SV chạy tầm 1 tiếng là diss ra toàn bộ,log thì như này ai biết chỉ mình với xin cảm ơn rất nhiều ạ
Lần 1
./Obj/ObjSingleManager.h 326 BOOL ObjSingleManager<T>::HeartBeat(UINT) [with T = Obj_Human] (40103349)(T0=2020-5-27_23:14:52 T1=4619.7210)
./Obj/ObjSingleManager.h 326 BOOL ObjSingleManager<T>::HeartBeat(UINT) [with T = Obj_Human] (40103349)(T0=2020-5-27_23:14:53 T1=4621.1500)
./Player/Player.cpp 187 virtual void Player_AtServer::onExecutePacketException(INT, const CHAR*, UINT) (71572738)(T0=2020-5-27_23:15:14 T1=4642.2630)
./Player/Player.cpp 187 virtual void Player_AtServer::onExecutePacketException(INT, const CHAR*, UINT) (40103349)(T0=2020-5-27_23:17:3 T1=4750.9700)
./Player/Player.cpp 187 virtual void Player_AtServer::onExecutePacketException(INT, const CHAR*, UINT) (40103349)(T0=2020-5-27_23:17:5 T1=4752.9980)
./Scene/Scene_Core.cpp 1041 int Scene::HeartBeat() (71572738)(T0=2020-5-27_23:17:17 T1=4765.3500)
./Obj/ObjSingleManager.h 326 BOOL ObjSingleManager<T>::HeartBeat(UINT) [with T = Obj_Human] (71572736)(T0=2020-5-27_23:17:51 T1=4799.6050)
./Obj/ObjSingleManager.h 326 BOOL ObjSingleManager<T>::HeartBeat(UINT) [with T = Obj_Human] (71572736)(T0=2020-5-27_23:17:52 T1=4800.2230)
./Scene/Scene_Core.cpp 1041 int Scene::HeartBeat() (71572738)(T0=2020-5-27_23:17:52 T1=4800.3270)
./Obj/ObjSingleManager.h 326 BOOL ObjSingleManager<T>::HeartBeat(UINT) [with T = Obj_Human] (71572736)(T0=2020-5-27_23:17:52 T1=4800.4310)
./Scene/Scene_Core.cpp 1041 int Scene::HeartBeat() (71572738)(T0=2020-5-27_23:17:53 T1=4801.0350)
./Obj/ObjSingleManager.h 326 BOOL ObjSingleManager<T>::HeartBeat(UINT) [with T = Obj_Human] (71572736)(T0=2020-5-27_23:17:53 T1=4801.0500)
./Obj/ObjSingleManager.h 326 BOOL ObjSingleManager<T>::HeartBeat(UINT) [with T = Obj_Human] (71572736)(T0=2020-5-27_23:17:53 T1=4801.2570)
./Scene/Scene_Core.cpp 1175 int Scene::HeartBeat() (2073971761)(T0=2020-5-27_23:17:53 T1=4801.4300)
./Scene/Scene_Core.cpp 1175 int Scene::HeartBeat() (71572754)(T0=2020-5-27_23:17:53 T1=4801.5480)
./Obj/ObjSingleManager.h 326 BOOL ObjSingleManager<T>::HeartBeat(UINT) [with T = Obj_Human] (71572736)(T0=2020-5-27_23:17:54 T1=4801.8740)
./Obj/ObjSingleManager.h 326 BOOL ObjSingleManager<T>::HeartBeat(UINT) [with T = Obj_Human] (71572736)(T0=2020-5-27_23:17:54 T1=4801.9780)
./Scene/Scene_Core.cpp 1041 int Scene::HeartBeat() (-1828721649)(T0=2020-5-27_23:19:14 T1=4882.6320)
./Scene/Scene_Core.cpp 1041 int Scene::HeartBeat() (-1828721643)(T0=2020-5-27_23:19:14 T1=4882.6350)
./Obj/ObjSingleManager.h 326 BOOL ObjSingleManager<T>::HeartBeat(UINT) [with T = Obj_Human] (-1828721643)(T0=2020-5-27_23:19:18 T1=4886.2960)
./Scene/Scene_Core.cpp 1175 int Scene::HeartBeat() (2032012302)(T0=2020-5-27_23:19:18 T1=4886.5780)
./Scene/Scene_Core.cpp 1175 int Scene::HeartBeat() (2032012302)(T0=2020-5-27_23:19:19 T1=4886.6670)
./Player/Player.cpp 187 virtual void Player_AtServer::onExecutePacketException(INT, const CHAR*, UINT) (-1828721649)(T0=2020-5-27_23:21:3 T1=4991.5620)
./Obj/Obj_ItemBox.cpp 160 virtual int Obj_ItemBox::HeartBeat(unsigned int) (1937603475)(T0=2020-5-27_23:22:45 T1=5093.0820)
./Obj/Obj_ItemBox.cpp 160 virtual int Obj_ItemBox::HeartBeat(unsigned int) (1937603475)(T0=2020-5-27_23:22:45 T1=5093.0840)
./Obj/Obj_ItemBox.cpp 160 virtual int Obj_ItemBox::HeartBeat(unsigned int) (1937603475)(T0=2020-5-27_23:22:45 T1=5093.0850)
./Obj/Obj_ItemBox.cpp 160 virtual int Obj_ItemBox::HeartBeat(unsigned int) (1937603475)(T0=2020-5-27_23:22:45 T1=5093.0870)
./Obj/Obj_ItemBox.cpp 160 virtual int Obj_ItemBox::HeartBeat(unsigned int) (1937603475)(T0=2020-5-27_23:22:45 T1=5093.0890)
./Obj/Obj_ItemBox.cpp 160 virtual int Obj_ItemBox::HeartBeat(unsigned int) (1937603475)(T0=2020-5-27_23:22:45 T1=5093.0900)
./Obj/Obj_ItemBox.cpp 160 virtual int Obj_ItemBox::HeartBeat(unsigned int) (1937603475)(T0=2020-5-27_23:22:45 T1=5093.0920)
./Obj/Obj_ItemBox.cpp 160 virtual int Obj_ItemBox::HeartBeat(unsigned int) (1937603475)(T0=2020-5-27_23:22:45 T1=5093.0940)
./Obj/Obj_ItemBox.cpp 160 virtual int Obj_ItemBox::HeartBeat(unsigned int) (1937603475)(T0=2020-5-27_23:22:45 T1=5093.0950)
./Obj/Obj_ItemBox.cpp 160 virtual int Obj_ItemBox::HeartBeat(unsigned int) (1937603475)(T0=2020-5-27_23:22:45 T1=5093.0970)
./Obj/Obj_ItemBox.cpp 160 virtual int Obj_ItemBox::HeartBeat(unsigned int) (1937603475)(T0=2020-5-27_23:22:45 T1=5093.0980)
./Obj/Obj_ItemBox.cpp 160 virtual int Obj_ItemBox::HeartBeat(unsigned int) (1937603475)(T0=2020-5-27_23:22:45 T1=5093.1000)
./Obj/Obj_ItemBox.cpp 160 virtual int Obj_ItemBox::HeartBeat(unsigned int) (1937603475)(T0=2020-5-27_23:22:45 T1=5093.1010)
./Obj/Obj_ItemBox.cpp 160 virtual int Obj_ItemBox::HeartBeat(unsigned int) (1937603475)(T0=2020-5-27_23:22:45 T1=5093.1020)
./Obj/Obj_ItemBox.cpp 160 virtual int Obj_ItemBox::HeartBeat(unsigned int) (1937603475)(T0=2020-5-27_23:22:45 T1=5093.1040)
./Obj/Obj_ItemBox.cpp 160 virtual int Obj_ItemBox::HeartBeat(unsigned int) (1937603475)(T0=2020-5-27_23:22:45 T1=5093.1050)
./Obj/Obj_ItemBox.cpp 160 virtual int Obj_ItemBox::HeartBeat(unsigned int) (1937603475)(T0=2020-5-27_23:22:45 T1=5093.1070)
./Obj/Obj_ItemBox.cpp 160 virtual int Obj_ItemBox::HeartBeat(unsigned int) (1937603475)(T0=2020-5-27_23:22:45 T1=5093.1090)
./Obj/Obj_ItemBox.cpp 160 virtual int Obj_ItemBox::HeartBeat(unsigned int) (1937603475)(T0=2020-5-27_23:22:45 T1=5093.1100)
./Obj/Obj_ItemBox.cpp 160 virtual int Obj_ItemBox::HeartBeat(unsigned int) (1937603475)(T0=2020-5-27_23:22:45 T1=5093.1110)
./Player/Player.cpp 187 virtual void Player_AtServer::onExecutePacketException(INT, const CHAR*, UINT) (-1828721649)(T0=2020-5-27_23:22:49 T1=5096.7780)
./Player/Player.cpp 187 virtual void Player_AtServer::onExecutePacketException(INT, const CHAR*, UINT) (40103349)(T0=2020-5-27_23:23:12 T1=5120.0780)
./Player/Player.cpp 187 virtual void Player_AtServer::onExecutePacketException(INT, const CHAR*, UINT) (-1828721649)(T0=2020-5-27_23:23:32 T1=5139.7050)
./Player/Player.cpp 187 virtual void Player_AtServer::onExecutePacketException(INT, const CHAR*, UINT) (-1828721649)(T0=2020-5-27_23:23:54 T1=5162.3190)
./Scene/Scene_Core.cpp 1348 int Scene::ProcessCacheCommands() (-1828721643)(T0=2020-5-27_23:23:59 T1=5167.2790)
./Scene/Scene_Core.cpp 1175 int Scene::HeartBeat() (2032012302)(T0=2020-5-27_23:24:0 T1=5168.3390)
./Scene/Scene_Core.cpp 1348 int Scene::ProcessCacheCommands() (-1841300614)(T0=2020-5-27_23:24:17 T1=5185.4550)
Lần 2
Error_2020-05-27.1362572018.log
./Obj/ObjSingleManager.h 326 BOOL ObjSingleManager<T>::HeartBeat(UINT) [with T = Obj_Human] (71572736)(T0=2020-5-27_21:4:20 T1=6750.6310)
./Obj/ObjSingleManager.h 326 BOOL ObjSingleManager<T>::HeartBeat(UINT) [with T = Obj_Human] (-1900028899)(T0=2020-5-27_21:4:20 T1=6750.6760)
./Obj/ObjSingleManager.h 326 BOOL ObjSingleManager<T>::HeartBeat(UINT) [with T = Obj_Human] (-1900028899)(T0=2020-5-27_21:4:21 T1=6750.8810)
./Obj/ObjSingleManager.h 326 BOOL ObjSingleManager<T>::HeartBeat(UINT) [with T = Obj_Human] (71572736)(T0=2020-5-27_21:4:21 T1=6751.0510)
./Obj/ObjSingleManager.h 326 BOOL ObjSingleManager<T>::HeartBeat(UINT) [with T = Obj_Human] (-1900028899)(T0=2020-5-27_21:4:21 T1=6751.5000)
./Obj/ObjSingleManager.h 326 BOOL ObjSingleManager<T>::HeartBeat(UINT) [with T = Obj_Human] (-1900028899)(T0=2020-5-27_21:4:22 T1=6751.7090)
./Obj/ObjSingleManager.h 326 BOOL ObjSingleManager<T>::HeartBeat(UINT) [with T = Obj_Human] (-1900028899)(T0=2020-5-27_21:4:22 T1=6751.8030)
./Obj/ObjSingleManager.h 326 BOOL ObjSingleManager<T>::HeartBeat(UINT) [with T = Obj_Human] (-1900028899)(T0=2020-5-27_21:4:22 T1=6751.9130)
./Obj/ObjSingleManager.h 326 BOOL ObjSingleManager<T>::HeartBeat(UINT) [with T = Obj_Human] (71572736)(T0=2020-5-27_21:4:22 T1=6751.9130)
./Obj/ObjSingleManager.h 326 BOOL ObjSingleManager<T>::HeartBeat(UINT) [with T = Obj_Human] (-1828717553)(T0=2020-5-27_21:4:31 T1=6760.7080)
./Obj/ObjSingleManager.h 326 BOOL ObjSingleManager<T>::HeartBeat(UINT) [with T = Obj_Human] (-1828717553)(T0=2020-5-27_21:4:31 T1=6761.2170)
./Obj/ObjSingleManager.h 326 BOOL ObjSingleManager<T>::HeartBeat(UINT) [with T = Obj_Human] (-1828717553)(T0=2020-5-27_21:4:31 T1=6761.5250)
./Player/Player.cpp 187 virtual void Player_AtServer::onExecutePacketException(INT, const CHAR*, UINT) (2055084913)(T0=2020-5-27_21:4:33 T1=6763.2480)
./Scene/Scene_Core.cpp 1175 int Scene::HeartBeat() (-1805657225)(T0=2020-5-27_21:5:0 T1=6790.1290)
./Player/Player.cpp 187 virtual void Player_AtServer::onExecutePacketException(INT, const CHAR*, UINT) (-1805657225)(T0=2020-5-27_21:5:11 T1=6801.3590)
./Obj/ObjSingleManager.h 326 BOOL ObjSingleManager<T>::HeartBeat(UINT) [with T = Obj_Human] (-1784677518)(T0=2020-5-27_21:5:18 T1=6808.0680)
./Obj/ObjSingleManager.h 326 BOOL ObjSingleManager<T>::HeartBeat(UINT) [with T = Obj_Human] (-1784677518)(T0=2020-5-27_21:5:18 T1=6808.1710)
./Player/Player.cpp 187 virtual void Player_AtServer::onExecutePacketException(INT, const CHAR*, UINT) (-1185141904)(T0=2020-5-27_21:6:3 T1=6853.5540)
Quan trọng là mấy lỗi này ảnh hưởng gì ko bạn? nếu ko thì thôi bỏ qua đi bạn sửa nó mò rất nhiều, mất nhiều thời gian
Nó diss Word á anh,cứ 1 tiếng là nó bị diss vào xem log là nó ra vậy..
[./Item/HumanItemLogic.cpp][816][static Item* HumanItemLogic::GetItem(Obj_Human*, UINT)][uBagIndex<MAX_BAG_SIZE] t=(2020-5-27 18:29:38)
Stack:[./Item/HumanItemLogic.cpp][830][static Item* HumanItemLogic::GetItem(Obj_Human*, UINT)][FALSE] t=(2020-5-27 18:29:38)
[./Item/HumanItemLogic.cpp][816][static Item* HumanItemLogic::GetItem(Obj_Human*, UINT)][uBagIndex<MAX_BAG_SIZE] t=(2020-5-27 19:56:19)
Stack:[./Item/HumanItemLogic.cpp][830][static Item* HumanItemLogic::GetItem(Obj_Human*, UINT)][FALSE] t=(2020-5-27 19:56:19)
[../../Common/GameStruct.cpp][1302][BOOL _ITEM::ClientReadVarAttr(CHAR*, INT&, INT)][FALSE] t=(2020-5-27 20:27:8)
Stack:[./Item/Item.cpp][969][BOOL Item::GetItemTransferString(CHAR*, UINT)][FALSE] t=(2020-5-27 20:27:8)
[./Script/LuaInterface.cpp][267][int LuaInterface::PrefixCall(lua_State*, char**)][0]
[cann't find Infant_qq in /MyNew/item/Infantt.lua] t=(2020-5-27 20:50:48)
Stack:[./Script/LuaInterface.cpp][272][int LuaInterface::PrefixCall(lua_State*, char**)][FALSE] t=(2020-5-27 20:50:48)
Stack:[./Script/LuaInterface.cpp][358][int LuaInterface::ExeFile_DD(CHAR*, CHAR*, int, int, int)][FALSE] t=(2020-5-27 20:50:48)
[./Script/LuaInterface.cpp][267][int LuaInterface::PrefixCall(lua_State*, char**)][0]
[cann't find Infant_bb in /MyNew/item/Infantt.lua] t=(2020-5-27 20:50:48)
Stack:[./Script/LuaInterface.cpp][272][int LuaInterface::PrefixCall(lua_State*, char**)][FALSE] t=(2020-5-27 20:50:48)
Stack:[./Script/LuaInterface.cpp][358][int LuaInterface::ExeFile_DD(CHAR*, CHAR*, int, int, int)][FALSE] t=(2020-5-27 20:50:48)
[./Script/LuaInterface.cpp][267][int LuaInterface::PrefixCall(lua_State*, char**)][0]
[cann't find Infant_qq in /MyNew/item/Infantt.lua] t=(2020-5-27 20:50:49)
Stack:[./Script/LuaInterface.cpp][272][int LuaInterface::PrefixCall(lua_State*, char**)][FALSE] t=(2020-5-27 20:50:49)
Stack:[./Script/LuaInterface.cpp][358][int LuaInterface::ExeFile_DD(CHAR*, CHAR*, int, int, int)][FALSE] t=(2020-5-27 20:50:49)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:20)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:4:20)
Stack:[./Skills/ImpactLogic/StdImpact090.cpp][58][virtual void Combat_Module::Impact_Module::StdImpact090_T::OnFa deOut(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:20)
Stack:[./Obj/Obj_Character_Impact.cpp][1184][void Obj_Character::Impact_OnImpactFadeOut(OWN_IMPACT&)][FALSE] t=(2020-5-27 21:4:20)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][178][virtual void Combat_Module::Impact_Module::ImpactLogic_T::Conti nuanceCalc(OWN_IMPACT&, Obj_Character&, INT) const][FALSE] t=(2020-5-27 21:4:20)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][76][void Combat_Module::Impact_Module::ImpactLogic_T::Heart Beat(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:20)
Stack:[./Obj/Obj_Character_Impact.cpp][89][void Obj_Character::Impact_HeartBeat()][FALSE] t=(2020-5-27 21:4:20)
Stack:[./Obj/Obj_Character.cpp][299][virtual BOOL Obj_Character::HeartBeat(UINT)][FALSE] t=(2020-5-27 21:4:20)
Stack:[./Obj/Obj_Human.cpp][1718][virtual int Obj_Human::HeartBeat(unsigned int)][FALSE] t=(2020-5-27 21:4:20)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:20)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:4:20)
Stack:[./Skills/ImpactLogic/StdImpact090.cpp][58][virtual void Combat_Module::Impact_Module::StdImpact090_T::OnFa deOut(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:20)
Stack:[./Obj/Obj_Character_Impact.cpp][1184][void Obj_Character::Impact_OnImpactFadeOut(OWN_IMPACT&)][FALSE] t=(2020-5-27 21:4:20)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][178][virtual void Combat_Module::Impact_Module::ImpactLogic_T::Conti nuanceCalc(OWN_IMPACT&, Obj_Character&, INT) const][FALSE] t=(2020-5-27 21:4:20)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][76][void Combat_Module::Impact_Module::ImpactLogic_T::Heart Beat(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:20)
Stack:[./Obj/Obj_Character_Impact.cpp][89][void Obj_Character::Impact_HeartBeat()][FALSE] t=(2020-5-27 21:4:20)
Stack:[./Obj/Obj_Character.cpp][299][virtual BOOL Obj_Character::HeartBeat(UINT)][FALSE] t=(2020-5-27 21:4:20)
Stack:[./Obj/Obj_Human.cpp][1718][virtual int Obj_Human::HeartBeat(unsigned int)][FALSE] t=(2020-5-27 21:4:20)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:21)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:4:21)
Stack:[./Skills/ImpactLogic/StdImpact090.cpp][58][virtual void Combat_Module::Impact_Module::StdImpact090_T::OnFa deOut(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:21)
Stack:[./Obj/Obj_Character_Impact.cpp][1184][void Obj_Character::Impact_OnImpactFadeOut(OWN_IMPACT&)][FALSE] t=(2020-5-27 21:4:21)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][178][virtual void Combat_Module::Impact_Module::ImpactLogic_T::Conti nuanceCalc(OWN_IMPACT&, Obj_Character&, INT) const][FALSE] t=(2020-5-27 21:4:21)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][76][void Combat_Module::Impact_Module::ImpactLogic_T::Heart Beat(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:21)
Stack:[./Obj/Obj_Character_Impact.cpp][89][void Obj_Character::Impact_HeartBeat()][FALSE] t=(2020-5-27 21:4:21)
Stack:[./Obj/Obj_Character.cpp][299][virtual BOOL Obj_Character::HeartBeat(UINT)][FALSE] t=(2020-5-27 21:4:21)
Stack:[./Obj/Obj_Human.cpp][1718][virtual int Obj_Human::HeartBeat(unsigned int)][FALSE] t=(2020-5-27 21:4:21)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:21)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:4:21)
Stack:[./Skills/ImpactLogic/StdImpact090.cpp][58][virtual void Combat_Module::Impact_Module::StdImpact090_T::OnFa deOut(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:21)
Stack:[./Obj/Obj_Character_Impact.cpp][1184][void Obj_Character::Impact_OnImpactFadeOut(OWN_IMPACT&)][FALSE] t=(2020-5-27 21:4:21)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][178][virtual void Combat_Module::Impact_Module::ImpactLogic_T::Conti nuanceCalc(OWN_IMPACT&, Obj_Character&, INT) const][FALSE] t=(2020-5-27 21:4:21)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][76][void Combat_Module::Impact_Module::ImpactLogic_T::Heart Beat(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:21)
Stack:[./Obj/Obj_Character_Impact.cpp][89][void Obj_Character::Impact_HeartBeat()][FALSE] t=(2020-5-27 21:4:21)
Stack:[./Obj/Obj_Character.cpp][299][virtual BOOL Obj_Character::HeartBeat(UINT)][FALSE] t=(2020-5-27 21:4:21)
Stack:[./Obj/Obj_Human.cpp][1718][virtual int Obj_Human::HeartBeat(unsigned int)][FALSE] t=(2020-5-27 21:4:21)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:21)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:4:21)
Stack:[./Skills/ImpactLogic/StdImpact090.cpp][58][virtual void Combat_Module::Impact_Module::StdImpact090_T::OnFa deOut(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:21)
Stack:[./Obj/Obj_Character_Impact.cpp][1184][void Obj_Character::Impact_OnImpactFadeOut(OWN_IMPACT&)][FALSE] t=(2020-5-27 21:4:21)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][178][virtual void Combat_Module::Impact_Module::ImpactLogic_T::Conti nuanceCalc(OWN_IMPACT&, Obj_Character&, INT) const][FALSE] t=(2020-5-27 21:4:21)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][76][void Combat_Module::Impact_Module::ImpactLogic_T::Heart Beat(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:21)
Stack:[./Obj/Obj_Character_Impact.cpp][89][void Obj_Character::Impact_HeartBeat()][FALSE] t=(2020-5-27 21:4:21)
Stack:[./Obj/Obj_Character.cpp][299][virtual BOOL Obj_Character::HeartBeat(UINT)][FALSE] t=(2020-5-27 21:4:21)
Stack:[./Obj/Obj_Human.cpp][1718][virtual int Obj_Human::HeartBeat(unsigned int)][FALSE] t=(2020-5-27 21:4:21)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Skills/ImpactLogic/StdImpact090.cpp][58][virtual void Combat_Module::Impact_Module::StdImpact090_T::OnFa deOut(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Obj/Obj_Character_Impact.cpp][1184][void Obj_Character::Impact_OnImpactFadeOut(OWN_IMPACT&)][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][178][virtual void Combat_Module::Impact_Module::ImpactLogic_T::Conti nuanceCalc(OWN_IMPACT&, Obj_Character&, INT) const][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][76][void Combat_Module::Impact_Module::ImpactLogic_T::Heart Beat(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Obj/Obj_Character_Impact.cpp][89][void Obj_Character::Impact_HeartBeat()][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Obj/Obj_Character.cpp][299][virtual BOOL Obj_Character::HeartBeat(UINT)][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Obj/Obj_Human.cpp][1718][virtual int Obj_Human::HeartBeat(unsigned int)][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Skills/ImpactLogic/StdImpact090.cpp][58][virtual void Combat_Module::Impact_Module::StdImpact090_T::OnFa deOut(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Obj/Obj_Character_Impact.cpp][1184][void Obj_Character::Impact_OnImpactFadeOut(OWN_IMPACT&)][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][178][virtual void Combat_Module::Impact_Module::ImpactLogic_T::Conti nuanceCalc(OWN_IMPACT&, Obj_Character&, INT) const][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][76][void Combat_Module::Impact_Module::ImpactLogic_T::Heart Beat(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Obj/Obj_Character_Impact.cpp][89][void Obj_Character::Impact_HeartBeat()][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Obj/Obj_Character.cpp][299][virtual BOOL Obj_Character::HeartBeat(UINT)][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Obj/Obj_Human.cpp][1718][virtual int Obj_Human::HeartBeat(unsigned int)][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Skills/ImpactLogic/StdImpact090.cpp][58][virtual void Combat_Module::Impact_Module::StdImpact090_T::OnFa deOut(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Obj/Obj_Character_Impact.cpp][1184][void Obj_Character::Impact_OnImpactFadeOut(OWN_IMPACT&)][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Skills/ImpactLogic/StdImpact090.cpp][58][virtual void Combat_Module::Impact_Module::StdImpact090_T::OnFa deOut(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][178][virtual void Combat_Module::Impact_Module::ImpactLogic_T::Conti nuanceCalc(OWN_IMPACT&, Obj_Character&, INT) const][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Obj/Obj_Character_Impact.cpp][1184][void Obj_Character::Impact_OnImpactFadeOut(OWN_IMPACT&)][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][76][void Combat_Module::Impact_Module::ImpactLogic_T::Heart Beat(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][178][virtual void Combat_Module::Impact_Module::ImpactLogic_T::Conti nuanceCalc(OWN_IMPACT&, Obj_Character&, INT) const][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Obj/Obj_Character_Impact.cpp][89][void Obj_Character::Impact_HeartBeat()][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][76][void Combat_Module::Impact_Module::ImpactLogic_T::Heart Beat(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Obj/Obj_Character.cpp][299][virtual BOOL Obj_Character::HeartBeat(UINT)][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Obj/Obj_Character_Impact.cpp][89][void Obj_Character::Impact_HeartBeat()][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Obj/Obj_Human.cpp][1718][virtual int Obj_Human::HeartBeat(unsigned int)][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Obj/Obj_Character.cpp][299][virtual BOOL Obj_Character::HeartBeat(UINT)][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Obj/Obj_Human.cpp][1718][virtual int Obj_Human::HeartBeat(unsigned int)][FALSE] t=(2020-5-27 21:4:22)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:27)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:27)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:27)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:27)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:27)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:27)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:27)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:27)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:29)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:31)
Stack:[./Script/LuaInterface.cpp][942][int LuaInterface::ExeScript_DDD(ScriptID_t, CHAR*, int, int, int)][FALSE] t=(2020-5-27 21:4:31)
Stack:[./Skills/ImpactLogic/StdImpact090.cpp][58][virtual void Combat_Module::Impact_Module::StdImpact090_T::OnFa deOut(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:31)
Stack:[./Obj/Obj_Character_Impact.cpp][1184][void Obj_Character::Impact_OnImpactFadeOut(OWN_IMPACT&)][FALSE] t=(2020-5-27 21:4:31)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][178][virtual void Combat_Module::Impact_Module::ImpactLogic_T::Conti nuanceCalc(OWN_IMPACT&, Obj_Character&, INT) const][FALSE] t=(2020-5-27 21:4:31)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][76][void Combat_Module::Impact_Module::ImpactLogic_T::Heart Beat(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:31)
Stack:[./Obj/Obj_Character_Impact.cpp][89][void Obj_Character::Impact_HeartBeat()][FALSE] t=(2020-5-27 21:4:31)
Stack:[./Obj/Obj_Character.cpp][299][virtual BOOL Obj_Character::HeartBeat(UINT)][FALSE] t=(2020-5-27 21:4:31)
Stack:[./Obj/Obj_Human.cpp][1718][virtual int Obj_Human::HeartBeat(unsigned int)][FALSE] t=(2020-5-27 21:4:31)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:31)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:4:31)
Stack:[./Skills/ImpactLogic/StdImpact090.cpp][58][virtual void Combat_Module::Impact_Module::StdImpact090_T::OnFa deOut(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:31)
Stack:[./Obj/Obj_Character_Impact.cpp][1184][void Obj_Character::Impact_OnImpactFadeOut(OWN_IMPACT&)][FALSE] t=(2020-5-27 21:4:31)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][178][virtual void Combat_Module::Impact_Module::ImpactLogic_T::Conti nuanceCalc(OWN_IMPACT&, Obj_Character&, INT) const][FALSE] t=(2020-5-27 21:4:31)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][76][void Combat_Module::Impact_Module::ImpactLogic_T::Heart Beat(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:31)
Stack:[./Obj/Obj_Character_Impact.cpp][89][void Obj_Character::Impact_HeartBeat()][FALSE] t=(2020-5-27 21:4:31)
Stack:[./Obj/Obj_Character.cpp][299][virtual BOOL Obj_Character::HeartBeat(UINT)][FALSE] t=(2020-5-27 21:4:31)
Stack:[./Obj/Obj_Human.cpp][1718][virtual int Obj_Human::HeartBeat(unsigned int)][FALSE] t=(2020-5-27 21:4:31)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:31)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:4:31)
Stack:[./Skills/ImpactLogic/StdImpact090.cpp][58][virtual void Combat_Module::Impact_Module::StdImpact090_T::OnFa deOut(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:31)
Stack:[./Obj/Obj_Character_Impact.cpp][1184][void Obj_Character::Impact_OnImpactFadeOut(OWN_IMPACT&)][FALSE] t=(2020-5-27 21:4:31)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][178][virtual void Combat_Module::Impact_Module::ImpactLogic_T::Conti nuanceCalc(OWN_IMPACT&, Obj_Character&, INT) const][FALSE] t=(2020-5-27 21:4:31)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][76][void Combat_Module::Impact_Module::ImpactLogic_T::Heart Beat(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:31)
Stack:[./Obj/Obj_Character_Impact.cpp][89][void Obj_Character::Impact_HeartBeat()][FALSE] t=(2020-5-27 21:4:31)
Stack:[./Obj/Obj_Character.cpp][299][virtual BOOL Obj_Character::HeartBeat(UINT)][FALSE] t=(2020-5-27 21:4:31)
Stack:[./Obj/Obj_Human.cpp][1718][virtual int Obj_Human::HeartBeat(unsigned int)][FALSE] t=(2020-5-27 21:4:31)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:33)
Stack:[./Script/LuaInterface.cpp][942][int LuaInterface::ExeScript_DDD(ScriptID_t, CHAR*, int, int, int)][FALSE] t=(2020-5-27 21:4:33)
Stack:[./Packets/CGExecuteScriptHandler.cpp][167][static unsigned int Packets::CGExecuteScriptHandler::Execute(Packets:: CGExecuteScript*, Player*)][FALSE] t=(2020-5-27 21:4:33)
Stack:[../../Common/Packets/CGExecuteScript.cpp][37][virtual UINT Packets::CGExecuteScript::Execute(Player*)][FALSE] t=(2020-5-27 21:4:33)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:46)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:56)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:56)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:56)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:56)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:56)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:56)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:56)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:57)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:0)
Stack:[./Script/LuaInterface.cpp][942][int LuaInterface::ExeScript_DDD(ScriptID_t, CHAR*, int, int, int)][FALSE] t=(2020-5-27 21:5:0)
Stack:[./Activity/Activity.cpp][226][void Activity::HeartBeat(unsigned int)][FALSE] t=(2020-5-27 21:5:0)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:7)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:8)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:11)
Stack:[./Script/LuaInterface.cpp][1651][void LuaInterface::OnEventRequest(ScriptID_t, ObjID_t, ObjID_t, ScriptID_t, int)][FALSE] t=(2020-5-27 21:5:11)
Stack:[./Packets/CGEventRequestHander.cpp][84][static UINT Packets::CGEventRequestHandler::Execute(Packets::C GEventRequest*, Player*)][FALSE] t=(2020-5-27 21:5:11)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:15)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:15)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:16)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:16)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:16)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:16)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:16)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:16)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:16)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:16)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:16)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:16)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:16)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:16)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:16)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:16)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:16)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:16)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:16)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:16)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:16)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:16)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:17)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:17)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:17)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:17)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:17)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:17)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:17)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:17)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:17)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:17)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:17)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:17)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:17)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:17)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:17)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:17)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:17)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:17)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:17)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:17)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Skills/ImpactLogic/StdImpact090.cpp][58][virtual void Combat_Module::Impact_Module::StdImpact090_T::OnFa deOut(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Obj/Obj_Character_Impact.cpp][1184][void Obj_Character::Impact_OnImpactFadeOut(OWN_IMPACT&)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][178][virtual void Combat_Module::Impact_Module::ImpactLogic_T::Conti nuanceCalc(OWN_IMPACT&, Obj_Character&, INT) const][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][76][void Combat_Module::Impact_Module::ImpactLogic_T::Heart Beat(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Obj/Obj_Character_Impact.cpp][89][void Obj_Character::Impact_HeartBeat()][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Obj/Obj_Character.cpp][299][virtual BOOL Obj_Character::HeartBeat(UINT)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Obj/Obj_Human.cpp][1718][virtual int Obj_Human::HeartBeat(unsigned int)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Skills/ImpactLogic/StdImpact090.cpp][58][virtual void Combat_Module::Impact_Module::StdImpact090_T::OnFa deOut(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Obj/Obj_Character_Impact.cpp][1184][void Obj_Character::Impact_OnImpactFadeOut(OWN_IMPACT&)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][178][virtual void Combat_Module::Impact_Module::ImpactLogic_T::Conti nuanceCalc(OWN_IMPACT&, Obj_Character&, INT) const][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][76][void Combat_Module::Impact_Module::ImpactLogic_T::Heart Beat(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Obj/Obj_Character_Impact.cpp][89][void Obj_Character::Impact_HeartBeat()][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Obj/Obj_Character.cpp][299][virtual BOOL Obj_Character::HeartBeat(UINT)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Obj/Obj_Human.cpp][1718][virtual int Obj_Human::HeartBeat(unsigned int)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Script/LuaInterface.cpp][859][int LuaInterface::ExeScript_DD(ScriptID_t, CHAR*, int, int)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:18)
Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:18)
[./Packets/CGCharUseSkillHandler.cpp][37][static UINT Packets::CGCharUseSkillHandler::Execute(Packets::C GCharUseSkill*, Player*)][pScene != NULL] t=(2020-5-27 21:6:3)
Stack:[./Packets/CGCharUseSkillHandler.cpp][230][static UINT Packets::CGCharUseSkillHandler::Execute(Packets::C GCharUseSkill*, Player*)][FALSE] t=(2020-5-27 21:6:3)
Stack:[../../Common/Packets/CGCharUseSkill.cpp][49][virtual UINT Packets::CGCharUseSkill::Execute(Player*)][FALSE] t=(2020-5-27 21:6:3)
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