PDA

View Full Version : Chạy ngon lành offline khi đưa lên Online bị lỗi HELP



hanny
12-11-10, 01:00 AM
mình cũng đã làm giống HuuDuyen hướng dẫn vẫn thể đưa lên OL dc file sever của mình đây giúp mình với.
ảnh đây a.:
lệnh thu nhất /usr/local/mysql(gõ phím tab)/bin/mysqld_safe --user=root



<b><font color=red>[Chỉ có thành viên mới xem link được. <a href="register.php"> Nhấp đây để đăng ký thành viên......</a>]</font></b>
Starting mysqld daemon with databases from /usr/local/mysql5.0.45/var


cd /home/tlbb/Billing
./tlbb31 start


<b><font color=red>[Chỉ có thành viên mới xem link được. <a href="register.php"> Nhấp đây để đăng ký thành viên......</a>]</font></b>
bash: cd: /home/tlbb/billing: No such file or directory
<b><font color=red>[Chỉ có thành viên mới xem link được. <a href="register.php"> Nhấp đây để đăng ký thành viên......</a>]</font></b>
<b><font color=red>[Chỉ có thành viên mới xem link được. <a href="register.php"> Nhấp đây để đăng ký thành viên......</a>]</font></b>
cwd=/home/tlbb/Billing
load etc/gbs.conf
Initialized server configuration.
Initialized network configuration.
Initialized system log configuration.
Initialized database configuration.
<b><font color=red>[Chỉ có thành viên mới xem link được. <a href="register.php"> Nhấp đây để đăng ký thành viên......</a>]</font></b>
CARDLIFE = 16500
MAXPRICE = 5000000
MINPRICE = 100
load etc/db_hash.conf
db ok
db ok
**************Store Information************
999,999,2,N,1
****Policy Information******
******End Store information******
************** store config begin**************
SERVICE_BEGIN
Y
SERVICE_END
BULLETIN_BEGIN
11
BULLETIN_END
EQUIP_BEGIN
999,999,1,2,N
EQUIP_END
************** store config end**************
**************draw information************
503,503,0,10000,10000,guage=0
******weapon information******
503,item 30505092,1,10000
**************draw information end************


cd /home/tlbb/Server
./shm start


<b><font color=red>[Chỉ có thành viên mới xem link được. <a href="register.php"> Nhấp đây để đăng ký thành viên......</a>]</font></b>
<b><font color=red>[Chỉ có thành viên mới xem link được. <a href="register.php"> Nhấp đây để đăng ký thành viên......</a>]</font></b>
start ShareMemory ok! pls wait for it run in loop()...
<b><font color=red>[Chỉ có thành viên mới xem link được. <a href="register.php"> Nhấp đây để đăng ký thành viên......</a>]</font></b>
(-1209100608)(T0=2010-11-12_1:3:30 T1=3.8420)
ShareMemory Start...
(-1209100608)(T0=2010-11-12_1:3:30 T1=4.0360)
Start Read Config Files... (-1209100608)(T0=2010-11-12_1:3:30 T1=4.0380)
Load ConfigInfo.ini ...Only OK! (-1209100608)(T0=2010-11-12_1:3:30 T1=4.0610)
Load ConfigInfo.ini ...ReLoad OK! (-1209100608)(T0=2010-11-12_1:3:30 T1=4.0770)Load LoginInfo.ini ...Only OK! (-1209100608)(T0=2010-11-12_1:3:30 T1=4.4440)
Load LoginInfo.ini ...ReLoad OK! (-1209100608)(T0=2010-11-12_1:3:30 T1=4.4450)
Load WorldInfo.ini ...Only OK! (-1209100608)(T0=2010-11-12_1:3:30 T1=4.5170)
Load WorldInfo.ini ...ReLoad OK! (-1209100608)(T0=2010-11-12_1:3:30 T1=4.5180)
Load ShareMemInfo.ini ...Only OK! (-1209100608)(T0=2010-11-12_1:3:30 T1=4.5880)Load BillingInfo.ini ...Only OK! (-1209100608)(T0=2010-11-12_1:3:30 T1=4.6520)
Load BillingInfo.ini ...ReLoad OK! (-1209100608)(T0=2010-11-12_1:3:30 T1=4.6530)
Load MachineInfo.ini ...Only OK! (-1209100608)(T0=2010-11-12_1:3:30 T1=4.7030)
Load MachineInfo.ini ...ReLoad OK! (-1209100608)(T0=2010-11-12_1:3:30 T1=4.7040)
[Config::LoadServerInfo_Only]: Warning: read Proxy::Proxy1ForCncUser failed!! (-1209100608)(T0=2010-11-12_1:3:30 T1=4.7050)
[Config::LoadServerInfo_Only]: Warning: read Proxy::Proxy1ForCtcUser failed!! (-1209100608)(T0=2010-11-12_1:3:30 T1=4.7050)
[Config::LoadServerInfo_Only]: Warning: read Proxy::Proxy1ForEduUser failed!! (-1209100608)(T0=2010-11-12_1:3:30 T1=4.7070)
Load ServerInfo.ini ...Only OK! (-1209100608)(T0=2010-11-12_1:3:30 T1=4.7100)
Load ServerInfo.ini ...ReLoad OK! (-1209100608)(T0=2010-11-12_1:3:30 T1=4.7100)Load SceneInfo.ini ...Only OK! (-1209100608)(T0=2010-11-12_1:3:32 T1=5.9290)
Load SceneInfo.ini ...ReLoad OK! (-1209100608)(T0=2010-11-12_1:3:32 T1=5.9310)
Read Config Files...OK! (-1209100608)(T0=2010-11-12_1:3:32 T1=5.9320)
Start New Managers... (-1209100608)(T0=2010-11-12_1:3:32 T1=5.9330)
new ShareDBManager ...OK (-1209100608)(T0=2010-11-12_1:3:32 T1=5.9350)
new SMUPool<GuildSMU>()...OK (-1209100608)(T0=2010-11-12_1:3:32 T1=5.9370)
new SMULogicManager<GuildSMU>()...OK (-1209100608)(T0=2010-11-12_1:3:32 T1=5.9380)
new SMUPool<MailSMU>()...OK (-1209100608)(T0=2010-11-12_1:3:32 T1=5.9390)
new SMULogicManager<MailSMU>()...OK (-1209100608)(T0=2010-11-12_1:3:32 T1=5.9400)
new SMUPool<PetProcreateItemSM>()...OK (-1209100608)(T0=2010-11-12_1:3:32 T1=5.9410)
new SMULogicManager<PetProcreateItemSM>()...OK (-1209100608)(T0=2010-11-12_1:3:32 T1=5.9420)
new SMUPool<CitySMU>()...OK (-1209100608)(T0=2010-11-12_1:3:32 T1=5.9430)
new SMULogicManager<CitySMU>()...OK (-1209100608)(T0=2010-11-12_1:3:32 T1=5.9440)
new SMUPool<GlobalDataSMU>()...OK (-1209100608)(T0=2010-11-12_1:3:32 T1=5.9450)
new SMULogicManager<GlobalDataSMU>()...OK (-1209100608)(T0=2010-11-12_1:3:32 T1=5.9460)
new SMUPool<HumanSMU>()...OK (-1209100608)(T0=2010-11-12_1:3:32 T1=5.9470)
new SMULogicManager<HumanSMU>()...OK (-1209100608)(T0=2010-11-12_1:3:32 T1=5.9470)
new SMUPool<PlayerShopSM>()...OK (-1209100608)(T0=2010-11-12_1:3:32 T1=5.9480)
new SMULogicManager<PlayerShopSM>()...OK (-1209100608)(T0=2010-11-12_1:3:32 T1=5.9490)
new SMUPool<ItemSerialKeySMU>()...OK (-1209100608)(T0=2010-11-12_1:3:32 T1=5.9500)
new SMULogicManager<ItemSerialKeySMU>()...OK (-1209100608)(T0=2010-11-12_1:3:32 T1=5.9500)
new SMUPool<CommisionShopSMU>()...OK (-1209100608)(T0=2010-11-12_1:3:32 T1=5.9510)
new SMULogicManager<CommisionShopSMU>()...OK (-1209100608)(T0=2010-11-12_1:3:32 T1=5.9520)
New Managers...OK! (-1209100608)(T0=2010-11-12_1:3:32 T1=5.9520)
Start Init Managers... (-1209100608)(T0=2010-11-12_1:3:32 T1=5.9530)
g_pDBManager->Init()...OK (-1209100608)(T0=2010-11-12_1:3:33 T1=6.9730)
handle = -1 ,key = 2001 ,error: 2
Attach ShareMem Error SM_KET = 2001 (-1209100608)(T0=2010-11-12_1:3:33 T1=6.9750)
handle = 491533 ,key = 2001 ,error: 2
Create ShareMem Ok SM_KET = 2001 (-1209100608)(T0=2010-11-12_1:3:33 T1=6.9770)
PostInit GuildSMU_2001 from database Ok! (-1209100608)(T0=2010-11-12_1:3:36 T1=10.0690)
handle = -1 ,key = 3001 ,error: 2
Attach ShareMem Error SM_KET = 3001 (-1209100608)(T0=2010-11-12_1:3:36 T1=10.0720)
handle = 524302 ,key = 3001 ,error: 2
Create ShareMem Ok SM_KET = 3001 (-1209100608)(T0=2010-11-12_1:3:36 T1=10.0740)
PostInit MailSMU_3001 from database Ok! (-1209100608)(T0=2010-11-12_1:3:39 T1=13.2780)
handle = -1 ,key = 8001 ,error: 2
Attach ShareMem Error SM_KET = 8001 (-1209100608)(T0=2010-11-12_1:3:39 T1=13.2860)
handle = 557071 ,key = 8001 ,error: 2
Create ShareMem Ok SM_KET = 8001 (-1209100608)(T0=2010-11-12_1:3:39 T1=13.2910)
PostInit PetProcreateItemSM8001 from database Ok! (-1209100608)(T0=2010-11-12_1:3:39 T1=13.3220)
handle = -1 ,key = 9001 ,error: 2
Attach ShareMem Error SM_KET = 9001 (-1209100608)(T0=2010-11-12_1:3:39 T1=13.3230)
handle = 589840 ,key = 9001 ,error: 2
Create ShareMem Ok SM_KET = 9001 (-1209100608)(T0=2010-11-12_1:3:39 T1=13.3320)
PostInit CityInfoSM9001 from database Ok! (-1209100608)(T0=2010-11-12_1:3:39 T1=13.6730)
handle = -1 ,key = 5001 ,error: 2
Attach ShareMem Error SM_KET = 5001 (-1209100608)(T0=2010-11-12_1:3:39 T1=13.6740)
handle = 622609 ,key = 5001 ,error: 2
Create ShareMem Ok SM_KET = 5001 (-1209100608)(T0=2010-11-12_1:3:39 T1=13.6760)
PostInit GlobalDataSMU=5001 from database Ok! (-1209100608)(T0=2010-11-12_1:3:39 T1=13.6940)
handle = -1 ,key = 1001 ,error: 2
Attach ShareMem Error SM_KET = 1001 (-1209100608)(T0=2010-11-12_1:3:39 T1=13.6970)
handle = 655378 ,key = 1001 ,error: 2
Create ShareMem Ok SM_KET = 1001 (-1209100608)(T0=2010-11-12_1:3:39 T1=13.7030)
handle = -1 ,key = 4001 ,error: 2
Attach ShareMem Error SM_KET = 4001 (-1209100608)(T0=2010-11-12_1:3:40 T1=13.9890)
handle = 688147 ,key = 4001 ,error: 2
Create ShareMem Ok SM_KET = 4001 (-1209100608)(T0=2010-11-12_1:3:40 T1=13.9940)
PostInit PlayerShopSM_4001 from database Ok! (-1209100608)(T0=2010-11-12_1:3:41 T1=15.5760)
handle = -1 ,key = 7001 ,error: 2
Attach ShareMem Error SM_KET = 7001 (-1209100608)(T0=2010-11-12_1:3:41 T1=15.5780)
handle = 720916 ,key = 7001 ,error: 2
Create ShareMem Ok SM_KET = 7001 (-1209100608)(T0=2010-11-12_1:3:41 T1=15.5790)
PostInit ItemSerialSMU=7001 from database Ok! Serial = 119193 (-1209100608)(T0=2010-11-12_1:3:41 T1=15.6030)
handle = -1 ,key = 6001 ,error: 2
Attach ShareMem Error SM_KET = 6001 (-1209100608)(T0=2010-11-12_1:3:41 T1=15.6030)
handle = 753685 ,key = 6001 ,error: 2
Create ShareMem Ok SM_KET = 6001 (-1209100608)(T0=2010-11-12_1:3:41 T1=15.6030)
PostInit CommisionShopSMU=6001 from database Ok! (-1209100608)(T0=2010-11-12_1:3:41 T1=15.6120)
Init Managers...OK! (-1209100608)(T0=2010-11-12_1:3:41 T1=15.6120)
Loop...Start (-1209100608)(T0=2010-11-12_1:3:41 T1=15.6120)
GlobalData Save...OK! (-1209100608)(T0=2010-11-12_1:4:10 T1=44.6110)
ItemSerial Save...OK! Serial = 119193 ,ServerID = 0 (-1209100608)(T0=2010-11-12_1:4:11 T1=45.7040)
CommisionShop Save...OK! (-1209100608)(T0=2010-11-12_1:4:11 T1=45.7040)
GlobalData Save...OK! (-1209100608)(T0=2010-11-12_1:4:41 T1=75.4950)
ItemSerial Save...OK! Serial = 119193 ,ServerID = 0 (-1209100608)(T0=2010-11-12_1:4:42 T1=76.5740)
CommisionShop Save...OK! (-1209100608)(T0=2010-11-12_1:4:42 T1=76.5740)
GlobalData Save...OK! (-1209100608)(T0=2010-11-12_1:5:12 T1=106.4480)
ItemSerial Save...OK! Serial = 119193 ,ServerID = 0 (-1209100608)(T0=2010-11-12_1:5:13 T1=107.4650)
CommisionShop Save...OK! (-1209100608)(T0=2010-11-12_1:5:13 T1=107.4650)


cd /home/tlbb/Server

./World_fix


[COLOR=black]
m_Progresses[build]=0 m_Progresses[research]=0 m_FriendsNum=0 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0130)
[ test m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=204 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0130)
[ right m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=204 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0130)
[CITY] VerifyDBData m_GuildID=-1 m_CitySceneID=-1 m_Level=0 m_szCityName= m_MainTainStatus=2 m_CurUpgradeBuildingType=-1 m_uItemIdx=0 m_iResearchBld=-1 m_StandardMoney=0 m_DeltaStandardMoney=100 m_BaseMoney=0 m_ProfitMoney=0 m_MaxMoney=300 m_Progresses[build]=0 m_Progresses[research]=0 m_FriendsNum=0 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0140)
[ test m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=205 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0140)
[ right m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=205 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0140)
[CITY] VerifyDBData m_GuildID=-1 m_CitySceneID=-1 m_Level=0 m_szCityName= m_MainTainStatus=2 m_CurUpgradeBuildingType=-1 m_uItemIdx=0 m_iResearchBld=-1 m_StandardMoney=0 m_DeltaStandardMoney=100 m_BaseMoney=0 m_ProfitMoney=0 m_MaxMoney=300 m_Progresses[build]=0 m_Progresses[research]=0 m_FriendsNum=0 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0140)
[ test m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=206 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0140)
[ right m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=206 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0140)
[CITY] VerifyDBData m_GuildID=-1 m_CitySceneID=-1 m_Level=0 m_szCityName= m_MainTainStatus=2 m_CurUpgradeBuildingType=-1 m_uItemIdx=0 m_iResearchBld=-1 m_StandardMoney=0 m_DeltaStandardMoney=100 m_BaseMoney=0 m_ProfitMoney=0 m_MaxMoney=300 m_Progresses[build]=0 m_Progresses[research]=0 m_FriendsNum=0 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0150)
[ test m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=207 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0240)
[ right m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=207 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0250)
[CITY] VerifyDBData m_GuildID=-1 m_CitySceneID=-1 m_Level=0 m_szCityName= m_MainTainStatus=2 m_CurUpgradeBuildingType=-1 m_uItemIdx=0 m_iResearchBld=-1 m_StandardMoney=0 m_DeltaStandardMoney=100 m_BaseMoney=0 m_ProfitMoney=0 m_MaxMoney=300 m_Progresses[build]=0 m_Progresses[research]=0 m_FriendsNum=0 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0260)
[ test m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=208 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0270)
[ right m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=208 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0270)
[CITY] VerifyDBData m_GuildID=-1 m_CitySceneID=-1 m_Level=0 m_szCityName= m_MainTainStatus=2 m_CurUpgradeBuildingType=-1 m_uItemIdx=0 m_iResearchBld=-1 m_StandardMoney=0 m_DeltaStandardMoney=100 m_BaseMoney=0 m_ProfitMoney=0 m_MaxMoney=300 m_Progresses[build]=0 m_Progresses[research]=0 m_FriendsNum=0 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0270)
[ test m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=209 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0270)
[ right m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=209 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0270)
[CITY] VerifyDBData m_GuildID=-1 m_CitySceneID=-1 m_Level=0 m_szCityName= m_MainTainStatus=2 m_CurUpgradeBuildingType=-1 m_uItemIdx=0 m_iResearchBld=-1 m_StandardMoney=0 m_DeltaStandardMoney=100 m_BaseMoney=0 m_ProfitMoney=0 m_MaxMoney=300 m_Progresses[build]=0 m_Progresses[research]=0 m_FriendsNum=0 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0280)
[ test m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=210 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0280)
[ right m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=210 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0280)
[CITY] VerifyDBData m_GuildID=-1 m_CitySceneID=-1 m_Level=0 m_szCityName= m_MainTainStatus=2 m_CurUpgradeBuildingType=-1 m_uItemIdx=0 m_iResearchBld=-1 m_StandardMoney=0 m_DeltaStandardMoney=100 m_BaseMoney=0 m_ProfitMoney=0 m_MaxMoney=300 m_Progresses[build]=0 m_Progresses[research]=0 m_FriendsNum=0 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0280)
[ test m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=211 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0280)
[ right m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=211 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0280)
[CITY] VerifyDBData m_GuildID=-1 m_CitySceneID=-1 m_Level=0 m_szCityName= m_MainTainStatus=2 m_CurUpgradeBuildingType=-1 m_uItemIdx=0 m_iResearchBld=-1 m_StandardMoney=0 m_DeltaStandardMoney=100 m_BaseMoney=0 m_ProfitMoney=0 m_MaxMoney=300 m_Progresses[build]=0 m_Progresses[research]=0 m_FriendsNum=0 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0280)
[ test m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=212 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0290)
[ right m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=212 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0290)
[CITY] VerifyDBData m_GuildID=-1 m_CitySceneID=-1 m_Level=0 m_szCityName= m_MainTainStatus=2 m_CurUpgradeBuildingType=-1 m_uItemIdx=0 m_iResearchBld=-1 m_StandardMoney=0 m_DeltaStandardMoney=100 m_BaseMoney=0 m_ProfitMoney=0 m_MaxMoney=300 m_Progresses[build]=0 m_Progresses[research]=0 m_FriendsNum=0 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0290)
[ test m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=213 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0290)
[ right m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=213 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0290)
[CITY] VerifyDBData m_GuildID=-1 m_CitySceneID=-1 m_Level=0 m_szCityName= m_MainTainStatus=2 m_CurUpgradeBuildingType=-1 m_uItemIdx=0 m_iResearchBld=-1 m_StandardMoney=0 m_DeltaStandardMoney=100 m_BaseMoney=0 m_ProfitMoney=0 m_MaxMoney=300 m_Progresses[build]=0 m_Progresses[research]=0 m_FriendsNum=0 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0300)
[ test m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=214 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0300)
[ right m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=214 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0300)
[CITY] VerifyDBData m_GuildID=-1 m_CitySceneID=-1 m_Level=0 m_szCityName= m_MainTainStatus=2 m_CurUpgradeBuildingType=-1 m_uItemIdx=0 m_iResearchBld=-1 m_StandardMoney=0 m_DeltaStandardMoney=100 m_BaseMoney=0 m_ProfitMoney=0 m_MaxMoney=300 m_Progresses[build]=0 m_Progresses[research]=0 m_FriendsNum=0 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0300)
[ test m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=215 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0310)
[ right m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=215 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0310)
[CITY] VerifyDBData m_GuildID=-1 m_CitySceneID=-1 m_Level=0 m_szCityName= m_MainTainStatus=2 m_CurUpgradeBuildingType=-1 m_uItemIdx=0 m_iResearchBld=-1 m_StandardMoney=0 m_DeltaStandardMoney=100 m_BaseMoney=0 m_ProfitMoney=0 m_MaxMoney=300 m_Progresses[build]=0 m_Progresses[research]=0 m_FriendsNum=0 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0310)
[ test m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=216 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0310)
[ right m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=216 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0310)
[CITY] VerifyDBData m_GuildID=-1 m_CitySceneID=-1 m_Level=0 m_szCityName= m_MainTainStatus=2 m_CurUpgradeBuildingType=-1 m_uItemIdx=0 m_iResearchBld=-1 m_StandardMoney=0 m_DeltaStandardMoney=100 m_BaseMoney=0 m_ProfitMoney=0 m_MaxMoney=300 m_Progresses[build]=0 m_Progresses[research]=0 m_FriendsNum=0 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0320)
[ test m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=217 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0320)
[ right m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=217 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0320)
[CITY] VerifyDBData m_GuildID=-1 m_CitySceneID=-1 m_Level=0 m_szCityName= m_MainTainStatus=2 m_CurUpgradeBuildingType=-1 m_uItemIdx=0 m_iResearchBld=-1 m_StandardMoney=0 m_DeltaStandardMoney=100 m_BaseMoney=0 m_ProfitMoney=0 m_MaxMoney=300 m_Progresses[build]=0 m_Progresses[research]=0 m_FriendsNum=0 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0320)
[ test m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=218 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0320)
[ right m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=218 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0320)
[CITY] VerifyDBData m_GuildID=-1 m_CitySceneID=-1 m_Level=0 m_szCityName= m_MainTainStatus=2 m_CurUpgradeBuildingType=-1 m_uItemIdx=0 m_iResearchBld=-1 m_StandardMoney=0 m_DeltaStandardMoney=100 m_BaseMoney=0 m_ProfitMoney=0 m_MaxMoney=300 m_Progresses[build]=0 m_Progresses[research]=0 m_FriendsNum=0 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0330)
[ test m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=219 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0330)
[ right m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=219 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0330)
[CITY] VerifyDBData m_GuildID=-1 m_CitySceneID=-1 m_Level=0 m_szCityName= m_MainTainStatus=2 m_CurUpgradeBuildingType=-1 m_uItemIdx=0 m_iResearchBld=-1 m_StandardMoney=0 m_DeltaStandardMoney=100 m_BaseMoney=0 m_ProfitMoney=0 m_MaxMoney=300 m_Progresses[build]=0 m_Progresses[research]=0 m_FriendsNum=0 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0330)
[ test m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=220 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0330)
[ right m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=220 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0330)
[CITY] VerifyDBData m_GuildID=-1 m_CitySceneID=-1 m_Level=0 m_szCityName= m_MainTainStatus=2 m_CurUpgradeBuildingType=-1 m_uItemIdx=0 m_iResearchBld=-1 m_StandardMoney=0 m_DeltaStandardMoney=100 m_BaseMoney=0 m_ProfitMoney=0 m_MaxMoney=300 m_Progresses[build]=0 m_Progresses[research]=0 m_FriendsNum=0 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0330)
[ test m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=221 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0420)
[ right m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=221 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0430)
[CITY] VerifyDBData m_GuildID=-1 m_CitySceneID=-1 m_Level=0 m_szCityName= m_MainTainStatus=2 m_CurUpgradeBuildingType=-1 m_uItemIdx=0 m_iResearchBld=-1 m_StandardMoney=0 m_DeltaStandardMoney=100 m_BaseMoney=0 m_ProfitMoney=0 m_MaxMoney=300 m_Progresses[build]=0 m_Progresses[research]=0 m_FriendsNum=0 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0430)
[ test m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=222 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0430)
[ right m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=222 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0450)
[CITY] VerifyDBData m_GuildID=-1 m_CitySceneID=-1 m_Level=0 m_szCityName= m_MainTainStatus=2 m_CurUpgradeBuildingType=-1 m_uItemIdx=0 m_iResearchBld=-1 m_StandardMoney=0 m_DeltaStandardMoney=100 m_BaseMoney=0 m_ProfitMoney=0 m_MaxMoney=300 m_Progresses[build]=0 m_Progresses[research]=0 m_FriendsNum=0 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0450)
[ test m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=223 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0490)
[ right m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=223 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0490)
[CITY] VerifyDBData m_GuildID=-1 m_CitySceneID=-1 m_Level=0 m_szCityName= m_MainTainStatus=2 m_CurUpgradeBuildingType=-1 m_uItemIdx=0 m_iResearchBld=-1 m_StandardMoney=0 m_DeltaStandardMoney=100 m_BaseMoney=0 m_ProfitMoney=0 m_MaxMoney=300 m_Progresses[build]=0 m_Progresses[research]=0 m_FriendsNum=0 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0500)
[ test m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=224 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0500)
[ right m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=224 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0500)
[CITY] VerifyDBData m_GuildID=-1 m_CitySceneID=-1 m_Level=0 m_szCityName= m_MainTainStatus=2 m_CurUpgradeBuildingType=-1 m_uItemIdx=0 m_iResearchBld=-1 m_StandardMoney=0 m_DeltaStandardMoney=100 m_BaseMoney=0 m_ProfitMoney=0 m_MaxMoney=300 m_Progresses[build]=0 m_Progresses[research]=0 m_FriendsNum=0 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0500)
[ test m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=225 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0510)
[ right m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=225 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0510)
[CITY] VerifyDBData m_GuildID=-1 m_CitySceneID=-1 m_Level=0 m_szCityName= m_MainTainStatus=2 m_CurUpgradeBuildingType=-1 m_uItemIdx=0 m_iResearchBld=-1 m_StandardMoney=0 m_DeltaStandardMoney=100 m_BaseMoney=0 m_ProfitMoney=0 m_MaxMoney=300 m_Progresses[build]=0 m_Progresses[research]=0 m_FriendsNum=0 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0510)
[ test m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=226 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0520)
[ right m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=226 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0520)
[CITY] VerifyDBData m_GuildID=-1 m_CitySceneID=-1 m_Level=0 m_szCityName= m_MainTainStatus=2 m_CurUpgradeBuildingType=-1 m_uItemIdx=0 m_iResearchBld=-1 m_StandardMoney=0 m_DeltaStandardMoney=100 m_BaseMoney=0 m_ProfitMoney=0 m_MaxMoney=300 m_Progresses[build]=0 m_Progresses[research]=0 m_FriendsNum=0 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0520)
[ test m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=227 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0520)
[ right m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=227 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0530)
[CITY] VerifyDBData m_GuildID=-1 m_CitySceneID=-1 m_Level=0 m_szCityName= m_MainTainStatus=2 m_CurUpgradeBuildingType=-1 m_uItemIdx=0 m_iResearchBld=-1 m_StandardMoney=0 m_DeltaStandardMoney=100 m_BaseMoney=0 m_ProfitMoney=0 m_MaxMoney=300 m_Progresses[build]=0 m_Progresses[research]=0 m_FriendsNum=0 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0530)
[ test m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=228 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0530)
[ right m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=228 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0540)
[CITY] VerifyDBData m_GuildID=-1 m_CitySceneID=-1 m_Level=0 m_szCityName= m_MainTainStatus=2 m_CurUpgradeBuildingType=-1 m_uItemIdx=0 m_iResearchBld=-1 m_StandardMoney=0 m_DeltaStandardMoney=100 m_BaseMoney=0 m_ProfitMoney=0 m_MaxMoney=300 m_Progresses[build]=0 m_Progresses[research]=0 m_FriendsNum=0 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0540)
[ test m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=229 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0550)
[ right m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=229 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0550)
[CITY] VerifyDBData m_GuildID=-1 m_CitySceneID=-1 m_Level=0 m_szCityName= m_MainTainStatus=2 m_CurUpgradeBuildingType=-1 m_uItemIdx=0 m_iResearchBld=-1 m_StandardMoney=0 m_DeltaStandardMoney=100 m_BaseMoney=0 m_ProfitMoney=0 m_MaxMoney=300 m_Progresses[build]=0 m_Progresses[research]=0 m_FriendsNum=0 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0550)
[ test m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=230 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0590)
[ right m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=230 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0600)
[CITY] VerifyDBData m_GuildID=-1 m_CitySceneID=-1 m_Level=0 m_szCityName= m_MainTainStatus=2 m_CurUpgradeBuildingType=-1 m_uItemIdx=0 m_iResearchBld=-1 m_StandardMoney=0 m_DeltaStandardMoney=100 m_BaseMoney=0 m_ProfitMoney=0 m_MaxMoney=300 m_Progresses[build]=0 m_Progresses[research]=0 m_FriendsNum=0 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0610)
[ test m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=231 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0630)
[ right m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=231 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0640)
[CITY] VerifyDBData m_GuildID=-1 m_CitySceneID=-1 m_Level=0 m_szCityName= m_MainTainStatus=2 m_CurUpgradeBuildingType=-1 m_uItemIdx=0 m_iResearchBld=-1 m_StandardMoney=0 m_DeltaStandardMoney=100 m_BaseMoney=0 m_ProfitMoney=0 m_MaxMoney=300 m_Progresses[build]=0 m_Progresses[research]=0 m_FriendsNum=0 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0650)
[ test m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=232 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0670)
[ right m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=232 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0670)
[CITY] VerifyDBData m_GuildID=-1 m_CitySceneID=-1 m_Level=0 m_szCityName= m_MainTainStatus=2 m_CurUpgradeBuildingType=-1 m_uItemIdx=0 m_iResearchBld=-1 m_StandardMoney=0 m_DeltaStandardMoney=100 m_BaseMoney=0 m_ProfitMoney=0 m_MaxMoney=300 m_Progresses[build]=0 m_Progresses[research]=0 m_FriendsNum=0 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0670)
[ test m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=233 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0680)
[ right m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=233 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0690)
[CITY] VerifyDBData m_GuildID=-1 m_CitySceneID=-1 m_Level=0 m_szCityName= m_MainTainStatus=2 m_CurUpgradeBuildingType=-1 m_uItemIdx=0 m_iResearchBld=-1 m_StandardMoney=0 m_DeltaStandardMoney=100 m_BaseMoney=0 m_ProfitMoney=0 m_MaxMoney=300 m_Progresses[build]=0 m_Progresses[research]=0 m_FriendsNum=0 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0690)
[ test m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=234 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0690)
[ right m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=234 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0690)
[CITY] VerifyDBData m_GuildID=-1 m_CitySceneID=-1 m_Level=0 m_szCityName= m_MainTainStatus=2 m_CurUpgradeBuildingType=-1 m_uItemIdx=0 m_iResearchBld=-1 m_StandardMoney=0 m_DeltaStandardMoney=100 m_BaseMoney=0 m_ProfitMoney=0 m_MaxMoney=300 m_Progresses[build]=0 m_Progresses[research]=0 m_FriendsNum=0 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0700)
[ test m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=235 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0700)
[ right m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=235 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0700)
[CITY] VerifyDBData m_GuildID=-1 m_CitySceneID=-1 m_Level=0 m_szCityName= m_MainTainStatus=2 m_CurUpgradeBuildingType=-1 m_uItemIdx=0 m_iResearchBld=-1 m_StandardMoney=0 m_DeltaStandardMoney=100 m_BaseMoney=0 m_ProfitMoney=0 m_MaxMoney=300 m_Progresses[build]=0 m_Progresses[research]=0 m_FriendsNum=0 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0700)
[ test m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=236 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0700)
[ right m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=236 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0700)
[CITY] VerifyDBData m_GuildID=-1 m_CitySceneID=-1 m_Level=0 m_szCityName= m_MainTainStatus=2 m_CurUpgradeBuildingType=-1 m_uItemIdx=0 m_iResearchBld=-1 m_StandardMoney=0 m_DeltaStandardMoney=100 m_BaseMoney=0 m_ProfitMoney=0 m_MaxMoney=300 m_Progresses[build]=0 m_Progresses[research]=0 m_FriendsNum=0 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0710)
[ test m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=237 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0710)
[ right m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=237 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0710)
[CITY] VerifyDBData m_GuildID=-1 m_CitySceneID=-1 m_Level=0 m_szCityName= m_MainTainStatus=2 m_CurUpgradeBuildingType=-1 m_uItemIdx=0 m_iResearchBld=-1 m_StandardMoney=0 m_DeltaStandardMoney=100 m_BaseMoney=0 m_ProfitMoney=0 m_MaxMoney=300 m_Progresses[build]=0 m_Progresses[research]=0 m_FriendsNum=0 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0710)
[ test m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=238 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0710)
[ right m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=238 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0720)
[CITY] VerifyDBData m_GuildID=-1 m_CitySceneID=-1 m_Level=0 m_szCityName= m_MainTainStatus=2 m_CurUpgradeBuildingType=-1 m_uItemIdx=0 m_iResearchBld=-1 m_StandardMoney=0 m_DeltaStandardMoney=100 m_BaseMoney=0 m_ProfitMoney=0 m_MaxMoney=300 m_Progresses[build]=0 m_Progresses[research]=0 m_FriendsNum=0 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0730)
[ test m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=239 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0810)
[ right m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=239 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0810)
[CITY] VerifyDBData m_GuildID=-1 m_CitySceneID=-1 m_Level=0 m_szCityName= m_MainTainStatus=2 m_CurUpgradeBuildingType=-1 m_uItemIdx=0 m_iResearchBld=-1 m_StandardMoney=0 m_DeltaStandardMoney=100 m_BaseMoney=0 m_ProfitMoney=0 m_MaxMoney=300 m_Progresses[build]=0 m_Progresses[research]=0 m_FriendsNum=0 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0820)
[ test m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=240 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0840)
[ right m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=240 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0850)
[CITY] VerifyDBData m_GuildID=-1 m_CitySceneID=-1 m_Level=0 m_szCityName= m_MainTainStatus=2 m_CurUpgradeBuildingType=-1 m_uItemIdx=0 m_iResearchBld=-1 m_StandardMoney=0 m_DeltaStandardMoney=100 m_BaseMoney=0 m_ProfitMoney=0 m_MaxMoney=300 m_Progresses[build]=0 m_Progresses[research]=0 m_FriendsNum=0 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0870)
[ test m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=241 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0910)
[ right m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=241 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0910)
[CITY] VerifyDBData m_GuildID=-1 m_CitySceneID=-1 m_Level=0 m_szCityName= m_MainTainStatus=2 m_CurUpgradeBuildingType=-1 m_uItemIdx=0 m_iResearchBld=-1 m_StandardMoney=0 m_DeltaStandardMoney=100 m_BaseMoney=0 m_ProfitMoney=0 m_MaxMoney=300 m_Progresses[build]=0 m_Progresses[research]=0 m_FriendsNum=0 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0920)
[ test m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=242 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0920)
[ right m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=242 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0920)
[CITY] VerifyDBData m_GuildID=-1 m_CitySceneID=-1 m_Level=0 m_szCityName= m_MainTainStatus=2 m_CurUpgradeBuildingType=-1 m_uItemIdx=0 m_iResearchBld=-1 m_StandardMoney=0 m_DeltaStandardMoney=100 m_BaseMoney=0 m_ProfitMoney=0 m_MaxMoney=300 m_Progresses[build]=0 m_Progresses[research]=0 m_FriendsNum=0 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0920)
[ test m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=243 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0920)
[ right m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=243 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0920)
[CITY] VerifyDBData m_GuildID=-1 m_CitySceneID=-1 m_Level=0 m_szCityName= m_MainTainStatus=2 m_CurUpgradeBuildingType=-1 m_uItemIdx=0 m_iResearchBld=-1 m_StandardMoney=0 m_DeltaStandardMoney=100 m_BaseMoney=0 m_ProfitMoney=0 m_MaxMoney=300 m_Progresses[build]=0 m_Progresses[research]=0 m_FriendsNum=0 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0920)
[ test m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=244 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0930)
[ right m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=244 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0930)
[CITY] VerifyDBData m_GuildID=-1 m_CitySceneID=-1 m_Level=0 m_szCityName= m_MainTainStatus=2 m_CurUpgradeBuildingType=-1 m_uItemIdx=0 m_iResearchBld=-1 m_StandardMoney=0 m_DeltaStandardMoney=100 m_BaseMoney=0 m_ProfitMoney=0 m_MaxMoney=300 m_Progresses[build]=0 m_Progresses[research]=0 m_FriendsNum=0 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0930)
[ test m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=245 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0930)
[ right m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=245 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0930)
[CITY] VerifyDBData m_GuildID=-1 m_CitySceneID=-1 m_Level=0 m_szCityName= m_MainTainStatus=2 m_CurUpgradeBuildingType=-1 m_uItemIdx=0 m_iResearchBld=-1 m_StandardMoney=0 m_DeltaStandardMoney=100 m_BaseMoney=0 m_ProfitMoney=0 m_MaxMoney=300 m_Progresses[build]=0 m_Progresses[research]=0 m_FriendsNum=0 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0930)
[ test m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=246 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0930)
[ right m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=246 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0930)
[CITY] VerifyDBData m_GuildID=-1 m_CitySceneID=-1 m_Level=0 m_szCityName= m_MainTainStatus=2 m_CurUpgradeBuildingType=-1 m_uItemIdx=0 m_iResearchBld=-1 m_StandardMoney=0 m_DeltaStandardMoney=100 m_BaseMoney=0 m_ProfitMoney=0 m_MaxMoney=300 m_Progresses[build]=0 m_Progresses[research]=0 m_FriendsNum=0 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0940)
[ test m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=247 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0940)
[ right m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=247 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0940)
[CITY] VerifyDBData m_GuildID=-1 m_CitySceneID=-1 m_Level=0 m_szCityName= m_MainTainStatus=2 m_CurUpgradeBuildingType=-1 m_uItemIdx=0 m_iResearchBld=-1 m_StandardMoney=0 m_DeltaStandardMoney=100 m_BaseMoney=0 m_ProfitMoney=0 m_MaxMoney=300 m_Progresses[build]=0 m_Progresses[research]=0 m_FriendsNum=0 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0940)
[ test m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=248 (-1208796512)(T0=2010-11-12_1:9:48 T1=9.0990)
[ right m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=248 (-1208796512)(T0=2010-11-12_1:9:49 T1=9.1000)
[CITY] VerifyDBData m_GuildID=-1 m_CitySceneID=-1 m_Level=0 m_szCityName= m_MainTainStatus=2 m_CurUpgradeBuildingType=-1 m_uItemIdx=0 m_iResearchBld=-1 m_StandardMoney=0 m_DeltaStandardMoney=100 m_BaseMoney=0 m_ProfitMoney=0 m_MaxMoney=300 m_Progresses[build]=0 m_Progresses[research]=0 m_FriendsNum=0 (-1208796512)(T0=2010-11-12_1:9:49 T1=9.1000)
[ test m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=249 (-1208796512)(T0=2010-11-12_1:9:49 T1=9.1000)
[ right m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=249 (-1208796512)(T0=2010-11-12_1:9:49 T1=9.1000)
[CITY] VerifyDBData m_GuildID=-1 m_CitySceneID=-1 m_Level=0 m_szCityName= m_MainTainStatus=2 m_CurUpgradeBuildingType=-1 m_uItemIdx=0 m_iResearchBld=-1 m_StandardMoney=0 m_DeltaStandardMoney=100 m_BaseMoney=0 m_ProfitMoney=0 m_MaxMoney=300 m_Progresses[build]=0 m_Progresses[research]=0 m_FriendsNum=0 (-1208796512)(T0=2010-11-12_1:9:49 T1=9.1000)
[ test m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=250 (-1208796512)(T0=2010-11-12_1:9:49 T1=9.1000)
[ right m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=250 (-1208796512)(T0=2010-11-12_1:9:49 T1=9.1000)
[CITY] VerifyDBData m_GuildID=-1 m_CitySceneID=-1 m_Level=0 m_szCityName= m_MainTainStatus=2 m_CurUpgradeBuildingType=-1 m_uItemIdx=0 m_iResearchBld=-1 m_StandardMoney=0 m_DeltaStandardMoney=100 m_BaseMoney=0 m_ProfitMoney=0 m_MaxMoney=300 m_Progresses[build]=0 m_Progresses[research]=0 m_FriendsNum=0 (-1208796512)(T0=2010-11-12_1:9:49 T1=9.1000)
[ test m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=251 (-1208796512)(T0=2010-11-12_1:9:49 T1=9.1000)
[ right m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=251 (-1208796512)(T0=2010-11-12_1:9:49 T1=9.1000)
[CITY] VerifyDBData m_GuildID=-1 m_CitySceneID=-1 m_Level=0 m_szCityName= m_MainTainStatus=2 m_CurUpgradeBuildingType=-1 m_uItemIdx=0 m_iResearchBld=-1 m_StandardMoney=0 m_DeltaStandardMoney=100 m_BaseMoney=0 m_ProfitMoney=0 m_MaxMoney=300 m_Progresses[build]=0 m_Progresses[research]=0 m_FriendsNum=0 (-1208796512)(T0=2010-11-12_1:9:49 T1=9.1000)
[ test m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=252 (-1208796512)(T0=2010-11-12_1:9:49 T1=9.1000)
[ right m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=252 (-1208796512)(T0=2010-11-12_1:9:49 T1=9.1000)
[CITY] VerifyDBData m_GuildID=-1 m_CitySceneID=-1 m_Level=0 m_szCityName= m_MainTainStatus=2 m_CurUpgradeBuildingType=-1 m_uItemIdx=0 m_iResearchBld=-1 m_StandardMoney=0 m_DeltaStandardMoney=100 m_BaseMoney=0 m_ProfitMoney=0 m_MaxMoney=300 m_Progresses[build]=0 m_Progresses[research]=0 m_FriendsNum=0 (-1208796512)(T0=2010-11-12_1:9:49 T1=9.1000)
[ test m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=253 (-1208796512)(T0=2010-11-12_1:9:49 T1=9.1000)
[ right m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=253 (-1208796512)(T0=2010-11-12_1:9:49 T1=9.1000)
[CITY] VerifyDBData m_GuildID=-1 m_CitySceneID=-1 m_Level=0 m_szCityName= m_MainTainStatus=2 m_CurUpgradeBuildingType=-1 m_uItemIdx=0 m_iResearchBld=-1 m_StandardMoney=0 m_DeltaStandardMoney=100 m_BaseMoney=0 m_ProfitMoney=0 m_MaxMoney=300 m_Progresses[build]=0 m_Progresses[research]=0 m_FriendsNum=0 (-1208796512)(T0=2010-11-12_1:9:49 T1=9.1000)
[ test m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=254 (-1208796512)(T0=2010-11-12_1:9:49 T1=9.1000)
[ right m_CityManagerRT.m_Cities[i].GetSceneID()=-1 m_CitySceneID=-1 i=254 (-1208796512)(T0=2010-11-12_1:9:49 T1=9.1000)
[CITY] VerifyDBData m_GuildID=-1 m_CitySceneID=-1 m_Level=0 m_szCityName= m_MainTainStatus=2 m_CurUpgradeBuildingType=-1 m_uItemIdx=0 m_iResearchBld=-1 m_StandardMoney=0 m_DeltaStandardMoney=100 m_BaseMoney=0 m_ProfitMoney=0 m_MaxMoney=300 m_Progresses[build]=0 m_Progresses[research]=0 m_FriendsNum=0 (-1208796512)(T0=2010-11-12_1:9:49 T1=9.1000)
g_pCityManager->Init()...OK (-1208796512)(T0=2010-11-12_1:9:49 T1=9.1060)
g_pMailNodePool->Init()...OK (-1208796512)(T0=2010-11-12_1:9:53 T1=14.0760)
g_pUserNodePool->Init()...OK (-1208796512)(T0=2010-11-12_1:9:54 T1=14.1860)
g_pMailCenter->Init()...OK (-1208796512)(T0=2010-11-12_1:9:54 T1=14.3800)
g_pAllUser->Init()...OK (-1208796512)(T0=2010-11-12_1:9:54 T1=15.0250)
g_pSceneInfo->Init()...OK (-1208796512)(T0=2010-11-12_1:9:54 T1=15.0250)
g_pWorldTimeInfo.Init()...OK (-1208796512)(T0=2010-11-12_1:9:54 T1=15.0250)
PetProcreateData::InitFromShareMemory begin (-1208796512)(T0=2010-11-12_1:9:54 T1=15.0250)
PetProcreateData::InitFromShareMemory end m_nItemCount=0 (-1208796512)(T0=2010-11-12_1:9:54 T1=15.0250)
PetProcreateData::Init m_uLastHeartBeatTime=15025 (-1208796512)(T0=2010-11-12_1:9:54 T1=15.0250)
g_pPetProcreateData->Init()...OK (-1208796512)(T0=2010-11-12_1:9:54 T1=15.0250)
g_pSystemInfo->Init()...OK (-1208796512)(T0=2010-11-12_1:9:54 T1=15.0250)
g_pSpeakerManager->Init()...OK (-1208796512)(T0=2010-11-12_1:9:54 T1=15.0280)
g_pMotherClient->Init()...OK (-1208796512)(T0=2010-11-12_1:9:54 T1=15.0280)
g_WorldGlobalDataManager.InitFromShareMemory()...O K (-1208796512)(T0=2010-11-12_1:9:54 T1=15.0290)
g_CostLogManager.Init()...OK (-1208796512)(T0=2010-11-12_1:9:54 T1=15.0300)
Init Managers...OK! (-1208796512)(T0=2010-11-12_1:9:54 T1=15.0300)
Mother... (-1208796512)(T0=2010-11-12_1:9:54 T1=15.0300)
Loop... (-1208796512)(T0=2010-11-12_1:9:54 T1=15.0300)
ConnectMother( ) IP:192.168.1.3 Port:1014 ...OK (-1208796512)(T0=2010-11-12_1:9:55 T1=15.1450)
SendPacket! ID=497 (-1208796512)(T0=2010-11-12_1:9:55 T1=15.1460)
ConnectMotherServer( ) ...OK (-1208796512)(T0=2010-11-12_1:9:55 T1=15.1470)
[1011120109] m_pSocketInputStream->Fill ret:-3 (-1208796512)(T0=2010-11-12_1:9:55 T1=15.2530)
ERROR: MotherClient( )... (-1208796512)(T0=2010-11-12_1:9:55 T1=15.2530)
ConnectMother( ) IP:192.168.1.3 Port:1014 ...OK (-1208796512)(T0=2010-11-12_1:10:55 T1=75.2320)
SendPacket! ID=497 (-1208796512)(T0=2010-11-12_1:10:55 T1=75.2320)
ConnectMotherServer( ) ...OK (-1208796512)(T0=2010-11-12_1:10:55 T1=75.2320)
[1011120110] m_pSocketInputStream->Fill ret:-3 (-1208796512)(T0=2010-11-12_1:10:55 T1=75.3360)
ERROR: MotherClient( )... (-1208796512)(T0=2010-11-12_1:10:55 T1=75.3370)
SendPacket! ID=500 (-1208796512)(T0=2010-11-12_1:10:55 T1=75.6600)
 

loi MotherClient sua sao nhi?

cd /home/tlbb/Server
./Server_fix -loadscriptonce



2_1:17:33 T1=130.1260)
Obj_Monster Spawn OK! SceneID=520 Type=11382 ObjID:80 (-1208957248)(T0=2010-11-12_1:17:33 T1=130.1260)
Obj_Monster Spawn OK! SceneID=520 Type=11382 ObjID:81 (-1208957248)(T0=2010-11-12_1:17:33 T1=130.1260)
Obj_Monster Spawn OK! SceneID=520 Type=11382 ObjID:82 (-1208957248)(T0=2010-11-12_1:17:33 T1=130.1260)
Obj_Monster Spawn OK! SceneID=520 Type=11382 ObjID:83 (-1208957248)(T0=2010-11-12_1:17:33 T1=130.1260)
Obj_Monster Spawn OK! SceneID=520 Type=11382 ObjID:84 (-1208957248)(T0=2010-11-12_1:17:33 T1=130.1890)
Obj_Monster Spawn OK! SceneID=520 Type=11382 ObjID:85 (-1208957248)(T0=2010-11-12_1:17:33 T1=130.1930)
Obj_Monster Spawn OK! SceneID=520 Type=11385 ObjID:86 (-1208957248)(T0=2010-11-12_1:17:33 T1=130.1930)
Obj_Monster Spawn OK! SceneID=520 Type=11385 ObjID:87 (-1208957248)(T0=2010-11-12_1:17:33 T1=130.1930)
Obj_Monster Spawn OK! SceneID=520 Type=11385 ObjID:88 (-1208957248)(T0=2010-11-12_1:17:33 T1=130.1930)
Obj_Monster Spawn OK! SceneID=520 Type=11385 ObjID:89 (-1208957248)(T0=2010-11-12_1:17:33 T1=130.1940)
Load ../Public/Scene/gaochangmigong_monster.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.1940)
This scene has no platform! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.1940)
This scene has no bus! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.1940)
This scene has no stallinfo! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.1940)
Init m_pPlayerShopManager OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.1940)
Init ItemBoxManager OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.1940)
Init LuaInterface OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.2260)
Load ../Public/Data/script.dat OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.2270)
This scene has no growpoint! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.2270)
Load ../Public/Scene/gaochangmigong_area.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.2460)
Reset EventCore ...OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.2470)
EndLoad 520 (-1208957248)(T0=2010-11-12_1:17:33 T1=130.2470)
BeginLoad 521 (-1208957248)(T0=2010-11-12_1:17:33 T1=130.2690)
Load ../Public/Scene/leitai_1.nav ...OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.3910)
Load ../Public/Scene/leitai_1_patrolpoint.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.3930)
Obj_Monster Spawn OK! SceneID=521 Type=4 ObjID:0 (-1208957248)(T0=2010-11-12_1:17:33 T1=130.4090)
Load ../Public/Scene/leitai_1_monster.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.4090)
This scene has no platform! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.4090)
This scene has no bus! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.4090)
This scene has no stallinfo! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.4090)
Init m_pPlayerShopManager OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.4090)
Init ItemBoxManager OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.4090)
Init LuaInterface OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.4160)
Load ../Public/Data/script.dat OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.4160)
UnLoad GrowPointManager...Ok! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.4170)
scene load growpoint data is null,sceneid = 521 (-1208957248)(T0=2010-11-12_1:17:33 T1=130.4540)
This scene has no growpoint! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.4550)
Load ../Public/Scene/leitai_1_area.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.4880)
Reset EventCore ...OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.4900)
EndLoad 521 (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5060)
BeginLoad 522 (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5220)
Load ../Public/Scene/leitai_1.nav ...OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5240)
Load ../Public/Scene/leitai_1_patrolpoint.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5250)
Obj_Monster Spawn OK! SceneID=522 Type=4 ObjID:0 (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5320)
Load ../Public/Scene/leitai_1_monster.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5320)
This scene has no platform! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5320)
This scene has no bus! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5330)
This scene has no stallinfo! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5330)
Init m_pPlayerShopManager OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5330)
Init ItemBoxManager OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5330)
Init LuaInterface OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5420)
Load ../Public/Data/script.dat OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5420)
UnLoad GrowPointManager...Ok! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5430)
This scene has no growpoint! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5430)
Load ../Public/Scene/leitai_1_area.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5430)
Reset EventCore ...OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5450)
EndLoad 522 (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5450)
BeginLoad 523 (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5460)
Load ../Public/Scene/leitai_1.nav ...OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5520)
Load ../Public/Scene/leitai_1_patrolpoint.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5520)
Obj_Monster Spawn OK! SceneID=523 Type=4 ObjID:0 (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5530)
Load ../Public/Scene/leitai_1_monster.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5590)
This scene has no platform! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5610)
This scene has no bus! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5610)
This scene has no stallinfo! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5610)
Init m_pPlayerShopManager OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5610)
Init ItemBoxManager OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5620)
Init LuaInterface OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5690)
Load ../Public/Data/script.dat OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5700)
UnLoad GrowPointManager...Ok! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5700)
This scene has no growpoint! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5730)
Load ../Public/Scene/leitai_1_area.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5750)
Reset EventCore ...OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5800)
EndLoad 523 (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5800)
BeginLoad 524 (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5810)
Load ../Public/Scene/leitai_1.nav ...OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5850)
Load ../Public/Scene/leitai_1_patrolpoint.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5850)
Obj_Monster Spawn OK! SceneID=524 Type=4 ObjID:0 (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5850)
Load ../Public/Scene/leitai_1_monster.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5850)
This scene has no platform! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5850)
This scene has no bus! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5850)
This scene has no stallinfo! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5850)
Init m_pPlayerShopManager OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5850)
Init ItemBoxManager OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5850)
Init LuaInterface OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5950)
Load ../Public/Data/script.dat OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5950)
UnLoad GrowPointManager...Ok! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5950)
This scene has no growpoint! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5960)
Load ../Public/Scene/leitai_1_area.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5960)
Reset EventCore ...OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5960)
EndLoad 524 (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5960)
BeginLoad 525 (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5970)
Load ../Public/Scene/leitai_1.nav ...OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5990)
Load ../Public/Scene/leitai_1_patrolpoint.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5990)
Obj_Monster Spawn OK! SceneID=525 Type=4 ObjID:0 (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5990)
Load ../Public/Scene/leitai_1_monster.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5990)
This scene has no platform! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5990)
This scene has no bus! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.5990)
This scene has no stallinfo! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.6000)
Init m_pPlayerShopManager OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.6000)
Init ItemBoxManager OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.6000)
Init LuaInterface OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.6120)
Load ../Public/Data/script.dat OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.6120)
UnLoad GrowPointManager...Ok! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.6120)
This scene has no growpoint! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.6130)
Load ../Public/Scene/leitai_1_area.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.6130)
Reset EventCore ...OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.6130)
EndLoad 525 (-1208957248)(T0=2010-11-12_1:17:33 T1=130.6130)
BeginLoad 526 (-1208957248)(T0=2010-11-12_1:17:33 T1=130.6140)
Load ../Public/Scene/leitai_1.nav ...OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.6150)
Load ../Public/Scene/leitai_1_patrolpoint.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.6150)
Obj_Monster Spawn OK! SceneID=526 Type=4 ObjID:0 (-1208957248)(T0=2010-11-12_1:17:33 T1=130.6150)
Load ../Public/Scene/leitai_1_monster.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.6150)
This scene has no platform! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.6150)
This scene has no bus! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.6160)
This scene has no stallinfo! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.6160)
Init m_pPlayerShopManager OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.6160)
Init ItemBoxManager OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.6160)
Init LuaInterface OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.6200)
Load ../Public/Data/script.dat OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.6200)
UnLoad GrowPointManager...Ok! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.6910)
This scene has no growpoint! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.6910)
Load ../Public/Scene/leitai_1_area.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.6910)
Reset EventCore ...OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.6910)
EndLoad 526 (-1208957248)(T0=2010-11-12_1:17:33 T1=130.6910)
BeginLoad 527 (-1208957248)(T0=2010-11-12_1:17:33 T1=130.6920)
Load ../Public/Scene/leitai_1.nav ...OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.6930)
Load ../Public/Scene/leitai_1_patrolpoint.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.6940)
Obj_Monster Spawn OK! SceneID=527 Type=4 ObjID:0 (-1208957248)(T0=2010-11-12_1:17:33 T1=130.6980)
Load ../Public/Scene/leitai_1_monster.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.6980)
This scene has no platform! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.6990)
This scene has no bus! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.7030)
This scene has no stallinfo! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.7030)
Init m_pPlayerShopManager OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.7030)
Init ItemBoxManager OK! (-1208957248)(T0=2010-11-12_1:17:33 T1=130.7040)
Init LuaInterface OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=130.8240)
Load ../Public/Data/script.dat OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=130.8240)
UnLoad GrowPointManager...Ok! (-1208957248)(T0=2010-11-12_1:17:34 T1=130.8250)
This scene has no growpoint! (-1208957248)(T0=2010-11-12_1:17:34 T1=130.8250)
Load ../Public/Scene/leitai_1_area.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=130.8320)
Reset EventCore ...OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=130.8330)
EndLoad 527 (-1208957248)(T0=2010-11-12_1:17:34 T1=130.8330)
BeginLoad 528 (-1208957248)(T0=2010-11-12_1:17:34 T1=130.8380)
Load ../Public/Scene/leitai_1.nav ...OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=130.8420)
Load ../Public/Scene/leitai_1_patrolpoint.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=130.8430)
Obj_Monster Spawn OK! SceneID=528 Type=4 ObjID:0 (-1208957248)(T0=2010-11-12_1:17:34 T1=130.8450)
Load ../Public/Scene/leitai_1_monster.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=130.8450)
This scene has no platform! (-1208957248)(T0=2010-11-12_1:17:34 T1=130.8460)
This scene has no bus! (-1208957248)(T0=2010-11-12_1:17:34 T1=130.8460)
This scene has no stallinfo! (-1208957248)(T0=2010-11-12_1:17:34 T1=130.8460)
Init m_pPlayerShopManager OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=130.8460)
Init ItemBoxManager OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=130.8510)
Init LuaInterface OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=130.9880)
Load ../Public/Data/script.dat OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=130.9890)
UnLoad GrowPointManager...Ok! (-1208957248)(T0=2010-11-12_1:17:34 T1=130.9890)
This scene has no growpoint! (-1208957248)(T0=2010-11-12_1:17:34 T1=130.9900)
Load ../Public/Scene/leitai_1_area.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.0000)
Reset EventCore ...OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.0160)
EndLoad 528 (-1208957248)(T0=2010-11-12_1:17:34 T1=131.0160)
BeginLoad 529 (-1208957248)(T0=2010-11-12_1:17:34 T1=131.0200)
Load ../Public/Scene/leitai_1.nav ...OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.0220)
Load ../Public/Scene/leitai_1_patrolpoint.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.0220)
Obj_Monster Spawn OK! SceneID=529 Type=4 ObjID:0 (-1208957248)(T0=2010-11-12_1:17:34 T1=131.0220)
Load ../Public/Scene/leitai_1_monster.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.0230)
This scene has no platform! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.0230)
This scene has no bus! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.0230)
This scene has no stallinfo! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.0230)
Init m_pPlayerShopManager OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.0230)
Init ItemBoxManager OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.0230)
Init LuaInterface OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.0310)
Load ../Public/Data/script.dat OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.0310)
UnLoad GrowPointManager...Ok! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.0320)
This scene has no growpoint! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.0320)
Load ../Public/Scene/leitai_1_area.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.0370)
Reset EventCore ...OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.0380)
EndLoad 529 (-1208957248)(T0=2010-11-12_1:17:34 T1=131.0380)
BeginLoad 530 (-1208957248)(T0=2010-11-12_1:17:34 T1=131.0590)
Load ../Public/Scene/leitai_1.nav ...OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.0600)
Load ../Public/Scene/leitai_1_patrolpoint.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.0610)
Obj_Monster Spawn OK! SceneID=530 Type=4 ObjID:0 (-1208957248)(T0=2010-11-12_1:17:34 T1=131.0610)
Load ../Public/Scene/leitai_1_monster.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.0610)
This scene has no platform! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.0620)
This scene has no bus! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.0620)
This scene has no stallinfo! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.0620)
Init m_pPlayerShopManager OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.0620)
Init ItemBoxManager OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.0620)
Init LuaInterface OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.0710)
Load ../Public/Data/script.dat OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.0710)
UnLoad GrowPointManager...Ok! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.0710)
This scene has no growpoint! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.0710)
Load ../Public/Scene/leitai_1_area.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.0720)
Reset EventCore ...OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.0720)
EndLoad 530 (-1208957248)(T0=2010-11-12_1:17:34 T1=131.0720)
BeginLoad 531 (-1208957248)(T0=2010-11-12_1:17:34 T1=131.0730)
Load ../Public/Scene/leitai_1.nav ...OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.0740)
Load ../Public/Scene/leitai_1_patrolpoint.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.0740)
Obj_Monster Spawn OK! SceneID=531 Type=4 ObjID:0 (-1208957248)(T0=2010-11-12_1:17:34 T1=131.0740)
Load ../Public/Scene/leitai_1_monster.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.0740)
This scene has no platform! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.0750)
This scene has no bus! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.0750)
This scene has no stallinfo! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.0750)
Init m_pPlayerShopManager OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.0760)
Init ItemBoxManager OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.0760)
Init LuaInterface OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.1220)
Load ../Public/Data/script.dat OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.1230)
UnLoad GrowPointManager...Ok! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.1230)
This scene has no growpoint! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.1230)
Load ../Public/Scene/leitai_1_area.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.1230)
Reset EventCore ...OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.1230)
EndLoad 531 (-1208957248)(T0=2010-11-12_1:17:34 T1=131.1230)
BeginLoad 532 (-1208957248)(T0=2010-11-12_1:17:34 T1=131.1240)
Load ../Public/Scene/leitai_1.nav ...OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.1270)
Load ../Public/Scene/leitai_1_patrolpoint.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.1770)
Obj_Monster Spawn OK! SceneID=532 Type=4 ObjID:0 (-1208957248)(T0=2010-11-12_1:17:34 T1=131.1830)
Load ../Public/Scene/leitai_1_monster.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.1840)
This scene has no platform! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.1860)
This scene has no bus! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.1860)
This scene has no stallinfo! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.1860)
Init m_pPlayerShopManager OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.1880)
Init ItemBoxManager OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.1880)
Init LuaInterface OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.1960)
Load ../Public/Data/script.dat OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.1960)
UnLoad GrowPointManager...Ok! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.1960)
This scene has no growpoint! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.1960)
Load ../Public/Scene/leitai_1_area.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.1960)
Reset EventCore ...OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.1970)
EndLoad 532 (-1208957248)(T0=2010-11-12_1:17:34 T1=131.1970)
BeginLoad 533 (-1208957248)(T0=2010-11-12_1:17:34 T1=131.2600)
Load ../Public/Scene/leitai_1.nav ...OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.2630)
Load ../Public/Scene/leitai_1_patrolpoint.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.2630)
Obj_Monster Spawn OK! SceneID=533 Type=4 ObjID:0 (-1208957248)(T0=2010-11-12_1:17:34 T1=131.2640)
Load ../Public/Scene/leitai_1_monster.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.2640)
This scene has no platform! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.2640)
This scene has no bus! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.2640)
This scene has no stallinfo! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.2640)
Init m_pPlayerShopManager OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.2640)
Init ItemBoxManager OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.2640)
Init LuaInterface OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.2730)
Load ../Public/Data/script.dat OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.2730)
UnLoad GrowPointManager...Ok! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.2730)
This scene has no growpoint! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.2730)
Load ../Public/Scene/leitai_1_area.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.2730)
Reset EventCore ...OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.2730)
EndLoad 533 (-1208957248)(T0=2010-11-12_1:17:34 T1=131.2740)
BeginLoad 534 (-1208957248)(T0=2010-11-12_1:17:34 T1=131.2750)
Load ../Public/Scene/leitai_1.nav ...OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.2870)
Load ../Public/Scene/leitai_1_patrolpoint.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.2880)
Obj_Monster Spawn OK! SceneID=534 Type=4 ObjID:0 (-1208957248)(T0=2010-11-12_1:17:34 T1=131.2880)
Load ../Public/Scene/leitai_1_monster.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.2880)
This scene has no platform! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.2880)
This scene has no bus! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.2880)
This scene has no stallinfo! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.2880)
Init m_pPlayerShopManager OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.2880)
Init ItemBoxManager OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.2890)
Init LuaInterface OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.2960)
Load ../Public/Data/script.dat OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.2960)
UnLoad GrowPointManager...Ok! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.2970)
This scene has no growpoint! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.2970)
Load ../Public/Scene/leitai_1_area.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.2970)
Reset EventCore ...OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.2970)
EndLoad 534 (-1208957248)(T0=2010-11-12_1:17:34 T1=131.2970)
BeginLoad 535 (-1208957248)(T0=2010-11-12_1:17:34 T1=131.2980)
Load ../Public/Scene/leitai_1.nav ...OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.3070)
Load ../Public/Scene/leitai_1_patrolpoint.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.3080)
Obj_Monster Spawn OK! SceneID=535 Type=4 ObjID:0 (-1208957248)(T0=2010-11-12_1:17:34 T1=131.3080)
Load ../Public/Scene/leitai_1_monster.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.3080)
This scene has no platform! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.3080)
This scene has no bus! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.3080)
This scene has no stallinfo! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.3080)
Init m_pPlayerShopManager OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.3700)
Init ItemBoxManager OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.3710)
Init LuaInterface OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.3790)
Load ../Public/Data/script.dat OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.3800)
UnLoad GrowPointManager...Ok! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.3800)
This scene has no growpoint! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.3800)
Load ../Public/Scene/leitai_1_area.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.3800)
Reset EventCore ...OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.3800)
EndLoad 535 (-1208957248)(T0=2010-11-12_1:17:34 T1=131.3800)
BeginLoad 536 (-1208957248)(T0=2010-11-12_1:17:34 T1=131.4030)
Load ../Public/Scene/leitai_1.nav ...OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.4060)
Load ../Public/Scene/leitai_1_patrolpoint.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.4060)
Obj_Monster Spawn OK! SceneID=536 Type=4 ObjID:0 (-1208957248)(T0=2010-11-12_1:17:34 T1=131.4060)
Load ../Public/Scene/leitai_1_monster.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.4060)
This scene has no platform! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.4060)
This scene has no bus! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.4060)
This scene has no stallinfo! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.4060)
Init m_pPlayerShopManager OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.4060)
Init ItemBoxManager OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.4070)
Init LuaInterface OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.4120)
Load ../Public/Data/script.dat OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.5160)
UnLoad GrowPointManager...Ok! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.5170)
This scene has no growpoint! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.5180)
Load ../Public/Scene/leitai_1_area.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.5190)
Reset EventCore ...OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.5200)
EndLoad 536 (-1208957248)(T0=2010-11-12_1:17:34 T1=131.5200)
BeginLoad 537 (-1208957248)(T0=2010-11-12_1:17:34 T1=131.5210)
Load ../Public/Scene/leitai_1.nav ...OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.5230)
Load ../Public/Scene/leitai_1_patrolpoint.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.5230)
Obj_Monster Spawn OK! SceneID=537 Type=4 ObjID:0 (-1208957248)(T0=2010-11-12_1:17:34 T1=131.5230)
Load ../Public/Scene/leitai_1_monster.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.5230)
This scene has no platform! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.5230)
This scene has no bus! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.5240)
This scene has no stallinfo! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.5240)
Init m_pPlayerShopManager OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.5240)
Init ItemBoxManager OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.5240)
Init LuaInterface OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.5700)
Load ../Public/Data/script.dat OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.5700)
UnLoad GrowPointManager...Ok! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.5700)
This scene has no growpoint! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.5710)
Load ../Public/Scene/leitai_1_area.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.5710)
Reset EventCore ...OK! (-1208957248)(T0=2010-11-12_1:17:34 T1=131.5710)
EndLoad 537 (-1208957248)(T0=2010-11-12_1:17:34 T1=131.5710)
BeginLoad 538 (-1208957248)(T0=2010-11-12_1:17:35 T1=132.2850)
Load ../Public/Scene/leitai_1.nav ...OK! (-1208957248)(T0=2010-11-12_1:17:35 T1=132.2890)
Load ../Public/Scene/leitai_1_patrolpoint.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:35 T1=132.2980)
Obj_Monster Spawn OK! SceneID=538 Type=4 ObjID:0 (-1208957248)(T0=2010-11-12_1:17:35 T1=132.3010)
Load ../Public/Scene/leitai_1_monster.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:35 T1=132.3010)
This scene has no platform! (-1208957248)(T0=2010-11-12_1:17:35 T1=132.3010)
This scene has no bus! (-1208957248)(T0=2010-11-12_1:17:35 T1=132.3010)
This scene has no stallinfo! (-1208957248)(T0=2010-11-12_1:17:35 T1=132.3010)
Init m_pPlayerShopManager OK! (-1208957248)(T0=2010-11-12_1:17:35 T1=132.3010)
Init ItemBoxManager OK! (-1208957248)(T0=2010-11-12_1:17:35 T1=132.3010)
Init LuaInterface OK! (-1208957248)(T0=2010-11-12_1:17:35 T1=132.3140)
Load ../Public/Data/script.dat OK! (-1208957248)(T0=2010-11-12_1:17:35 T1=132.3140)
UnLoad GrowPointManager...Ok! (-1208957248)(T0=2010-11-12_1:17:35 T1=132.3140)
This scene has no growpoint! (-1208957248)(T0=2010-11-12_1:17:35 T1=132.3140)
Load ../Public/Scene/leitai_1_area.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:35 T1=132.3150)
Reset EventCore ...OK! (-1208957248)(T0=2010-11-12_1:17:35 T1=132.3160)
EndLoad 538 (-1208957248)(T0=2010-11-12_1:17:35 T1=132.3160)
BeginLoad 539 (-1208957248)(T0=2010-11-12_1:17:35 T1=132.3200)
Load ../Public/Scene/leitai_1.nav ...OK! (-1208957248)(T0=2010-11-12_1:17:35 T1=132.3280)
Load ../Public/Scene/leitai_1_patrolpoint.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:35 T1=132.3290)
Obj_Monster Spawn OK! SceneID=539 Type=4 ObjID:0 (-1208957248)(T0=2010-11-12_1:17:35 T1=132.3290)
Load ../Public/Scene/leitai_1_monster.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:35 T1=132.3290)
This scene has no platform! (-1208957248)(T0=2010-11-12_1:17:35 T1=132.3310)
This scene has no bus! (-1208957248)(T0=2010-11-12_1:17:35 T1=132.3310)
This scene has no stallinfo! (-1208957248)(T0=2010-11-12_1:17:35 T1=132.3310)
Init m_pPlayerShopManager OK! (-1208957248)(T0=2010-11-12_1:17:35 T1=132.3320)
Init ItemBoxManager OK! (-1208957248)(T0=2010-11-12_1:17:35 T1=132.3320)
Init LuaInterface OK! (-1208957248)(T0=2010-11-12_1:17:35 T1=132.3410)
Load ../Public/Data/script.dat OK! (-1208957248)(T0=2010-11-12_1:17:35 T1=132.3410)
UnLoad GrowPointManager...Ok! (-1208957248)(T0=2010-11-12_1:17:35 T1=132.3410)
This scene has no growpoint! (-1208957248)(T0=2010-11-12_1:17:35 T1=132.3420)
Load ../Public/Scene/leitai_1_area.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:35 T1=132.3420)
Reset EventCore ...OK! (-1208957248)(T0=2010-11-12_1:17:35 T1=132.3440)
EndLoad 539 (-1208957248)(T0=2010-11-12_1:17:35 T1=132.3440)
BeginLoad 540 (-1208957248)(T0=2010-11-12_1:17:35 T1=132.3450)
Load ../Public/Scene/leitai_1.nav ...OK! (-1208957248)(T0=2010-11-12_1:17:35 T1=132.3490)
Load ../Public/Scene/leitai_1_patrolpoint.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:35 T1=132.3490)
Obj_Monster Spawn OK! SceneID=540 Type=4 ObjID:0 (-1208957248)(T0=2010-11-12_1:17:35 T1=132.3500)
Load ../Public/Scene/leitai_1_monster.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:35 T1=132.3530)
This scene has no platform! (-1208957248)(T0=2010-11-12_1:17:35 T1=132.3530)
This scene has no bus! (-1208957248)(T0=2010-11-12_1:17:35 T1=132.3530)
This scene has no stallinfo! (-1208957248)(T0=2010-11-12_1:17:35 T1=132.3530)
Init m_pPlayerShopManager OK! (-1208957248)(T0=2010-11-12_1:17:35 T1=132.3530)
Init ItemBoxManager OK! (-1208957248)(T0=2010-11-12_1:17:35 T1=132.3550)
Init LuaInterface OK! (-1208957248)(T0=2010-11-12_1:17:35 T1=132.3660)
Load ../Public/Data/script.dat OK! (-1208957248)(T0=2010-11-12_1:17:35 T1=132.3670)
UnLoad GrowPointManager...Ok! (-1208957248)(T0=2010-11-12_1:17:35 T1=132.3680)
This scene has no growpoint! (-1208957248)(T0=2010-11-12_1:17:35 T1=132.3680)
Load ../Public/Scene/leitai_1_area.ini ...OK! (-1208957248)(T0=2010-11-12_1:17:35 T1=132.3700)
Reset EventCore ...OK! (-1208957248)(T0=2010-11-12_1:17:35 T1=132.3700)
EndLoad 540 (-1208957248)(T0=2010-11-12_1:17:35 T1=132.3700)
g_SceneManager->Init()...OK (-1208957248)(T0=2010-11-12_1:17:39 T1=136.6690)


cd /home/tlbb/Server
./Login_fix

[QUOTE]
(###) main... (-1208330016)(T0=2010-11-12_1:23:58 T1=16.4950)
Login Starting... (1011120123)(0) (-1208330016)(T0=2010-11-12_1:23:59 T1=17.3720)
Load ConfigInfo.ini ...Only OK! (-1208330016)(T0=2010-11-12_1:24:0 T1=18.2790)
Load ConfigInfo.ini ...ReLoad OK! (-1208330016)(T0=2010-11-12_1:24:0 T1=18.3330)
Load LoginInfo.ini ...Only OK! (-1208330016)(T0=2010-11-12_1:24:0 T1=18.6220)
Load LoginInfo.ini ...ReLoad OK! (-1208330016)(T0=2010-11-12_1:24:0 T1=18.6220)Load WorldInfo.ini ...Only OK! (-1208330016)(T0=2010-11-12_1:24:1 T1=18.7700)
Load WorldInfo.ini ...ReLoad OK! (-1208330016)(T0=2010-11-12_1:24:1 T1=18.7700)Load ShareMemInfo.ini ...Only OK! (-1208330016)(T0=2010-11-12_1:24:1 T1=18.9140)
Load BillingInfo.ini ...Only OK! (-1208330016)(T0=2010-11-12_1:24:1 T1=19.0510)Load BillingInfo.ini ...ReLoad OK! (-1208330016)(T0=2010-11-12_1:24:1 T1=19.0510)
Load MachineInfo.ini ...Only OK! (-1208330016)(T0=2010-11-12_1:24:2 T1=19.7860)Load MachineInfo.ini ...ReLoad OK! (-1208330016)(T0=2010-11-12_1:24:2 T1=19.7860)
[Config::LoadServerInfo_Only]: Warning: read Proxy::Proxy1ForCncUser failed!! (-1208330016)(T0=2010-11-12_1:24:2 T1=19.7880)
[Config::LoadServerInfo_Only]: Warning: read Proxy::Proxy1ForCtcUser failed!! (-1208330016)(T0=2010-11-12_1:24:2 T1=19.7880)
[Config::LoadServerInfo_Only]: Warning: read Proxy::Proxy1ForEduUser failed!! (-1208330016)(T0=2010-11-12_1:24:2 T1=19.7890)
Load ServerInfo.ini ...Only OK! (-1208330016)(T0=2010-11-12_1:24:2 T1=19.7890)
Load ServerInfo.ini ...ReLoad OK! (-1208330016)(T0=2010-11-12_1:24:2 T1=19.7890)
Load SceneInfo.ini ...Only OK! (-1208330016)(T0=2010-11-12_1:24:3 T1=20.9710)
Load SceneInfo.ini ...ReLoad OK! (-1208330016)(T0=2010-11-12_1:24:3 T1=20.9710)new ProcessManager...OK (-1208330016)(T0=2010-11-12_1:24:3 T1=20.9710)
new PlayerPool...OK (-1208330016)(T0=2010-11-12_1:24:3 T1=20.9710)
new PacketFactoryManager...OK (-1208330016)(T0=2010-11-12_1:24:3 T1=20.9710)
new BillPacketFactoryManager...OK (-1208330016)(T0=2010-11-12_1:24:3 T1=20.9710)new g_pProcessPlayerQueue...OK (-1208330016)(T0=2010-11-12_1:24:3 T1=20.9730)
new g_pWorldPlayerQueue...OK (-1208330016)(T0=2010-11-12_1:24:3 T1=20.9730)
new ThreadManager...OK (-1208330016)(T0=2010-11-12_1:24:3 T1=20.9730)
new ServerManager...OK (-1208330016)(T0=2010-11-12_1:24:3 T1=21.0510)
new DBThreadManager...OK (-1208330016)(T0=2010-11-12_1:24:3 T1=21.0540)
new ConnectManager...OK (-1208330016)(T0=2010-11-12_1:24:3 T1=21.0620)
new FontFile...OK (-1208330016)(T0=2010-11-12_1:24:3 T1=21.0650)
new IPRegionTable...OK (-1208330016)(T0=2010-11-12_1:24:5 T1=22.8230)
new Generator...OK (-1208330016)(T0=2010-11-12_1:24:5 T1=22.8240)
g_pPlayerPool->Init()...OK (-1208330016)(T0=2010-11-12_1:24:25 T1=43.1960)
g_pPacketFactoryManager->Init()...OK (-1208330016)(T0=2010-11-12_1:24:26 T1=43.8040)
g_pBPacketFactoryManager->Init()...OK (-1208330016)(T0=2010-11-12_1:24:26 T1=43.8050)
g_pTurnPlayerQueue->Init() ... OK (-1208330016)(T0=2010-11-12_1:24:26 T1=43.8050)
g_pWorldPlayerQueue->Init() ... OK (-1208330016)(T0=2010-11-12_1:24:26 T1=43.8060)
g_pDBThreadManager->Init()...OK (-1208330016)(T0=2010-11-12_1:24:44 T1=62.4760)
LoginPlayerManager Start ServerSocket At Port: 90 (-1208330016)(T0=2010-11-12_1:24:45 T1=63.0190)
g_pConnectManager->Init()...OK (-1208330016)(T0=2010-11-12_1:24:45 T1=63.2120)
g_pProcessManager->Init()...OK (-1208330016)(T0=2010-11-12_1:24:45 T1=63.2120)
g_pThreadManager->Init()...OK (-1208330016)(T0=2010-11-12_1:24:45 T1=63.2120)
g_pGenerator->setFontFile()...OK (-1208330016)(T0=2010-11-12_1:24:46 T1=63.6700)
Loop... (-1208330016)(T0=2010-11-12_1:24:46 T1=63.6710)
g_pConnectManager->start( )... (-1208330016)(T0=2010-11-12_1:24:46 T1=63.6710)
g_pThreadManager->Start( )... (-1208330016)(T0=2010-11-12_1:24:46 T1=63.6720)
g_pDBThreadManager->Start() ... (-1208330016)(T0=2010-11-12_1:24:46 T1=63.6720)
ServerThread::run() Thread ID:-1346196576 LoginID:2... (-1346196576)(T0=2010-11-12_1:24:46 T1=63.6750)
g_pProcessManager->Loop( )... (-1208330016)(T0=2010-11-12_1:24:46 T1=63.6840)
ConnectServer( ) IP:192.168.1.3 Port:777 ...OK (-1346196576)(T0=2010-11-12_1:24:46 T1=63.8800)
ConnectWorldServer( ) Current ServerID:2 ...OK (-1346196576)(T0=2010-11-12_1:24:46 T1=63.8800)
ERROR: ConnectBillingServer( ) Pos:0 IP:113.23.118.82 Port:15680 ServerID:2 ...Faile (-1346196576)(T0=2010-11-12_1:24:46 T1=63.8820)
Exception: ConnectBillingServer (-1346196576)(T0=2010-11-12_1:24:46 T1=63.8820)
ProcessManager::DoTick TurnPlayer Number:0 ValidNum:0 InvalidNum:0 (-1776280672)(T0=2010-11-12_1:24:46 T1=63.8900)
ServerManager::Tick WorldTurnPlayer Number:0 ValidNum:0 InvalidNum:0 (-1346196576)(T0=2010-11-12_1:24:48 T1=65.8840)
ERROR: ConnectBillingServer( ) Pos:0 IP:113.23.118.82 Port:15680 ServerID:2 ...Faile (-1346196576)(T0=2010-11-12_1:24:48 T1=66.0900)
Exception: ConnectBillingServer (-1346196576)(T0=2010-11-12_1:24:48 T1=66.0900)
WLBillingKickHandler::Execute ...OK WorldID=201 (-1346196576)(T0=2010-11-12_1:24:50 T1=68.3130)
ERROR: ConnectBillingServer( ) Pos:0 IP:113.23.118.82 Port:15680 ServerID:2 ...Faile (-1346196576)(T0=2010-11-12_1:24:51 T1=68.6550)
Exception: ConnectBillingServer (-1346196576)(T0=2010-11-12_1:24:51 T1=68.6610)
ERROR: ConnectBillingServer( ) Pos:0 IP:113.23.118.82 Port:15680 ServerID:2 ...Faile (-1346196576)(T0=2010-11-12_1:24:53 T1=70.8700)
Exception: ConnectBillingServer (-1346196576)(T0=2010-11-12_1:24:53 T1=70.8990)
ERROR: ConnectBillingServer( ) Pos:0 IP:113.23.118.82 Port:15680 ServerID:2 ...Faile (-1346196576)(T0=2010-11-12_1:24:55 T1=73.1060)
Exception: ConnectBillingServer (-1346196576)(T0=2010-11-12_1:24:55 T1=73.1240)
SSScenePlayerCountHandler ServerID=0 PlayerPoolSize=0 OK (-1346196576)(T0=2010-11-12_1:24:57 T1=75.3300)
ERROR: ConnectBillingServer( ) Pos:0 IP:113.23.118.82 Port:15680 ServerID:2 ...Faile (-1346196576)(T0=2010-11-12_1:24:57 T1=75.3580)
Exception: ConnectBillingServer (-1346196576)(T0=2010-11-12_1:24:57 T1=75.3580)
ERROR: ConnectBillingServer( ) Pos:0 IP:113.23.118.82 Port:15680 ServerID:2 ...Faile (-1346196576)(T0=2010-11-12_1:24:59 T1=77.5690)
Exception: ConnectBillingServer (-1346196576)(T0=2010-11-12_1:24:59 T1=77.5840)
ERROR: ConnectBillingServer( ) Pos:0 IP:113.23.118.82 Port:15680 ServerID:2 ...Faile (-1346196576)(T0=2010-11-12_1:25:2 T1=79.7990)
Exception: ConnectBillingServer (-1346196576)(T0=2010-11-12_1:25:2 T1=79.8330)
ERROR: ConnectBillingServer( ) Pos:0 IP:113.23.118.82 Port:15680 ServerID:2 ...Faile (-1346196576)(T0=2010-11-12_1:25:4 T1=82.0560)
Exception: ConnectBillingServer (-1346196576)(T0=2010-11-12_1:25:4 T1=82.0700)
ProcessManager::DoTick TurnPlayer Number:0 ValidNum:0 InvalidNum:0 (-1776280672)(T0=2010-11-12_1:25:6 T1=84.0110)
ERROR: ConnectBillingServer( ) Pos:0 IP:113.23.118.82 Port:15680 ServerID:2 ...Faile (-1346196576)(T0=2010-11-12_1:25:6 T1=84.2830)
Exception: ConnectBillingServer (-1346196576)(T0=2010-11-12_1:25:6 T1=84.2970)
ServerManager::Tick WorldTurnPlayer Number:0 ValidNum:0 InvalidNum:0 (-1346196576)(T0=2010-11-12_1:25:8 T1=86.2990)
ERROR: ConnectBillingServer( ) Pos:0 IP:113.23.118.82 Port:15680 ServerID:2 ...Faile (-1346196576)(T0=2010-11-12_1:25:8 T1=86.5230)
Exception: ConnectBillingServer (-1346196576)(T0=2010-11-12_1:25:8 T1=86.5230)
ERROR: ConnectBillingServer( ) Pos:0 IP:113.23.118.82 Port:15680 ServerID:2 ...Faile (-1346196576)(T0=2010-11-12_1:25:11 T1=88.7310)
Exception: ConnectBillingServer (-1346196576)(T0=2010-11-12_1:25:11 T1=88.7430)
SSScenePlayerCountHandler ServerID=0 PlayerPoolSize=0 OK (-1346196576)(T0=2010-11-12_1:25:13 T1=90.9510)
ERROR: ConnectBillingServer( ) Pos:0 IP:113.23.118.82 Port:15680 ServerID:2 ...Faile (-1346196576)(T0=2010-11-12_1:25:13 T1=90.9730)
Exception: ConnectBillingServer (-1346196576)(T0=2010-11-12_1:25:13 T1=90.9730)
ERROR: ConnectBillingServer( ) Pos:0 IP:113.23.118.82 Port:15680 ServerID:2 ...Faile (-1346196576)(T0=2010-11-12_1:25:15 T1=93.1860)
Exception: ConnectBillingServer (-1346196576)(T0=2010-11-12_1:25:15 T1=93.2060)
ERROR: ConnectBillingServer( ) Pos:0 IP:113.23.118.82 Port:15680 ServerID:2 ...Faile (-1346196576)(T0=2010-11-12_1:25:17 T1=95.4140)
Exception: ConnectBillingServer (-1346196576)(T0=2010-11-12_1:25:17 T1=95.4260)
ERROR: ConnectBillingServer( ) Pos:0 IP:113.23.118.82 Port:15680 ServerID:2 ...Faile (-1346196576)(T0=2010-11-12_1:25:19 T1=97.6340)
Exception: ConnectBillingServer (-1346196576)(T0=2010-11-12_1:25:20 T1=97.6580)
ERROR: ConnectBillingServer( ) Pos:0 IP:113.23.118.82 Port:15680 ServerID:2 ...Faile (-1346196576)(T0=2010-11-12_1:25:22 T1=99.8660)
Exception: ConnectBillingServer (-1346196576)(T0=2010-11-12_1:25:22 T1=99.8820)
ERROR: ConnectBillingServer( ) Pos:0 IP:113.23.118.82 Port:15680 ServerID:2 ...Faile (-1346196576)(T0=2010-11-12_1:25:24 T1=102.0900)
Exception: ConnectBillingServer (-1346196576)(T0=2010-11-12_1:25:24 T1=102.1040)ProcessManager::DoTick TurnPlayer Number:0 ValidNum:0 InvalidNum:0 (-1776280672)(T0=2010-11-12_1:25:26 T1=104.1850)
ERROR: ConnectBillingServer( ) Pos:0 IP:113.23.118.82 Port:15680 ServerID:2 ...Faile (-1346196576)(T0=2010-11-12_1:25:26 T1=104.3120)
Exception: ConnectBillingServer (-1346196576)(T0=2010-11-12_1:25:26 T1=104.3120)ServerManager::Tick WorldTurnPlayer Number:0 ValidNum:0 InvalidNum:0 (-1346196576)(T0=2010-11-12_1:25:28 T1=106.3150)
SSScenePlayerCountHandler ServerID=0 PlayerPoolSize=0 OK (-1346196576)(T0=2010-11-12_1:25:28 T1=106.5350)
ERROR: ConnectBillingServer( ) Pos:0 IP:113.23.118.82 Port:15680 ServerID:2 ...Faile (-1346196576)(T0=2010-11-12_1:25:28 T1=106.5360)
Exception: ConnectBillingServer (-1346196576)(T0=2010-11-12_1:25:28 T1=106.5360)ERROR: ConnectBillingServer( ) Pos:0 IP:113.23.118.82 Port:15680 ServerID:2 ...Faile (-1346196576)(T0=2010-11-12_1:25:31 T1=108.7650)
Exception: ConnectBillingServer (-1346196576)(T0=2010-11-12_1:25:31 T1=108.7830)ERROR: ConnectBillingServer( ) Pos:0 IP:113.23.118.82 Port:15680 ServerID:2 ...Faile (-1346196576)(T0=2010-11-12_1:25:33 T1=110.9920)
Exception: ConnectBillingServer (-1346196576)(T0=2010-11-12_1:25:33 T1=111.0080)ERROR: ConnectBillingServer( ) Pos:0 IP:113.23.118.82 Port:15680 ServerID:2 ...Faile (-1346196576)(T0=2010-11-12_1:25:35 T1=113.2180)
Exception: ConnectBillingServer (-1346196576)(T0=2010-11-12_1:25:35 T1=113.3100)ERROR: ConnectBillingServer( ) Pos:0 IP:113.23.118.82 Port:15680 ServerID:2 ...Faile (-1346196576)(T0=2010-11-12_1:25:37 T1=115.5220)
[/COLOR[/]QUOTE]
lỗi này khác phục tn mình bị lỗi này nữa.

<b><font color=red>[Chỉ có thành viên mới xem link được. <a href="register.php"> Nhấp đây để đăng ký thành viên......</a>]</font></b> (<b><font color=red>[Chỉ có thành viên mới xem link được. <a href="register.php"> Nhấp đây để đăng ký thành viên......</a>]</font></b>) ( ảnh open port )
<b><font color=red>[Chỉ có thành viên mới xem link được. <a href="register.php"> Nhấp đây để đăng ký thành viên......</a>]</font></b> (<b><font color=red>[Chỉ có thành viên mới xem link được. <a href="register.php"> Nhấp đây để đăng ký thành viên......</a>]</font></b>) (ảnh chạy file game.exe)
xin lỗi vì ko thê up đc ảnh lên 4room.

Sever



[System]
Desc0=¹¦ÄÜ£ºÅäÖ÷þÎñÆ÷¶Ë³ÌÐò µÄÏà¹ØÇé¿ö£»
Desc1=IP0¡¢Port0Ö¸ÍâÍøµÄµØÖ·ºÍ¶Ë ¿Ú£»
Desc2=IP1¡¢Port1Ö¸ÄÚÍøµÄµØÖ·ºÍ¶Ë ¿Ú£»
Desc3=Type£ºGame=0£»Login=1£»
CurrentServerID=0
ServerNumber=2
[Mother]
IP=192.168.1.3
Port=1014
[World]
IP=192.168.1.3
Port=777
[Billing]
Number=1
IP0=113.23.118.82
Port0=15680
IP1=0.0.0.0
Port1=10101
IP2=0.0.0.0
Port2=10101
IP3=0.0.0.0
Port3=10101
IP4=0.0.0.0
Port4=10101
[Proxy]
Proxy0ForCncUser= 192.168.1.3
;Proxy1ForCncUser=0.0.0.0
Proxy0ForCtcUser=113.23.118.82
;Proxy1ForCtcUser=0.0.0.0
Proxy0ForEduUser= 192.168.1.3
;Proxy1ForEduUser=0.0.0.0
[Server0]
ServerID=0
MachineID=0
IP0=113.23.118.82
Port0=3731
IP1=192.168.1.3
Port1=8880
Type=0
IP(CNC)= 0.0.0.0
Port(CNC)=1000
IP(CTC)=0.0.0.0
Port(CTC)=0
IP(EDU)= 0.0.0.0
Port(EDU)=1000
HumanSMKey=1001
PlayShopSMKey=4001
ItemSerialKey=7001
CommisionShopKey=6001
EnableShareMem=1
[Server1]
ServerID=2
MachineID=0
IP0=113.23.118.82
Port0=90
IP1=192.168.1.3
Port1=8882
Type=1
IP(CNC)= 0.0.0.0
Port(CNC)=1000
IP(CTC)=0.0.0.0
Port(CTC)=0
IP(EDU)= 0.0.0.0
Port(EDU)=1000
HumanSMKey=1003
PlayShopSMKey=4003
ItemSerialKey=7003
CommisionShopKey=6003
EnableShareMem=0
[Server2]
ServerID=2
MachineID=3
IP0=113.23.118.82
Port0=90
IP1=192.168.1.3
Port1=8882
Type=1
IP(CNC)= 0.0.0.0
Port(CNC)=1000
IP(CTC)=0.0.0.0
Port(CTC)=0
IP(EDU)= 0.0.0.0
Port(EDU)=1000
HumanSMKey=1003
PlayShopSMKey=4003
ItemSerialKey=7003
CommisionShopKey=6003
EnableShareMem=0
[Server3]
ServerID=3
MachineID=2
IP0=113.23.118.82
Port0=3734
IP1=192.168.1.3
Port1=8883
Type=0
IP(CNC)= x.x.x.x
Port(CNC)=1000
IP(CTC)=0.0.0.0
Port(CTC)=0
IP(EDU)= x.x.x.x
Port(EDU)=1000
HumanSMKey=1003
PlayShopSMKey=4003
ItemSerialKey=7003
CommisionShopKey=6003
EnableShareMem=1

login


[System]
LoginID=2
DBIP=113.23.118.82
DBPort=3306
DBName=tlbbdb
DBUser=tlbb
DBPassword=tlbb1234
ClientVersion=1005
DBConnectCount=10
TurnPlayerCount=100
CryptPwd=0
ProxyConnect=1



ShareMemInfo



[System]
DBIP=113.23.118.82 ;Êý¾Ý¿âip
DBPort=3306 ;Êý¾Ý¿â¶Ë¿Ú
DBName=tlbbdb ;Êý¾Ý¿âÃû³Æ
DBUser=tlbb ;̞
DBPassword=tlbb1234 ;ÃÜÂë
SMUInterval=1200000 ;worldÊý¾Ý´æÅÌʱ¼ä£¨ºÁÃ룩
DATAInterval=900000 ;HumanÊý¾Ý´æÅÌʱ¼ä(ºÁÃ룩
CryptPwd=0 ;ÃÜÂëÊÇ·ñ¼ÓÃÜ
[ShareMem]
KeyCount=9
Key0=2001
Type0=2
Key1=3001
Type1=3
Key2=8001
Type2=8
Key3=9001
Type3=9
Key4=5001
Type4=5
Key5=1001
Type5=1
Key6=4001
Type6=4
Key7=7001
Type7=7
Key8=6001
Type8=6


Login tren Client


VERSION 1
SERVER_BEGIN
Thiên Long Bát Bµ,PhaoDaiLang,1,121,3,1,0,Cøm máy chü dành cho giang h° phía Nam,113.23.118.82:90,113.23.118.82:90,113.23.118.8 2:90,113.23.118.82:90
SERVER_END

không biết phải chỉnh thêm chô nào nưa ko mong giúp đơ tớ với ngồi mãi không thể được huhuhu

vtv8
12-11-10, 08:42 AM
Bạn config vậy không chạy là phải . Để nguyên khi chay offline. Nếu đưa online chỉ cần thay đúng 1 IP như sau
ServerID=0
MachineID=0
IP0=IP WAN
Port0=3731
IP1=192.168.1.3
Port1=8880
Type=0

Chúc sớm đưa online

hanny
12-11-10, 10:06 AM
Bạn config vậy không chạy là phải . Để nguyên khi chay offline. Nếu đưa online chỉ cần thay đúng 1 IP như sau
ServerID=0
MachineID=0
IP0=IP WAN
Port0=3731
IP1=192.168.1.3
Port1=8880
Type=0

Chúc sớm đưa online
phần server mình đã chỉnh lại như bạn bảo . đã hết lỗi nhưng khi chạy vào game.exe vẫn báo lỗi khi đang nhập đứng chờ 1 lúc rồi thông báo kiêm tra lại đường mạng
ảnh đây : <b><font color=red>[Chỉ có thành viên mới xem link được. <a href="register.php"> Nhấp đây để đăng ký thành viên......</a>]</font></b>
làm ơn giúp mình với ngôi thức trắng mấy đêm rui .
chờ reply từng giây :D
A` mà cho mình hỏi ngoài chỉnh ở đấy ra trên Client chỉnh Loginserver.txt ở trong phần path thôi đúng không ban?

vtv8
12-11-10, 11:00 AM
Khi đưa online. Nếu không phải là dòng modem mới thì những máy trong mạng Lan không vào được và sẽ báo lối Kiểm tra đường truyền (của bạn là vậy) . Dùng máy ngoài mạng connect sẽ bình thường. Yêu cầu modem phải mở port đây đủ. Còn hỏi gì bạn cú PM nick lamanh82 mình sẽ giúp

hanny
12-11-10, 12:06 PM
Khi đưa online. Nếu không phải là dòng modem mới thì những máy trong mạng Lan không vào được và sẽ báo lối Kiểm tra đường truyền (của bạn là vậy) . Dùng máy ngoài mạng connect sẽ bình thường. Yêu cầu modem phải mở port đây đủ. Còn hỏi gì bạn cú PM nick lamanh82 mình sẽ giúp
Cám ơn Pro nhiều nhiều, sau 2 phút hướng dẫn sever của mình đã online. Đúng là Quá chuẩn không như ai đó pm nick đàng hoàng kêu ko rảnh.

huuduyen_05
13-11-10, 12:26 AM
Cám ơn Pro nhiều nhiều, sau 2 phút hướng dẫn sever của mình đã online. Đúng là Quá chuẩn không như ai đó pm nick đàng hoàng kêu ko rảnh.

Hình như đang nói mình thì phải...? (hôm bữa nhớ có người pm hỏi cách đưa online....;))

Đang bận thì nói đang bận....không lẽ nói đang rãnh rỗi...:|
Em đang học bài ngày mai thi C4W mà chẳng lẽ ngừng lại giúp anh cài TLBB online :|


Mà hướng dẫn có trong diễn đàn rồi.....không đọc kỹ hướng dẫn trước khi dùng nên không thành công là phải....:|

Những người thành công thì thường không hỏi ai....vì tìm kiếm và làm theo các hướng dẫn ok hết rồi...hỏi chi cho mệt :D