Include("\\Script\\global\\sourcejx49.lua");
danhsach_player = {}
PLAYERINMAP = 0
MISSIONQTM = 3
BLOOD1 = 153
BLOOD2 = 154
BLOOD3 = 155
BLOOD4 = 156
NEEDTOVE1 = 1
NEEDTOVE2 = 2
NEEDTOVE3 = 3
NEEDTOVE4 = 4
SUCCESSRATELV1 = 80
SUCCESSRATELV2 = 70
SUCCESSRATELV3 = 60
SUCCESSRATELV4 = 50
function main()
VZ = GetGlbMissionV(MISSIONQTM)
if VZ == 0 then
SayEx({"<color="..colorS()..">Quan Vien Quang Truong<color> : Su kien duoc bat dau vao nhung luc <color="..colorS(2)..">7:00, 9:00, 11:00, 13:00, 15:00, 19:00, 21:00<color>.",
"Ep Ve 1./ep",
"Ep Ve 2./ep",
"Ep Ve 3./ep",
--"Ep Ve 4./ep",
"Thoat./Exit"})
elseif VZ == 1 then
SayEx({"<color="..colorS()..">Quan Vien Quang Truong<color>: Nguoi hay chon cap do de tham gia.",
"Cap 10-100./tang1",
"Cap 100-150./tang2",
"Cap 150-200./tang3",
--"Cap 200-350./tang4",
"Ep ve tham gia./epvethamgia",
"Thoat./Exit"})
elseif VZ == 2 then
Talk(2,"","<color="..colorS()..">Quan Vien Quang Truong<color>: Su kien <color="..colorS(1)..">Quang Truong Mau<color> quang truong mau da bat dau roi ban khong the tham gia.","<color="..colorS()..">Quan Vien Quang Truong<color> : Su kien ket thuc bao danh sau <color="..colorS(5)..">10 phut<color> ke tu khi thong bao...")
end
end;
function epvethamgia()
SayEx({"<color="..colorS()..">Quan Vien Quang Truong<color> : Su kien duoc bat dau voa nhung luc <color="..colorS(2)..">7:00, 9:00, 11:00, 13:00, 15:00, 19:00, 21:00<color>.",
"Ep Ve 1./ep",
"Ep Ve 2./ep",
"Ep Ve 3./ep",
--"Ep Ve 4./ep",
"Thoat./Exit"})
end;
function ep(nsel)
id = nsel+1
if id == 1 then
if GetItemCount(152) >= NEEDTOVE1 then
rate = random(1,100)
if rate <= SUCCESSRATELV1 then
AddEventItem(BLOOD1)
DelItem(152)
MsgEx("Che tao thanh cong Dong Ho Cat +1.")
else
DDelItem(152)
MsgEx("Hop thanh that bai, Chuc ban may man lan sau.")
end
else
MsgEx("Khong co "..NEEDTOVE1.." Dong Ho Cat.")
end
elseif id == 2 then
if GetItemCount(152) >= NEEDTOVE2 then
rate = random(1,100)
if rate <= SUCCESSRATELV2 then
AddEventItem(BLOOD2)
DelItem(152)
DelItem(152)
MsgEx("Che tao thanh cong Dong Ho Cat +2.")
else
DelItem(152)
DelItem(152)
MsgEx("Hop thanh that bai, Chuc ban may man lan sau.")
end
else
MsgEx("Khong co "..NEEDTOVE2.." Dong Ho Cat.")
end
elseif id == 3 then
if GetItemCount(152) >= NEEDTOVE3 then
rate = random(1,100)
if rate <= SUCCESSRATELV3 then
AddEventItem(BLOOD3)
DelItem(152)
DelItem(152)
DelItem(152)
MsgEx("Che tao thanh cong Dong Ho Cat +3.")
else
DelItem(152)
MsgEx("Hop thanh that bai, Chuc ban may man lan sau.")
end
else
MsgEx("Khong co "..NEEDTOVE3.." Dong Ho Cat.")
end
elseif id == 4 then
if GetItemCount(152) >= NEEDTOVE4 then
rate = random(1,100)
if rate <= SUCCESSRATELV4 then
AddEventItem(BLOOD4)
DelItem(152)
DelItem(152)
DelItem(152)
DelItem(152)
MsgEx("Che tao thanh cong Dong Ho Cat +4.")
else
DelItem(152)
MsgEx("Hop thanh that bai, Chuc ban may man lan sau.")
end
else
MsgEx("Khong co "..NEEDTOVE4.." Dong Ho Cat.")
end
end
end;
function tang1()
if GetLevel() >= 10 and GetLevel() < 100 then
if GetItemCount(BLOOD1) >= 1 then
if CheckPlayerInMaps(464) <= MAXPLAYERINMAP then
DelItem(BLOOD1)
joinIngames(464)
else
MsgEx("<color="..colorS()..">Quan Vien Quang Truong<color>: Hien Tai Quang Truong Mau da du nguoi roi nguoi khong the tham gia.",1)
end
else
MsgEx("<color="..colorS()..">Quan Vien Quang Truong<color>: Nguoi khong co ve vao Quang Truong Mau Tang 1.",1)
end
else
MsgEx("<color="..colorS()..">Quan Vien Quang Truong<color>: Cap do khong phu hop de tham gia Tang nay.",1)
end
end;
function tang2()
if GetLevel() >= 100 and GetLevel() < 150 then
if GetItemCount(BLOOD2) >= 1 then
if CheckPlayerInMaps(465) <= MAXPLAYERINMAP then
DelItem(BLOOD2)
joinIngames(465)
else
MsgEx("<color="..colorS()..">Quan Vien Quang Truong<color>: Hien Tai Quang Truong Mau da du nguoi roi nguoi khong the tham gia.",1)
end
else
MsgEx("<color="..colorS()..">Quan Vien Quang Truong<color>: Nguoi khong co ve vao Quang Truong Mau Tang 2.",1)
end
else
MsgEx("<color="..colorS()..">Quan Vien Quang Truong<color>: Cap do khong phu hop de tham gia Tang nay.",1)
end
end;
function tang3()
if GetLevel() >= 150 and GetLevel() < 200 then
if GetItemCount(BLOOD3) >= 1 then
if CheckPlayerInMaps(466) <= MAXPLAYERINMAP then
DelItem(BLOOD3)
joinIngames(466)
else
MsgEx("<color="..colorS()..">Quan Vien Quang Truong<color>: Hien Tai Quang Truong Mau da du nguoi roi nguoi khong the tham gia.",1)
end
else
MsgEx("<color="..colorS()..">Quan Vien Quang Truong<color>: Nguoi khong co ve vao Quang Truong Mau Tang 3.",1)
end
else
MsgEx("<color="..colorS()..">Quan Vien Quang Truong<color>: Cap do khong phu hop de tham gia Tang nay.",1)
end
end;
function tang4()
if GetItemCount(BLOOD4) >= 1 then
if CheckPlayerInMaps(467) <= MAXPLAYERINMAP then
DelItem(BLOOD4)
joinIngames(467)
else
MsgEx("<color="..colorS()..">Quan Vien Quang Truong<color>: Hien Tai Quang Truong Mau da du nguoi roi nguoi khong the tham gia.",1)
end
else
MsgEx("<color="..colorS()..">Quan Vien Quang Truong<color>: Nguoi khong co ve vao Quang Truong Mau Tang 4.",1)
end
end;
function CheckPlayerInMaps(MapID)
PLAYERINMAP = 0
for i=1,300 do
PlayerIndex = i
W,X,Y = GetWorldPos()
if W == MapID then
PLAYERINMAP = PLAYERINMAP + 1
return PLAYERINMAP
end
end
end;
function ChangeStylePlayer(MapID)
for i=1,300 do
PlayerIndex = i
W,X,Y = GetWorldPos()
if W == MapID then
SetFightState(1)
MsgEx("Bat Dau Chien Dau Can Than Khong Kheo Lai Mat Dau Day...")
end
end;
end;
function joinIngames(IDMAPS)
if TimKiem(danhsach_player,GetName()) == nil then
danhsach_player[getn(danhsach_player)+1] = {GetName(),GetLevel(),GetTask(TaskQuangTruong),Get Faction()}
LeaveTeam()
SetPunish(0)
SetLogoutRV(1)
SetCurCamp(1)
SetDeathScript("\\script\\cacsukien\\boold\\playerdie.lua");
MoveNPC(IDMAPS,196,201,2,4,0,0);
elseif TimKiem(danhsach_player,GetName()) == 1 then
LeaveTeam()
SetPunish(0)
SetLogoutRV(1)
SetCurCamp(1)
for i = 1,getn(danhsach_player) do
if GetName() == danhsach_player[i][1] then
danhsach_player[i] = {GetName(),GetLevel(),GetTask(TaskQuangTruong),Get Faction()}
end
end;
SetDeathScript("\\script\\cacsukien\\boold\\playerdie.lua");
MoveNPC(IDMAPS,196,201,2,4,0,0);
end
end;
function EndGame()
ClearMaps()
BangXepHang()
SetGlbMissionV(MISSIONQTM,0)
SetMissionV(MISSIONQTM,0)
Msg2SubWorld("Su kien Quang Truong Mau da ket thuc...")
ReWarExp()
VeLang1()
VeLang2()
VeLang3()
--VeLang4()
end;
function VeLang1()
W,X,Y = GetWorldPos()
for i=1,GetPlayerCount() do
PlayerIndex = i
if W == 464 then
SetTask(TaskQuangTruong,0)
MoveNPC(37,204,190,8,5,0,0);
end
end
end;
function VeLang2()
W,X,Y = GetWorldPos()
for i=1,GetPlayerCount() do
PlayerIndex = i
if W == 465 then
SetTask(TaskQuangTruong,0)
MoveNPC(80,221,189,1,6,0,0);
end
end
end;
function VeLang3()
W,X,Y = GetWorldPos()
for i=1,GetPlayerCount() do
PlayerIndex = i
if W == 466 then
SetTask(TaskQuangTruong,0)
MoveNPC(1,199,200,3,3,0,0);
end
end
end;
function VeLang4()
W,X,Y = GetWorldPos()
for i=1,GetPlayerCount() do
PlayerIndex = i
if W == 467 then
SetTask(TaskQuangTruong,0)
MoveNPC(11,391,316,2,5,0,0);
end
end
end;
function ChayGame()
gio = tonumber(date("%H"))
phut = tonumber(date("%M"))
intime = 50 - phut
listend = {5,10,15,20,25,30,35,40}
SetGlbMissionV(MISSIONQTM,2)
ChuyenDoiPlayer(1)
if phut == 10 then
Msg2SubWorld("Su kien Quang Truong Mau da dien ra. Hay quay lai vao luc khac...")
AddMonter1(1)
AddMonter2(1)
AddMonter3(1)
else
for i = 1,getn(listend) do
if intime == listend[i] then
Msg2SubWorld("Su kien Quang Truong Mau con "..intime.." phut nua se ket thuc.")
idmis = listend[i]/5
AddMonter1(idmis)
AddMonter2(idmis)
AddMonter3(idmis)
--AddMonter4(idmis)
break
end
end
end
end;
function ChayReg()
gio = tonumber(date("%H"))
phut = tonumber(date("%M"))
conlai = 10 - phut
Msg2SubWorld("Thoi gian bao danh vao Quang Truong Mau con "..conlai.." phut nua.")
SetGlbMissionV(MISSIONQTM,1)
end;
function KiemTraGio()
gio = tonumber(date("%H"))
phut = tonumber(date("%M"))
times = {7,9,11,13,15,17,19,21,23}
for i = 1, getn(times) do
if gio == times[i] then
if phut < 10 then
ChayReg()
break
elseif phut >= 10 then
ChayGame()
break
elseif phut == 50 then
EndGame()
end
end
end
return 0
end;
function TimKiem(tenbang,tukhoa)
if getn(tenbang) == 0 then
return nil
end
for i= 1,getn(tenbang) do
for k = 1,getn(tenbang[i]) do
if tenbang[i][k] == tukhoa then
return 1
end
end
end
end
function Level_NV(tennhanvat)
for i = 1,getn(danhsach_player) do
if danhsach_player[i][1] == tennhanvat then
return danhsach_player[i][2]
end
end
return "khong co du lieu"
end
function MonterKill(tennhanvat)
for i = 1,getn(danhsach_player) do
if danhsach_player[i][1] == tennhanvat then
return danhsach_player[i][3]
end
end
end
function BangXepHang(IDMAPS)
W,X,Y = GetWorldPos()
if getn(danhsach_player) < 2 then
Msg2Player("Do qua it nguoi choi nen khong can bang xep hang.")
return
end;
bangxephang = {}
for k = 1,15 do
danhsach3 = {}
danhsach2 = {}
danhsach = {}
diemlonnhat = 0
lvnhonhat = 0
for i = 1,getn(danhsach_player) do
if danhsach_player[i][3] > diemlonnhat and TimKiem(bangxephang,danhsach_player[i][1]) == nil then
danhsach = {danhsach_player[i][1]}
diemlonnhat = danhsach_player[i][3]
elseif danhsach_player[i][3] == diemlonnhat and TimKiem(bangxephang,danhsach_player[i][1]) == nil then
danhsach[getn(danhsach)+1] = danhsach_player[i][1]
end
end
danhsach2 = {danhsach[1]}
for i = 1,getn(danhsach) - 1 do
if Level_NV(danhsach[i]) < lvnhonhat and TimKiem(bangxephang,danhsach[i]) == nil then
danhsach2 = {danhsach[i+1][1]}
lvnhonhat = Level_NV(danhsach[i])
elseif Level_NV(danhsach[i]) == lvnhonhat and TimKiem(bangxephang,danhsach[i]) == nil then
danhsach2[getn(danhsach2)+1] = danhsach[i+1][1]
end
end
if danhsach2[1] ~= nil then
bangxephang[getn(bangxephang)+1] = danhsach2
end
end
if getn(bangxephang) == 0 then
return
end
for i = 1,getn(bangxephang) do
for k = 1, getn(bangxephang[i]) do
str = "<<"..bangxephang[i][k]..">>\nSo Monter giet duoc "..MonterKill(bangxephang[i][k]).."."
end
str = "Hang "..i.." :\n"..str
for i =1,GetPlayerCount() do
PlayerIndex = i
if W == IDMAPS then
Msg2Player(str)
end
end
str = ""
end
end;
function ReWarExp(MAPID)
for i=1,GetPlayerCount() do
PlayerIndex = i
W,X,Y = GetWorldPos()
if W == MAPID then
if GetTask(TaskQuangTruong) > 0 then
xp = GetTask(TaskQuangTruong) * 5000
AddOwnExp(xp)
Msg2Player("Phan Thuong Quang Truong :\nBan nhan duoc "..xp.." diem kinh nghiem.")
end
end
end
end;
function ClearMaps()
for i = 1,1480 do
DelNpc(quaiqt)
end
end;
function AddMonter1(ids)
toado= {
{196,199,1,8},
{195,200,5,0},
{195,200,0,3},
{194,200,1,6},
{193,201,3,1},
{192,201,7,4},
{193,201,3,6},
{194,202,0,0},
{194,202,7,4},
{195,202,3,7},
{195,203,8,0},
{196,202,8,6},
{197,202,4,3},
{197,202,9,0},
{198,201,6,7},
{199,201,3,5},
{198,201,8,1},
{198,200,3,6},
{197,200,4,3},
{196,200,7,0},
{196,200,0,3},
{195,200,3,7},
{194,201,8,1},
{193,201,9,2},
{194,201,7,6},
{195,202,5,1},
{196,202,0,3},
{196,202,8,0},
{197,201,4,5},
{198,201,0,4},
{197,201,3,0},
{196,200,5,6},
{196,201,0,1},
{195,201,1,5},
{195,202,5,1},
{196,202,0,3},
{192,201,2,6},
{192,202,6,1},
{193,202,3,3},
{194,202,0,8},
{194,203,6,0},
{195,203,4,4},
{196,203,1,6},
{194,203,8,0},
{200,201,1,7},
{199,201,6,3}
}
Monter = {1,154,162,20,164,640,641,542}
mapids = SubWorldID2Idx(464)
for i = 1,getn(toado) do
quaiqt = AddNpc(Monter[ids],60,mapids,(floor(toado[i][1] + (toado[i][3]/10))*8*32),(floor(toado[i][2] + (toado[i][4]/10))*16*32),1,"Quang Truong Mau",1)
SetNpcScript(quaiqt,"\\script\\cacsukien\\boold\\1\\quaiqt.lua")
end
end;
function AddMonter2(ids)
toado= {
{196,199,1,8},
{195,200,5,0},
{195,200,0,3},
{194,200,1,6},
{193,201,3,1},
{192,201,7,4},
{193,201,3,6},
{194,202,0,0},
{194,202,7,4},
{195,202,3,7},
{195,203,8,0},
{196,202,8,6},
{197,202,4,3},
{197,202,9,0},
{198,201,6,7},
{199,201,3,5},
{198,201,8,1},
{198,200,3,6},
{197,200,4,3},
{196,200,7,0},
{196,200,0,3},
{195,200,3,7},
{194,201,8,1},
{193,201,9,2},
{194,201,7,6},
{195,202,5,1},
{196,202,0,3},
{196,202,8,0},
{197,201,4,5},
{198,201,0,4},
{197,201,3,0},
{196,200,5,6},
{196,201,0,1},
{195,201,1,5},
{195,202,5,1},
{196,202,0,3},
{192,201,2,6},
{192,202,6,1},
{193,202,3,3},
{194,202,0,8},
{194,203,6,0},
{195,203,4,4},
{196,203,1,6},
{194,203,8,0},
{200,201,1,7},
{199,201,6,3}
}
Monter = {161,164,542,151,60,62,58,564}
mapids = SubWorldID2Idx(465)
for i = 1,getn(toado) do
quaiqt = AddNpc(Monter[ids],80,mapids,(floor(toado[i][1] + (toado[i][3]/10))*8*32),(floor(toado[i][2] + (toado[i][4]/10))*16*32),1,"Quang Truong Mau",1)
SetNpcScript(quaiqt,"\\script\\cacsukien\\boold\\2\\quaiqt.lua")
end
end;
function AddMonter3(ids)
toado= {
{196,199,1,8},
{195,200,5,0},
{195,200,0,3},
{194,200,1,6},
{193,201,3,1},
{192,201,7,4},
{193,201,3,6},
{194,202,0,0},
{194,202,7,4},
{195,202,3,7},
{195,203,8,0},
{196,202,8,6},
{197,202,4,3},
{197,202,9,0},
{198,201,6,7},
{199,201,3,5},
{198,201,8,1},
{198,200,3,6},
{197,200,4,3},
{196,200,7,0},
{196,200,0,3},
{195,200,3,7},
{194,201,8,1},
{193,201,9,2},
{194,201,7,6},
{195,202,5,1},
{196,202,0,3},
{196,202,8,0},
{197,201,4,5},
{198,201,0,4},
{197,201,3,0},
{196,200,5,6},
{196,201,0,1},
{195,201,1,5},
{195,202,5,1},
{196,202,0,3},
{192,201,2,6},
{192,202,6,1},
{193,202,3,3},
{194,202,0,8},
{194,203,6,0},
{195,203,4,4},
{196,203,1,6},
{194,203,8,0},
{200,201,1,7},
{199,201,6,3}
}
Monter = {565,566,568,559,411,561,594,608}
mapids = SubWorldID2Idx(466)
for i = 1,getn(toado) do
quaiqt = AddNpc(Monter[ids],95,mapids,(floor(toado[i][1] + (toado[i][3]/10))*8*32),(floor(toado[i][2] + (toado[i][4]/10))*16*32),1,"Quang Truong Mau",1)
SetNpcScript(quaiqt,"\\script\\cacsukien\\boold\\3\\quaiqt.lua")
end
end;
function AddMonter4(ids)
toado= {
{196,199,1,8},
{195,200,5,0},
{195,200,0,3},
{194,200,1,6},
{193,201,3,1},
{192,201,7,4},
{193,201,3,6},
{194,202,0,0},
{194,202,7,4},
{195,202,3,7},
{195,203,8,0},
{196,202,8,6},
{197,202,4,3},
{197,202,9,0},
{198,201,6,7},
{199,201,3,5},
{198,201,8,1},
{198,200,3,6},
{197,200,4,3},
{196,200,7,0},
{196,200,0,3},
{195,200,3,7},
{194,201,8,1},
{193,201,9,2},
{194,201,7,6},
{195,202,5,1},
{196,202,0,3},
{196,202,8,0},
{197,201,4,5},
{198,201,0,4},
{197,201,3,0},
{196,200,5,6},
{196,201,0,1},
{195,201,1,5},
{195,202,5,1},
{196,202,0,3},
{192,201,2,6},
{192,202,6,1},
{193,202,3,3},
{194,202,0,8},
{194,203,6,0},
{195,203,4,4},
{196,203,1,6},
{194,203,8,0},
{200,201,1,7},
{199,201,6,3}
}
Monter = {15,860,556,703,705,1151,708,710}
mapids = SubWorldID2Idx(467)
for i = 1,getn(toado) do
quaiqt = AddNpc(Monter[ids],150,mapids,(floor(toado[i][1] + (toado[i][3]/10))*8*32),(floor(toado[i][2] + (toado[i][4]/10))*16*32),1,"Quang Truong Mau",1)
SetNpcScript(quaiqt,"\\script\\cacsukien\\boold\\4\\quaiqt.lua")
end
end;
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