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View Full Version : [JX] sever linux - các bác xem giúp Script này em với!!



yeuVLTK
04-04-18, 02:09 AM
if GetTask(2021) == 1 then
npc = "Thñy Thiªn Qu©n"
map = "Hoa S¬n" --2
elseif GetTask(2021) == 2 then
npc = "L©m V¸nh Yªn"
map = "B¹ch V©n §éng"--22
elseif GetTask( 2021 ) == 3 then
npc = "Tr­¬ng D¹ng"
map = "Thanh Thµnh S¬n"--21
elseif GetTask(2021 ) == 4 then
npc = "Ngäc Hoa"
map = "Kinh Hoµng §éng"--5

elseif GetTask( 2021 ) == 5 then
npc ="L¨ng Siªu"
map = "H­ìng Thñy §éng"--24

elseif GetTask( 2021 ) == 6 then
npc ="Hiªn Viªn Ng­ng"
map = "KiÕm C¸c T©y Nam"--19

elseif GetTask(2021 ) == 7 then
npc ="TrÇn T©m"
map = "Nh¹n Th¹ch §éng"--10

elseif GetTask( 2021) == 8 then
npc ="L­u Gi¸c"
map = "Kim Quang §éng"--4

elseif GetTask( 2021 ) == 9 then
npc ="§­êng ThÇn DuÖ"
map = "KiÕm C¸c T©y B¾c"--3

elseif GetTask( 2021 ) == 10 then
npc ="Bïi Tranh"
map = "ThiÕt Th¸p TÇng 3"--40

elseif GetTask( 2021 ) == 11 then
npc ="TÞch Si ThÇn"
map = "Phôc Ng­u S¬n T©y"--41

elseif GetTask( 2021 ) == 12 then
npc ="Cè DuËt Hµnh"
map = "Thiªn T©m §éng"--42

elseif GetTask( 2021) == 13 then
npc ="Cè TiÓu B¾c"
map = "KiÕm C¸c Trung Nguyªn"--43

elseif GetTask( 2021 ) == 14 then
npc ="Xi V­u"
map = "§µo Hoa Nguyªn" -- 55

elseif GetTask( 2021 ) == 15 then
npc ="L©m D­¬ng"
map = "Vò L¨ng S¬n"--70

elseif GetTask( 2021 ) == 16 then
npc ="TÒ Minh"
map = "B¹ch Thñy §éng"--71

elseif GetTask( 2021 ) == 17 then
npc ="D­ MÆc"
map = "ThÇn Tiªn §éng" -- 23

elseif GetTask( 2021 ) == 18 then
npc ="Ph­¬ng D­ Kh¶"
map = "Miªu LÜnh"--74

elseif GetTask( 2021 ) == 19 then
npc ="NhuËn Ngäc"
map = "Kháa Lang §éng"--75

elseif GetTask( 2021 ) == 20 then
npc ="Tèng Tö Ng«n"
map = "Phôc Ng­u S¬n §«ng"--90

elseif GetTask( 2021 ) == 21 then
npc ="L©m Kh¶i ChÝnh"
map = "Mª Cung Kª Qu¸n §éng"--91

elseif GetTask( 2021 ) == 22 then
npc ="Hµn TiÒm"
map = "Thôc C­¬ng S¬n"--92

elseif GetTask( 2021 ) == 23 then
npc ="La §«ng Phong"
map = "Linh Cèc §éng"--94

elseif GetTask( 2021 ) == 24 then
npc ="Minh NhÞ"
map = "T­êng V©n §éng tÇng 2" --117

elseif GetTask( 2021 ) == 25 then
npc ="Ho¾c TriÓn B¹ch"
map = "Hoµng Hµ Nguyªn §Çu"--122

elseif GetTask( 2021 ) == 26 then
npc ="T©n Khoa"
map = "Kho¸i Ho¹t L©m"--136

elseif GetTask( 2021 ) == 27 then
npc ="M¹c ThiÖu Khiªm"
map = "D­îc V­¬ng Cèc"--140

elseif GetTask( 2021 ) == 28 then
npc ="Lý Thõa Ng©n"
map = "Thiªn TÇm Th¸p 2"--165

elseif GetTask( 2021 ) == 29 then
npc ="Lôc D÷ Giang"
map = "Thæ PhØ §éng"--170

elseif GetTask( 2021 ) == 30 then
npc ="Long Phi Ly"
map = "§iÓm Th­¬ng §éng tÇng 3" --173

elseif GetTask( 2021 ) == 31 then
npc ="Së Ly"
map = "TÇn l¨ng tÇng 2" -- 206

elseif GetTask( 2021 ) == 40 then
npc = "T­ KhÊu Tu©n"
map ="T­êng V©n §éng tÇng 5"--120

elseif GetTask( 2021 ) == 41 then
npc = "Ho¾c Khø BÖnh"
map ="D­îc V­¬ng §éng tÇng 4"--144

elseif GetTask( 2021 ) == 42 then
npc = "§«ng Hoa"
map ="L­u Tiªn §éng tÇng 5" --129

elseif GetTask( 2021 ) == 43 then
npc = "D¹ Thiªn L¨ng"
map ="Long Cung §éng"--180

elseif GetTask(2021 ) == 44 then
npc = "TÒ MÆc"
map ="D­¬ng Gi¸c §éng"--196

elseif GetTask( 2021 ) == 45 then
npc = "Vò V¨n DuÖ"
map ="Thanh Khª §éng"--198

elseif GetTask( 2021 ) == 46 then
npc = "Cè D¹ B¹ch"
map ="Vò L¨ng §éng"--199

elseif GetTask(2021 ) == 47 then
npc = "Ngôy Th­ DiÖp"
map ="Cæ D­¬ng §éng"--200

elseif GetTask( 2021 ) == 48 then
npc = "VÖ Khanh"
map ="B¨ng Hµ §éng"--201

elseif GetTask(2021 ) == 49 then
npc = "Lý Méc Ng­"
map ="Phï Dung §éng" -- 202

elseif GetTask( 2021 ) == 50 then
npc = "Ch­¬ng ViÔn"
map ="V« Danh §éng"--203

elseif GetTask(2021 ) == 51 then
npc = "TÇn Tèng"
map ="Phi Thiªn §éng"--204

elseif GetTask( 2021 ) == 52 then
npc = "T«ng ChÝnh V« ¦u"
map ="D­¬ng Trung §éng"--205

elseif GetTask( 2021 ) == 53 then
npc = "TÇn M¹c"
map ="Sa M¹c §Þa BiÓu"--224

elseif GetTask( 2021 ) == 54 then
npc = "Chiªm Nam HuyÒn"
map ="Sa M¹c 1"--225

elseif GetTask( 2021 ) == 55 then
npc = "Trang NghÞ"
map ="Sa M¹c 2"--226

elseif GetTask( 2021 ) == 56 then
npc = "T©n Tö"
map ="Sa M¹c 3"--227

elseif GetTask( 2021 ) == 57 then
npc = "H»ng Gia"
map ="L©m Du Quan"--319

elseif GetTask( 2021 ) == 58 then
npc = "Hiªn Viªn TriÖt"
map ="Ch©n Nói Tr­êng B¹ch"--320

elseif GetTask( 2021 ) == 59 then
npc = "H¹ Méc"
map ="Tr­êng B¹ch S¬n Nam"--321

elseif GetTask( 2021 ) == 60 then
npc = "Hoµng Th¸i Cùc"
map ="Tr­êng B¹ch S¬n B¾c"--322

elseif GetTask(2021 ) == 61 then
npc = "Ninh DÞch"
map ="Thiªn Long Tù"--332

elseif GetTask( 2021 ) == 62 then
npc = "L©m DËt Chu"
map ="Phong L¨ng §é"--336

elseif GetTask( 2021 ) == 63 then
npc = "Høa ChÝ Qu©n"
map ="M¹c Cao QuËt"--340

elseif GetTask( 2021 ) == 64 then
npc = "TrÇn HiÕu ChÝnh"
map ="Tr­êng Giang Nguyªn §Çu"--9

elseif GetTask( 2021 ) == 65 then
npc = "D¹ C¶nh Lan"
map ="§¸y §éng §×nh Hå"--67

elseif GetTask( 2021 ) == 66 then
npc = "H¹ Lan Du"
map ="Miªu LÜnh"--74

elseif GetTask( 2021 ) == 67 then
npc = "Phong §»ng"
map ="ThiÕu L©m ph¸i"--103

elseif GetTask( 2021 ) == 68 then
npc = "Ch©u Sïng Quang"
map ="Vâ §ang Ph¸i"--81

elseif GetTask( 2021 ) == 69 then
npc = "Qu¸ch KÝnh Minh"
map ="§­êng M«n ph¸i"--25

elseif GetTask( 2021 ) == 70 then
npc = "Së Phi Hoan"
map ="Ngò §éc gi¸o"--183

end

gia = 500 * GetTask(2022)

function main()
dofile("script/truyen/nv_truyna/bodau.lua");

if GetTask(2021) > 0 and GetTask(2038) == 0 then
Say("<color=fire>Bæ §Çu<color>: Ng­¬i ®· xÐ lÖnh truy n· <color=red>"..npc.."<color> víi tiÒn treo th­ëng lµ <color=yellow>"..gia.." l­îng<color>, ng­¬i ®ång ý chø? ", 4,
"Ta muèn gÊp r­ìi/tragia1",
"Ta muèn gÊp ®«i/tragia2",
"Ta muèn gÊp ba/tragia3",
"Ta chÊp nhËn/ok")


elseif GetTask(2038) > 0 then

Talk(15,"add_quai","<color=fire>Bæ §Çu<color>: MËt th¸m cña ta ®· ®iÒu tra ra <color=red>"..npc.."<color> ®ang ë <color=green>"..map.."<color>, ng­¬i ®· cã th«ng tin råi sao kh«ng mau ®i ®i?!")

else
Talk(15,"","<color=fire>Bæ §Çu<color>: NÕu nhµ ng­¬i ®¹t ®Õn cÊp ®é 50 cã thÓ xÐ c¸c lÖnh Truy n· ë Th«n trÊn. §¹t ®Õn cÊp ®é 90 cã thÓ t×m B¶ng c¸o thÞ ë 7 thµnh thÞ ®Ó nhËn nhiÖm vô Truy n·!")

end
end





function tragia1()
local ran = random (1,10)
if ran > 7 then
Talk(15,"nv1","<color=fire>Bæ §Çu<color>: Gi¸ treo th­ëng ®· ghi râ rµng lµ bao nhiªu ®ã, ng­¬i kh«ng thÓ ra gi¸ kh¸c!","<color=green>"..GetName()..":<color> Th«i ®­îc råi, cã bao nhiªu nhËn bÊy nhiªu..","<color=fire>Bæ §Çu<color>: §­îc! mËt th¸m cña ta ®· ®iÒu tra ra <color=red>"..npc.."<color> ®ang ë <color=green>"..map.."<color>. Sau khi hoµn thµnh nhiÖm vô ng©n l­îng sÏ ®­îc chuyÓn vµo tµi kho¶n cña ng­¬i, ng­¬i kh«ng cÇn ph¶i t×m ta!")

else
Talk(15,"nv2","<color=fire>Bæ §Çu<color>: ...Th«i ®­îc! thªm chót ®Ønh kh«ng sao, chñ yÕu ng­¬i ph¶i lµm cho ®­îc viÖc!","<color=fire>Bæ §Çu<color>: MËt th¸m cña ta ®· ®iÒu tra ra <color=red>"..npc.."<color> ®ang ë <color=green>"..map.."<color>. Sau khi hoµn thµnh nhiÖm vô ng©n l­îng sÏ ®­îc chuyÓn vµo tµi kho¶n cña ng­¬i, ng­¬i kh«ng cÇn ph¶i t×m ta!")

end
end


function tragia2()
local ran = random (1,10)
if ran > 5 then
Talk(15,"nv1","<color=fire>Bæ §Çu<color>: Gi¸ treo th­ëng ®· ghi râ rµng lµ bao nhiªu ®ã, ng­¬i kh«ng thÓ ra gi¸ kh¸c!","<color=green>"..GetName()..":<color> Th«i ®­îc råi, cã bao nhiªu nhËn bÊy nhiªu..","<color=fire>Bæ §Çu<color>: §­îc! mËt th¸m cña ta ®· ®iÒu tra ra <color=red>"..npc.."<color> ®ang ë <color=green>"..map.."<color>. Sau khi hoµn thµnh nhiÖm vô ng©n l­îng sÏ ®­îc chuyÓn vµo tµi kho¶n cña ng­¬i, ng­¬i kh«ng cÇn ph¶i t×m ta!")

else
Talk(15,"nv3","<color=fire>Bæ §Çu<color>: Ng­¬i còng biÕt tr¶ gi¸ qu¸ ®ã chø...ta ®ång ý!"," <color=fire>Bæ §Çu<color>: MËt th¸m cña ta ®· ®iÒu tra ra <color=red>"..npc.."<color> ®ang ë <color=green>"..map.."<color>. Sau khi hoµn thµnh nhiÖm vô ng©n l­îng sÏ ®­îc chuyÓn vµo tµi kho¶n cña ng­¬i, ng­¬i kh«ng cÇn ph¶i t×m ta!")


end
end

function tragia3()
local ran = random (1,10)
if ran > 3 then
Talk(15,"nv1","<color=fire>Bæ §Çu<color>: Gi¸ treo th­ëng ®· ghi râ rµng lµ bao nhiªu ®ã, ng­¬i kh«ng thÓ ra gi¸ kh¸c!","<color=green>"..GetName()..":<color> Th«i ®­îc råi, cã bao nhiªu nhËn bÊy nhiªu..","<color=fire>Bæ §Çu<color>: §­îc! mËt th¸m cña ta ®· ®iÒu tra ra <color=red>"..npc.."<color> ®ang ë <color=green>"..map.."<color>. Sau khi hoµn thµnh nhiÖm vô ng©n l­îng sÏ ®­îc chuyÓn vµo tµi kho¶n cña ng­¬i, ng­¬i kh«ng cÇn ph¶i t×m ta!")

else
Talk(15,"nv4","<color=fire>Bæ §Çu<color>: C¸i g×...<color=yellow>"..gia *3 .." l­îng<color>!!!","<color=green>"..GetName()..":<color> Ta còng ®ang kÑt ®ang cÇn tiÒn!","<color=fire>Bæ §Çu<color>: §Ó ta coi...tªn téi ph¹m nµy còng rÊt nguy hiÓm..®­îc råi! V× sù an toµn cña b¸ t¸nh ta sÏ lÊy tiÒn tói thªm vµo cho ng­¬i","<color=fire>Bæ §Çu<color>: MËt th¸m cña ta ®· ®iÒu tra ra <color=red>"..npc.."<color> ®ang ë <color=green>"..map.."<color>. Sau khi hoµn thµnh nhiÖm vô ng©n l­îng sÏ ®­îc chuyÓn vµo tµi kho¶n cña ng­¬i, ng­¬i kh«ng cÇn ph¶i t×m ta!")


end
end

function ok()
Talk(15,"nv1","<color=fire>Bæ §Çu<color>: Tèt! mËt th¸m cña ta ®· ®iÒu tra ra <color=red>"..npc.."<color> ®ang ë <color=green>"..map.."<color>. Sau khi hoµn thµnh nhiÖm vô ng©n l­îng sÏ ®­îc chuyÓn vµo tµi kho¶n cña ng­¬i, ng­¬i kh«ng cÇn ph¶i t×m ta!")

end


function nv1()
SetTask(2038, 2)
add_quai()
AddNote("Truy t×m téi ph¹m <color=red>"..npc.."<color> ®ang ë <color=green>"..map.."<color>")
Msg2Player("Truy t×m téi ph¹m <color=red>"..npc.."<color> ®ang ë <color=green>"..map.."<color>")
end

function nv2()
SetTask(2038, 3)
add_quai()
AddNote("Truy t×m téi ph¹m <color=red>"..npc.."<color> ®ang ë <color=green>"..map.."<color>")
Msg2Player("Truy t×m téi ph¹m <color=red>"..npc.."<color> ®ang ë <color=green>"..map.."<color>")
end

function nv3()
SetTask(2038, 4)
add_quai()
AddNote("Truy t×m téi ph¹m <color=red>"..npc.."<color> ®ang ë <color=green>"..map.."<color>")
Msg2Player("Truy t×m téi ph¹m <color=red>"..npc.."<color> ®ang ë <color=green>"..map.."<color>")
end

function nv4()
SetTask(2038, 5)
add_quai()
AddNote("Truy t×m téi ph¹m <color=red>"..npc.."<color> ®ang ë <color=green>"..map.."<color>")
Msg2Player("Truy t×m téi ph¹m <color=red>"..npc.."<color> ®ang ë <color=green>"..map.."<color>")
end





toa_do = {
{20,3563,6093},
{20,3539,6079},
{20,3548,6089},
{20,3458,5925},
{20,3465,6017},


}


function add_quai()


if GetTask(2021) == 1 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName(2, "Thñy Thiªn Qu©n")
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "Thñy Thiªn Qu©n", 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai10.lua");


elseif GetTask(2021) == 2 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 22 , "L©m V¸nh Yªn" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "L©m V¸nh Yªn" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai11.lua");

elseif GetTask(2021) == 3 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 21 , "Tr­¬ng D¹ng" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "Tr­¬ng D¹ng" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai12.lua");

elseif GetTask(2021) == 4 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 5 , "Ngäc Hoa" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "Ngäc Hoa" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai13.lua");

elseif GetTask(2021) == 5 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 24 , "L¨ng Siªu" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "L¨ng Siªu" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai14.lua");

elseif GetTask(2021) == 6 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 19 , "Hiªn Viªn Ng­ng" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "Hiªn Viªn Ng­ng" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai15.lua");

elseif GetTask(2021) == 7 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 10 , "TrÇn T©m" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "TrÇn T©m" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai16.lua");

elseif GetTask(2021) == 8 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 4 ,"L­u Gi¸c" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "L­u Gi¸c" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai17.lua");

elseif GetTask(2021) == 9 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 3 , "§­êng ThÇn DuÖ" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "§­êng ThÇn DuÖ" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai18.lua");

elseif GetTask(2021) == 10 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 40 , "Bïi Tranh" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "Bïi Tranh" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai19.lua");

elseif GetTask(2021) == 11 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 41 , "TÞch Si ThÇn" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "TÞch Si ThÇn" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai20.lua");

elseif GetTask(2021) == 12 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 42 , "Cè DuËt Hµnh" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "Cè DuËt Hµnh" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai21.lua");

elseif GetTask(2021) == 13 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 43 , "Cè TiÓu B¾c" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "Cè TiÓu B¾c" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai22.lua");

elseif GetTask(2021) == 14 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 55 , "Xi V­u" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "Xi V­u" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai23.lua");

elseif GetTask(2021) == 15 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 70 , "L©m D­¬ng" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "L©m D­¬ng" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai24.lua");

elseif GetTask(2021) == 16 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 71 , "TÒ Minh" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "TÒ Minh" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai25.lua");

elseif GetTask(2021) == 17 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 23 ,"D­ MÆc" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "D­ MÆc" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai26.lua");

elseif GetTask(2021) == 18 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 74 , "Ph­¬ng D­ Kh¶" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "Ph­¬ng D­ Kh¶" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai27.lua");

elseif GetTask(2021) == 19 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 75 , "NhuËn Ngäc" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "NhuËn Ngäc" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai28.lua");

elseif GetTask(2021) == 20 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 90 , "Tèng Tö Ng«n" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "Tèng Tö Ng«n" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai29.lua");

elseif GetTask(2021) == 21 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 91 , "L©m Kh¶i ChÝnh" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "L©m Kh¶i ChÝnh" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai30.lua");

elseif GetTask(2021) == 22 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 92 , "Hµn TiÒm" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "Hµn TiÒm" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai31.lua");


elseif GetTask(2021) == 23 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 94 , "La §«ng Phong" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "La §«ng Phong" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai32.lua");

elseif GetTask(2021) == 24 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 117 , "Minh NhÞ" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "Minh NhÞ" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai33.lua");

elseif GetTask(2021) == 25 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 122 , "Ho¾c TriÓn B¹ch" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "Ho¾c TriÓn B¹ch" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai34.lua");

elseif GetTask(2021) == 26 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 136 , "TÇn Khoa" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "TÇn Khoa" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai35.lua");

elseif GetTask(2021) == 27 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 140 , "M¹c ThiÖu Khiªm" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "M¹c ThiÖu Khiªm" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai36.lua");

elseif GetTask(2021) == 28 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 165 , "Lý Thõa Ng©n" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "Lý Thõa Ng©n" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai37.lua");

elseif GetTask(2021) == 29 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 170 , "Lôc D÷ Giang" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "Lôc D÷ Giang" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai38.lua");

elseif GetTask(2021) == 30 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 173 , "Long Phi Ly" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "Long Phi Ly" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai39.lua");

elseif GetTask(2021) == 31 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 206 , "Së Ly" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "Së Ly" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai40.lua");

elseif GetTask(2021) == 40 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 120 , "T­ KhÊu Tu©n" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "T­ KhÊu Tu©n" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai41.lua");

elseif GetTask(2021) == 41 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 144 , "Ho¾c Khø BÖnh" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "Ho¾c Khø BÖnh" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai42.lua");

elseif GetTask( 2021 ) == 42 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 129 , "§«ng Hoa" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "§«ng Hoa" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai43.lua");

elseif GetTask( 2021 ) == 43 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 180 , "D¹ Thiªn L¨ng" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "D¹ Thiªn L¨ng" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai44.lua");

elseif GetTask( 2021 ) == 44 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 196 , "TÒ MÆc" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "TÒ MÆc" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai45.lua");

elseif GetTask( 2021 ) == 45 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 198 , "Vò V¨n DuÖ" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "Vò V¨n DuÖ" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai46.lua");

elseif GetTask( 2021 ) == 46 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 199 , "Cè D¹ B¹ch" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "Cè D¹ B¹ch" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai47.lua");

elseif GetTask(2021 ) == 47 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 200 , "Ngôy Th­ DiÖp" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "Ngôy Th­ DiÖp" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai48.lua");

elseif GetTask( 2021 ) == 48 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 201 , "VÖ Khanh" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "VÖ Khanh" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai49.lua");

elseif GetTask( 2021 ) == 49 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName(202 , "Lý Méc Ng­" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "Lý Méc Ng­" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai50.lua");

elseif GetTask( 2021 ) == 50 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 203 , "Ch­¬ng ViÔn" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "Ch­¬ng ViÔn" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai51.lua");

elseif GetTask(2021 ) == 51 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 204 , "TÇn Tèng" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "TÇn Tèng" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai52.lua");

elseif GetTask( 2021 ) == 52 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 205 , "T«ng ChÝnh V« ¦u" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "T«ng ChÝnh V« ¦u" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai53.lua");

elseif GetTask( 2021 ) == 53 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 224 , "TÇn M¹c" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "TÇn M¹c" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai54.lua");

elseif GetTask( 2021 ) == 54 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 225 , "ChiÕm Nam HuyÒn" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "ChiÕm Nam HuyÒn" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai55.lua");

elseif GetTask( 2021 ) == 55 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 226 , "Trang NghÞ" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "Trang NghÞ" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai56.lua");

elseif GetTask( 2021 ) == 56 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 227 , "T©n tö" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "T©n tö" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai57.lua");

elseif GetTask( 2021 ) == 57 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 319 , "H»ng Gia" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "H»ng Gia" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai58.lua");

elseif GetTask( 2021 ) == 58 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 320 , "Hiªn Viªn TriÖt" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "Hiªn Viªn TriÖt" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai59.lua");

elseif GetTask( 2021 ) == 59 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 321 , "H¹ Méc" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "H¹ Méc" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai60.lua");

elseif GetTask( 2021 ) == 60 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 322 , "Hoµng Th¸i Cùc" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "Hoµng Th¸i Cùc" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai61.lua");

elseif GetTask( 2021 ) == 61 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 332 , "Ninh DÞch" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "Ninh DÞch" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai62.lua");

elseif GetTask(2021 ) == 62 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 336 , "L©m DËt Chu" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "L©m DËt Chu" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai63.lua");

elseif GetTask(2021 ) == 63 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 340 , "Høa ChÝ Qu©n" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "Høa ChÝ Qu©n" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai64.lua");

elseif GetTask(2021 ) == 64 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 9 , "TrÇn HiÕu ChÝnh" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "TrÇn HiÕu ChÝnh" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai65.lua");

elseif GetTask( 2021 ) == 65 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 67 , "D¹ C¶nh Lan" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "D¹ C¶nh Lan" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai66.lua");

elseif GetTask( 2021 ) == 66 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 74 , "H¹ Lan Du" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "H¹ Lan Du" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai67.lua");

elseif GetTask(2021 ) == 67 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 103 , "Phong §»ng" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "Phong §»ng" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai68.lua");

elseif GetTask( 2021 ) == 68 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 81 , "Ch©u Sïng Quang" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "Ch©u Sïng Quang" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai69.lua");

elseif GetTask( 2021 ) == 69 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 25 , "Qu¸ch KÝnh Minh" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "Qu¸ch KÝnh Minh" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai70.lua");

elseif GetTask( 2021 ) == 70 then
local i = random (1,3)
local id_npc = random(43,44)
local level = GetLevel()
ClearMapNpcWithName( 183 , "Së Phi Hoan" )
local map,nx, ny = SubWorldID2Idx(toa_do[i][1]) ,toa_do[i][2] * 32, toa_do[i][3] * 32;
local than = AddNpcEx(id_npc, level +10, random(0,4), map, nx, ny, 1, "Së Phi Hoan" , 1);
SetNpcScript(than, "\\script\\truyen\\nv_truyna\\quai\\quai71.lua");
else
Talk(15,"","<color=green>"..GetName()..":<color> BÞ lçi GetTask råi!!!")


end
end





Không hiểu sao script này khi gán vào NPC thì lúc Reload script thì nói chuyện được, khi khởi động lại sever thì không nói chuyện được, Tiếp tục reload script thì dùng đc,...
Các bác cứu em với!!!

Z1000
04-04-18, 02:33 AM
Do mình không có server linux nên không test được nhưng theo bác nói "Reload script thì nói chuyện được, khi khởi động lại sever thì không nói chuyện được" và nhìn sơ qua đoạn script thì mình nghĩ là do Say với Talk quá dài, ở server win vẫn hay bị như thế nếu dòng talk quá dài.

yeuVLTK
04-04-18, 03:59 PM
Do mình không có server linux nên không test được nhưng theo bác nói "Reload script thì nói chuyện được, khi khởi động lại sever thì không nói chuyện được" và nhìn sơ qua đoạn script thì mình nghĩ là do Say với Talk quá dài, ở server win vẫn hay bị như thế nếu dòng talk quá dài.

cảm ơn bác
Nhưng ko phải vì vấn đề này đâu, vì mỗi Talk hoặc Say chưa đến 150 chữ, khi đó giới hạn chữ trong khung thoại là khoảng 200 chữ