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View Full Version : [MU] Lỗi SV đánh không rơi Item Socket, ACE hảo tâm giúp với.



Hoanmaster1
22-05-17, 07:52 PM
Nhứ tiều đề, SV của mình đánh không rơi Item Socket, bạn nào rành về vấn đề này xin chỉ giúp...


//================================================== ================================================== ===================
//SCF Item Drop Rate System
//<b><font color=red>[Chỉ có thành viên mới xem link được. <a href="register.php"> Nhấp đây để đăng ký thành viên......</a>]</font></b>
//DaRKav Revision [MAX ITEMS = 1000]
//================================================== ================================================== ===================
//Type - Section of them (0,1,2 etc...)
//Index - Id of item in that above section
//Level - Level of item to be dropped (+1 will drop +1)
//ZOpt - z28 Option (1 = +4, 2 = +8, etc...)
//Luck - Has luck on item (1 - YES/0 - NO)
//Skill - Has skill on item (1 - YES/0 - NO)
//Dur - Item durability (0 to 255)
//ExcNum - Number of random excellent options (0 = OFF, 1 to 6 = random range, 7 = full exc options)
//Rate - Item drop rate (out of 10000)
//VipRate - Item drop rate (out of 10000) for VIP users (-1 = use regular drop rate)
//NoTrade - Item will drop with FFFFFFFF serial as untradeable (1 - ON/0 - OFF)
//MobId - If specific monster needs to drop that item (-1=any monster)
//MinLvl - Minimum monster level to drop the desired item (0 to 200)
//MaxLvl - Maximum monster level to drop the desired item (0 to 200)
//DropMap - Number of map to drop specific item (-1=all map)
//================================================== ================================================== ===================
//Type Index Level ZOpt Luck Skill Dur ExcNum Rate VipRate NoTrade MobId MinLvl MaxLvl DropMap
//================================================== ================================================== ===================
0
//Event Items
//13 29 0 0 0 0 1 0 50 120 0 -1 20 200 -1 //Armor of Guardman (Chaos Castle)

14 51 1 0 0 0 1 0 70 90 0 -1 30 55 -1 //Star (SkyEvent)+1
14 51 2 0 0 0 1 0 60 80 0 -1 50 75 -1 //Star (SkyEvent)+2
14 51 3 0 0 0 1 0 50 70 0 -1 60 85 -1 //Star (SkyEvent)+3
14 51 4 0 0 0 1 0 40 60 0 -1 80 105 -1 //Star (SkyEvent)+4
14 51 5 0 0 0 1 0 10 20 0 -1 90 200 -1 //Star (SkyEvent)+5

13 49 1 0 0 0 1 0 130 150 0 -1 30 55 -1 //Illusion Temple Scrool +1
13 49 2 0 0 0 1 0 120 140 0 -1 50 65 -1 //Illusion Temple Scrool +2
13 49 3 0 0 0 1 0 110 130 0 -1 60 75 -1 //Illusion Temple Scrool +3
13 49 4 0 0 0 1 0 100 120 0 -1 70 85 -1 //Illusion Temple Scrool +4
13 49 5 0 0 0 1 0 90 110 0 -1 80 95 -1 //Illusion Temple Scrool +5
13 49 6 0 0 0 1 0 80 100 0 -1 90 200 -1 //Illusion Temple Scrool +6

13 50 1 0 0 0 1 0 130 150 0 -1 30 55 -1 //Illusion Temple Potion +1
13 50 2 0 0 0 1 0 120 140 0 -1 50 65 -1 //Illusion Temple Potion +2
13 50 3 0 0 0 1 0 110 130 0 -1 60 75 -1 //Illusion Temple Potion +3
13 50 4 0 0 0 1 0 100 120 0 -1 70 85 -1 //Illusion Temple Potion +4
13 50 5 0 0 0 1 0 90 110 0 -1 80 95 -1 //Illusion Temple Potion +5
13 50 6 0 0 0 1 0 80 100 0 -1 90 200 -1 //Illusion Temple Potion +6

14 101 0 0 0 0 1 0 50 160 0 -1 60 200 -1 //Piece of Paper
14 110 0 0 0 0 1 0 50 140 0 -1 60 200 -1 //Goer Invitation Piece
14 103 0 0 0 0 1 0 20 -1 0 -1 60 200 -1 //Imperial Sunday Invitation
14 104 0 0 0 0 1 0 20 -1 0 -1 60 200 -1 //Imperial Sunday Invitation
14 105 0 0 0 0 1 0 20 -1 0 -1 60 200 -1 //Imperial Sunday Invitation
14 106 0 0 0 0 1 0 20 -1 0 -1 60 200 -1 //Imperial Sunday Invitation
14 107 0 0 0 0 1 0 20 -1 0 -1 60 200 -1 //Imperial Sunday Invitation
14 108 0 0 0 0 1 0 20 -1 0 -1 60 200 -1 //Imperial Sunday Invitation

14 100 0 0 0 0 1 0 1 2 0 -1 100 200 -1 //Lucky Coin

//Wings Combination Parts
13 14 0 0 0 0 1 0 100 6 0 -1 40 200 -1 //Blue Feather
13 52 0 0 0 0 1 0 50 5 0 -1 70 200 -1 //da codor

//Chaos Card Event
// 14 54 0 0 0 0 1 0 1 2 0 -1 100 200 -1 //Chaos Cards

//Pets
13 64 0 0 0 1 255 0 10 -1 0 -1 40 200 -1 //Primo de Juanito
13 65 0 0 0 1 255 0 20 -1 0 -1 30 200 -1 //Angelito Coqueto
13 80 0 0 0 0 255 0 1 -1 0 -1 100 200 -1 //Panda Pet

//Regular Jewels Drop
12 15 0 0 0 0 1 0 250 15 0 -1 50 200 -1 //Jewel of Chaos
14 13 0 0 0 0 1 0 250 10 0 -1 60 200 -1 //Jewel of Bless
14 14 0 0 0 0 1 0 250 10 0 -1 60 200 -1 //Jewel of Soul
14 16 0 0 0 0 1 0 250 15 0 -1 40 200 -1 //Jewel of Life
14 22 0 0 0 0 1 0 150 10 0 -1 80 200 -1 //Jewel of Creation
14 41 0 0 0 0 1 0 100 2 0 -1 100 200 -1 //Jewel of Harmony
// 12 30 0 0 0 0 1 200 1 -1 0 -1 150 200 -1 //Bundled Jewel of Bless
// 12 31 0 0 0 0 1 200 2 -1 0 -1 150 200 -1 //Bundled Jewel of Soul
end

tanlockgvn
22-05-17, 08:09 PM
Nhứ tiều đề, SV của mình đánh không rơi Item Socket, bạn nào rành về vấn đề này xin chỉ giúp...


//================================================== ================================================== ===================
//SCF Item Drop Rate System
//<b><font color=red>[Chỉ có thành viên mới xem link được. <a href="register.php"> Nhấp đây để đăng ký thành viên......</a>]</font></b>
//DaRKav Revision [MAX ITEMS = 1000]
//================================================== ================================================== ===================
//Type - Section of them (0,1,2 etc...)
//Index - Id of item in that above section
//Level - Level of item to be dropped (+1 will drop +1)
//ZOpt - z28 Option (1 = +4, 2 = +8, etc...)
//Luck - Has luck on item (1 - YES/0 - NO)
//Skill - Has skill on item (1 - YES/0 - NO)
//Dur - Item durability (0 to 255)
//ExcNum - Number of random excellent options (0 = OFF, 1 to 6 = random range, 7 = full exc options)
//Rate - Item drop rate (out of 10000)
//VipRate - Item drop rate (out of 10000) for VIP users (-1 = use regular drop rate)
//NoTrade - Item will drop with FFFFFFFF serial as untradeable (1 - ON/0 - OFF)
//MobId - If specific monster needs to drop that item (-1=any monster)
//MinLvl - Minimum monster level to drop the desired item (0 to 200)
//MaxLvl - Maximum monster level to drop the desired item (0 to 200)
//DropMap - Number of map to drop specific item (-1=all map)
//================================================== ================================================== ===================
//Type Index Level ZOpt Luck Skill Dur ExcNum Rate VipRate NoTrade MobId MinLvl MaxLvl DropMap
//================================================== ================================================== ===================
0
//Event Items
//13 29 0 0 0 0 1 0 50 120 0 -1 20 200 -1 //Armor of Guardman (Chaos Castle)

14 51 1 0 0 0 1 0 70 90 0 -1 30 55 -1 //Star (SkyEvent)+1
14 51 2 0 0 0 1 0 60 80 0 -1 50 75 -1 //Star (SkyEvent)+2
14 51 3 0 0 0 1 0 50 70 0 -1 60 85 -1 //Star (SkyEvent)+3
14 51 4 0 0 0 1 0 40 60 0 -1 80 105 -1 //Star (SkyEvent)+4
14 51 5 0 0 0 1 0 10 20 0 -1 90 200 -1 //Star (SkyEvent)+5

13 49 1 0 0 0 1 0 130 150 0 -1 30 55 -1 //Illusion Temple Scrool +1
13 49 2 0 0 0 1 0 120 140 0 -1 50 65 -1 //Illusion Temple Scrool +2
13 49 3 0 0 0 1 0 110 130 0 -1 60 75 -1 //Illusion Temple Scrool +3
13 49 4 0 0 0 1 0 100 120 0 -1 70 85 -1 //Illusion Temple Scrool +4
13 49 5 0 0 0 1 0 90 110 0 -1 80 95 -1 //Illusion Temple Scrool +5
13 49 6 0 0 0 1 0 80 100 0 -1 90 200 -1 //Illusion Temple Scrool +6

13 50 1 0 0 0 1 0 130 150 0 -1 30 55 -1 //Illusion Temple Potion +1
13 50 2 0 0 0 1 0 120 140 0 -1 50 65 -1 //Illusion Temple Potion +2
13 50 3 0 0 0 1 0 110 130 0 -1 60 75 -1 //Illusion Temple Potion +3
13 50 4 0 0 0 1 0 100 120 0 -1 70 85 -1 //Illusion Temple Potion +4
13 50 5 0 0 0 1 0 90 110 0 -1 80 95 -1 //Illusion Temple Potion +5
13 50 6 0 0 0 1 0 80 100 0 -1 90 200 -1 //Illusion Temple Potion +6

14 101 0 0 0 0 1 0 50 160 0 -1 60 200 -1 //Piece of Paper
14 110 0 0 0 0 1 0 50 140 0 -1 60 200 -1 //Goer Invitation Piece
14 103 0 0 0 0 1 0 20 -1 0 -1 60 200 -1 //Imperial Sunday Invitation
14 104 0 0 0 0 1 0 20 -1 0 -1 60 200 -1 //Imperial Sunday Invitation
14 105 0 0 0 0 1 0 20 -1 0 -1 60 200 -1 //Imperial Sunday Invitation
14 106 0 0 0 0 1 0 20 -1 0 -1 60 200 -1 //Imperial Sunday Invitation
14 107 0 0 0 0 1 0 20 -1 0 -1 60 200 -1 //Imperial Sunday Invitation
14 108 0 0 0 0 1 0 20 -1 0 -1 60 200 -1 //Imperial Sunday Invitation

14 100 0 0 0 0 1 0 1 2 0 -1 100 200 -1 //Lucky Coin

//Wings Combination Parts
13 14 0 0 0 0 1 0 100 6 0 -1 40 200 -1 //Blue Feather
13 52 0 0 0 0 1 0 50 5 0 -1 70 200 -1 //da codor

//Chaos Card Event
// 14 54 0 0 0 0 1 0 1 2 0 -1 100 200 -1 //Chaos Cards

//Pets
13 64 0 0 0 1 255 0 10 -1 0 -1 40 200 -1 //Primo de Juanito
13 65 0 0 0 1 255 0 20 -1 0 -1 30 200 -1 //Angelito Coqueto
13 80 0 0 0 0 255 0 1 -1 0 -1 100 200 -1 //Panda Pet

//Regular Jewels Drop
12 15 0 0 0 0 1 0 250 15 0 -1 50 200 -1 //Jewel of Chaos
14 13 0 0 0 0 1 0 250 10 0 -1 60 200 -1 //Jewel of Bless
14 14 0 0 0 0 1 0 250 10 0 -1 60 200 -1 //Jewel of Soul
14 16 0 0 0 0 1 0 250 15 0 -1 40 200 -1 //Jewel of Life
14 22 0 0 0 0 1 0 150 10 0 -1 80 200 -1 //Jewel of Creation
14 41 0 0 0 0 1 0 100 2 0 -1 100 200 -1 //Jewel of Harmony
// 12 30 0 0 0 0 1 200 1 -1 0 -1 150 200 -1 //Bundled Jewel of Bless
// 12 31 0 0 0 0 1 200 2 -1 0 -1 150 200 -1 //Bundled Jewel of Soul
end
ko rơi item socket hay là rơi item tím ko có socket?
kiểm tra item(new).txt xem có tắt drop các item socket ko

yeugamemu
22-05-17, 08:18 PM
Sub-1\SCFData\Items\SCF_SocketOptions : Chỉnh tỷ lệ rơi Item có chưa các dòng socket ở các map( trên item có các dòng sk 12345 )
Sub-1\SCFData\Items\SCF_ItemDropRate : Chỉnh tỷ lệ rơi đồ các món muốn rơi theo map