6 = 50
DQChaosSuccessRateLevel7 = 45

;================================================= =========================
; BLOOD CASTLE
;================================================= =========================
BloodCastleEvent = 1
BloodCastleStartHour = 1
AngelKingsPaperDropRate = 150
BloodBoneDropRate = 150
StoneItemDrop = 300
StoneDropRate = 310
SCFBCMissionReciveTime = 900
SCFBCRewardItemType = 12
SCFBCRewardItemID = 15
SCFBCRewardItemLevel = 0
SCFBCRewardItemDur = 0
SCFBCRewardItemSkill = 0
SCFBCRewardItemLuck = 0
SCFBCRewardItemOpt = 0
SCFBCRewardItemExc = 0

;================================================= =========================
; CRYWOLF
;================================================= =========================
CrywolfMonsterDarkElfItemDrop = 1
CrywolfBossMonsterItemDrop = 1

CrywolfApplyMvpBenefit = 1
CrywolfPlusChaosRateBenefit = 10
CrywolfMonHPRateBenefit = 100
CrywolfKundunHPRefillBenefit = 1

CrywolfApplyMvpPenalty = 1
CrwyolfGemDropPenaltyRate = 70
CrwyolfGettingExpPenaltyRate = 70

;================================================= =========================
; FENRIR
;================================================= =========================
FenrirStuffItemDrop = 1

FenrirStuff_01_DropLv_Min = 0
FenrirStuff_01_DropLv_Max = 150
FenrirStuff_01_DropMap = 34
FenrirStuff_01_DropRate = 500

FenrirStuff_02_DropLv_Min = 0
FenrirStuff_02_DropLv_Max = 150
FenrirStuff_02_DropMap = 34
FenrirStuff_02_DropRate = 200

FenrirStuff_03_DropLv_Min = 0
FenrirStuff_03_DropLv_Max = 200
FenrirStuff_03_DropMap = 34
FenrirStuff_03_DropRate = 50

FenrirRepairRate = 4000
FenrirDefaultMaxDurSmall = 200
FenrirElfMaxDurSmall = 160

Fenrir_01Level_MixRate = 100
Fenrir_02Level_MixRate = 50
Fenrir_03Level_MixRate = 30

;================================================= =========================
; KANTURU
;================================================= =========================
KanturuEvent = 1
BlockKanturuMapEnter = 0

KanturuMayaHandItemDrop = 1
KanturuNightmareItemDrop = 1

KanturuSpecialItemDropOn = 1
KanturuMoonStoneDropRate = 200
KanturuJewelOfHarmonyDropRate = 100

;================================================= =========================
; AIDA
;================================================= =========================

HellMainItemDrop = 1

;================================================= =========================
; WINGS
;================================================= =========================
Wings3ReturnDamageSuccessRate=5
Wings3RecoverFullLifeSuccessRate=5
Wings3RecoverFullManaSuccessRate=5
Wings3SuccessfullBlockingRate=5

;================================================= =========================
; CASTLE SIEGE & DEEP LOREN
;================================================= =========================
CastleSiegeRun = 1
CastleDeepEvent = 1
BlockCastleSiegeMapEnter = 0

IsDropSetItemInCastleHuntZone = 1
SetItemInCastleHuntZoneDropRate = 60
SetItemInCastleHuntZoneDropLevel = 75

MarkOfTheLord = 60

IsDropGemOfDefend = 1
GemOfDefendDropRate = 300
GemOfDefendDropLevel = 75

;================================================= =========================
; CastleSpecificState =
;
; 1 - Registration of Castle Siege
; 2 - Idle State
; 3 - Registration of the status of Mark Lord
; 4 - Idle State
; 5 - Notification of the attack Castle to quilts
; 6 - Reading the state of Castle Siege
; 7 - ITop of Castle Siege
; 8 - End of Castle Siege
; 9 - End of the cycle of Castle Siege (Back automatically for 1)
;================================================= =========================
CastleSpecificState =0

CastleCycleStartYear =0
CastleCycleStartMonth =0
CastleCycleStartDay =0

CastleStateStartYear =0
CastleStateStartMonth =0
CastleStateStartDay =0
CastleStateStartHour =0
CastleStateStartMinute =0


Xem dùm tui nhé,tui nghĩ vấn đề nằm ở file SC_FextraExp


//================================================== =================================================
//SCF Extra Exp System Configuration file
//DaRKav Revision
//<b><font color=red>[Chỉ có thành viên mới xem link được. <a href="register.php"> Nhấp đây để đăng ký thành viên......</a>]</font></b>
//================================================== =================================================
//SCFExpSystem = 0 Means you cant receive more than one level per time when you kill mobs.
//SCFExpSystem = 1 Means you can receive more than one level per time when you kill mobs.
//SCFExpSystem = 2 Webzen old exp
//================================================== =================================================
[System]
SCFExpSystem = 0
SCFShowExp=0


//================================================== =================================================
//MapXX = YY XX - number of map / YY - positive or negative EXTRA exp (0 = OFF)
//================================================== =================================================
[MapsExtraExpSingle]
Map00 = 0
Map01 = 0
Map02 = 0
Map03 = 0
Map04 = 0
Map05 = 0
Map06 = 0
Map07 = 0
Map08 = 0
Map09 = 15
Map10 = 0
Map11 = 20
Map12 = 20
Map13 = 20
Map14 = 20
Map15 = 20
Map16 = 20
Map17 = 20
Map18 = 5
Map19 = 5
Map20 = 5
Map21 = 5
Map22 = 5
Map23 = 5
Map24 = 10
Map25 = 10
Map26 = 10
Map27 = 10
Map28 = 10
Map29 = 10
Map30 = 0
Map31 = 0
Map32 = 15
Map33 = 0
Map34 = 0
Map35 = 0
Map36 = 10
Map37 = 0
Map38 = 0
Map39 = 20
Map40 = 0
Map41 = 0
Map42 = 0
Map43 = 0
Map44 = 0
Map45 = 15
Map46 = 15
Map47 = 15
Map48 = 15
Map49 = 15
Map50 = 15
Map51 = 0
Map52 = 20
Map53 = 5
Map54 = 0
Map55 = 0
Map56 = 0
Map57 = 0
Map58 = 0
Map59 = 0
Map60 = 0
Map61 = 0
Map62 = 0
Map63 = 0
Map64 = 0
Map65 = 20
Map66 = 20
Map67 = 20
Map68 = 20
Map69 = 25
Map70 = 25
Map71 = 25
Map72 = 25
Map73 = 25
Map74 = 25
Map75 = 0
Map76 = 0
Map77 = 0
Map78 = 0
Map79 = 0
Map80 = 0
Map81 = 0
Map82 = 0
Map83 = 0
Map84 = 0
Map85 = 0
Map86 = 0
Map87 = 0
Map88 = 0
Map89 = 0
Map90 = 0
Map91 = 0
Map92 = 0
Map93 = 0
Map94 = 0
Map95 = 0
Map96 = 0
Map97 = 0
Map98 = 0
Map99 = 0


//================================================== =================================================
//MapXX = YY XX - number of map / YY - positive or negative EXTRA exp (0 = OFF)
//================================================== =================================================
[MapsExtraExpParty]
Map00 = 10
Map01 = 10
Map02 = 10
Map03 = 10
Map04 = 10
Map05 = 10
Map06 = 0
Map07 = 10
Map08 = 10
Map09 = 25
Map10 = 10
Map11 = 30
Map12 = 30
Map13 = 30
Map14 = 30
Map15 = 30
Map16 = 30
Map17 = 30
Map18 = 15
Map19 = 15
Map20 = 15
Map21 = 15
Map22 = 15
Map23 = 15
Map24 = 20
Map25 = 20
Map26 = 20
Map27 = 20
Map28 = 20
Map29 = 20
Map30 = 10
Map31 = 10
Map32 = 25
Map33 = 10
Map34 = 10
Map35 = 10
Map36 = 20
Map37 = 10
Map38 = 10
Map39 = 30
Map40 = 10
Map41 = 10
Map42 = 10
Map43 = 10
Map44 = 10
Map45 = 25
Map46 = 25
Map47 = 25
Map48 = 25
Map49 = 25
Map50 = 25
Map51 = 10
Map52 = 30
Map53 = 15
Map54 = 10
Map55 = 10
Map56 = 10
Map57 = 10
Map58 = 10
Map59 = 10
Map60 = 10
Map61 = 10
Map62 = 10
Map63 = 10
Map64 = 10
Map65 = 20
Map66 = 20
Map67 = 20
Map68 = 20
Map69 = 25
Map70 = 25
Map71 = 25
Map72 = 25
Map73 = 25
Map74 = 25
Map75 = 10
Map76 = 10
Map77 = 10
Map78 = 10
Map79 = 10
Map80 = 10
Map81 = 10
Map82 = 10
Map83 = 10
Map84 = 10
Map85 = 10
Map86 = 10
Map87 = 10
Map88 = 10
Map89 = 10
Map90 = 10
Map91 = 10
Map92 = 10
Map93 = 10
Map94 = 10
Map95 = 10
Map96 = 10
Map97 = 10
Map98 = 10
Map99 = 10


//================================================== =================================================
//Non-Set party: Meaning that 3 basic classes (DW,DK,ELF) are NOT present in group of people
//================================================== =================================================
//SCFPartyExpPercent3 Party EXP percentage for 3 players
//SCFPartyExpPercent4 Party EXP percentage for 4 players
//SCFPartyExpPercent5 Party EXP percentage for 5 players
//SCFPartyExpPercentOther Party EXP percentage for 2 players
//================================================== =================================================
//Set party: Meaning that 3 basic classes (DW,DK,ELF) are present in group of people
//================================================== =================================================
//SCFPartyExpSetPercent1 Set Party EXP percentage for over 5 players
//SCFPartyExpSetPercent2 Set Party EXP percentage for 2 players
//SCFPartyExpSetPercent3 Set Party EXP percentage for 3 players
//SCFPartyExpSetPercent4 Set Party EXP percentage for 4 players
//SCFPartyExpSetPercent5 Set Party EXP percentage for 5 players
//================================================== =================================================
[PartyExp]
SCFPartyExpPercent3 = 230
SCFPartyExpPercent4 = 270
SCFPartyExpPercent5 = 300
SCFPartyExpPercentOther = 120

SCFPartyExpSetPercent1 = 120
SCFPartyExpSetPercent2 = 160
SCFPartyExpSetPercent3 = 180
SCFPartyExpSetPercent4 = 200
SCFPartyExpSetPercent5 = 220


//================================================== =================================================
//SCFIsResetPenaltyExp 1 - Enable Penalty Experience / 0 - Disable
//SCFPenaltyExpMultiPerReset Deduction from total exp per reset (Example: TotalExp - (X*Resets)
//================================================== =================================================
[ResetsPenaltyExp]
SCFIsResetPenaltyExp = 1
SCFPenaltyExpMultiPerReset = 1.2


//================================================== =================================================
//SCFIsResetExtraExp 1 - Enable Extra Experience / 0 - Disable (Penalty Exp must be OFF)
//SCFResetNr[X]Limit = YY Users with resets under YY will receive extra SCFResetNr[X]Exp EXP
//================================================== =================================================
[ResetsExtraExp]
SCFIsResetExtraExp = 0

SCFResetNr1Limit = 10
SCFResetNr2Limit = 20
SCFResetNr3Limit = 9999
SCFResetNr1Exp = 1
SCFResetNr2Exp = 1
SCFResetNr3Exp = 1


//================================================== =================================================
//SCFIsVipExtraExp 1 - Enable Extra VIP Experience / 0 - Disable
//SCFVIPDays[X]Limit = YY Users with days left under YY will receive extra SCFVIPDays[X]Exp EXP
//================================================== =================================================
[VIPExtraExp]
SCFIsVipExtraExp = 0

SCFVIPDays1Limit = 30
SCFVIPDays2Limit = 60
SCFVIPDays3Limit = 9999
SCFVIPDays1Exp = 1
SCFVIPDays2Exp = 1
SCFVIPDays3Exp = 1

//================================================== =================================================
//DayOfWeekExtraExp System: Day_00 = Sunday
//================================================== =================================================
[DayOfWeekExtraExp]

SCFDay_00 = 0
SCFDay_01 = 0
SCFDay_02 = 0
SCFDay_03 = 0
SCFDay_04 = 0
SCFDay_05 = 0
SCFDay_06 = 0

mrvu058
19-06-11, 01:31 PM
AddExperience = 250 ---- ông chỉnh lên 1000 đi :"> rồi vào test coi có tiến triển gì k :D
SC_FextraExp còn cái file này ông sem hướng dẫn tự fixx đi :D

mrvu058
19-06-11, 01:58 PM
Chỉnh càng ca0 thì đánh quái càng mau lên lv :">

strancongtu2
19-12-12, 02:31 AM
Còn ai bị lỗi này nữa ko? 30 charrrrrr

HRain
19-12-12, 05:27 AM
Còn ai bị lỗi này nữa ko? 30 charrrrrr
Do chỉnh cái SCFExp trong GameServer thôi bạn :)
tắt chế độ rs càng cao nhận exp càng thấp là đc