gaconbk
03-05-11, 11:20 PM
Nhờ Pro edit dùm với.Lần trước hỏi thấy bảo sửa trong SCF_common
[Common]
SCFLogOutType=1
SCFMaxNormalLevel=400
SCFMaxMasterLevel=400
SCFElfSoldierMaxLevel=120
SCFAllianceRequireMembers=1
SCFUseSNOCheckCode=0
SCFIsFixMaxGage=0
SCFShowMaxGageReachedInfo=0
SCFTradeMixEnabled=1
[CalCharacter]
;//Formula = (Dex + Str) / Div
SCFAttackDamageMin_Bow_StrDexDiv_Elf = 7
SCFAttackDamageMax_Bow_StrDexDiv_Elf = 4
;//Formula = Dex/Div + Str/Div
SCFAttackDamageMin_NoBow_DexDiv_Elf = 7
SCFAttackDamageMin_NoBow_StrDiv_Elf = 14
SCFAttackDamageMax_NoBow_DexDiv_Elf = 4
SCFAttackDamageMax_NoBow_StrDiv_Elf = 8
;//Formula = (Dex + Str) / Div
SCFAttackDamageMin_DexStrDiv_Elf = 7
SCFAttackDamageMax_DexStrDiv_Elf = 4
;//Formula = Str/Div
SCFAttackDamageMin_StrDiv_DK = 6
SCFAttackDamageMax_StrDiv_DK = 4
;//Formula = Ene/Div + Str/Div
SCFAttackDamageMin_StrDiv_MG = 6
SCFAttackDamageMin_EneDiv_MG = 12
SCFAttackDamageMax_StrDiv_MG = 4
SCFAttackDamageMax_EneDiv_MG = 8
;//Formula = Ene/Div + Str/Div
SCFAttackDamageMin_StrDiv_DL = 7
SCFAttackDamageMin_EneDiv_DL = 14
SCFAttackDamageMax_StrDiv_DL = 5
SCFAttackDamageMax_EneDiv_DL = 10
;//Formula = Str/Div
SCFAttackDamageMin_StrDiv_DWSU = 8
SCFAttackDamageMax_StrDiv_DWSU = 4
;//Formula = Dex/Div
SCFAttackSpeed_Div_ELF=50
SCFMagicSpeed_Div_ELF=50
SCFAttackSpeed_Div_MGDK=15
SCFMagicSpeed_Div_MGDK=20
SCFAttackSpeed_Div_DL=10
SCFMagicSpeed_Div_DL=10
SCFAttackSpeed_Div_DWSU=20
SCFMagicSpeed_Div_DWSU=10
;//Formula = Dex/Div
SCFDefense_Div_ELF=10
SCFDefense_Div_DK=3
SCFDefense_Div_DL=7
SCFDefense_Div_DWMGSU=4
;//Formula = Dex/Div
SCFSuccessfulBlocking_Div_ELF=4
SCFSuccessfulBlocking_Div_DL=3
SCFSuccessfulBlocking_Div_DWDKMGSU=7
;//Formula = Ene/Div
SCFMagicDamageMin_Div_DW=9
SCFMagicDamageMax_Div_DW=4
SCFMagicDamageMin_Div_SU=9
SCFMagicDamageMax_Div_SU=4
SCFMagicDamageMin_Div_MG=9
SCFMagicDamageMax_Div_MG=4
SCFMagicDamageMin_Div_ElfDKDL=9
SCFMagicDamageMax_Div_ElfDKDL=4
[MaxPoints]
SCFDWMaxStrPoints = 65535
SCFDWMaxAgiPoints = 65535
SCFDWMaxVitPoints = 65535
SCFDWMaxEnePoints = 65535
SCFDKMaxStrPoints = 65535
SCFDKMaxAgiPoints = 65535
SCFDKMaxVitPoints = 65535
SCFDKMaxEnePoints = 65535
SCFElfMaxStrPoints = 65535
SCFElfMaxAgiPoints = 65535
SCFElfMaxVitPoints = 65535
SCFElfMaxEnePoints = 65535
SCFMGMaxStrPoints = 65535
SCFMGMaxAgiPoints = 65535
SCFMGMaxVitPoints = 65535
SCFMGMaxEnePoints = 65535
SCFDLMaxStrPoints = 65535
SCFDLMaxAgiPoints = 65535
SCFDLMaxVitPoints = 65535
SCFDLMaxEnePoints = 65535
SCFDLMaxCmdPoints = 65535
SCFSUMaxStrPoints = 65535
SCFSUMaxAgiPoints = 65535
SCFSUMaxVitPoints = 65535
SCFSUMaxEnePoints = 65535
[Points]
SCFMasterTreeLevelUpPoint=1
SCFNormalDLUpPoint=7
SCFCWDLMGUpPoint=7
SCFBCDLMGUpPoint=7
SCFCCDLMGUpPoint=7
SCFNormalMGUpPoint=7
SCFNormalGeneralUpPoint=5
SCFCWGeneralUpPoint=5
SCFBCGeneralUpPoint=5
SCFCCGeneralUpPoint=5
SCFNormalLUP_2ndChgUp=1
SCFCWLUP_2ndChgUp=1
SCFBCLUP_2ndChgUp=1
SCFCCLUP_2ndChgUp=1
SCFNormalLUP_3ndChgUpExtraPoint=1
SCFBCLUP_3ndChgUpExtraPoint=1
SCFCCLUP_3ndChgUpExtraPoint=1
SCFCWLUP_3ndChgUpExtraPoint=1
[Party]
SCFMaxPartyLevelDiferense=130
[PartyExp]
SCFPartyExpPercent3=230
SCFPartyExpPercent4=270
SCFPartyExpPercent5=300
SCFPartyExpPercentOther=120
SCFPartyExpSetPercent2=160
SCFPartyExpSetPercent3=180
SCFPartyExpSetPercent4=200
SCFPartyExpSetPercent5=220
SCFPartyExpSetPercent1=120
[ZenDrop]
;Less Means Less Zen Drop
SCFZenDropMult=1.0
[PKMap]
SCFPKMap=41
SCFPKX1=0
SCFPKY1=0
SCFPKX2=255
SCFPKY2=255
[PCPointShop]
SCFOnlyForGM=0
SCFAddPointsWhenKillMobs=1
[AutoExp]
SCFAutoExpEnabled=1
;(Base Exp * Level)
SCFAutoExpBaseExp=150
;In Seconds:
SCFAutoExpTimeCheck=300
SCFAutoExpLevelUpPoint=1
[Duel]
SCFGladiatorsGloryExtraExp=20
SCFGladiatorsGloryExtraDrop=10
[Terrains]
Map35_Peace = ..\Data\\Terrains\CryWolf_Peace.att
Map35_Occupied = ..\Data\Terrains\CryWolf_Occupied.att
Map35_War = ..\Data\Terrains\CryWolf_War.att
Map40_Close = ..\Data\Terrains\Kanturu_Close.att
Map40_Open = ..\Data\Terrains\Kanturu_Open.att
Map00 = ..\Data\Terrains\Lorencia.att
Map01 = ..\Data\Terrains\Dungeon.att
Map02 = ..\Data\Terrains\Devias.att
Map03 = ..\Data\Terrains\Noria.att
Map04 = ..\Data\Terrains\LostTower.att
Map05 = ..\Data\Terrains\Exile.att
Map06 = ..\Data\Terrains\Stadium.att
Map07 = ..\Data\Terrains\Atlans.att
Map08 = ..\Data\Terrains\Tarkan.att
Map09 = ..\Data\Terrains\DevilSquare.att
Map10 = ..\Data\Terrains\Icarus.att
Map11 = ..\Data\Terrains\BloodCastle.att
Map12 = ..\Data\Terrains\BloodCastle.att
Map13 = ..\Data\Terrains\BloodCastle.att
Map14 = ..\Data\Terrains\BloodCastle.att
Map15 = ..\Data\Terrains\BloodCastle.att
Map16 = ..\Data\Terrains\BloodCastle.att
Map17 = ..\Data\Terrains\BloodCastle.att
Map18 = ..\Data\Terrains\ChaosCastle.att
Map19 = ..\Data\Terrains\ChaosCastle.att
Map20 = ..\Data\Terrains\ChaosCastle.att
Map21 = ..\Data\Terrains\ChaosCastle.att
Map22 = ..\Data\Terrains\ChaosCastle.att
Map23 = ..\Data\Terrains\ChaosCastle.att
Map24 = ..\Data\Terrains\Kalima.att
Map25 = ..\Data\Terrains\Kalima.att
Map26 = ..\Data\Terrains\Kalima.att
Map27 = ..\Data\Terrains\Kalima.att
Map28 = ..\Data\Terrains\Kalima.att
Map29 = ..\Data\Terrains\Kalima.att
Map30 = ..\Data\Terrains\ValleyofLoren.att
Map31 = ..\Data\Terrains\LandofTrial.att
Map32 = ..\Data\Terrains\DevilSquare.att
Map33 = ..\Data\Terrains\Aida.att
Map34 = ..\Data\Terrains\Crywolf.att
Map35 = ..\Data\Terrains\(null).att
Map36 = ..\Data\Terrains\Kalima.att
Map37 = ..\Data\Terrains\Kantru1.att
Map38 = ..\Data\Terrains\Kantru2.att
Map39 = ..\Data\Terrains\Kantru3.att
Map40 = ..\Data\Terrains\Silent.att
Map41 = ..\Data\Terrains\T42.att
Map42 = ..\Data\Terrains\T43.att
Map43 = ..\Data\Terrains\(null).att
Map44 = ..\Data\Terrains\(null).att
Map45 = ..\Data\Terrains\IllusionTemple.att
Map46 = ..\Data\Terrains\IllusionTemple.att
Map47 = ..\Data\Terrains\IllusionTemple.att
Map48 = ..\Data\Terrains\IllusionTemple.att
Map49 = ..\Data\Terrains\IllusionTemple.att
Map50 = ..\Data\Terrains\IllusionTemple.att
Map51 = ..\Data\Terrains\Elbeland.att
Map52 = ..\Data\Terrains\BloodCastle.att
Map53 = ..\Data\Terrains\ChaosCastle.att
Map54 = ..\Data\Terrains\(null).att
Map55 = ..\Data\Terrains\(null).att
Map56 = ..\Data\Terrains\(null).att
Map57 = ..\Data\Terrains\Raklion.att
Map58 = ..\Data\Terrains\Buhwajang.att
Map59 = ..\Data\Terrains\(null).att
Map60 = ..\Data\Terrains\(null).att
Map61 = ..\Data\Terrains\(null).att
Map62 = ..\Data\Terrains\Santa.att
Map63 = ..\Data\Terrains\Vulcan.att
Map64 = ..\Data\Terrains\World65.att
Map65 = ..\Data\Terrains\World66.att
Map66 = ..\Data\Terrains\World67.att
Map67 = ..\Data\Terrains\World68.att
Map68 = ..\Data\Terrains\World69.att
Map69 = ..\Data\Terrains\World70.att
Map70 = ..\Data\Terrains\World71.att
Map71 = ..\Data\Terrains\World72.att
Map72 = ..\Data\Terrains\World73.att
Map73 = ..\Data\Terrains\(null).att
Map74 = ..\Data\Terrains\(null).att
Map75 = ..\Data\Terrains\(null).att
Map76 = ..\Data\Terrains\(null).att
Map77 = ..\Data\Terrains\(null).att
Map78 = ..\Data\Terrains\(null).att
Map79 = ..\Data\Terrains\LorenMarket.att
Map80 = ..\Data\Terrains\(null).att
[Common]
SCFLogOutType=1
SCFMaxNormalLevel=400
SCFMaxMasterLevel=400
SCFElfSoldierMaxLevel=120
SCFAllianceRequireMembers=1
SCFUseSNOCheckCode=0
SCFIsFixMaxGage=0
SCFShowMaxGageReachedInfo=0
SCFTradeMixEnabled=1
[CalCharacter]
;//Formula = (Dex + Str) / Div
SCFAttackDamageMin_Bow_StrDexDiv_Elf = 7
SCFAttackDamageMax_Bow_StrDexDiv_Elf = 4
;//Formula = Dex/Div + Str/Div
SCFAttackDamageMin_NoBow_DexDiv_Elf = 7
SCFAttackDamageMin_NoBow_StrDiv_Elf = 14
SCFAttackDamageMax_NoBow_DexDiv_Elf = 4
SCFAttackDamageMax_NoBow_StrDiv_Elf = 8
;//Formula = (Dex + Str) / Div
SCFAttackDamageMin_DexStrDiv_Elf = 7
SCFAttackDamageMax_DexStrDiv_Elf = 4
;//Formula = Str/Div
SCFAttackDamageMin_StrDiv_DK = 6
SCFAttackDamageMax_StrDiv_DK = 4
;//Formula = Ene/Div + Str/Div
SCFAttackDamageMin_StrDiv_MG = 6
SCFAttackDamageMin_EneDiv_MG = 12
SCFAttackDamageMax_StrDiv_MG = 4
SCFAttackDamageMax_EneDiv_MG = 8
;//Formula = Ene/Div + Str/Div
SCFAttackDamageMin_StrDiv_DL = 7
SCFAttackDamageMin_EneDiv_DL = 14
SCFAttackDamageMax_StrDiv_DL = 5
SCFAttackDamageMax_EneDiv_DL = 10
;//Formula = Str/Div
SCFAttackDamageMin_StrDiv_DWSU = 8
SCFAttackDamageMax_StrDiv_DWSU = 4
;//Formula = Dex/Div
SCFAttackSpeed_Div_ELF=50
SCFMagicSpeed_Div_ELF=50
SCFAttackSpeed_Div_MGDK=15
SCFMagicSpeed_Div_MGDK=20
SCFAttackSpeed_Div_DL=10
SCFMagicSpeed_Div_DL=10
SCFAttackSpeed_Div_DWSU=20
SCFMagicSpeed_Div_DWSU=10
;//Formula = Dex/Div
SCFDefense_Div_ELF=10
SCFDefense_Div_DK=3
SCFDefense_Div_DL=7
SCFDefense_Div_DWMGSU=4
;//Formula = Dex/Div
SCFSuccessfulBlocking_Div_ELF=4
SCFSuccessfulBlocking_Div_DL=3
SCFSuccessfulBlocking_Div_DWDKMGSU=7
;//Formula = Ene/Div
SCFMagicDamageMin_Div_DW=9
SCFMagicDamageMax_Div_DW=4
SCFMagicDamageMin_Div_SU=9
SCFMagicDamageMax_Div_SU=4
SCFMagicDamageMin_Div_MG=9
SCFMagicDamageMax_Div_MG=4
SCFMagicDamageMin_Div_ElfDKDL=9
SCFMagicDamageMax_Div_ElfDKDL=4
[MaxPoints]
SCFDWMaxStrPoints = 65535
SCFDWMaxAgiPoints = 65535
SCFDWMaxVitPoints = 65535
SCFDWMaxEnePoints = 65535
SCFDKMaxStrPoints = 65535
SCFDKMaxAgiPoints = 65535
SCFDKMaxVitPoints = 65535
SCFDKMaxEnePoints = 65535
SCFElfMaxStrPoints = 65535
SCFElfMaxAgiPoints = 65535
SCFElfMaxVitPoints = 65535
SCFElfMaxEnePoints = 65535
SCFMGMaxStrPoints = 65535
SCFMGMaxAgiPoints = 65535
SCFMGMaxVitPoints = 65535
SCFMGMaxEnePoints = 65535
SCFDLMaxStrPoints = 65535
SCFDLMaxAgiPoints = 65535
SCFDLMaxVitPoints = 65535
SCFDLMaxEnePoints = 65535
SCFDLMaxCmdPoints = 65535
SCFSUMaxStrPoints = 65535
SCFSUMaxAgiPoints = 65535
SCFSUMaxVitPoints = 65535
SCFSUMaxEnePoints = 65535
[Points]
SCFMasterTreeLevelUpPoint=1
SCFNormalDLUpPoint=7
SCFCWDLMGUpPoint=7
SCFBCDLMGUpPoint=7
SCFCCDLMGUpPoint=7
SCFNormalMGUpPoint=7
SCFNormalGeneralUpPoint=5
SCFCWGeneralUpPoint=5
SCFBCGeneralUpPoint=5
SCFCCGeneralUpPoint=5
SCFNormalLUP_2ndChgUp=1
SCFCWLUP_2ndChgUp=1
SCFBCLUP_2ndChgUp=1
SCFCCLUP_2ndChgUp=1
SCFNormalLUP_3ndChgUpExtraPoint=1
SCFBCLUP_3ndChgUpExtraPoint=1
SCFCCLUP_3ndChgUpExtraPoint=1
SCFCWLUP_3ndChgUpExtraPoint=1
[Party]
SCFMaxPartyLevelDiferense=130
[PartyExp]
SCFPartyExpPercent3=230
SCFPartyExpPercent4=270
SCFPartyExpPercent5=300
SCFPartyExpPercentOther=120
SCFPartyExpSetPercent2=160
SCFPartyExpSetPercent3=180
SCFPartyExpSetPercent4=200
SCFPartyExpSetPercent5=220
SCFPartyExpSetPercent1=120
[ZenDrop]
;Less Means Less Zen Drop
SCFZenDropMult=1.0
[PKMap]
SCFPKMap=41
SCFPKX1=0
SCFPKY1=0
SCFPKX2=255
SCFPKY2=255
[PCPointShop]
SCFOnlyForGM=0
SCFAddPointsWhenKillMobs=1
[AutoExp]
SCFAutoExpEnabled=1
;(Base Exp * Level)
SCFAutoExpBaseExp=150
;In Seconds:
SCFAutoExpTimeCheck=300
SCFAutoExpLevelUpPoint=1
[Duel]
SCFGladiatorsGloryExtraExp=20
SCFGladiatorsGloryExtraDrop=10
[Terrains]
Map35_Peace = ..\Data\\Terrains\CryWolf_Peace.att
Map35_Occupied = ..\Data\Terrains\CryWolf_Occupied.att
Map35_War = ..\Data\Terrains\CryWolf_War.att
Map40_Close = ..\Data\Terrains\Kanturu_Close.att
Map40_Open = ..\Data\Terrains\Kanturu_Open.att
Map00 = ..\Data\Terrains\Lorencia.att
Map01 = ..\Data\Terrains\Dungeon.att
Map02 = ..\Data\Terrains\Devias.att
Map03 = ..\Data\Terrains\Noria.att
Map04 = ..\Data\Terrains\LostTower.att
Map05 = ..\Data\Terrains\Exile.att
Map06 = ..\Data\Terrains\Stadium.att
Map07 = ..\Data\Terrains\Atlans.att
Map08 = ..\Data\Terrains\Tarkan.att
Map09 = ..\Data\Terrains\DevilSquare.att
Map10 = ..\Data\Terrains\Icarus.att
Map11 = ..\Data\Terrains\BloodCastle.att
Map12 = ..\Data\Terrains\BloodCastle.att
Map13 = ..\Data\Terrains\BloodCastle.att
Map14 = ..\Data\Terrains\BloodCastle.att
Map15 = ..\Data\Terrains\BloodCastle.att
Map16 = ..\Data\Terrains\BloodCastle.att
Map17 = ..\Data\Terrains\BloodCastle.att
Map18 = ..\Data\Terrains\ChaosCastle.att
Map19 = ..\Data\Terrains\ChaosCastle.att
Map20 = ..\Data\Terrains\ChaosCastle.att
Map21 = ..\Data\Terrains\ChaosCastle.att
Map22 = ..\Data\Terrains\ChaosCastle.att
Map23 = ..\Data\Terrains\ChaosCastle.att
Map24 = ..\Data\Terrains\Kalima.att
Map25 = ..\Data\Terrains\Kalima.att
Map26 = ..\Data\Terrains\Kalima.att
Map27 = ..\Data\Terrains\Kalima.att
Map28 = ..\Data\Terrains\Kalima.att
Map29 = ..\Data\Terrains\Kalima.att
Map30 = ..\Data\Terrains\ValleyofLoren.att
Map31 = ..\Data\Terrains\LandofTrial.att
Map32 = ..\Data\Terrains\DevilSquare.att
Map33 = ..\Data\Terrains\Aida.att
Map34 = ..\Data\Terrains\Crywolf.att
Map35 = ..\Data\Terrains\(null).att
Map36 = ..\Data\Terrains\Kalima.att
Map37 = ..\Data\Terrains\Kantru1.att
Map38 = ..\Data\Terrains\Kantru2.att
Map39 = ..\Data\Terrains\Kantru3.att
Map40 = ..\Data\Terrains\Silent.att
Map41 = ..\Data\Terrains\T42.att
Map42 = ..\Data\Terrains\T43.att
Map43 = ..\Data\Terrains\(null).att
Map44 = ..\Data\Terrains\(null).att
Map45 = ..\Data\Terrains\IllusionTemple.att
Map46 = ..\Data\Terrains\IllusionTemple.att
Map47 = ..\Data\Terrains\IllusionTemple.att
Map48 = ..\Data\Terrains\IllusionTemple.att
Map49 = ..\Data\Terrains\IllusionTemple.att
Map50 = ..\Data\Terrains\IllusionTemple.att
Map51 = ..\Data\Terrains\Elbeland.att
Map52 = ..\Data\Terrains\BloodCastle.att
Map53 = ..\Data\Terrains\ChaosCastle.att
Map54 = ..\Data\Terrains\(null).att
Map55 = ..\Data\Terrains\(null).att
Map56 = ..\Data\Terrains\(null).att
Map57 = ..\Data\Terrains\Raklion.att
Map58 = ..\Data\Terrains\Buhwajang.att
Map59 = ..\Data\Terrains\(null).att
Map60 = ..\Data\Terrains\(null).att
Map61 = ..\Data\Terrains\(null).att
Map62 = ..\Data\Terrains\Santa.att
Map63 = ..\Data\Terrains\Vulcan.att
Map64 = ..\Data\Terrains\World65.att
Map65 = ..\Data\Terrains\World66.att
Map66 = ..\Data\Terrains\World67.att
Map67 = ..\Data\Terrains\World68.att
Map68 = ..\Data\Terrains\World69.att
Map69 = ..\Data\Terrains\World70.att
Map70 = ..\Data\Terrains\World71.att
Map71 = ..\Data\Terrains\World72.att
Map72 = ..\Data\Terrains\World73.att
Map73 = ..\Data\Terrains\(null).att
Map74 = ..\Data\Terrains\(null).att
Map75 = ..\Data\Terrains\(null).att
Map76 = ..\Data\Terrains\(null).att
Map77 = ..\Data\Terrains\(null).att
Map78 = ..\Data\Terrains\(null).att
Map79 = ..\Data\Terrains\LorenMarket.att
Map80 = ..\Data\Terrains\(null).att