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View Full Version : Tỉ lệ exp và rớt zen sau khi giết quái



khoiasd
26-04-11, 07:22 PM
Chỉnh cái này ở đâu vậy :|, thank :D

lemonteax
27-04-11, 12:04 AM
up cho ai biết vào bảo bạn ý kìa :|

mrvu058
27-04-11, 12:46 AM
Tốc độ tăng lv:

Theo yêu cầu của 1 vài người hỏi là "muốn chỉnh cho lv lên chậm thì phải làm sao, vì bản Server Mu của mình lv cứ lên vèo vèo nhìn muốn chống mặt" ^^!

- Đầu tiên bạn mở file CommonServer.cfg (Muserver\Data\CommonServer.cfg)
- Dùng chức năng "Find..." trong thanh công cụ Edit
- Ở khung "Find What:" bạn đánh vào "AddExperience" rồi nhấn "Find Next" để bắt đầu tìm dòng chữ AddExperience
- Kế bên dòng AddExperience có 1 con số (ví dụ như của tui là "AddExperience = 500"), bạn sửa con số đó càng nhỏ thì mức độ tăng lv sẽ càng chậm (và ngược lại)

Đặt % rớt đồ hoặc tiền: (Muserver\Data\CommonServer.cfg)

Tìm dòng này: (cách tìm như trên, vào chức năng Find để tìm)
ItemDropPer
Kế bên là 1 con số (mặc định là 50)
50 là 50% rớt tiền và 50% rớt đồ
Nếu sửa 50 thành con số >50 thì % rớt đồ nhìu hơn % rới tiền tùy theo % mà bạn muốn (và ngược lại)
Nếu sửa 50 thành 100 thì sẽ rớt đồ ko rớt tiền (và ngược lại)

Cái phần Addzen là nhân tỉ lệ rớt tiền ra đó ...... để 2 thì x2 tiền lên ;))

quochai
05-05-11, 11:38 PM
Sửa giúp em làm sao cho zen rớt ít tiền thôi lượm 1 hồi cả đống tiền :(


;/================================================== ============================
;/Main Configuration File [KOR][SCFMT TEAM]
;/#<b><font color=red>[Chỉ có thành viên mới xem link được. <a href="register.php"> Nhấp đây để đăng ký thành viên......</a>]</font></b>
<b><font color=red>[Chỉ có thành viên mới xem link được. <a href="register.php"> Nhấp đây để đăng ký thành viên......</a>]</font></b>
;/------------------------------------------------------------------------------
;/Revision: 10 August, 2009
;/================================================== ============================
[GameServerInfo]

;================================================= =========================
; General Server Settings
;================================================= =========================
EnableServerDivision = 0
StalkProtocol = 0
StalkProtocolId = 0
ServerGroupGuildChatting = 1
ServerGroupUnionChatting = 1
NumberOfMaxUser = 100

AddExperience = 80
ItemDropPer = 50
EventManagerOn = 0
SCFEventManagerOn = 1

Trade = 1
MonsterHp = 0
LootingTime = 5
ZenDurationTime = 60
WriteChatLog = 0
WriteSkillLog = 0

;================================================= =========================
; ANTI-HACK Config
;================================================= =========================
SpeedHackPlayerBlock = 0
ItemSerialCheck = 0
ItemZeroSerialCheck = 0

SkillDistanceCheck = 0
SkillDistanceCheckTemp = 2
SkillDistanceKick = 0
SkillDistanceKickCount = 5
SkillDistanceKickCheckTime = 10

IsIgnorePacketHackDetect = 1
MinimumAttackSpeedTime = 30
AttackSpeedTimeLimit = 700
HackCheckCount = 5
DetectedHackKickCount = 10
IsKickDetecHackCountLimit = 5
EnableCheckPenetrationSkill = 0
HackLogServer = 192.168.1.31
DisconnectHackUser = 0
UseNPGGChecksum = 0
DecTimePerAttackSpeed = 5.33
SpeedHackPenalty = 0

;================================================= =========================
; Character Config
;================================================= =========================
CreateCharacter = 1
PersonalShopOpen = 1
UseCharacterAutoRecuperationSystem = 1
CharacterRecuperationMaxLevel = 100

IsItemDropRingOfTransform = 1
ItemDropRingOfTransform = 1

;================================================= =========================
; NPC Config
;================================================= =========================
QuestNPCTeleportTime = 90
EnableEventNPCTalk = 1

;================================================= =========================
; Guild Config
;================================================= =========================
GuildCreate = 1
GuildDestroy = 1
GuildCreateLevel = 100

EnableBattleSoccer = 1
CastleOwnerGuildDestroyLimit = 1

;================================================= =========================
; DARK LORD ITEMS [PETS]
;================================================= =========================
IsDropDarkLordItem = 1
SleeveOfLordDropRate = 80
SleeveOfLordDropLevel = 86
SoulOfDarkHorseDropRate = 60
SoulOfDarkHorseropLevel = 110

SoulOfDarkSpiritDropRate = 30
SoulOfDarkSpiritDropLevel = 96
DarkSpiritAddExperience = 1

DarkSpirit = 1
DarkSpiritAddExperience = 1

;================================================= =========================
; CHAOS BOX
;================================================= =========================
ChaosBox = 1
ChaosEvent = 1
ChaosEventServer = 192.168.1.31

;================================================= =========================
; FIRECRACKER
;================================================= =========================
FireCrackerEvent = 1
FireCrackerDropRate = 40
ItemDropRateForFireCracker = 5

;================================================= =========================
; HEART OF DARK LORD [Replaces Firecracker]
;================================================= =========================
DarkLordHeartDropRate = 50
DarkLoadHeartOffEventRate = 1500

;================================================= =========================
; MEDALS
;================================================= =========================
MedalEvent = 1
GoldMedalDropRate = 90
SilverMedalDropRate = 140
ItemDropRateForGoldMedal = 8
ItemDropRateForSilverMedal = 6

;================================================= =========================
; XMAS
;================================================= =========================
XMasEvent = 0

HappyNewYearTalkNpc = 0
MerryXMasTalkNpc = 0

;================================================= =========================
; HEART OF LOVE
;================================================= =========================
HeartOfLoveEvent = 1
HeartOfLoveDropRate = 100
ItemDropRateForHeartOfLove = 16

;================================================= =========================
; RIBBON / CHOCOLATE / CANDY BOX
;================================================= =========================
RibbonBoxEvent = 1
ChocolateEvent = 1
CandyBoxEvent = 1
MysteryBoxEvent = 1

;================================================= =========================
; HALLOWEEN EVENT
;================================================= =========================
HalloweenEventOn = 0
HalloweenEventJOLBlessDropRate = 10
HalloweenEventJOLAngerDropRate = 15
HalloweenEventJOLScreamDropRate = 20
HalloweenEventJOLFoodDropRate = 30
HalloweenEventJOLDrinkDropRate = 25
HalloweenEventJOLPolymorphRingDropRate = 5

;================================================= =========================
; PURITY
;================================================= =========================
PurityHarmonyJewel = 1
MixSmeltingStoneItem = 1
RestoreStrengthenItem = 1
StrengthenItem = 1
SmeltItemBySmeltingStone = 1
PuritySuccessRate = 80
PurityNeedZen = 0
SmeltingStoneSuccesRateNormal = 20
SmeltingStoneSuccesRateExcellent = 50
SmeltingNeedZen = 0
StrengthenSuccessRate = 75
SmeltingItemSuccessRateNor = 20
SmeltingItemSuccessRateExt = 80

;================================================= =========================
; LEVEL 380 SYSTEM
;================================================= =========================
System380ItemSystem = 1
CountOfJewelOfHarmonyForMix = 1
CountOfSuhoOfHarmonyForMix = 1
NeedZenForMix = 10000000
MixRateForGrade1 = 50
MixRateForGrade2 = 60
MixRateForGrade3 = 70

;================================================= =========================
; SHIELD GAGE SYSTEM
;================================================= =========================
ShieldSystemOn = 1
DamageDevideToSD = 90
DamageDevideToHP = 10
SuccessAttackRateOption = 20000
ShieldAutoRefillOn = 1
ShieldAutoRefilOnSafeZone = 1

CompoundPotionDropOn = 1
CompoundPotionLv1DropRate = 100
CompoundPotionLv2DropRate = 80
CompoundPotionLv3DropRate = 50
CompoundPotionLv1DropLevel = 68
CompoundPotionLv2DropLevel = 96
CompoundPotionLv3DropLevel = 118

ShieldComboMissOptionOn = 1
ShieldPotionLv1MixSuccessRate = 50
ShieldPotionLv1MixMoney = 100000
ShieldPotionLv2MixSuccessRate = 30
ShieldPotionLv2MixMoney = 500000
ShieldPotionLv3MixSuccessRate = 30
ShieldPotionLv3MixMoney = 1000000
ShieldGageConstA = 12
ShieldGageConstB = 30

;================================================= =========================
; GOLDEN ARCHER/EVENT CHIP
;================================================= =========================
EventChipEvent = 1
EventChipServerConnect = 1
EventChipServerIp = 192.168.1.31

BoxOfGoldDropRate = 140
ItemDropRateForBoxOfGold = 200
EventChipDropRateForBoxOfGold = 1

;================================================= =========================
; GOLDEN INVASION
;================================================= =========================
IsEledoradoEvent = 1

EledoradoGoldGoblenRegenTime = 360
EledoradoTitanRegenTime = 360
EledoradoGoldDerconRegenTime = 360
EledoradoDevilLizardKingRegenTime = 360
EledoradoDevilTantarosRegenTime = 360

EledoradoGoldGoblenItemDropRate = 60
EledoradoTitanItemDropRate = 100
EledoradoGoldDerconItemDropRate = 110
EledoradoDevilLizardKingItemDropRate = 175
EledoradoDevilTantarosItemDropRate = 200

EledoradoGoldGoblenExItemDropRate = 100
EledoradoTitanExItemDropRate = 110
EledoradoGoldDerconExItemDropRate = 120
EledoradoDevilLizardKingExItemDropRate = 130
EledoradoDevilTantarosExItemDropRate = 150

;================================================= =========================
; GOLDEN INVASION 2
;================================================= =========================

IsEledorado2Event = 1

EledoradoGoldRabbitRegenTime = 360
EledoradoGoldDarkKnightRegenTime = 360
EledoradoGoldDevilRegenTime = 360
EledoradoGoldStoneGolemRegenTime = 360
EledoradoGoldCrustItemRegenTime = 360
EledoradoGoldSatyrosRegenTime = 360
EledoradoGoldTwinTaleRegenTime = 360
EledoradoGoldIronKnightRegenTime = 360
EledoradoGoldNapinRegenTime = 360
EledoradoGoldGreatDragonRegenTime = 360

EledoradoGoldRabbitItemDropRate = 200
EledoradoGoldDarkKnightItemDropRate = 200
EledoradoGoldDevilItemDropRate = 200
EledoradoGoldStoneGolemItemDropRate = 100
EledoradoGoldCrustItemDropRate = 110
EledoradoGoldSatyrosItemDropRate = 120
EledoradoGoldTwinTaleItemDropRate = 130
EledoradoGoldIronKnightItemDropRate = 140
EledoradoGoldNapinItemDropRate = 150
EledoradoGoldGreatDragonItemDropRate = 175

EledoradoGoldRabbitExItemDropRate = 100
EledoradoGoldDarkKnightExItemDropRate = 100
EledoradoGoldDevilExItemDropRate = 90
EledoradoGoldStoneGolemExItemDropRate = 90
EledoradoGoldCrustExItemDropRate = 80
EledoradoGoldSatyrosExItemDropRate = 100
EledoradoGoldTwinTaleExItemDropRate = 130
EledoradoGoldIronKnightExItemDropRate = 150
EledoradoGoldNapinExItemDropRate = 160
EledoradoGoldGreatDragonExItemDropRate = 175

;================================================= =========================
; WHITE WIZARD INVASION
;================================================= =========================
RingAttackEvent = 1
RingOrcKillGiftRate = 50

RingDropGiftRate = 200
SCFRingEventWizardRewardItemType = 13
SCFRingEventWizardRewardItemIndex = 20

SCFRingEventOrcRewardDropRate = 50
SCFRingEventOrcRewardItemType = 12
SCFRingEventOrcRewardItemIndex = 15

;================================================= =========================
; RED DRAGON INVASION
;================================================= =========================
EVENT1 = 1
Event1ItemDropTodayMax = 6
Event1ItemDropTodayPercent = 10000000

AttackEventRegenTime = 10

;================================================= =========================
; CHAOS CASTLE
;================================================= =========================
ChaosCastleEvent = 1
SCFChaosCastleMinStart = 1

SCFChaosCastleReward1Type = 14
SCFChaosCastleReward1Index = 14
SCFChaosCastleReward2Type = 14
SCFChaosCastleReward2Index = 22

SCFChaosCastleReward3Type = 14
SCFChaosCastleReward3Index = 13
SCFChaosCastleReward4Type = 14
SCFChaosCastleReward4Index = 16

SCFChaosCastle1AncientDropPercent = 5
SCFChaosCastle2AncientDropPercent = 10
SCFChaosCastle3AncientDropPercent = 15
SCFChaosCastle4AncientDropPercent = 20
SCFChaosCastle5AncientDropPercent = 25
SCFChaosCastle6AncientDropPercent = 30
SCFChaosCastle7AncientDropPercent = 35

SCFChaosCastle1Type1Type2DropPercent = 40
SCFChaosCastle2Type1Type2DropPercent = 45
SCFChaosCastle3Type1Type2DropPercent = 50
SCFChaosCastle4Type1Type2DropPercent = 55
SCFChaosCastle5Type1Type2DropPercent = 60
SCFChaosCastle6Type1Type2DropPercent = 65
SCFChaosCastle7Type1Type2DropPercent = 70

;================================================= =========================
; CRYSTAL EVENT
;================================================= =========================
Japan1StAnivItemDropRate = 1

MysteriouseBeadDropRate1 = 50
MysteriouseBeadDropRate2 = 50

HiddenTreasureBoxOfflineRate = 10

;================================================= =========================
; KALIMA EVENT
;================================================= =========================
KundunMarkDropRate = 100

KundunRefillHPSec = 500
KundunRefillHP = 1000
KundunRefillHPTime = 600
KundunHPLogSaveTime = 120

;================================================= =========================
; DEVIL SQUARE
;================================================= =========================
DevilSquareEvent = 1
DevilSquareEventConnect = 0
DevilSquareEventServer = 192.168.1.31
EyesOfDevilSquareDropRate = 100
KeyOfDevilSquareDropRate = 100

DQChaosSuccessRateLevel1 = 75
DQChaosSuccessRateLevel2 = 70
DQChaosSuccessRateLevel3 = 65
DQChaosSuccessRateLevel4 = 60
DQChaosSuccessRateLevel5 = 55
DQChaosSuccessRateLevel6 = 50
DQChaosSuccessRateLevel7 = 45

;================================================= =========================
; BLOOD CASTLE
;================================================= =========================
BloodCastleEvent = 1
BloodCastleStartHour = 2
AngelKingsPaperDropRate = 150
BloodBoneDropRate = 150
StoneItemDrop = 300
StoneDropRate = 310
SCFBCMissionReciveTime = 900
SCFBCRewardItemType = 12
SCFBCRewardItemID = 31
SCFBCRewardItemLevel = 1
SCFBCRewardItemDur = 0
SCFBCRewardItemSkill = 0
SCFBCRewardItemLuck = 0
SCFBCRewardItemOpt = 0
SCFBCRewardItemExc = 0

;================================================= =========================
; CRYWOLF
;================================================= =========================
CrywolfMonsterDarkElfItemDrop = 1
CrywolfBossMonsterItemDrop = 1

CrywolfApplyMvpBenefit = 1
CrywolfPlusChaosRateBenefit = 10
CrywolfMonHPRateBenefit = 100
CrywolfKundunHPRefillBenefit = 1

CrywolfApplyMvpPenalty = 1
CrwyolfGemDropPenaltyRate = 70
CrwyolfGettingExpPenaltyRate = 70

;================================================= =========================
; FENRIR
;================================================= =========================
FenrirStuffItemDrop = 1

FenrirStuff_01_DropLv_Min = 0
FenrirStuff_01_DropLv_Max = 150
FenrirStuff_01_DropMap = 34
FenrirStuff_01_DropRate = 500

FenrirStuff_02_DropLv_Min = 0
FenrirStuff_02_DropLv_Max = 150
FenrirStuff_02_DropMap = 34
FenrirStuff_02_DropRate = 200

FenrirStuff_03_DropLv_Min = 0
FenrirStuff_03_DropLv_Max = 200
FenrirStuff_03_DropMap = 34
FenrirStuff_03_DropRate = 50

FenrirRepairRate = 4000
FenrirDefaultMaxDurSmall = 200
FenrirElfMaxDurSmall = 160

Fenrir_01Level_MixRate = 100
Fenrir_02Level_MixRate = 50
Fenrir_03Level_MixRate = 30

;================================================= =========================
; KANTURU
;================================================= =========================
KanturuEvent = 1
BlockKanturuMapEnter = 0

KanturuMayaHandItemDrop = 1
KanturuNightmareItemDrop = 1

KanturuSpecialItemDropOn = 1
KanturuMoonStoneDropRate = 200
KanturuJewelOfHarmonyDropRate = 100

;================================================= =========================
; WINGS
;================================================= =========================
Wings3ReturnDamageSuccessRate=5
Wings3RecoverFullLifeSuccessRate=5
Wings3RecoverFullManaSuccessRate=5
Wings3SuccessfullBlockingRate=5

;================================================= =========================
; CASTLE SIEGE & DEEP LOREN
;================================================= =========================
CastleSiegeRun = 1
CastleDeepEvent = 1
BlockCastleSiegeMapEnter = 0

IsDropSetItemInCastleHuntZone = 1
SetItemInCastleHuntZoneDropRate = 60
SetItemInCastleHuntZoneDropLevel = 75

MarkOfTheLord = 60

IsDropGemOfDefend = 1
GemOfDefendDropRate = 300
GemOfDefendDropLevel = 75

;================================================= =========================
; CastleSpecificState =
;
; 1 - Registration of Castle Siege
; 2 - Idle State
; 3 - Registration of the status of Mark Lord
; 4 - Idle State
; 5 - Notification of the attack Castle to quilts
; 6 - Reading the state of Castle Siege
; 7 - ITop of Castle Siege
; 8 - End of Castle Siege
; 9 - End of the cycle of Castle Siege (Back automatically for 1)
;================================================= =========================
CastleSpecificState =0

CastleCycleStartYear =0
CastleCycleStartMonth =0
CastleCycleStartDay =0

CastleStateStartYear =0
CastleStateStartMonth =0
CastleStateStartDay =0
CastleStateStartHour =0
CastleStateStartMinute =0