Trong
11-06-16, 06:08 PM
Mình thấy trên diễn đàn chưa có Effect này xin phép đăng lại cho ai cần :)
Mọi người có share nốt mấy Wings còn lại cho đủ bộ nhé :">
Khi nào em kiếm được cái mới sẽ cập nhật tại đây >:)
Số để thêm vào hàm pPlayStaticEffect()
/*
0x7d83 // ~ Lights (1-5) -
0x7d7E // ~ Flower 1
0x7d7F // ~ Flower 2
0x7d80 // ~ Flower 3
0x7d4d // ~ Flame (0 / 1+)
0x7e73 // ~ Flame Type 2
0x7eaf // ~ Flame Type 3
0x7e35 // ~ Snow Type 1
0x7e36 // ~ Snow Type 2
0x7e63 // ~ Heart (0 / 1)
0x7E1F // ~ Blue Effect
0x7d30 // ~ Some Balls
0x7d65 // ~ Basic Smoke(phun khoi)
0x7d65 // ~ Green Smoke
0x7d65 // ~ Smoke Up-Right
0x7d65 // ~ Smoke Type (3 / 4+)
0x7e04 // ~ Smoke Ball (0 / 5+)
0x7e22 // ~ Some effect
0x7e7c // ~ Static Light
0x7d36 // ~ Blue Dynamic Light (0+)
0x7d71 // ~ Stars (id 4 like w3 elf)
0x7d02 //
0x7DEC //Flashing.jpg
0x7D77 //Shiny05.jpg
0x7D47 //Fire01
0x7D48 //Fire02
0x7D49 //Fire03
0x7E09 //PoundingBall
0x7E07 //fi01
0x7E08 //fi02
0x7E1B //fantaf
0x7E1C //fantab
0x7755 //iui06
0x7E17 //Shockwave
0x7D8C //MagicGround
0x7D8D //MagicGround2
0x7D8F //GuildRing
0x7D90 //EnemyRing
0x7D32 //Spark
0x7D5F //Explotion
0x7E18 //damage01mono
0x7E73 //Flarehik
0x7BFA //Clouds2
0x7E0E //Energy01
//0x7d7E //
*/
Thay thế tại ItemAsm.cpp
// ----------------------------------------------------------------------------------------------
Naked(AddWingsEffect)
{
_asm
{
mov AddWingsEffect_Buff, edx
mov edx, dword ptr ss:[ebp-0x68]
mov F1_This, edx
lea edx, [ebp-0x58]
mov F1_Arg1, edx
lea edx, [ebp-0x18]
mov F1_Arg11, edx
mov edx, dword ptr ss:[ebp-0x6c]
mov F1_Arg2, edx
fldz
fstp dword ptr ss:[esp]
mov edx, dword ptr ss:[ebp-0x70]
mov F2_Arg5, edx
mov edx, AddWingsEffect_Buff
}
// ----
if( gItem.IsCustomWings(AddWingsEffect_Buff, true) )
{
if( AddWingsEffect_Buff == ITEM2(12, 180) )
{
Color[0] = 0.4;
Color[1] = 0.7;
Color[2] = 1.0;
}
else if( AddWingsEffect_Buff == ITEM2(12, 181) )
{
Color[0] = 0.9;
Color[1] = 0.0;
Color[2] = 0.2;
}
else if( AddWingsEffect_Buff == ITEM2(12, 182) )
{
Color[0] = 0.9;
Color[1] = 0.0;
Color[2] = 0.2;
}
else if( AddWingsEffect_Buff == ITEM2(12, 183) )
{
Color[0] = 0.9;
Color[1] = 0.0;
Color[2] = 0.2;
}
else if( AddWingsEffect_Buff == ITEM2(12, 184) )
{
Color[0] = 0.9;
Color[1] = 0.0;
Color[2] = 0.2;
}
else if( AddWingsEffect_Buff == ITEM2(12, 185) )
{
Color[0] = 0.9;
Color[1] = 0.0;
Color[2] = 0.2;
}
else if( AddWingsEffect_Buff == ITEM2(12, 186) )
{
Color[0] = 0.9;
Color[1] = 0.0;
Color[2] = 0.2;
}
else if( AddWingsEffect_Buff == ITEM2(12, 187) )
{
Color[0] = 0.4;
Color[1] = 0.7;
Color[2] = 1.0;
}
else if( AddWingsEffect_Buff == ITEM2(12, 188) )
{
Color[0] = 0.9;
Color[1] = 0.0;
Color[2] = 0.2;
}
else if( AddWingsEffect_Buff == ITEM2(12, 189) )
{
Color[0] = 0.9;
Color[1] = 0.0;
Color[2] = 0.2;
}
else if( AddWingsEffect_Buff == ITEM2(12, 190) )
{
Color[0] = 0.9;
Color[1] = 0.0;
Color[2] = 0.2;
}
else if( AddWingsEffect_Buff == ITEM2(12, 191) )
{
Color[0] = 0.9;
Color[1] = 0.0;
Color[2] = 0.2;
}
else if( AddWingsEffect_Buff == ITEM2(12, 192) )
{
Color[0] = 0.9;
Color[1] = 0.0;
Color[2] = 0.2;
}
else if( AddWingsEffect_Buff == ITEM2(12, 193) )
{
Color[0] = 0.9;
Color[1] = 0.0;
Color[2] = 0.2;
}
// ----
pAllowStaticEffect(F1_This, &F1_Arg11, F1_Arg2, 1, 0);
pPlayStaticEffect(0x7D02, &F1_Arg11, 8.0, Color, F2_Arg5, 0.0, 0);
// ----
_asm
{
mov AddWingsEffect_Buff, 0x0056CA63
jmp AddWingsEffect_Buff
}
}
// ----
if( AddWingsEffect_Buff > 0x0A9D )
{
_asm
{
mov AddWingsEffect_Buff, 0x005667BB
jmp AddWingsEffect_Buff
}
}
// ----
_asm
{
mov AddWingsEffect_Buff, 0x00566707
jmp AddWingsEffect_Buff
}
}
// ----------------------------------------------------------------------------------------------
Effect cho 2 wings: // Angel & Devil wings và Conqueror wings
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LPVOID F1_Thisv1;
DWORD F1_Arg1v1;
DWORD F1_Arg11v1;
DWORD F1_Arg2v1;
DWORD F2_Arg5v1;
DWORD F3_Arg3v1;
//
LPVOID F1_Thisv2;
DWORD F1_Arg1v2;
DWORD F1_Arg11v2;
DWORD F1_Arg2v2;
DWORD F2_Arg5v2;
DWORD F3_Arg3v2;
//
LPVOID F1_Thisv3;
DWORD F1_Arg1v3;
DWORD F1_Arg11v3;
DWORD F1_Arg2v3;
DWORD F2_Arg5v3;
DWORD F3_Arg3v3;
//
LPVOID F1_Thisv4;
DWORD F1_Arg1v4;
DWORD F1_Arg11v4;
DWORD F1_Arg2v4;
DWORD F2_Arg5v4;
DWORD F3_Arg3v4;
//
LPVOID F1_Thisv5;
DWORD F1_Arg1v5;
DWORD F1_Arg11v5;
DWORD F1_Arg2v5;
DWORD F2_Arg5v5;
DWORD F3_Arg3v5;
//
LPVOID F1_Thisv6;
DWORD F1_Arg1v6;
DWORD F1_Arg11v6;
DWORD F1_Arg2v6;
DWORD F2_Arg5v6;
DWORD F3_Arg3v6;
//
LPVOID F1_Thisv7;
DWORD F1_Arg1v7;
DWORD F1_Arg11v7;
DWORD F1_Arg2v7;
DWORD F2_Arg5v7;
DWORD F3_Arg3v7;
//
LPVOID F1_Thisv8;
DWORD F1_Arg1v8;
DWORD F1_Arg11v8;
DWORD F1_Arg2v8;
DWORD F2_Arg5v8;
DWORD F3_Arg3v8;
//
LPVOID F1_Thisv9;
DWORD F1_Arg1v9;
DWORD F1_Arg11v9;
DWORD F1_Arg2v9;
DWORD F2_Arg5v9;
DWORD F3_Arg3v9;
//
LPVOID F1_Thisv10;
DWORD F1_Arg1v10;
DWORD F1_Arg11v10;
DWORD F1_Arg2v10;
DWORD F2_Arg5v10;
DWORD F3_Arg3v10;
//
LPVOID F1_Thisv11;
DWORD F1_Arg1v11;
DWORD F1_Arg11v11;
DWORD F1_Arg2v11;
DWORD F2_Arg5v11;
DWORD F3_Arg3v11;
//
LPVOID F1_Thisv12;
DWORD F1_Arg1v12;
DWORD F1_Arg11v12;
DWORD F1_Arg2v12;
DWORD F2_Arg5v12;
DWORD F3_Arg3v12;
//
LPVOID F1_Thisv13;
DWORD F1_Arg1v13;
DWORD F1_Arg11v13;
DWORD F1_Arg2v13;
DWORD F2_Arg5v13;
DWORD F3_Arg3v13;
//
LPVOID F1_Thisv14;
DWORD F1_Arg1v14;
DWORD F1_Arg11v14;
DWORD F1_Arg2v14;
DWORD F2_Arg5v14;
DWORD F3_Arg3v14;
//
LPVOID F1_Thisv15;
DWORD F1_Arg1v15;
DWORD F1_Arg11v15;
DWORD F1_Arg2v15;
DWORD F2_Arg5v15;
DWORD F3_Arg3v15;
//
LPVOID F1_Thisv16;
DWORD F1_Arg1v16;
DWORD F1_Arg11v16;
DWORD F1_Arg2v16;
DWORD F2_Arg5v16;
DWORD F3_Arg3v16;
//
LPVOID F1_Thisv17;
DWORD F1_Arg1v17;
DWORD F1_Arg11v17;
DWORD F1_Arg2v17;
DWORD F2_Arg5v17;
DWORD F3_Arg3v17;
//
LPVOID F1_Thisv18;
DWORD F1_Arg1v18;
DWORD F1_Arg11v18;
DWORD F1_Arg2v18;
DWORD F2_Arg5v18;
DWORD F3_Arg3v18;
//
LPVOID F1_Thisv19;
DWORD F1_Arg1v19;
DWORD F1_Arg11v19;
DWORD F1_Arg2v19;
DWORD F2_Arg5v19;
DWORD F3_Arg3v19;
//
LPVOID F1_Thisv20;
DWORD F1_Arg1v20;
DWORD F1_Arg11v20;
DWORD F1_Arg2v20;
DWORD F2_Arg5v20;
DWORD F3_Arg3v20;
//
LPVOID F1_Thisv21;
DWORD F1_Arg1v21;
DWORD F1_Arg11v21;
DWORD F1_Arg2v21;
DWORD F2_Arg5v21;
DWORD F3_Arg3v21;
//
LPVOID F1_Thisv22;
DWORD F1_Arg1v22;
DWORD F1_Arg11v22;
DWORD F1_Arg2v22;
DWORD F2_Arg5v22;
DWORD F3_Arg3v22;
//
LPVOID F1_Thisv23;
DWORD F1_Arg1v23;
DWORD F1_Arg11v23;
DWORD F1_Arg2v23;
DWORD F2_Arg5v23;
DWORD F3_Arg3v23;
//
LPVOID F1_Thisv24;
DWORD F1_Arg1v24;
DWORD F1_Arg11v24;
DWORD F1_Arg2v24;
DWORD F2_Arg5v24;
DWORD F3_Arg3v24;
// ----------------------------------------------------------------------------------------------
Naked(AddWingsEffect)
{
_asm
{
mov AddWingsEffect_Buff, edx
mov edx, dword ptr ss:[ebp-0x68]
mov F1_Thisv1, edx
mov F1_Thisv2, edx
mov F1_Thisv3, edx
mov F1_Thisv4, edx
mov F1_Thisv5, edx
mov F1_Thisv6, edx
mov F1_Thisv7, edx
mov F1_Thisv8, edx
mov F1_Thisv9, edx
mov F1_Thisv10, edx
mov F1_Thisv11, edx
mov F1_Thisv12, edx
mov F1_Thisv13, edx
mov F1_Thisv14, edx
mov F1_Thisv15, edx
mov F1_Thisv16, edx
mov F1_Thisv17, edx
mov F1_Thisv18, edx
mov F1_Thisv19, edx
mov F1_Thisv20, edx
mov F1_Thisv21, edx
mov F1_Thisv22, edx
mov F1_Thisv23, edx
mov F1_Thisv24, edx
lea edx, [ebp-0x58]
mov F1_Arg1v1, edx
mov F1_Arg1v2, edx
mov F1_Arg1v3, edx
mov F1_Arg1v4, edx
mov F1_Arg1v5, edx
mov F1_Arg1v6, edx
mov F1_Arg1v7, edx
mov F1_Arg1v8, edx
mov F1_Arg1v9, edx
mov F1_Arg1v10, edx
mov F1_Arg1v11, edx
mov F1_Arg1v12, edx
mov F1_Arg1v13, edx
mov F1_Arg1v14, edx
mov F1_Arg1v15, edx
mov F1_Arg1v16, edx
mov F1_Arg1v17, edx
mov F1_Arg1v18, edx
mov F1_Arg1v19, edx
mov F1_Arg1v20, edx
mov F1_Arg1v21, edx
mov F1_Arg1v22, edx
mov F1_Arg1v23, edx
mov F1_Arg1v24, edx
lea edx, [ebp-0x18]
mov F1_Arg11v1, edx
mov F1_Arg11v2, edx
mov F1_Arg11v3, edx
mov F1_Arg11v4, edx
mov F1_Arg11v5, edx
mov F1_Arg11v6, edx
mov F1_Arg11v7, edx
mov F1_Arg11v8, edx
mov F1_Arg11v9, edx
mov F1_Arg11v10, edx
mov F1_Arg11v11, edx
mov F1_Arg11v12, edx
mov F1_Arg11v13, edx
mov F1_Arg11v14, edx
mov F1_Arg11v15, edx
mov F1_Arg11v16, edx
mov F1_Arg11v17, edx
mov F1_Arg11v18, edx
mov F1_Arg11v19, edx
mov F1_Arg11v20, edx
mov F1_Arg11v21, edx
mov F1_Arg11v22, edx
mov F1_Arg11v23, edx
mov F1_Arg11v24, edx
mov edx, dword ptr ss:[ebp-0x6c]
mov F1_Arg2v1, edx
mov F1_Arg2v2, edx
mov F1_Arg2v3, edx
mov F1_Arg2v4, edx
mov F1_Arg2v5, edx
mov F1_Arg2v6, edx
mov F1_Arg2v7, edx
mov F1_Arg2v8, edx
mov F1_Arg2v9, edx
mov F1_Arg2v10, edx
mov F1_Arg2v11, edx
mov F1_Arg2v12, edx
mov F1_Arg2v13, edx
mov F1_Arg2v14, edx
mov F1_Arg2v15, edx
mov F1_Arg2v16, edx
mov F1_Arg2v17, edx
mov F1_Arg2v18, edx
mov F1_Arg2v19, edx
mov F1_Arg2v20, edx
mov F1_Arg2v21, edx
mov F1_Arg2v22, edx
mov F1_Arg2v23, edx
mov F1_Arg2v24, edx
fldz
fstp dword ptr ss:[esp]
mov edx, dword ptr ss:[ebp-0x70]
mov F2_Arg5v1, edx
mov F2_Arg5v2, edx
mov F2_Arg5v3, edx
mov F2_Arg5v4, edx
mov F2_Arg5v5, edx
mov F2_Arg5v6, edx
mov F2_Arg5v7, edx
mov F2_Arg5v8, edx
mov F2_Arg5v9, edx
mov F2_Arg5v10, edx
mov F2_Arg5v11, edx
mov F2_Arg5v12, edx
mov F2_Arg5v13, edx
mov F2_Arg5v14, edx
mov F2_Arg5v15, edx
mov F2_Arg5v16, edx
mov F2_Arg5v17, edx
mov F2_Arg5v18, edx
mov F2_Arg5v19, edx
mov F2_Arg5v20, edx
mov F2_Arg5v21, edx
mov F2_Arg5v22, edx
mov F2_Arg5v23, edx
mov F2_Arg5v24, edx
mov edx, AddWingsEffect_Buff
}
// ----
if( gItem.IsCustomWings(AddWingsEffect_Buff, true) )
{
if( AddWingsEffect_Buff == ITEM2(12, 180) )
{
Color[0] = 1.0;
Color[1] = 0.75;
Color[2] = 0.62;
// --
pAllowStaticEffect(F1_Thisv1, &F1_Arg11v1, F1_Arg2v1, 61, 0);
pPlayStaticEffect(32002, &F1_Arg11v1, 0.5, Color, F2_Arg5v1, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv2, &F1_Arg11v2, F1_Arg2v2, 42, 0);
pPlayStaticEffect(32002, &F1_Arg11v2, 0.5, Color, F2_Arg5v2, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv3, &F1_Arg11v3, F1_Arg2v3, 60, 0);
pPlayStaticEffect(32002, &F1_Arg11v3, 1.0, Color, F2_Arg5v3, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv4, &F1_Arg11v4, F1_Arg2v4, 41, 0);
pPlayStaticEffect(32002, &F1_Arg11v4, 1.0, Color, F2_Arg5v4, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv5, &F1_Arg11v5, F1_Arg2v5, 63, 0);
pPlayStaticEffect(32002, &F1_Arg11v5, 1.0, Color, F2_Arg5v5, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv6, &F1_Arg11v6, F1_Arg2v6, 44, 0);
pPlayStaticEffect(32002, &F1_Arg11v6, 1.0, Color, F2_Arg5v6, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv7, &F1_Arg11v7, F1_Arg2v7, 42, 0);
pPlayStaticEffect(32002, &F1_Arg11v7, 1.0, Color, F2_Arg5v7, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv8, &F1_Arg11v8, F1_Arg2v8, 59, 0);
pPlayStaticEffect(32002, &F1_Arg11v8, 1.4, Color, F2_Arg5v8, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv9, &F1_Arg11v9, F1_Arg2v9, 40, 0);
pPlayStaticEffect(32002, &F1_Arg11v9, 1.4, Color, F2_Arg5v9, 1.0, 0);
// ----
Color[0] = 0.3;
Color[1] = 0.3;
Color[2] = 1.0;
// --
pAllowStaticEffect(F1_Thisv10, &F1_Arg11v10, F1_Arg2v10, 62, 0);
pPlayStaticEffect(32002, &F1_Arg11v10, 2.6, Color, F2_Arg5v10, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv11, &F1_Arg11v11, F1_Arg2v11, 43, 0);
pPlayStaticEffect(32002, &F1_Arg11v11, 2.6, Color, F2_Arg5v11, 1.0, 0);
// ----
Color[0] = 0.6;
Color[1] = 0.45;
Color[2] = 1.0;
// --
pAllowStaticEffect(F1_Thisv12, &F1_Arg11v12, F1_Arg2v12, 65, 0);
pPlayStaticEffect(32002, &F1_Arg11v12, 1.4, Color, F2_Arg5v12, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv13, &F1_Arg11v13, F1_Arg2v13, 46, 0);
pPlayStaticEffect(32002, &F1_Arg11v13, 1.4, Color, F2_Arg5v13, 1.0, 0);
// ----
Color[0] = 0.3;
Color[1] = 0.3;
Color[2] = 1.0;
// --
pAllowStaticEffect(F1_Thisv14, &F1_Arg11v14, F1_Arg2v14, 58, 0);
pPlayStaticEffect(32002, &F1_Arg11v14, 2.0, Color, F2_Arg5v14, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv15, &F1_Arg11v15, F1_Arg2v15, 39, 0);
pPlayStaticEffect(32002, &F1_Arg11v15, 2.0, Color, F2_Arg5v15, 1.0, 0);
// ----
Color[0] = 0.6;
Color[1] = 0.45;
Color[2] = 1.0;
// --
pAllowStaticEffect(F1_Thisv16, &F1_Arg11v16, F1_Arg2v16, 64, 0);
pPlayStaticEffect(32002, &F1_Arg11v16, 2.0, Color, F2_Arg5v16, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv17, &F1_Arg11v17, F1_Arg2v17, 32, 0);
pPlayStaticEffect(32002, &F1_Arg11v17, 2.0, Color, F2_Arg5v17, 1.0, 0);
// ----
Color[0] = 0.34;
Color[1] = 0.25;
Color[2] = 1.0;
// --
pAllowStaticEffect(F1_Thisv18, &F1_Arg11v18, F1_Arg2v18, 13, 0);
pPlayStaticEffect(32002, &F1_Arg11v18, 2.0, Color, F2_Arg5v18, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv19, &F1_Arg11v19, F1_Arg2v19, 15, 0);
pPlayStaticEffect(32002, &F1_Arg11v19, 2.0, Color, F2_Arg5v19, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv20, &F1_Arg11v20, F1_Arg2v20, 25, 0);
pPlayStaticEffect(32002, &F1_Arg11v20, 2.0, Color, F2_Arg5v20, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv21, &F1_Arg11v21, F1_Arg2v21, 27, 0);
pPlayStaticEffect(32002, &F1_Arg11v21, 2.0, Color, F2_Arg5v21, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv22, &F1_Arg11v22, F1_Arg2v22, 3, 0);
pPlayStaticEffect(32002, &F1_Arg11v22, 0.5, Color, F2_Arg5v22, 1.0, 0);
}
else if (AddWingsEffect_Buff == ITEM2(12, 181))
{
Color[0] = 1.0;
Color[1] = 0.6;
Color[2] = 0.0;
// ----
pAllowStaticEffect(F1_Thisv1, &F1_Arg11v1, F1_Arg2v1, 47, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v1, 0.6, Color, F2_Arg5v1, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv2, &F1_Arg11v2, F1_Arg2v2, 24, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v2, 0.6, Color, F2_Arg5v2, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv3, &F1_Arg11v3, F1_Arg2v3, 31, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v3, 0.6, Color, F2_Arg5v3, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv4, &F1_Arg11v4, F1_Arg2v4, 40, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v4, 0.6, Color, F2_Arg5v4, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv5, &F1_Arg11v5, F1_Arg2v5, 8, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v5, 0.6, Color, F2_Arg5v5, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv6, &F1_Arg11v6, F1_Arg2v6, 17, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v6, 0.6, Color, F2_Arg5v6, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv7, &F1_Arg11v7, F1_Arg2v7, 46, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v7, 0.6, Color, F2_Arg5v7, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv8, &F1_Arg11v8, F1_Arg2v8, 23, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v8, 0.6, Color, F2_Arg5v8, 1.0, 0);
// --
Color[0] = 1.0;
Color[1] = 0.4;
Color[2] = 0.0;
// --
pAllowStaticEffect(F1_Thisv9, &F1_Arg11v9, F1_Arg2v9, 35, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v9, 0.8, Color, F2_Arg5v9, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv10, &F1_Arg11v10, F1_Arg2v10, 39, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v10, 0.8, Color, F2_Arg5v10, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv11, &F1_Arg11v11, F1_Arg2v11, 44, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v11, 0.8, Color, F2_Arg5v11, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv12, &F1_Arg11v12, F1_Arg2v12, 45, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v12, 0.8, Color, F2_Arg5v12, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv13, &F1_Arg11v13, F1_Arg2v13, 12, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v13, 0.8, Color, F2_Arg5v13, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv14, &F1_Arg11v14, F1_Arg2v14, 16, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v14, 0.8, Color, F2_Arg5v14, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv15, &F1_Arg11v15, F1_Arg2v15, 21, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v15, 0.8, Color, F2_Arg5v15, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv16, &F1_Arg11v16, F1_Arg2v16, 22, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v16, 0.8, Color, F2_Arg5v16, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv17, &F1_Arg11v17, F1_Arg2v17, 61, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v17, 0.8, Color, F2_Arg5v17, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv18, &F1_Arg11v18, F1_Arg2v18, 60, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v18, 0.8, Color, F2_Arg5v18, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv19, &F1_Arg11v19, F1_Arg2v19, 59, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v19, 0.8, Color, F2_Arg5v19, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv20, &F1_Arg11v20, F1_Arg2v20, 62, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v20, 0.8, Color, F2_Arg5v20, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv21, &F1_Arg11v21, F1_Arg2v21, 55, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v21, 0.8, Color, F2_Arg5v21, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv22, &F1_Arg11v22, F1_Arg2v22, 52, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v22, 0.8, Color, F2_Arg5v22, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv23, &F1_Arg11v23, F1_Arg2v23, 53, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v23, 0.8, Color, F2_Arg5v23, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv24, &F1_Arg11v24, F1_Arg2v24, 54, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v24, 0.8, Color, F2_Arg5v24, 1.0, 0);
// --
}
// ----
_asm
{
mov AddWingsEffect_Buff, 0x0056CA63
jmp AddWingsEffect_Buff
}
}
// ----
if( AddWingsEffect_Buff > 0x0A9D )
{
_asm
{
mov AddWingsEffect_Buff, 0x005667BB
jmp AddWingsEffect_Buff
}
}
// ----
_asm
{
mov AddWingsEffect_Buff, 0x00566707
jmp AddWingsEffect_Buff
}
}
/* Dao Van Trong - Trong.CF */
Effect cho Wings of Conqueror
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LPVOID F1_Thisv1;
DWORD F1_Arg1v1;
DWORD F1_Arg11v1;
DWORD F1_Arg2v1;
DWORD F2_Arg5v1;
DWORD F3_Arg3v1;
//
LPVOID F1_Thisv2;
DWORD F1_Arg1v2;
DWORD F1_Arg11v2;
DWORD F1_Arg2v2;
DWORD F2_Arg5v2;
DWORD F3_Arg3v2;
//
LPVOID F1_Thisv3;
DWORD F1_Arg1v3;
DWORD F1_Arg11v3;
DWORD F1_Arg2v3;
DWORD F2_Arg5v3;
DWORD F3_Arg3v3;
//
LPVOID F1_Thisv4;
DWORD F1_Arg1v4;
DWORD F1_Arg11v4;
DWORD F1_Arg2v4;
DWORD F2_Arg5v4;
DWORD F3_Arg3v4;
//
LPVOID F1_Thisv5;
DWORD F1_Arg1v5;
DWORD F1_Arg11v5;
DWORD F1_Arg2v5;
DWORD F2_Arg5v5;
DWORD F3_Arg3v5;
//
LPVOID F1_Thisv6;
DWORD F1_Arg1v6;
DWORD F1_Arg11v6;
DWORD F1_Arg2v6;
DWORD F2_Arg5v6;
DWORD F3_Arg3v6;
//
LPVOID F1_Thisv7;
DWORD F1_Arg1v7;
DWORD F1_Arg11v7;
DWORD F1_Arg2v7;
DWORD F2_Arg5v7;
DWORD F3_Arg3v7;
//
LPVOID F1_Thisv8;
DWORD F1_Arg1v8;
DWORD F1_Arg11v8;
DWORD F1_Arg2v8;
DWORD F2_Arg5v8;
DWORD F3_Arg3v8;
//
LPVOID F1_Thisv9;
DWORD F1_Arg1v9;
DWORD F1_Arg11v9;
DWORD F1_Arg2v9;
DWORD F2_Arg5v9;
DWORD F3_Arg3v9;
//
LPVOID F1_Thisv10;
DWORD F1_Arg1v10;
DWORD F1_Arg11v10;
DWORD F1_Arg2v10;
DWORD F2_Arg5v10;
DWORD F3_Arg3v10;
Naked(AddWingsEffect)
{
_asm
{
mov AddWingsEffect_Buff, edx
mov edx, dword ptr ss: [ebp - 0x68]
mov F1_Thisv1, edx
mov F1_Thisv2, edx
mov F1_Thisv3, edx
mov F1_Thisv4, edx
mov F1_Thisv5, edx
mov F1_Thisv6, edx
mov F1_Thisv7, edx
mov F1_Thisv8, edx
mov F1_Thisv9, edx
mov F1_Thisv10, edx
lea edx, [ebp - 0x58]
mov F1_Arg1v1, edx
mov F1_Arg1v2, edx
mov F1_Arg1v3, edx
mov F1_Arg1v4, edx
mov F1_Arg1v5, edx
mov F1_Arg1v6, edx
mov F1_Arg1v7, edx
mov F1_Arg1v8, edx
mov F1_Arg1v9, edx
mov F1_Arg1v10, edx
lea edx, [ebp - 0x18]
mov F1_Arg11v1, edx
mov F1_Arg11v2, edx
mov F1_Arg11v3, edx
mov F1_Arg11v4, edx
mov F1_Arg11v5, edx
mov F1_Arg11v6, edx
mov F1_Arg11v7, edx
mov F1_Arg11v8, edx
mov F1_Arg11v9, edx
mov F1_Arg11v10, edx
mov edx, dword ptr ss: [ebp - 0x6c]
mov F1_Arg2v1, edx
mov F1_Arg2v2, edx
mov F1_Arg2v3, edx
mov F1_Arg2v4, edx
mov F1_Arg2v5, edx
mov F1_Arg2v6, edx
mov F1_Arg2v7, edx
mov F1_Arg2v8, edx
mov F1_Arg2v9, edx
mov F1_Arg2v10, edx
fldz
fstp dword ptr ss: [esp]
mov edx, dword ptr ss: [ebp - 0x70]
mov F2_Arg5v1, edx
mov F2_Arg5v2, edx
mov F2_Arg5v3, edx
mov F2_Arg5v4, edx
mov F2_Arg5v5, edx
mov F2_Arg5v6, edx
mov F2_Arg5v7, edx
mov F2_Arg5v8, edx
mov F2_Arg5v9, edx
mov F2_Arg5v10, edx
mov edx, AddWingsEffect_Buff
}
if (gItem.IsCustomWings(AddWingsEffect_Buff, true))
{
if(AddWingsEffect_Buff == ITEM2(12, 184))
{
Color [0] = 1.0;
Color [1] = 0.3;
Color [2] = 0.0;
// ----
pAllowStaticEffect (F1_Thisv1, & F1_Arg11v1, F1_Arg2v1, 4, 0);
pPlayStaticEffect (0x7D03, & F1_Arg11v1, 2, Color, F2_Arg5v1, 2.0, 0);
// -
pAllowStaticEffect (F1_Thisv2, & F1_Arg11v2, F1_Arg2v2, 42, 0);
pPlayStaticEffect (0x7D03, & F1_Arg11v2, 2, Color, F2_Arg5v2, 2.0, 0);
// -
pAllowStaticEffect (F1_Thisv3, & F1_Arg11v3, F1_Arg2v3, 27, 0);
pPlayStaticEffect (0x7D03, & F1_Arg11v3, 2, Color, F2_Arg5v3, 2.0, 0);
// -
pAllowStaticEffect (F1_Thisv4, & F1_Arg11v4, F1_Arg2v4, 21, 0);
pPlayStaticEffect (0x7D03, & F1_Arg11v4, 2, Color, F2_Arg5v4, 2.0, 0);
// -
pAllowStaticEffect (F1_Thisv5, & F1_Arg11v5, F1_Arg2v5, 53, 0);
pPlayStaticEffect (0x7D03, & F1_Arg11v5, 2, Color, F2_Arg5v5, 2.0, 0);
// -
pAllowStaticEffect (F1_Thisv6, & F1_Arg11v6, F1_Arg2v6, 59, 0);
pPlayStaticEffect (0x7D03, & F1_Arg11v6, 2, Color, F2_Arg5v6, 2.0, 0);
// -
pAllowStaticEffect (F1_Thisv7, & F1_Arg11v7, F1_Arg2v7, 5, 0);
pPlayStaticEffect (0x7D03, & F1_Arg11v7, 2, Color, F2_Arg5v7, 2.0, 0);
// -
pAllowStaticEffect (F1_Thisv8, & F1_Arg11v8, F1_Arg2v8, 28, 0);
pPlayStaticEffect (0x7D03, & F1_Arg11v8, 2, Color, F2_Arg5v8, 2.0, 0);
// -
pAllowStaticEffect (F1_Thisv9, & F1_Arg11v9, F1_Arg2v9, 10, 0);
pPlayStaticEffect (0x7D03, & F1_Arg11v9, 2, Color, F2_Arg5v9, 2.0, 0);
// -
pAllowStaticEffect (F1_Thisv10, & F1_Arg11v10, F1_Arg2v10, 33, 0);
pPlayStaticEffect (0x7D03, & F1_Arg11v10, 2, Color, F2_Arg5v10, 2.0, 0);
}
_asm
{
mov AddWingsEffect_Buff, 0x0056CA63
jmp AddWingsEffect_Buff
}
}
// ----
if( AddWingsEffect_Buff > 0x0A9D )
{
_asm
{
mov AddWingsEffect_Buff, 0x005667BB
jmp AddWingsEffect_Buff
}
}
// ----
_asm
{
mov AddWingsEffect_Buff, 0x00566707
jmp AddWingsEffect_Buff
}
}
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New Wing - Elf.rar (<b><font color=red>[Chỉ có thành viên mới xem link được. <a href="register.php"> Nhấp đây để đăng ký thành viên......</a>]</font></b>)
Color[0] = 0.0;
Color[1] = 0.5;
Color[2] = 0.7;
// --
// ----
pAllowStaticEffect(F1_Thisv1, &F1_Arg11v1, F1_Arg2v1, 1, 0);
pPlayStaticEffect(0x7e7c, &F1_Arg11v1, 0.5, Color, F2_Arg5v1, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv2, &F1_Arg11v2, F1_Arg2v2, 2, 0);
pPlayStaticEffect(0x7e7c, &F1_Arg11v2, 0.5, Color, F2_Arg5v2, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv3, &F1_Arg11v3, F1_Arg2v3, 3, 0);
pPlayStaticEffect(0x7e7c, &F1_Arg11v3, 0.5, Color, F2_Arg5v3, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv4, &F1_Arg11v4, F1_Arg2v4, 4, 0);
pPlayStaticEffect(0x7e7c, &F1_Arg11v4, 0.5, Color, F2_Arg5v4, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv6, &F1_Arg11v6, F1_Arg2v6, 6, 0);
pPlayStaticEffect(0x7e7c, &F1_Arg11v6, 0.5, Color, F2_Arg5v6, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv7, &F1_Arg11v7, F1_Arg2v7, 7, 0);
pPlayStaticEffect(0x7e7c, &F1_Arg11v7, 0.5, Color, F2_Arg5v7, 1.0, 0);
// --
// --
pAllowStaticEffect(F1_Thisv11, &F1_Arg11v11, F1_Arg2v11, 11, 0);
pPlayStaticEffect(32002, &F1_Arg11v11, 0.5, Color, F2_Arg5v11, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv13, &F1_Arg11v13, F1_Arg2v13, 12, 0);
pPlayStaticEffect(32002, &F1_Arg11v13, 0.5, Color, F2_Arg5v13, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv12, &F1_Arg11v12, F1_Arg2v12, 13, 0);
pPlayStaticEffect(32002, &F1_Arg11v12, 0.5, Color, F2_Arg5v12, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv14, &F1_Arg11v14, F1_Arg2v14, 14, 0);
pPlayStaticEffect(32002, &F1_Arg11v14, 0.5, Color, F2_Arg5v14, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv15, &F1_Arg11v15, F1_Arg2v15, 15, 0);
pPlayStaticEffect(32002, &F1_Arg11v15, 0.5, Color, F2_Arg5v15, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv17, &F1_Arg11v17, F1_Arg2v17, 17, 0);
pPlayStaticEffect(32002, &F1_Arg11v17, 0.5, Color, F2_Arg5v17, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv18, &F1_Arg11v18, F1_Arg2v18, 18, 0);
pPlayStaticEffect(32002, &F1_Arg11v18, 0.5, Color, F2_Arg5v18, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv20, &F1_Arg11v20, F1_Arg2v20, 20, 0);
pPlayStaticEffect(32002, &F1_Arg11v20, 0.5, Color, F2_Arg5v20, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv21, &F1_Arg11v21, F1_Arg2v21, 21, 0);
pPlayStaticEffect(32002, &F1_Arg11v21, 0.5, Color, F2_Arg5v21, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv23, &F1_Arg11v23, F1_Arg2v23, 23, 0);
pPlayStaticEffect(32002, &F1_Arg11v23, 0.5, Color, F2_Arg5v23, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv24, &F1_Arg11v24, F1_Arg2v24, 24, 0);
pPlayStaticEffect(32002, &F1_Arg11v24, 0.5, Color, F2_Arg5v24, 1.0, 0);
// -
pAllowStaticEffect(F1_Thisv26, &F1_Arg11v26, F1_Arg2v26, 26, 0);
pPlayStaticEffect(0x7e7c, &F1_Arg11v26, 0.5, Color, F2_Arg5v26, 1.0, 0);
// -
pAllowStaticEffect(F1_Thisv27, &F1_Arg11v27, F1_Arg2v27, 27, 0);
pPlayStaticEffect(0x7e7c, &F1_Arg11v27, 0.5, Color, F2_Arg5v27, 1.0, 0);
// -
pAllowStaticEffect(F1_Thisv29, &F1_Arg11v29, F1_Arg2v29, 29, 0);
pPlayStaticEffect(0x7e7c, &F1_Arg11v29, 0.5, Color, F2_Arg5v29, 1.0, 0);
// -
pAllowStaticEffect(F1_Thisv30, &F1_Arg11v30, F1_Arg2v30, 30, 0);
pPlayStaticEffect(0x7e7c, &F1_Arg11v30, 0.5, Color, F2_Arg5v30, 1.0, 0);
// -
pAllowStaticEffect(F1_Thisv31, &F1_Arg11v31, F1_Arg2v31, 31, 0);
pPlayStaticEffect(0x7e7c, &F1_Arg11v31, 0.5, Color, F2_Arg5v31, 1.0, 0);
// -
pAllowStaticEffect(F1_Thisv33, &F1_Arg11v33, F1_Arg2v33, 33, 0);
pPlayStaticEffect(0x7e7c, &F1_Arg11v33, 0.5, Color, F2_Arg5v33, 1.0, 0);
// -
pAllowStaticEffect(F1_Thisv34, &F1_Arg11v34, F1_Arg2v34, 34, 0);
pPlayStaticEffect(32002, &F1_Arg11v34, 0.5, Color, F2_Arg5v34, 1.0, 0);
// -
pAllowStaticEffect(F1_Thisv36, &F1_Arg11v36, F1_Arg2v36, 36, 0);
pPlayStaticEffect(32002, &F1_Arg11v36, 0.5, Color, F2_Arg5v36, 1.0, 0);
// -
pAllowStaticEffect(F1_Thisv37, &F1_Arg11v37, F1_Arg2v37, 37, 0);
pPlayStaticEffect(32002, &F1_Arg11v37, 0.5, Color, F2_Arg5v37, 1.0, 0);
// -
pAllowStaticEffect(F1_Thisv38, &F1_Arg11v38, F1_Arg2v38, 38, 0);
pPlayStaticEffect(32002, &F1_Arg11v38, 0.5, Color, F2_Arg5v38, 1.0, 0);
// -
pAllowStaticEffect(F1_Thisv40, &F1_Arg11v40, F1_Arg2v40, 40, 0);
pPlayStaticEffect(32002, &F1_Arg11v40, 0.5, Color, F2_Arg5v40, 1.0, 0);
// -
pAllowStaticEffect(F1_Thisv41, &F1_Arg11v41, F1_Arg2v41, 41, 0);
pPlayStaticEffect(32002, &F1_Arg11v41, 0.5, Color, F2_Arg5v41, 1.0, 0);
// -
pAllowStaticEffect(F1_Thisv43, &F1_Arg11v43, F1_Arg2v43, 43, 0);
pPlayStaticEffect(32002, &F1_Arg11v43, 0.5, Color, F2_Arg5v43, 1.0, 0);
No Image:
LPVOID F1_Thisv1;
DWORD F1_Arg1v1;
DWORD F1_Arg11v1;
DWORD F1_Arg2v1;
DWORD F2_Arg5v1;
DWORD F3_Arg3v1;
//
LPVOID F1_Thisv2;
DWORD F1_Arg1v2;
DWORD F1_Arg11v2;
DWORD F1_Arg2v2;
DWORD F2_Arg5v2;
DWORD F3_Arg3v2;
//
LPVOID F1_Thisv3;
DWORD F1_Arg1v3;
DWORD F1_Arg11v3;
DWORD F1_Arg2v3;
DWORD F2_Arg5v3;
DWORD F3_Arg3v3;
//
LPVOID F1_Thisv4;
DWORD F1_Arg1v4;
DWORD F1_Arg11v4;
DWORD F1_Arg2v4;
DWORD F2_Arg5v4;
DWORD F3_Arg3v4;
//
LPVOID F1_Thisv5;
DWORD F1_Arg1v5;
DWORD F1_Arg11v5;
DWORD F1_Arg2v5;
DWORD F2_Arg5v5;
DWORD F3_Arg3v5;
//
LPVOID F1_Thisv6;
DWORD F1_Arg1v6;
DWORD F1_Arg11v6;
DWORD F1_Arg2v6;
DWORD F2_Arg5v6;
DWORD F3_Arg3v6;
//
Naked(AddWingsEffect)
{
_asm
{
mov AddWingsEffect_Buff, edx
mov edx, dword ptr ss:[ebp-0x68]
mov F1_Thisv1, edx
mov F1_Thisv2, edx
mov F1_Thisv3, edx
mov F1_Thisv4, edx
mov F1_Thisv5, edx
mov F1_Thisv6, edx
lea edx, [ebp-0x58]
mov F1_Arg1v1, edx
mov F1_Arg1v2, edx
mov F1_Arg1v3, edx
mov F1_Arg1v4, edx
mov F1_Arg1v5, edx
mov F1_Arg1v6, edx
lea edx, [ebp-0x18]
mov F1_Arg11v1, edx
mov F1_Arg11v2, edx
mov F1_Arg11v3, edx
mov F1_Arg11v4, edx
mov F1_Arg11v5, edx
mov F1_Arg11v6, edx
mov edx, dword ptr ss:[ebp-0x6c]
mov F1_Arg2v1, edx
mov F1_Arg2v2, edx
mov F1_Arg2v3, edx
mov F1_Arg2v4, edx
mov F1_Arg2v5, edx
mov F1_Arg2v6, edx
fldz
fstp dword ptr ss:[esp]
mov edx, dword ptr ss:[ebp-0x70]
mov F2_Arg5v1, edx
mov F2_Arg5v2, edx
mov F2_Arg5v3, edx
mov F2_Arg5v4, edx
mov F2_Arg5v5, edx
mov F2_Arg5v6, edx
mov edx, AddWingsEffect_Buff
}
// ----
/*
Красивые динамические эффекты:
32074
32073
32113 - звездочки
32117 - красивое свечение
32118
32141 - дахуя большое свечение
32003 - свечение довольно красивое
32004 - дымок, збс
32071 - агонь
*/
if( gItem.IsCustomWings(AddWingsEffect_Buff, true) )
{
if( AddWingsEffect_Buff == ITEM2(12, 180) )
{
Color[0] = 0.5;
Color[1] = 0.4;
Color[2] = 1.0;
// ----
pAllowStaticEffect(F1_Thisv1, &F1_Arg11v1, F1_Arg2v1, 10, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v1, 1, Color, F2_Arg5v1, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v1, F1_Arg2v1, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv2, &F1_Arg11v2, F1_Arg2v2, 33, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v2, 1, Color, F2_Arg5v2, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v2, F1_Arg2v2, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv3, &F1_Arg11v3, F1_Arg2v3, 31, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v3, 1, Color, F2_Arg5v3, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v3, F1_Arg2v3, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv4, &F1_Arg11v4, F1_Arg2v4, 8, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v4, 1, Color, F2_Arg5v4, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v4, F1_Arg2v4, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv5, &F1_Arg11v5, F1_Arg2v5, 3, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v5, 1, Color, F2_Arg5v5, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v5, F1_Arg2v5, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv6, &F1_Arg11v6, F1_Arg2v6, 27, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v6, 1, Color, F2_Arg5v6, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v6, F1_Arg2v6, Color, 4, 1.0, 5);
// --
}
else if (AddWingsEffect_Buff == ITEM2(12, 181))
{
Color[0] = 0.5;
Color[1] = 0.4;
Color[2] = 1.0;
// ----
pAllowStaticEffect(F1_Thisv1, &F1_Arg11v1, F1_Arg2v1, 10, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v1, 1, Color, F2_Arg5v1, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v1, F1_Arg2v1, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv2, &F1_Arg11v2, F1_Arg2v2, 33, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v2, 1, Color, F2_Arg5v2, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v2, F1_Arg2v2, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv3, &F1_Arg11v3, F1_Arg2v3, 31, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v3, 1, Color, F2_Arg5v3, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v3, F1_Arg2v3, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv4, &F1_Arg11v4, F1_Arg2v4, 8, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v4, 1, Color, F2_Arg5v4, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v4, F1_Arg2v4, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv5, &F1_Arg11v5, F1_Arg2v5, 3, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v5, 1, Color, F2_Arg5v5, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v5, F1_Arg2v5, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv6, &F1_Arg11v6, F1_Arg2v6, 27, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v6, 1, Color, F2_Arg5v6, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v6, F1_Arg2v6, Color, 4, 1.0, 5);
}
else if (AddWingsEffect_Buff == ITEM2(12, 182))
{
Color[0] = 0.5;
Color[1] = 0.4;
Color[2] = 1.0;
// ----
pAllowStaticEffect(F1_Thisv1, &F1_Arg11v1, F1_Arg2v1, 10, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v1, 1, Color, F2_Arg5v1, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v1, F1_Arg2v1, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv2, &F1_Arg11v2, F1_Arg2v2, 33, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v2, 1, Color, F2_Arg5v2, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v2, F1_Arg2v2, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv3, &F1_Arg11v3, F1_Arg2v3, 31, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v3, 1, Color, F2_Arg5v3, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v3, F1_Arg2v3, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv4, &F1_Arg11v4, F1_Arg2v4, 8, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v4, 1, Color, F2_Arg5v4, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v4, F1_Arg2v4, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv5, &F1_Arg11v5, F1_Arg2v5, 3, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v5, 1, Color, F2_Arg5v5, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v5, F1_Arg2v5, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv6, &F1_Arg11v6, F1_Arg2v6, 27, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v6, 1, Color, F2_Arg5v6, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v6, F1_Arg2v6, Color, 4, 1.0, 5);
}
else if (AddWingsEffect_Buff == ITEM2(12, 183))
{
Color[0] = 0.5;
Color[1] = 0.4;
Color[2] = 1.0;
// ----
pAllowStaticEffect(F1_Thisv1, &F1_Arg11v1, F1_Arg2v1, 10, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v1, 1, Color, F2_Arg5v1, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v1, F1_Arg2v1, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv2, &F1_Arg11v2, F1_Arg2v2, 33, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v2, 1, Color, F2_Arg5v2, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v2, F1_Arg2v2, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv3, &F1_Arg11v3, F1_Arg2v3, 31, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v3, 1, Color, F2_Arg5v3, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v3, F1_Arg2v3, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv4, &F1_Arg11v4, F1_Arg2v4, 8, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v4, 1, Color, F2_Arg5v4, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v4, F1_Arg2v4, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv5, &F1_Arg11v5, F1_Arg2v5, 3, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v5, 1, Color, F2_Arg5v5, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v5, F1_Arg2v5, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv6, &F1_Arg11v6, F1_Arg2v6, 27, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v6, 1, Color, F2_Arg5v6, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v6, F1_Arg2v6, Color, 4, 1.0, 5);
}
else if (AddWingsEffect_Buff == ITEM2(12, 184))
{
Color[0] = 0.5;
Color[1] = 0.4;
Color[2] = 1.0;
// ----
pAllowStaticEffect(F1_Thisv1, &F1_Arg11v1, F1_Arg2v1, 10, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v1, 1, Color, F2_Arg5v1, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v1, F1_Arg2v1, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv2, &F1_Arg11v2, F1_Arg2v2, 33, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v2, 1, Color, F2_Arg5v2, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v2, F1_Arg2v2, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv3, &F1_Arg11v3, F1_Arg2v3, 31, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v3, 1, Color, F2_Arg5v3, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v3, F1_Arg2v3, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv4, &F1_Arg11v4, F1_Arg2v4, 8, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v4, 1, Color, F2_Arg5v4, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v4, F1_Arg2v4, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv5, &F1_Arg11v5, F1_Arg2v5, 3, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v5, 1, Color, F2_Arg5v5, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v5, F1_Arg2v5, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv6, &F1_Arg11v6, F1_Arg2v6, 27, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v6, 1, Color, F2_Arg5v6, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v6, F1_Arg2v6, Color, 4, 1.0, 5);
}
else if (AddWingsEffect_Buff == ITEM2(12, 185))
{
Color[0] = 0.5;
Color[1] = 0.4;
Color[2] = 1.0;
// ----
pAllowStaticEffect(F1_Thisv1, &F1_Arg11v1, F1_Arg2v1, 10, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v1, 1, Color, F2_Arg5v1, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v1, F1_Arg2v1, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv2, &F1_Arg11v2, F1_Arg2v2, 33, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v2, 1, Color, F2_Arg5v2, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v2, F1_Arg2v2, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv3, &F1_Arg11v3, F1_Arg2v3, 31, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v3, 1, Color, F2_Arg5v3, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v3, F1_Arg2v3, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv4, &F1_Arg11v4, F1_Arg2v4, 8, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v4, 1, Color, F2_Arg5v4, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v4, F1_Arg2v4, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv5, &F1_Arg11v5, F1_Arg2v5, 3, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v5, 1, Color, F2_Arg5v5, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v5, F1_Arg2v5, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv6, &F1_Arg11v6, F1_Arg2v6, 27, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v6, 1, Color, F2_Arg5v6, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v6, F1_Arg2v6, Color, 4, 1.0, 5);
}
else if (AddWingsEffect_Buff == ITEM2(12, 186))
{
Color[0] = 0.5;
Color[1] = 0.4;
Color[2] = 1.0;
// ----
pAllowStaticEffect(F1_Thisv1, &F1_Arg11v1, F1_Arg2v1, 10, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v1, 1, Color, F2_Arg5v1, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v1, F1_Arg2v1, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv2, &F1_Arg11v2, F1_Arg2v2, 33, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v2, 1, Color, F2_Arg5v2, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v2, F1_Arg2v2, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv3, &F1_Arg11v3, F1_Arg2v3, 31, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v3, 1, Color, F2_Arg5v3, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v3, F1_Arg2v3, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv4, &F1_Arg11v4, F1_Arg2v4, 8, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v4, 1, Color, F2_Arg5v4, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v4, F1_Arg2v4, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv5, &F1_Arg11v5, F1_Arg2v5, 3, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v5, 1, Color, F2_Arg5v5, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v5, F1_Arg2v5, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv6, &F1_Arg11v6, F1_Arg2v6, 27, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v6, 1, Color, F2_Arg5v6, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v6, F1_Arg2v6, Color, 4, 1.0, 5);
}
else if (AddWingsEffect_Buff == ITEM2(12, 187))
{
Color[0] = 1.5;
Color[1] = 1.4;
Color[2] = 0.1;
// ----
pAllowStaticEffect(F1_Thisv1, &F1_Arg11v1, F1_Arg2v1, 10, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v1, 1, Color, F2_Arg5v1, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v1, F1_Arg2v1, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv2, &F1_Arg11v2, F1_Arg2v2, 33, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v2, 1, Color, F2_Arg5v2, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v2, F1_Arg2v2, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv3, &F1_Arg11v3, F1_Arg2v3, 31, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v3, 1, Color, F2_Arg5v3, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v3, F1_Arg2v3, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv4, &F1_Arg11v4, F1_Arg2v4, 8, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v4, 1, Color, F2_Arg5v4, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v4, F1_Arg2v4, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv5, &F1_Arg11v5, F1_Arg2v5, 3, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v5, 1, Color, F2_Arg5v5, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v5, F1_Arg2v5, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv6, &F1_Arg11v6, F1_Arg2v6, 27, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v6, 1, Color, F2_Arg5v6, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v6, F1_Arg2v6, Color, 4, 1.0, 5);
}
else if (AddWingsEffect_Buff == ITEM2(12, 188))
{
Color[0] = 1.5;
Color[1] = 1.4;
Color[2] = 0.1;
// ----
pAllowStaticEffect(F1_Thisv1, &F1_Arg11v1, F1_Arg2v1, 10, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v1, 1, Color, F2_Arg5v1, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v1, F1_Arg2v1, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv2, &F1_Arg11v2, F1_Arg2v2, 33, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v2, 1, Color, F2_Arg5v2, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v2, F1_Arg2v2, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv3, &F1_Arg11v3, F1_Arg2v3, 31, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v3, 1, Color, F2_Arg5v3, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v3, F1_Arg2v3, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv4, &F1_Arg11v4, F1_Arg2v4, 8, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v4, 1, Color, F2_Arg5v4, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v4, F1_Arg2v4, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv5, &F1_Arg11v5, F1_Arg2v5, 3, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v5, 1, Color, F2_Arg5v5, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v5, F1_Arg2v5, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv6, &F1_Arg11v6, F1_Arg2v6, 27, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v6, 1, Color, F2_Arg5v6, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v6, F1_Arg2v6, Color, 4, 1.0, 5);
}
else if (AddWingsEffect_Buff == ITEM2(12, 189))
{
Color[0] = 1.5;
Color[1] = 1.4;
Color[2] = 0.1;
// ----
pAllowStaticEffect(F1_Thisv1, &F1_Arg11v1, F1_Arg2v1, 10, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v1, 1, Color, F2_Arg5v1, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v1, F1_Arg2v1, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv2, &F1_Arg11v2, F1_Arg2v2, 33, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v2, 1, Color, F2_Arg5v2, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v2, F1_Arg2v2, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv3, &F1_Arg11v3, F1_Arg2v3, 31, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v3, 1, Color, F2_Arg5v3, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v3, F1_Arg2v3, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv4, &F1_Arg11v4, F1_Arg2v4, 8, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v4, 1, Color, F2_Arg5v4, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v4, F1_Arg2v4, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv5, &F1_Arg11v5, F1_Arg2v5, 3, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v5, 1, Color, F2_Arg5v5, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v5, F1_Arg2v5, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv6, &F1_Arg11v6, F1_Arg2v6, 27, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v6, 1, Color, F2_Arg5v6, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v6, F1_Arg2v6, Color, 4, 1.0, 5);
}
else if (AddWingsEffect_Buff == ITEM2(12, 190))
{
Color[0] = 1.5;
Color[1] = 1.4;
Color[2] = 0.1;
// ----
pAllowStaticEffect(F1_Thisv1, &F1_Arg11v1, F1_Arg2v1, 10, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v1, 1, Color, F2_Arg5v1, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v1, F1_Arg2v1, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv2, &F1_Arg11v2, F1_Arg2v2, 33, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v2, 1, Color, F2_Arg5v2, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v2, F1_Arg2v2, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv3, &F1_Arg11v3, F1_Arg2v3, 31, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v3, 1, Color, F2_Arg5v3, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v3, F1_Arg2v3, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv4, &F1_Arg11v4, F1_Arg2v4, 8, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v4, 1, Color, F2_Arg5v4, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v4, F1_Arg2v4, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv5, &F1_Arg11v5, F1_Arg2v5, 3, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v5, 1, Color, F2_Arg5v5, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v5, F1_Arg2v5, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv6, &F1_Arg11v6, F1_Arg2v6, 27, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v6, 1, Color, F2_Arg5v6, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v6, F1_Arg2v6, Color, 4, 1.0, 5);
}
else if (AddWingsEffect_Buff == ITEM2(12, 191))
{
Color[0] = 1.5;
Color[1] = 1.4;
Color[2] = 0.1;
// ----
pAllowStaticEffect(F1_Thisv1, &F1_Arg11v1, F1_Arg2v1, 10, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v1, 1, Color, F2_Arg5v1, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v1, F1_Arg2v1, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv2, &F1_Arg11v2, F1_Arg2v2, 33, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v2, 1, Color, F2_Arg5v2, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v2, F1_Arg2v2, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv3, &F1_Arg11v3, F1_Arg2v3, 31, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v3, 1, Color, F2_Arg5v3, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v3, F1_Arg2v3, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv4, &F1_Arg11v4, F1_Arg2v4, 8, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v4, 1, Color, F2_Arg5v4, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v4, F1_Arg2v4, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv5, &F1_Arg11v5, F1_Arg2v5, 3, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v5, 1, Color, F2_Arg5v5, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v5, F1_Arg2v5, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv6, &F1_Arg11v6, F1_Arg2v6, 27, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v6, 1, Color, F2_Arg5v6, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v6, F1_Arg2v6, Color, 4, 1.0, 5);
}
else if (AddWingsEffect_Buff == ITEM2(12, 192))
{
Color[0] = 1.5;
Color[1] = 1.4;
Color[2] = 0.1;
// ----
pAllowStaticEffect(F1_Thisv1, &F1_Arg11v1, F1_Arg2v1, 10, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v1, 1, Color, F2_Arg5v1, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v1, F1_Arg2v1, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv2, &F1_Arg11v2, F1_Arg2v2, 33, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v2, 1, Color, F2_Arg5v2, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v2, F1_Arg2v2, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv3, &F1_Arg11v3, F1_Arg2v3, 31, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v3, 1, Color, F2_Arg5v3, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v3, F1_Arg2v3, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv4, &F1_Arg11v4, F1_Arg2v4, 8, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v4, 1, Color, F2_Arg5v4, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v4, F1_Arg2v4, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv5, &F1_Arg11v5, F1_Arg2v5, 3, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v5, 1, Color, F2_Arg5v5, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v5, F1_Arg2v5, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv6, &F1_Arg11v6, F1_Arg2v6, 27, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v6, 1, Color, F2_Arg5v6, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v6, F1_Arg2v6, Color, 4, 1.0, 5);
}
else if (AddWingsEffect_Buff == ITEM2(12, 193))
{
Color[0] = 1.5;
Color[1] = 1.4;
Color[2] = 0.1;
// ----
pAllowStaticEffect(F1_Thisv1, &F1_Arg11v1, F1_Arg2v1, 10, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v1, 1, Color, F2_Arg5v1, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v1, F1_Arg2v1, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv2, &F1_Arg11v2, F1_Arg2v2, 33, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v2, 1, Color, F2_Arg5v2, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v2, F1_Arg2v2, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv3, &F1_Arg11v3, F1_Arg2v3, 31, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v3, 1, Color, F2_Arg5v3, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v3, F1_Arg2v3, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv4, &F1_Arg11v4, F1_Arg2v4, 8, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v4, 1, Color, F2_Arg5v4, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v4, F1_Arg2v4, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv5, &F1_Arg11v5, F1_Arg2v5, 3, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v5, 1, Color, F2_Arg5v5, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v5, F1_Arg2v5, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv6, &F1_Arg11v6, F1_Arg2v6, 27, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v6, 1, Color, F2_Arg5v6, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v6, F1_Arg2v6, Color, 4, 1.0, 5);
}
else if (AddWingsEffect_Buff == ITEM2(0, 106))
{
Color[0] = 1.5;
Color[1] = 1.4;
Color[2] = 0.1;
// ----
pAllowStaticEffect(F1_Thisv1, &F1_Arg11v1, F1_Arg2v1, 10, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v1, 1, Color, F2_Arg5v1, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v1, F1_Arg2v1, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv2, &F1_Arg11v2, F1_Arg2v2, 33, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v2, 1, Color, F2_Arg5v2, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v2, F1_Arg2v2, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv3, &F1_Arg11v3, F1_Arg2v3, 31, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v3, 1, Color, F2_Arg5v3, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v3, F1_Arg2v3, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv4, &F1_Arg11v4, F1_Arg2v4, 8, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v4, 1, Color, F2_Arg5v4, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v4, F1_Arg2v4, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv5, &F1_Arg11v5, F1_Arg2v5, 3, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v5, 1, Color, F2_Arg5v5, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v5, F1_Arg2v5, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv6, &F1_Arg11v6, F1_Arg2v6, 27, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v6, 1, Color, F2_Arg5v6, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v6, F1_Arg2v6, Color, 4, 1.0, 5);
}
// ----
_asm
{
mov AddWingsEffect_Buff, 0x0056CA63
jmp AddWingsEffect_Buff
}
}
// ----
if( AddWingsEffect_Buff > 0x0A9D )
{
_asm
{
mov AddWingsEffect_Buff, 0x005667BB
jmp AddWingsEffect_Buff
}
}
// ----
_asm
{
mov AddWingsEffect_Buff, 0x00566707
jmp AddWingsEffect_Buff
}
}
// ----------------------------------------------------------------------------------------------
Color[0] = 1.0;
Color[1] = 0.6;
Color[2] = 0.0;
// ----
pAllowStaticEffect(F1_Thisv1, &F1_Arg11v1, F1_Arg2v1, 47, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v1, 0.6, Color, F2_Arg5v1, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv2, &F1_Arg11v2, F1_Arg2v2, 24, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v2, 0.6, Color, F2_Arg5v2, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv3, &F1_Arg11v3, F1_Arg2v3, 31, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v3, 0.6, Color, F2_Arg5v3, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv4, &F1_Arg11v4, F1_Arg2v4, 40, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v4, 0.6, Color, F2_Arg5v4, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv5, &F1_Arg11v5, F1_Arg2v5, 8, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v5, 0.6, Color, F2_Arg5v5, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv6, &F1_Arg11v6, F1_Arg2v6, 17, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v6, 0.6, Color, F2_Arg5v6, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv7, &F1_Arg11v7, F1_Arg2v7, 46, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v7, 0.6, Color, F2_Arg5v7, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv8, &F1_Arg11v8, F1_Arg2v8, 23, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v8, 0.6, Color, F2_Arg5v8, 1.0, 0);
// --
Color[0] = 1.0;
Color[1] = 0.4;
Color[2] = 0.0;
// --
pAllowStaticEffect(F1_Thisv9, &F1_Arg11v9, F1_Arg2v9, 35, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v9, 0.8, Color, F2_Arg5v9, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv10, &F1_Arg11v10, F1_Arg2v10, 39, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v10, 0.8, Color, F2_Arg5v10, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv11, &F1_Arg11v11, F1_Arg2v11, 44, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v11, 0.8, Color, F2_Arg5v11, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv12, &F1_Arg11v12, F1_Arg2v12, 45, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v12, 0.8, Color, F2_Arg5v12, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv13, &F1_Arg11v13, F1_Arg2v13, 12, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v13, 0.8, Color, F2_Arg5v13, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv14, &F1_Arg11v14, F1_Arg2v14, 16, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v14, 0.8, Color, F2_Arg5v14, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv15, &F1_Arg11v15, F1_Arg2v15, 21, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v15, 0.8, Color, F2_Arg5v15, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv16, &F1_Arg11v16, F1_Arg2v16, 22, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v16, 0.8, Color, F2_Arg5v16, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv17, &F1_Arg11v17, F1_Arg2v17, 61, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v17, 0.8, Color, F2_Arg5v17, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv18, &F1_Arg11v18, F1_Arg2v18, 60, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v18, 0.8, Color, F2_Arg5v18, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv19, &F1_Arg11v19, F1_Arg2v19, 59, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v19, 0.8, Color, F2_Arg5v19, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv20, &F1_Arg11v20, F1_Arg2v20, 62, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v20, 0.8, Color, F2_Arg5v20, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv21, &F1_Arg11v21, F1_Arg2v21, 55, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v21, 0.8, Color, F2_Arg5v21, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv22, &F1_Arg11v22, F1_Arg2v22, 52, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v22, 0.8, Color, F2_Arg5v22, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv23, &F1_Arg11v23, F1_Arg2v23, 53, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v23, 0.8, Color, F2_Arg5v23, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv24, &F1_Arg11v24, F1_Arg2v24, 54, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v24, 0.8, Color, F2_Arg5v24, 1.0, 0);
// --
//
LPVOID F1_Thisv1;
DWORD F1_Arg1v1;
DWORD F1_Arg11v1;
DWORD F1_Arg2v1;
DWORD F2_Arg5v1;
DWORD F3_Arg3v1;
//
LPVOID F1_Thisv2;
DWORD F1_Arg1v2;
DWORD F1_Arg11v2;
DWORD F1_Arg2v2;
DWORD F2_Arg5v2;
DWORD F3_Arg3v2;
//
LPVOID F1_Thisv3;
DWORD F1_Arg1v3;
DWORD F1_Arg11v3;
DWORD F1_Arg2v3;
DWORD F2_Arg5v3;
DWORD F3_Arg3v3;
//
LPVOID F1_Thisv4;
DWORD F1_Arg1v4;
DWORD F1_Arg11v4;
DWORD F1_Arg2v4;
DWORD F2_Arg5v4;
DWORD F3_Arg3v4;
//
LPVOID F1_Thisv5;
DWORD F1_Arg1v5;
DWORD F1_Arg11v5;
DWORD F1_Arg2v5;
DWORD F2_Arg5v5;
DWORD F3_Arg3v5;
// ----------------------------------------------------------------------------------------------
Naked(AddWingsEffect)
{
_asm
{
mov AddWingsEffect_Buff, edx
mov edx, dword ptr ss : [ebp - 0x68]
mov F1_Thisv1, edx
mov F1_Thisv2, edx
mov F1_Thisv3, edx
mov F1_Thisv4, edx
mov F1_Thisv5, edx
mov edx, dword ptr ss : [ebp - 0x6c]
mov F1_Arg2v1, edx
mov F1_Arg2v2, edx
mov F1_Arg2v3, edx
mov F1_Arg2v4, edx
mov F1_Arg2v5, edx
fldz
fstp dword ptr ss : [esp]
mov edx, dword ptr ss : [ebp - 0x70]
mov F2_Arg5v1, edx
mov F2_Arg5v2, edx
mov F2_Arg5v3, edx
mov F2_Arg5v4, edx
mov F2_Arg5v5, edx
mov edx, AddWingsEffect_Buff
}
// ----
if (gItem.IsCustomWings(AddWingsEffect_Buff, true))
{
if (AddWingsEffect_Buff == ITEM2(12, 180)) // Angel & Devil wings
{
Color[0] = 0.9;
Color[1] = 0.4;
Color[2] = 0.0;
// --
pAllowStaticEffect(F1_Thisv8, &F1_Arg11v8, F1_Arg2v8, 1, 0);
pPlayStaticEffect(32002, &F1_Arg11v8, 1.5, Color, F2_Arg5v8, 1.0, 0);
}
else if (AddWingsEffect_Buff == ITEM2(12, 181)) // Conqueror wings
{
Color[0] = 0.9;
Color[1] = 0.0;
Color[2] = 0.2;
// ----
pAllowStaticEffect(F1_Thisv1, &F1_Arg11v1, F1_Arg2v1, 1, 0);
pPlayStaticEffect(0x7e7c, &F1_Arg11v1, 0.9, Color, F2_Arg5v1, 1.0, 0);
}
// --
else if (AddWingsEffect_Buff == ITEM2(12, 182))
{
Color[0] = 0.9;
Color[1] = 0.4;
Color[2] = 0.0;
pAllowStaticEffect(F1_Thisv5, &F1_Arg11v5, F1_Arg2v5, 8, 0);
pPlayStaticEffect(32002, &F1_Arg11v5, 2, Color, F2_Arg5v5, 2.0, 0);
// --
}
else if (AddWingsEffect_Buff == ITEM2(12, 183))
{
Color[0] = 1.3;
Color[1] = 2.6;
Color[2] = 0.0;
// --
pAllowStaticEffect(F1_Thisv8, &F1_Arg11v8, F1_Arg2v8, 9, 0);
pPlayStaticEffect(0x7e7c, &F1_Arg11v8, 1, Color, F2_Arg5v8, 2.0, 0);
// --
}
else if (AddWingsEffect_Buff == ITEM2(12, 186))
{
Color[0] = 1.3;
Color[1] = 2.6;
Color[2] = 0.0;
// --
pAllowStaticEffect(F1_Thisv8, &F1_Arg11v8, F1_Arg2v8, 1, 0);
pPlayStaticEffect(0x7e7c, &F1_Arg11v8, 1.7, Color, F2_Arg5v8, 1.0, 0);
}
// ----
_asm
{
mov AddWingsEffect_Buff, 0x0056CA63
jmp AddWingsEffect_Buff
}
}
// ----
if (AddWingsEffect_Buff > 0x0A9D)
{
_asm
{
mov AddWingsEffect_Buff, 0x005667BB
jmp AddWingsEffect_Buff
}
}
// ----
_asm
{
mov AddWingsEffect_Buff, 0x00566707
jmp AddWingsEffect_Buff
}
}
// ----------------------------------------------------------------------------------------------
Naked(AddWingsEffect)
{
_asm
{
mov AddWingsEffect_Buff, edx
mov edx, dword ptr ss: [ebp - 0x68]
mov F1_Thisv1, edx
mov F1_Thisv2, edx
mov F1_Thisv3, edx
mov F1_Thisv4, edx
mov F1_Thisv5, edx
mov F1_Thisv6, edx
mov F1_Thisv7, edx
mov F1_Thisv8, edx
mov F1_Thisv9, edx
mov F1_Thisv10, edx
lea edx, [ebp - 0x58]
mov F1_Arg1v1, edx
mov F1_Arg1v2, edx
mov F1_Arg1v3, edx
mov F1_Arg1v4, edx
mov F1_Arg1v5, edx
mov F1_Arg1v6, edx
mov F1_Arg1v7, edx
mov F1_Arg1v8, edx
mov F1_Arg1v9, edx
mov F1_Arg1v10, edx
lea edx, [ebp - 0x18]
mov F1_Arg11v1, edx
mov F1_Arg11v2, edx
mov F1_Arg11v3, edx
mov F1_Arg11v4, edx
mov F1_Arg11v5, edx
mov F1_Arg11v6, edx
mov F1_Arg11v7, edx
mov F1_Arg11v8, edx
mov F1_Arg11v9, edx
mov F1_Arg11v10, edx
mov edx, dword ptr ss: [ebp - 0x6c]
mov F1_Arg2v1, edx
mov F1_Arg2v2, edx
mov F1_Arg2v3, edx
mov F1_Arg2v4, edx
mov F1_Arg2v5, edx
mov F1_Arg2v6, edx
mov F1_Arg2v7, edx
mov F1_Arg2v8, edx
mov F1_Arg2v9, edx
mov F1_Arg2v10, edx
fldz
fstp dword ptr ss: [esp]
mov edx, dword ptr ss: [ebp - 0x70]
mov F2_Arg5v1, edx
mov F2_Arg5v2, edx
mov F2_Arg5v3, edx
mov F2_Arg5v4, edx
mov F2_Arg5v5, edx
mov F2_Arg5v6, edx
mov F2_Arg5v7, edx
mov F2_Arg5v8, edx
mov F2_Arg5v9, edx
mov F2_Arg5v10, edx
mov edx, AddWingsEffect_Buff
}
if (gItem.IsCustomWings(AddWingsEffect_Buff, true))
{
if(AddWingsEffect_Buff == ITEM2(12, 187) ) //-> Grand Master (Wings of Angel and Devil)
{
Color[0] = 0.5;
Color[1] = 0.0;
Color[2] = 1.0;
// ----
pAllowStaticEffect (F1_Thisv1, & F1_Arg11v1, F1_Arg2v1, 4, 0);
pPlayStaticEffect (0x7D03, & F1_Arg11v1, 2, Color, F2_Arg5v1, 2.0, 0);
// -
pAllowStaticEffect (F1_Thisv2, & F1_Arg11v2, F1_Arg2v2, 42, 0);
pPlayStaticEffect (0x7D03, & F1_Arg11v2, 2, Color, F2_Arg5v2, 2.0, 0);
// -
pAllowStaticEffect (F1_Thisv3, & F1_Arg11v3, F1_Arg2v3, 27, 0);
pPlayStaticEffect (0x7D03, & F1_Arg11v3, 2, Color, F2_Arg5v3, 2.0, 0);
// -
pAllowStaticEffect (F1_Thisv4, & F1_Arg11v4, F1_Arg2v4, 21, 0);
pPlayStaticEffect (0x7D03, & F1_Arg11v4, 2, Color, F2_Arg5v4, 2.0, 0);
// -
pAllowStaticEffect (F1_Thisv5, & F1_Arg11v5, F1_Arg2v5, 53, 0);
pPlayStaticEffect (0x7D03, & F1_Arg11v5, 2, Color, F2_Arg5v5, 2.0, 0);
// -
pAllowStaticEffect (F1_Thisv6, & F1_Arg11v6, F1_Arg2v6, 59, 0);
pPlayStaticEffect (0x7D03, & F1_Arg11v6, 2, Color, F2_Arg5v6, 2.0, 0);
// -
pAllowStaticEffect (F1_Thisv7, & F1_Arg11v7, F1_Arg2v7, 5, 0);
pPlayStaticEffect (0x7D03, & F1_Arg11v7, 2, Color, F2_Arg5v7, 2.0, 0);
// -
pAllowStaticEffect (F1_Thisv8, & F1_Arg11v8, F1_Arg2v8, 28, 0);
pPlayStaticEffect (0x7D03, & F1_Arg11v8, 2, Color, F2_Arg5v8, 2.0, 0);
// -
pAllowStaticEffect (F1_Thisv9, & F1_Arg11v9, F1_Arg2v9, 10, 0);
pPlayStaticEffect (0x7d65, & F1_Arg11v9, 2, Color, F2_Arg5v9, 2.0, 0);
// -
pAllowStaticEffect (F1_Thisv10, & F1_Arg11v10, F1_Arg2v10, 10, 0);
pPlayStaticEffect (0x7d65, & F1_Arg11v10, 2, Color, F2_Arg5v10, 2.0, 0);
}
if(AddWingsEffect_Buff == ITEM2(12, 188)) //-> Blade Master (Wings of Conqueror)
{
Color[0] = 0.9;
Color[1] = 0.2;
Color[2] = 0.1;
// ----
pAllowStaticEffect (F1_Thisv1, & F1_Arg11v1, F1_Arg2v1, 4, 0);
pPlayStaticEffect (0x7D03, & F1_Arg11v1, 2, Color, F2_Arg5v1, 2.0, 0);
// -
pAllowStaticEffect (F1_Thisv2, & F1_Arg11v2, F1_Arg2v2, 42, 0);
pPlayStaticEffect (0x7D03, & F1_Arg11v2, 2, Color, F2_Arg5v2, 2.0, 0);
// -
pAllowStaticEffect (F1_Thisv3, & F1_Arg11v3, F1_Arg2v3, 27, 0);
pPlayStaticEffect (0x7D03, & F1_Arg11v3, 2, Color, F2_Arg5v3, 2.0, 0);
// -
pAllowStaticEffect (F1_Thisv4, & F1_Arg11v4, F1_Arg2v4, 21, 0);
pPlayStaticEffect (0x7D03, & F1_Arg11v4, 2, Color, F2_Arg5v4, 2.0, 0);
// -
pAllowStaticEffect (F1_Thisv5, & F1_Arg11v5, F1_Arg2v5, 53, 0);
pPlayStaticEffect (0x7D03, & F1_Arg11v5, 2, Color, F2_Arg5v5, 2.0, 0);
// -
pAllowStaticEffect (F1_Thisv6, & F1_Arg11v6, F1_Arg2v6, 59, 0);
pPlayStaticEffect (0x7D03, & F1_Arg11v6, 2, Color, F2_Arg5v6, 2.0, 0);
// -
pAllowStaticEffect (F1_Thisv7, & F1_Arg11v7, F1_Arg2v7, 5, 0);
pPlayStaticEffect (0x7D03, & F1_Arg11v7, 2, Color, F2_Arg5v7, 2.0, 0);
// -
pAllowStaticEffect (F1_Thisv8, & F1_Arg11v8, F1_Arg2v8, 28, 0);
pPlayStaticEffect (0x7D03, & F1_Arg11v8, 2, Color, F2_Arg5v8, 2.0, 0);
// -
pAllowStaticEffect (F1_Thisv9, & F1_Arg11v9, F1_Arg2v9, 10, 0);
pPlayStaticEffect (0x7D03, & F1_Arg11v9, 2, Color, F2_Arg5v9, 2.0, 0);
// -
pAllowStaticEffect (F1_Thisv10, & F1_Arg11v10, F1_Arg2v10, 33, 0);
pPlayStaticEffect (0x7D03, & F1_Arg11v10, 2, Color, F2_Arg5v10, 2.0, 0);
}
_asm
{
mov AddWingsEffect_Buff, 0x0056CA63
jmp AddWingsEffect_Buff
}
}
// ----
if( AddWingsEffect_Buff > 0x0A9D )
{
_asm
{
mov AddWingsEffect_Buff, 0x005667BB
jmp AddWingsEffect_Buff
}
}
// ----
_asm
{
mov AddWingsEffect_Buff, 0x00566707
jmp AddWingsEffect_Buff
}
}
LPVOID F1_Thisv1;
DWORD F1_Arg1v1;
DWORD F1_Arg11v1;
DWORD F1_Arg2v1;
DWORD F2_Arg5v1;
DWORD F3_Arg3v1;
//
LPVOID F1_Thisv2;
DWORD F1_Arg1v2;
DWORD F1_Arg11v2;
DWORD F1_Arg2v2;
DWORD F2_Arg5v2;
DWORD F3_Arg3v2;
//
LPVOID F1_Thisv3;
DWORD F1_Arg1v3;
DWORD F1_Arg11v3;
DWORD F1_Arg2v3;
DWORD F2_Arg5v3;
DWORD F3_Arg3v3;
//
LPVOID F1_Thisv4;
DWORD F1_Arg1v4;
DWORD F1_Arg11v4;
DWORD F1_Arg2v4;
DWORD F2_Arg5v4;
DWORD F3_Arg3v4;
//
LPVOID F1_Thisv5;
DWORD F1_Arg1v5;
DWORD F1_Arg11v5;
DWORD F1_Arg2v5;
DWORD F2_Arg5v5;
DWORD F3_Arg3v5;
//
LPVOID F1_Thisv6;
DWORD F1_Arg1v6;
DWORD F1_Arg11v6;
DWORD F1_Arg2v6;
DWORD F2_Arg5v6;
DWORD F3_Arg3v6;
//
Naked(AddWingsEffect)
{
_asm
{
mov AddWingsEffect_Buff, edx
mov edx, dword ptr ss:[ebp-0x68]
mov F1_Thisv1, edx
mov F1_Thisv2, edx
mov F1_Thisv3, edx
mov F1_Thisv4, edx
mov F1_Thisv5, edx
mov F1_Thisv6, edx
lea edx, [ebp-0x58]
mov F1_Arg1v1, edx
mov F1_Arg1v2, edx
mov F1_Arg1v3, edx
mov F1_Arg1v4, edx
mov F1_Arg1v5, edx
mov F1_Arg1v6, edx
lea edx, [ebp-0x18]
mov F1_Arg11v1, edx
mov F1_Arg11v2, edx
mov F1_Arg11v3, edx
mov F1_Arg11v4, edx
mov F1_Arg11v5, edx
mov F1_Arg11v6, edx
mov edx, dword ptr ss:[ebp-0x6c]
mov F1_Arg2v1, edx
mov F1_Arg2v2, edx
mov F1_Arg2v3, edx
mov F1_Arg2v4, edx
mov F1_Arg2v5, edx
mov F1_Arg2v6, edx
fldz
fstp dword ptr ss:[esp]
mov edx, dword ptr ss:[ebp-0x70]
mov F2_Arg5v1, edx
mov F2_Arg5v2, edx
mov F2_Arg5v3, edx
mov F2_Arg5v4, edx
mov F2_Arg5v5, edx
mov F2_Arg5v6, edx
mov edx, AddWingsEffect_Buff
}
// ----
if( gItem.IsCustomWings(AddWingsEffect_Buff, true) )
{
if( AddWingsEffect_Buff == ITEM2(12, 180) )
{
Color[0] = 0.5;
Color[1] = 0.4;
Color[2] = 1.0;
pAllowStaticEffect(F1_Thisv1, &F1_Arg11v1, F1_Arg2v1, 37, 0);
pPlayStaticEffect(0x7e7c, &F1_Arg11v1, 1, Color, F2_Arg5v1, 1, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v1, F1_Arg2v1, Color, 4, 1.0, 5);
}
else if (AddWingsEffect_Buff == ITEM2(12, 181))
{
Color[0] = 1.0;
Color[1] = 0.3;
Color[2] = 0.0;
// ----
pAllowStaticEffect(F1_Thisv1, &F1_Arg11v1, F1_Arg2v1, 10, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v1, 1, Color, F2_Arg5v1, 2.0, 0);
// --
pAllowStaticEffect(F1_Thisv2, &F1_Arg11v2, F1_Arg2v2, 33, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v2, 1, Color, F2_Arg5v2, 2.0, 0);
// --
pAllowStaticEffect(F1_Thisv3, &F1_Arg11v3, F1_Arg2v3, 31, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v3, 1, Color, F2_Arg5v3, 2.0, 0);
// --
pAllowStaticEffect(F1_Thisv4, &F1_Arg11v4, F1_Arg2v4, 8, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v4, 1, Color, F2_Arg5v4, 2.0, 0);
// --
pAllowStaticEffect(F1_Thisv5, &F1_Arg11v5, F1_Arg2v5, 3, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v5, 1, Color, F2_Arg5v5, 2.0, 0);
// --
pAllowStaticEffect(F1_Thisv6, &F1_Arg11v6, F1_Arg2v6, 27, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v6, 1, Color, F2_Arg5v6, 2.0, 0);
}
Mọi người có share nốt mấy Wings còn lại cho đủ bộ nhé :">
Khi nào em kiếm được cái mới sẽ cập nhật tại đây >:)
Số để thêm vào hàm pPlayStaticEffect()
/*
0x7d83 // ~ Lights (1-5) -
0x7d7E // ~ Flower 1
0x7d7F // ~ Flower 2
0x7d80 // ~ Flower 3
0x7d4d // ~ Flame (0 / 1+)
0x7e73 // ~ Flame Type 2
0x7eaf // ~ Flame Type 3
0x7e35 // ~ Snow Type 1
0x7e36 // ~ Snow Type 2
0x7e63 // ~ Heart (0 / 1)
0x7E1F // ~ Blue Effect
0x7d30 // ~ Some Balls
0x7d65 // ~ Basic Smoke(phun khoi)
0x7d65 // ~ Green Smoke
0x7d65 // ~ Smoke Up-Right
0x7d65 // ~ Smoke Type (3 / 4+)
0x7e04 // ~ Smoke Ball (0 / 5+)
0x7e22 // ~ Some effect
0x7e7c // ~ Static Light
0x7d36 // ~ Blue Dynamic Light (0+)
0x7d71 // ~ Stars (id 4 like w3 elf)
0x7d02 //
0x7DEC //Flashing.jpg
0x7D77 //Shiny05.jpg
0x7D47 //Fire01
0x7D48 //Fire02
0x7D49 //Fire03
0x7E09 //PoundingBall
0x7E07 //fi01
0x7E08 //fi02
0x7E1B //fantaf
0x7E1C //fantab
0x7755 //iui06
0x7E17 //Shockwave
0x7D8C //MagicGround
0x7D8D //MagicGround2
0x7D8F //GuildRing
0x7D90 //EnemyRing
0x7D32 //Spark
0x7D5F //Explotion
0x7E18 //damage01mono
0x7E73 //Flarehik
0x7BFA //Clouds2
0x7E0E //Energy01
//0x7d7E //
*/
Thay thế tại ItemAsm.cpp
// ----------------------------------------------------------------------------------------------
Naked(AddWingsEffect)
{
_asm
{
mov AddWingsEffect_Buff, edx
mov edx, dword ptr ss:[ebp-0x68]
mov F1_This, edx
lea edx, [ebp-0x58]
mov F1_Arg1, edx
lea edx, [ebp-0x18]
mov F1_Arg11, edx
mov edx, dword ptr ss:[ebp-0x6c]
mov F1_Arg2, edx
fldz
fstp dword ptr ss:[esp]
mov edx, dword ptr ss:[ebp-0x70]
mov F2_Arg5, edx
mov edx, AddWingsEffect_Buff
}
// ----
if( gItem.IsCustomWings(AddWingsEffect_Buff, true) )
{
if( AddWingsEffect_Buff == ITEM2(12, 180) )
{
Color[0] = 0.4;
Color[1] = 0.7;
Color[2] = 1.0;
}
else if( AddWingsEffect_Buff == ITEM2(12, 181) )
{
Color[0] = 0.9;
Color[1] = 0.0;
Color[2] = 0.2;
}
else if( AddWingsEffect_Buff == ITEM2(12, 182) )
{
Color[0] = 0.9;
Color[1] = 0.0;
Color[2] = 0.2;
}
else if( AddWingsEffect_Buff == ITEM2(12, 183) )
{
Color[0] = 0.9;
Color[1] = 0.0;
Color[2] = 0.2;
}
else if( AddWingsEffect_Buff == ITEM2(12, 184) )
{
Color[0] = 0.9;
Color[1] = 0.0;
Color[2] = 0.2;
}
else if( AddWingsEffect_Buff == ITEM2(12, 185) )
{
Color[0] = 0.9;
Color[1] = 0.0;
Color[2] = 0.2;
}
else if( AddWingsEffect_Buff == ITEM2(12, 186) )
{
Color[0] = 0.9;
Color[1] = 0.0;
Color[2] = 0.2;
}
else if( AddWingsEffect_Buff == ITEM2(12, 187) )
{
Color[0] = 0.4;
Color[1] = 0.7;
Color[2] = 1.0;
}
else if( AddWingsEffect_Buff == ITEM2(12, 188) )
{
Color[0] = 0.9;
Color[1] = 0.0;
Color[2] = 0.2;
}
else if( AddWingsEffect_Buff == ITEM2(12, 189) )
{
Color[0] = 0.9;
Color[1] = 0.0;
Color[2] = 0.2;
}
else if( AddWingsEffect_Buff == ITEM2(12, 190) )
{
Color[0] = 0.9;
Color[1] = 0.0;
Color[2] = 0.2;
}
else if( AddWingsEffect_Buff == ITEM2(12, 191) )
{
Color[0] = 0.9;
Color[1] = 0.0;
Color[2] = 0.2;
}
else if( AddWingsEffect_Buff == ITEM2(12, 192) )
{
Color[0] = 0.9;
Color[1] = 0.0;
Color[2] = 0.2;
}
else if( AddWingsEffect_Buff == ITEM2(12, 193) )
{
Color[0] = 0.9;
Color[1] = 0.0;
Color[2] = 0.2;
}
// ----
pAllowStaticEffect(F1_This, &F1_Arg11, F1_Arg2, 1, 0);
pPlayStaticEffect(0x7D02, &F1_Arg11, 8.0, Color, F2_Arg5, 0.0, 0);
// ----
_asm
{
mov AddWingsEffect_Buff, 0x0056CA63
jmp AddWingsEffect_Buff
}
}
// ----
if( AddWingsEffect_Buff > 0x0A9D )
{
_asm
{
mov AddWingsEffect_Buff, 0x005667BB
jmp AddWingsEffect_Buff
}
}
// ----
_asm
{
mov AddWingsEffect_Buff, 0x00566707
jmp AddWingsEffect_Buff
}
}
// ----------------------------------------------------------------------------------------------
Effect cho 2 wings: // Angel & Devil wings và Conqueror wings
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LPVOID F1_Thisv1;
DWORD F1_Arg1v1;
DWORD F1_Arg11v1;
DWORD F1_Arg2v1;
DWORD F2_Arg5v1;
DWORD F3_Arg3v1;
//
LPVOID F1_Thisv2;
DWORD F1_Arg1v2;
DWORD F1_Arg11v2;
DWORD F1_Arg2v2;
DWORD F2_Arg5v2;
DWORD F3_Arg3v2;
//
LPVOID F1_Thisv3;
DWORD F1_Arg1v3;
DWORD F1_Arg11v3;
DWORD F1_Arg2v3;
DWORD F2_Arg5v3;
DWORD F3_Arg3v3;
//
LPVOID F1_Thisv4;
DWORD F1_Arg1v4;
DWORD F1_Arg11v4;
DWORD F1_Arg2v4;
DWORD F2_Arg5v4;
DWORD F3_Arg3v4;
//
LPVOID F1_Thisv5;
DWORD F1_Arg1v5;
DWORD F1_Arg11v5;
DWORD F1_Arg2v5;
DWORD F2_Arg5v5;
DWORD F3_Arg3v5;
//
LPVOID F1_Thisv6;
DWORD F1_Arg1v6;
DWORD F1_Arg11v6;
DWORD F1_Arg2v6;
DWORD F2_Arg5v6;
DWORD F3_Arg3v6;
//
LPVOID F1_Thisv7;
DWORD F1_Arg1v7;
DWORD F1_Arg11v7;
DWORD F1_Arg2v7;
DWORD F2_Arg5v7;
DWORD F3_Arg3v7;
//
LPVOID F1_Thisv8;
DWORD F1_Arg1v8;
DWORD F1_Arg11v8;
DWORD F1_Arg2v8;
DWORD F2_Arg5v8;
DWORD F3_Arg3v8;
//
LPVOID F1_Thisv9;
DWORD F1_Arg1v9;
DWORD F1_Arg11v9;
DWORD F1_Arg2v9;
DWORD F2_Arg5v9;
DWORD F3_Arg3v9;
//
LPVOID F1_Thisv10;
DWORD F1_Arg1v10;
DWORD F1_Arg11v10;
DWORD F1_Arg2v10;
DWORD F2_Arg5v10;
DWORD F3_Arg3v10;
//
LPVOID F1_Thisv11;
DWORD F1_Arg1v11;
DWORD F1_Arg11v11;
DWORD F1_Arg2v11;
DWORD F2_Arg5v11;
DWORD F3_Arg3v11;
//
LPVOID F1_Thisv12;
DWORD F1_Arg1v12;
DWORD F1_Arg11v12;
DWORD F1_Arg2v12;
DWORD F2_Arg5v12;
DWORD F3_Arg3v12;
//
LPVOID F1_Thisv13;
DWORD F1_Arg1v13;
DWORD F1_Arg11v13;
DWORD F1_Arg2v13;
DWORD F2_Arg5v13;
DWORD F3_Arg3v13;
//
LPVOID F1_Thisv14;
DWORD F1_Arg1v14;
DWORD F1_Arg11v14;
DWORD F1_Arg2v14;
DWORD F2_Arg5v14;
DWORD F3_Arg3v14;
//
LPVOID F1_Thisv15;
DWORD F1_Arg1v15;
DWORD F1_Arg11v15;
DWORD F1_Arg2v15;
DWORD F2_Arg5v15;
DWORD F3_Arg3v15;
//
LPVOID F1_Thisv16;
DWORD F1_Arg1v16;
DWORD F1_Arg11v16;
DWORD F1_Arg2v16;
DWORD F2_Arg5v16;
DWORD F3_Arg3v16;
//
LPVOID F1_Thisv17;
DWORD F1_Arg1v17;
DWORD F1_Arg11v17;
DWORD F1_Arg2v17;
DWORD F2_Arg5v17;
DWORD F3_Arg3v17;
//
LPVOID F1_Thisv18;
DWORD F1_Arg1v18;
DWORD F1_Arg11v18;
DWORD F1_Arg2v18;
DWORD F2_Arg5v18;
DWORD F3_Arg3v18;
//
LPVOID F1_Thisv19;
DWORD F1_Arg1v19;
DWORD F1_Arg11v19;
DWORD F1_Arg2v19;
DWORD F2_Arg5v19;
DWORD F3_Arg3v19;
//
LPVOID F1_Thisv20;
DWORD F1_Arg1v20;
DWORD F1_Arg11v20;
DWORD F1_Arg2v20;
DWORD F2_Arg5v20;
DWORD F3_Arg3v20;
//
LPVOID F1_Thisv21;
DWORD F1_Arg1v21;
DWORD F1_Arg11v21;
DWORD F1_Arg2v21;
DWORD F2_Arg5v21;
DWORD F3_Arg3v21;
//
LPVOID F1_Thisv22;
DWORD F1_Arg1v22;
DWORD F1_Arg11v22;
DWORD F1_Arg2v22;
DWORD F2_Arg5v22;
DWORD F3_Arg3v22;
//
LPVOID F1_Thisv23;
DWORD F1_Arg1v23;
DWORD F1_Arg11v23;
DWORD F1_Arg2v23;
DWORD F2_Arg5v23;
DWORD F3_Arg3v23;
//
LPVOID F1_Thisv24;
DWORD F1_Arg1v24;
DWORD F1_Arg11v24;
DWORD F1_Arg2v24;
DWORD F2_Arg5v24;
DWORD F3_Arg3v24;
// ----------------------------------------------------------------------------------------------
Naked(AddWingsEffect)
{
_asm
{
mov AddWingsEffect_Buff, edx
mov edx, dword ptr ss:[ebp-0x68]
mov F1_Thisv1, edx
mov F1_Thisv2, edx
mov F1_Thisv3, edx
mov F1_Thisv4, edx
mov F1_Thisv5, edx
mov F1_Thisv6, edx
mov F1_Thisv7, edx
mov F1_Thisv8, edx
mov F1_Thisv9, edx
mov F1_Thisv10, edx
mov F1_Thisv11, edx
mov F1_Thisv12, edx
mov F1_Thisv13, edx
mov F1_Thisv14, edx
mov F1_Thisv15, edx
mov F1_Thisv16, edx
mov F1_Thisv17, edx
mov F1_Thisv18, edx
mov F1_Thisv19, edx
mov F1_Thisv20, edx
mov F1_Thisv21, edx
mov F1_Thisv22, edx
mov F1_Thisv23, edx
mov F1_Thisv24, edx
lea edx, [ebp-0x58]
mov F1_Arg1v1, edx
mov F1_Arg1v2, edx
mov F1_Arg1v3, edx
mov F1_Arg1v4, edx
mov F1_Arg1v5, edx
mov F1_Arg1v6, edx
mov F1_Arg1v7, edx
mov F1_Arg1v8, edx
mov F1_Arg1v9, edx
mov F1_Arg1v10, edx
mov F1_Arg1v11, edx
mov F1_Arg1v12, edx
mov F1_Arg1v13, edx
mov F1_Arg1v14, edx
mov F1_Arg1v15, edx
mov F1_Arg1v16, edx
mov F1_Arg1v17, edx
mov F1_Arg1v18, edx
mov F1_Arg1v19, edx
mov F1_Arg1v20, edx
mov F1_Arg1v21, edx
mov F1_Arg1v22, edx
mov F1_Arg1v23, edx
mov F1_Arg1v24, edx
lea edx, [ebp-0x18]
mov F1_Arg11v1, edx
mov F1_Arg11v2, edx
mov F1_Arg11v3, edx
mov F1_Arg11v4, edx
mov F1_Arg11v5, edx
mov F1_Arg11v6, edx
mov F1_Arg11v7, edx
mov F1_Arg11v8, edx
mov F1_Arg11v9, edx
mov F1_Arg11v10, edx
mov F1_Arg11v11, edx
mov F1_Arg11v12, edx
mov F1_Arg11v13, edx
mov F1_Arg11v14, edx
mov F1_Arg11v15, edx
mov F1_Arg11v16, edx
mov F1_Arg11v17, edx
mov F1_Arg11v18, edx
mov F1_Arg11v19, edx
mov F1_Arg11v20, edx
mov F1_Arg11v21, edx
mov F1_Arg11v22, edx
mov F1_Arg11v23, edx
mov F1_Arg11v24, edx
mov edx, dword ptr ss:[ebp-0x6c]
mov F1_Arg2v1, edx
mov F1_Arg2v2, edx
mov F1_Arg2v3, edx
mov F1_Arg2v4, edx
mov F1_Arg2v5, edx
mov F1_Arg2v6, edx
mov F1_Arg2v7, edx
mov F1_Arg2v8, edx
mov F1_Arg2v9, edx
mov F1_Arg2v10, edx
mov F1_Arg2v11, edx
mov F1_Arg2v12, edx
mov F1_Arg2v13, edx
mov F1_Arg2v14, edx
mov F1_Arg2v15, edx
mov F1_Arg2v16, edx
mov F1_Arg2v17, edx
mov F1_Arg2v18, edx
mov F1_Arg2v19, edx
mov F1_Arg2v20, edx
mov F1_Arg2v21, edx
mov F1_Arg2v22, edx
mov F1_Arg2v23, edx
mov F1_Arg2v24, edx
fldz
fstp dword ptr ss:[esp]
mov edx, dword ptr ss:[ebp-0x70]
mov F2_Arg5v1, edx
mov F2_Arg5v2, edx
mov F2_Arg5v3, edx
mov F2_Arg5v4, edx
mov F2_Arg5v5, edx
mov F2_Arg5v6, edx
mov F2_Arg5v7, edx
mov F2_Arg5v8, edx
mov F2_Arg5v9, edx
mov F2_Arg5v10, edx
mov F2_Arg5v11, edx
mov F2_Arg5v12, edx
mov F2_Arg5v13, edx
mov F2_Arg5v14, edx
mov F2_Arg5v15, edx
mov F2_Arg5v16, edx
mov F2_Arg5v17, edx
mov F2_Arg5v18, edx
mov F2_Arg5v19, edx
mov F2_Arg5v20, edx
mov F2_Arg5v21, edx
mov F2_Arg5v22, edx
mov F2_Arg5v23, edx
mov F2_Arg5v24, edx
mov edx, AddWingsEffect_Buff
}
// ----
if( gItem.IsCustomWings(AddWingsEffect_Buff, true) )
{
if( AddWingsEffect_Buff == ITEM2(12, 180) )
{
Color[0] = 1.0;
Color[1] = 0.75;
Color[2] = 0.62;
// --
pAllowStaticEffect(F1_Thisv1, &F1_Arg11v1, F1_Arg2v1, 61, 0);
pPlayStaticEffect(32002, &F1_Arg11v1, 0.5, Color, F2_Arg5v1, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv2, &F1_Arg11v2, F1_Arg2v2, 42, 0);
pPlayStaticEffect(32002, &F1_Arg11v2, 0.5, Color, F2_Arg5v2, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv3, &F1_Arg11v3, F1_Arg2v3, 60, 0);
pPlayStaticEffect(32002, &F1_Arg11v3, 1.0, Color, F2_Arg5v3, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv4, &F1_Arg11v4, F1_Arg2v4, 41, 0);
pPlayStaticEffect(32002, &F1_Arg11v4, 1.0, Color, F2_Arg5v4, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv5, &F1_Arg11v5, F1_Arg2v5, 63, 0);
pPlayStaticEffect(32002, &F1_Arg11v5, 1.0, Color, F2_Arg5v5, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv6, &F1_Arg11v6, F1_Arg2v6, 44, 0);
pPlayStaticEffect(32002, &F1_Arg11v6, 1.0, Color, F2_Arg5v6, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv7, &F1_Arg11v7, F1_Arg2v7, 42, 0);
pPlayStaticEffect(32002, &F1_Arg11v7, 1.0, Color, F2_Arg5v7, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv8, &F1_Arg11v8, F1_Arg2v8, 59, 0);
pPlayStaticEffect(32002, &F1_Arg11v8, 1.4, Color, F2_Arg5v8, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv9, &F1_Arg11v9, F1_Arg2v9, 40, 0);
pPlayStaticEffect(32002, &F1_Arg11v9, 1.4, Color, F2_Arg5v9, 1.0, 0);
// ----
Color[0] = 0.3;
Color[1] = 0.3;
Color[2] = 1.0;
// --
pAllowStaticEffect(F1_Thisv10, &F1_Arg11v10, F1_Arg2v10, 62, 0);
pPlayStaticEffect(32002, &F1_Arg11v10, 2.6, Color, F2_Arg5v10, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv11, &F1_Arg11v11, F1_Arg2v11, 43, 0);
pPlayStaticEffect(32002, &F1_Arg11v11, 2.6, Color, F2_Arg5v11, 1.0, 0);
// ----
Color[0] = 0.6;
Color[1] = 0.45;
Color[2] = 1.0;
// --
pAllowStaticEffect(F1_Thisv12, &F1_Arg11v12, F1_Arg2v12, 65, 0);
pPlayStaticEffect(32002, &F1_Arg11v12, 1.4, Color, F2_Arg5v12, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv13, &F1_Arg11v13, F1_Arg2v13, 46, 0);
pPlayStaticEffect(32002, &F1_Arg11v13, 1.4, Color, F2_Arg5v13, 1.0, 0);
// ----
Color[0] = 0.3;
Color[1] = 0.3;
Color[2] = 1.0;
// --
pAllowStaticEffect(F1_Thisv14, &F1_Arg11v14, F1_Arg2v14, 58, 0);
pPlayStaticEffect(32002, &F1_Arg11v14, 2.0, Color, F2_Arg5v14, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv15, &F1_Arg11v15, F1_Arg2v15, 39, 0);
pPlayStaticEffect(32002, &F1_Arg11v15, 2.0, Color, F2_Arg5v15, 1.0, 0);
// ----
Color[0] = 0.6;
Color[1] = 0.45;
Color[2] = 1.0;
// --
pAllowStaticEffect(F1_Thisv16, &F1_Arg11v16, F1_Arg2v16, 64, 0);
pPlayStaticEffect(32002, &F1_Arg11v16, 2.0, Color, F2_Arg5v16, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv17, &F1_Arg11v17, F1_Arg2v17, 32, 0);
pPlayStaticEffect(32002, &F1_Arg11v17, 2.0, Color, F2_Arg5v17, 1.0, 0);
// ----
Color[0] = 0.34;
Color[1] = 0.25;
Color[2] = 1.0;
// --
pAllowStaticEffect(F1_Thisv18, &F1_Arg11v18, F1_Arg2v18, 13, 0);
pPlayStaticEffect(32002, &F1_Arg11v18, 2.0, Color, F2_Arg5v18, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv19, &F1_Arg11v19, F1_Arg2v19, 15, 0);
pPlayStaticEffect(32002, &F1_Arg11v19, 2.0, Color, F2_Arg5v19, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv20, &F1_Arg11v20, F1_Arg2v20, 25, 0);
pPlayStaticEffect(32002, &F1_Arg11v20, 2.0, Color, F2_Arg5v20, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv21, &F1_Arg11v21, F1_Arg2v21, 27, 0);
pPlayStaticEffect(32002, &F1_Arg11v21, 2.0, Color, F2_Arg5v21, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv22, &F1_Arg11v22, F1_Arg2v22, 3, 0);
pPlayStaticEffect(32002, &F1_Arg11v22, 0.5, Color, F2_Arg5v22, 1.0, 0);
}
else if (AddWingsEffect_Buff == ITEM2(12, 181))
{
Color[0] = 1.0;
Color[1] = 0.6;
Color[2] = 0.0;
// ----
pAllowStaticEffect(F1_Thisv1, &F1_Arg11v1, F1_Arg2v1, 47, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v1, 0.6, Color, F2_Arg5v1, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv2, &F1_Arg11v2, F1_Arg2v2, 24, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v2, 0.6, Color, F2_Arg5v2, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv3, &F1_Arg11v3, F1_Arg2v3, 31, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v3, 0.6, Color, F2_Arg5v3, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv4, &F1_Arg11v4, F1_Arg2v4, 40, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v4, 0.6, Color, F2_Arg5v4, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv5, &F1_Arg11v5, F1_Arg2v5, 8, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v5, 0.6, Color, F2_Arg5v5, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv6, &F1_Arg11v6, F1_Arg2v6, 17, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v6, 0.6, Color, F2_Arg5v6, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv7, &F1_Arg11v7, F1_Arg2v7, 46, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v7, 0.6, Color, F2_Arg5v7, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv8, &F1_Arg11v8, F1_Arg2v8, 23, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v8, 0.6, Color, F2_Arg5v8, 1.0, 0);
// --
Color[0] = 1.0;
Color[1] = 0.4;
Color[2] = 0.0;
// --
pAllowStaticEffect(F1_Thisv9, &F1_Arg11v9, F1_Arg2v9, 35, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v9, 0.8, Color, F2_Arg5v9, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv10, &F1_Arg11v10, F1_Arg2v10, 39, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v10, 0.8, Color, F2_Arg5v10, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv11, &F1_Arg11v11, F1_Arg2v11, 44, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v11, 0.8, Color, F2_Arg5v11, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv12, &F1_Arg11v12, F1_Arg2v12, 45, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v12, 0.8, Color, F2_Arg5v12, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv13, &F1_Arg11v13, F1_Arg2v13, 12, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v13, 0.8, Color, F2_Arg5v13, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv14, &F1_Arg11v14, F1_Arg2v14, 16, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v14, 0.8, Color, F2_Arg5v14, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv15, &F1_Arg11v15, F1_Arg2v15, 21, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v15, 0.8, Color, F2_Arg5v15, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv16, &F1_Arg11v16, F1_Arg2v16, 22, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v16, 0.8, Color, F2_Arg5v16, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv17, &F1_Arg11v17, F1_Arg2v17, 61, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v17, 0.8, Color, F2_Arg5v17, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv18, &F1_Arg11v18, F1_Arg2v18, 60, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v18, 0.8, Color, F2_Arg5v18, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv19, &F1_Arg11v19, F1_Arg2v19, 59, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v19, 0.8, Color, F2_Arg5v19, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv20, &F1_Arg11v20, F1_Arg2v20, 62, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v20, 0.8, Color, F2_Arg5v20, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv21, &F1_Arg11v21, F1_Arg2v21, 55, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v21, 0.8, Color, F2_Arg5v21, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv22, &F1_Arg11v22, F1_Arg2v22, 52, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v22, 0.8, Color, F2_Arg5v22, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv23, &F1_Arg11v23, F1_Arg2v23, 53, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v23, 0.8, Color, F2_Arg5v23, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv24, &F1_Arg11v24, F1_Arg2v24, 54, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v24, 0.8, Color, F2_Arg5v24, 1.0, 0);
// --
}
// ----
_asm
{
mov AddWingsEffect_Buff, 0x0056CA63
jmp AddWingsEffect_Buff
}
}
// ----
if( AddWingsEffect_Buff > 0x0A9D )
{
_asm
{
mov AddWingsEffect_Buff, 0x005667BB
jmp AddWingsEffect_Buff
}
}
// ----
_asm
{
mov AddWingsEffect_Buff, 0x00566707
jmp AddWingsEffect_Buff
}
}
/* Dao Van Trong - Trong.CF */
Effect cho Wings of Conqueror
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LPVOID F1_Thisv1;
DWORD F1_Arg1v1;
DWORD F1_Arg11v1;
DWORD F1_Arg2v1;
DWORD F2_Arg5v1;
DWORD F3_Arg3v1;
//
LPVOID F1_Thisv2;
DWORD F1_Arg1v2;
DWORD F1_Arg11v2;
DWORD F1_Arg2v2;
DWORD F2_Arg5v2;
DWORD F3_Arg3v2;
//
LPVOID F1_Thisv3;
DWORD F1_Arg1v3;
DWORD F1_Arg11v3;
DWORD F1_Arg2v3;
DWORD F2_Arg5v3;
DWORD F3_Arg3v3;
//
LPVOID F1_Thisv4;
DWORD F1_Arg1v4;
DWORD F1_Arg11v4;
DWORD F1_Arg2v4;
DWORD F2_Arg5v4;
DWORD F3_Arg3v4;
//
LPVOID F1_Thisv5;
DWORD F1_Arg1v5;
DWORD F1_Arg11v5;
DWORD F1_Arg2v5;
DWORD F2_Arg5v5;
DWORD F3_Arg3v5;
//
LPVOID F1_Thisv6;
DWORD F1_Arg1v6;
DWORD F1_Arg11v6;
DWORD F1_Arg2v6;
DWORD F2_Arg5v6;
DWORD F3_Arg3v6;
//
LPVOID F1_Thisv7;
DWORD F1_Arg1v7;
DWORD F1_Arg11v7;
DWORD F1_Arg2v7;
DWORD F2_Arg5v7;
DWORD F3_Arg3v7;
//
LPVOID F1_Thisv8;
DWORD F1_Arg1v8;
DWORD F1_Arg11v8;
DWORD F1_Arg2v8;
DWORD F2_Arg5v8;
DWORD F3_Arg3v8;
//
LPVOID F1_Thisv9;
DWORD F1_Arg1v9;
DWORD F1_Arg11v9;
DWORD F1_Arg2v9;
DWORD F2_Arg5v9;
DWORD F3_Arg3v9;
//
LPVOID F1_Thisv10;
DWORD F1_Arg1v10;
DWORD F1_Arg11v10;
DWORD F1_Arg2v10;
DWORD F2_Arg5v10;
DWORD F3_Arg3v10;
Naked(AddWingsEffect)
{
_asm
{
mov AddWingsEffect_Buff, edx
mov edx, dword ptr ss: [ebp - 0x68]
mov F1_Thisv1, edx
mov F1_Thisv2, edx
mov F1_Thisv3, edx
mov F1_Thisv4, edx
mov F1_Thisv5, edx
mov F1_Thisv6, edx
mov F1_Thisv7, edx
mov F1_Thisv8, edx
mov F1_Thisv9, edx
mov F1_Thisv10, edx
lea edx, [ebp - 0x58]
mov F1_Arg1v1, edx
mov F1_Arg1v2, edx
mov F1_Arg1v3, edx
mov F1_Arg1v4, edx
mov F1_Arg1v5, edx
mov F1_Arg1v6, edx
mov F1_Arg1v7, edx
mov F1_Arg1v8, edx
mov F1_Arg1v9, edx
mov F1_Arg1v10, edx
lea edx, [ebp - 0x18]
mov F1_Arg11v1, edx
mov F1_Arg11v2, edx
mov F1_Arg11v3, edx
mov F1_Arg11v4, edx
mov F1_Arg11v5, edx
mov F1_Arg11v6, edx
mov F1_Arg11v7, edx
mov F1_Arg11v8, edx
mov F1_Arg11v9, edx
mov F1_Arg11v10, edx
mov edx, dword ptr ss: [ebp - 0x6c]
mov F1_Arg2v1, edx
mov F1_Arg2v2, edx
mov F1_Arg2v3, edx
mov F1_Arg2v4, edx
mov F1_Arg2v5, edx
mov F1_Arg2v6, edx
mov F1_Arg2v7, edx
mov F1_Arg2v8, edx
mov F1_Arg2v9, edx
mov F1_Arg2v10, edx
fldz
fstp dword ptr ss: [esp]
mov edx, dword ptr ss: [ebp - 0x70]
mov F2_Arg5v1, edx
mov F2_Arg5v2, edx
mov F2_Arg5v3, edx
mov F2_Arg5v4, edx
mov F2_Arg5v5, edx
mov F2_Arg5v6, edx
mov F2_Arg5v7, edx
mov F2_Arg5v8, edx
mov F2_Arg5v9, edx
mov F2_Arg5v10, edx
mov edx, AddWingsEffect_Buff
}
if (gItem.IsCustomWings(AddWingsEffect_Buff, true))
{
if(AddWingsEffect_Buff == ITEM2(12, 184))
{
Color [0] = 1.0;
Color [1] = 0.3;
Color [2] = 0.0;
// ----
pAllowStaticEffect (F1_Thisv1, & F1_Arg11v1, F1_Arg2v1, 4, 0);
pPlayStaticEffect (0x7D03, & F1_Arg11v1, 2, Color, F2_Arg5v1, 2.0, 0);
// -
pAllowStaticEffect (F1_Thisv2, & F1_Arg11v2, F1_Arg2v2, 42, 0);
pPlayStaticEffect (0x7D03, & F1_Arg11v2, 2, Color, F2_Arg5v2, 2.0, 0);
// -
pAllowStaticEffect (F1_Thisv3, & F1_Arg11v3, F1_Arg2v3, 27, 0);
pPlayStaticEffect (0x7D03, & F1_Arg11v3, 2, Color, F2_Arg5v3, 2.0, 0);
// -
pAllowStaticEffect (F1_Thisv4, & F1_Arg11v4, F1_Arg2v4, 21, 0);
pPlayStaticEffect (0x7D03, & F1_Arg11v4, 2, Color, F2_Arg5v4, 2.0, 0);
// -
pAllowStaticEffect (F1_Thisv5, & F1_Arg11v5, F1_Arg2v5, 53, 0);
pPlayStaticEffect (0x7D03, & F1_Arg11v5, 2, Color, F2_Arg5v5, 2.0, 0);
// -
pAllowStaticEffect (F1_Thisv6, & F1_Arg11v6, F1_Arg2v6, 59, 0);
pPlayStaticEffect (0x7D03, & F1_Arg11v6, 2, Color, F2_Arg5v6, 2.0, 0);
// -
pAllowStaticEffect (F1_Thisv7, & F1_Arg11v7, F1_Arg2v7, 5, 0);
pPlayStaticEffect (0x7D03, & F1_Arg11v7, 2, Color, F2_Arg5v7, 2.0, 0);
// -
pAllowStaticEffect (F1_Thisv8, & F1_Arg11v8, F1_Arg2v8, 28, 0);
pPlayStaticEffect (0x7D03, & F1_Arg11v8, 2, Color, F2_Arg5v8, 2.0, 0);
// -
pAllowStaticEffect (F1_Thisv9, & F1_Arg11v9, F1_Arg2v9, 10, 0);
pPlayStaticEffect (0x7D03, & F1_Arg11v9, 2, Color, F2_Arg5v9, 2.0, 0);
// -
pAllowStaticEffect (F1_Thisv10, & F1_Arg11v10, F1_Arg2v10, 33, 0);
pPlayStaticEffect (0x7D03, & F1_Arg11v10, 2, Color, F2_Arg5v10, 2.0, 0);
}
_asm
{
mov AddWingsEffect_Buff, 0x0056CA63
jmp AddWingsEffect_Buff
}
}
// ----
if( AddWingsEffect_Buff > 0x0A9D )
{
_asm
{
mov AddWingsEffect_Buff, 0x005667BB
jmp AddWingsEffect_Buff
}
}
// ----
_asm
{
mov AddWingsEffect_Buff, 0x00566707
jmp AddWingsEffect_Buff
}
}
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New Wing - Elf.rar (<b><font color=red>[Chỉ có thành viên mới xem link được. <a href="register.php"> Nhấp đây để đăng ký thành viên......</a>]</font></b>)
Color[0] = 0.0;
Color[1] = 0.5;
Color[2] = 0.7;
// --
// ----
pAllowStaticEffect(F1_Thisv1, &F1_Arg11v1, F1_Arg2v1, 1, 0);
pPlayStaticEffect(0x7e7c, &F1_Arg11v1, 0.5, Color, F2_Arg5v1, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv2, &F1_Arg11v2, F1_Arg2v2, 2, 0);
pPlayStaticEffect(0x7e7c, &F1_Arg11v2, 0.5, Color, F2_Arg5v2, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv3, &F1_Arg11v3, F1_Arg2v3, 3, 0);
pPlayStaticEffect(0x7e7c, &F1_Arg11v3, 0.5, Color, F2_Arg5v3, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv4, &F1_Arg11v4, F1_Arg2v4, 4, 0);
pPlayStaticEffect(0x7e7c, &F1_Arg11v4, 0.5, Color, F2_Arg5v4, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv6, &F1_Arg11v6, F1_Arg2v6, 6, 0);
pPlayStaticEffect(0x7e7c, &F1_Arg11v6, 0.5, Color, F2_Arg5v6, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv7, &F1_Arg11v7, F1_Arg2v7, 7, 0);
pPlayStaticEffect(0x7e7c, &F1_Arg11v7, 0.5, Color, F2_Arg5v7, 1.0, 0);
// --
// --
pAllowStaticEffect(F1_Thisv11, &F1_Arg11v11, F1_Arg2v11, 11, 0);
pPlayStaticEffect(32002, &F1_Arg11v11, 0.5, Color, F2_Arg5v11, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv13, &F1_Arg11v13, F1_Arg2v13, 12, 0);
pPlayStaticEffect(32002, &F1_Arg11v13, 0.5, Color, F2_Arg5v13, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv12, &F1_Arg11v12, F1_Arg2v12, 13, 0);
pPlayStaticEffect(32002, &F1_Arg11v12, 0.5, Color, F2_Arg5v12, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv14, &F1_Arg11v14, F1_Arg2v14, 14, 0);
pPlayStaticEffect(32002, &F1_Arg11v14, 0.5, Color, F2_Arg5v14, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv15, &F1_Arg11v15, F1_Arg2v15, 15, 0);
pPlayStaticEffect(32002, &F1_Arg11v15, 0.5, Color, F2_Arg5v15, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv17, &F1_Arg11v17, F1_Arg2v17, 17, 0);
pPlayStaticEffect(32002, &F1_Arg11v17, 0.5, Color, F2_Arg5v17, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv18, &F1_Arg11v18, F1_Arg2v18, 18, 0);
pPlayStaticEffect(32002, &F1_Arg11v18, 0.5, Color, F2_Arg5v18, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv20, &F1_Arg11v20, F1_Arg2v20, 20, 0);
pPlayStaticEffect(32002, &F1_Arg11v20, 0.5, Color, F2_Arg5v20, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv21, &F1_Arg11v21, F1_Arg2v21, 21, 0);
pPlayStaticEffect(32002, &F1_Arg11v21, 0.5, Color, F2_Arg5v21, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv23, &F1_Arg11v23, F1_Arg2v23, 23, 0);
pPlayStaticEffect(32002, &F1_Arg11v23, 0.5, Color, F2_Arg5v23, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv24, &F1_Arg11v24, F1_Arg2v24, 24, 0);
pPlayStaticEffect(32002, &F1_Arg11v24, 0.5, Color, F2_Arg5v24, 1.0, 0);
// -
pAllowStaticEffect(F1_Thisv26, &F1_Arg11v26, F1_Arg2v26, 26, 0);
pPlayStaticEffect(0x7e7c, &F1_Arg11v26, 0.5, Color, F2_Arg5v26, 1.0, 0);
// -
pAllowStaticEffect(F1_Thisv27, &F1_Arg11v27, F1_Arg2v27, 27, 0);
pPlayStaticEffect(0x7e7c, &F1_Arg11v27, 0.5, Color, F2_Arg5v27, 1.0, 0);
// -
pAllowStaticEffect(F1_Thisv29, &F1_Arg11v29, F1_Arg2v29, 29, 0);
pPlayStaticEffect(0x7e7c, &F1_Arg11v29, 0.5, Color, F2_Arg5v29, 1.0, 0);
// -
pAllowStaticEffect(F1_Thisv30, &F1_Arg11v30, F1_Arg2v30, 30, 0);
pPlayStaticEffect(0x7e7c, &F1_Arg11v30, 0.5, Color, F2_Arg5v30, 1.0, 0);
// -
pAllowStaticEffect(F1_Thisv31, &F1_Arg11v31, F1_Arg2v31, 31, 0);
pPlayStaticEffect(0x7e7c, &F1_Arg11v31, 0.5, Color, F2_Arg5v31, 1.0, 0);
// -
pAllowStaticEffect(F1_Thisv33, &F1_Arg11v33, F1_Arg2v33, 33, 0);
pPlayStaticEffect(0x7e7c, &F1_Arg11v33, 0.5, Color, F2_Arg5v33, 1.0, 0);
// -
pAllowStaticEffect(F1_Thisv34, &F1_Arg11v34, F1_Arg2v34, 34, 0);
pPlayStaticEffect(32002, &F1_Arg11v34, 0.5, Color, F2_Arg5v34, 1.0, 0);
// -
pAllowStaticEffect(F1_Thisv36, &F1_Arg11v36, F1_Arg2v36, 36, 0);
pPlayStaticEffect(32002, &F1_Arg11v36, 0.5, Color, F2_Arg5v36, 1.0, 0);
// -
pAllowStaticEffect(F1_Thisv37, &F1_Arg11v37, F1_Arg2v37, 37, 0);
pPlayStaticEffect(32002, &F1_Arg11v37, 0.5, Color, F2_Arg5v37, 1.0, 0);
// -
pAllowStaticEffect(F1_Thisv38, &F1_Arg11v38, F1_Arg2v38, 38, 0);
pPlayStaticEffect(32002, &F1_Arg11v38, 0.5, Color, F2_Arg5v38, 1.0, 0);
// -
pAllowStaticEffect(F1_Thisv40, &F1_Arg11v40, F1_Arg2v40, 40, 0);
pPlayStaticEffect(32002, &F1_Arg11v40, 0.5, Color, F2_Arg5v40, 1.0, 0);
// -
pAllowStaticEffect(F1_Thisv41, &F1_Arg11v41, F1_Arg2v41, 41, 0);
pPlayStaticEffect(32002, &F1_Arg11v41, 0.5, Color, F2_Arg5v41, 1.0, 0);
// -
pAllowStaticEffect(F1_Thisv43, &F1_Arg11v43, F1_Arg2v43, 43, 0);
pPlayStaticEffect(32002, &F1_Arg11v43, 0.5, Color, F2_Arg5v43, 1.0, 0);
No Image:
LPVOID F1_Thisv1;
DWORD F1_Arg1v1;
DWORD F1_Arg11v1;
DWORD F1_Arg2v1;
DWORD F2_Arg5v1;
DWORD F3_Arg3v1;
//
LPVOID F1_Thisv2;
DWORD F1_Arg1v2;
DWORD F1_Arg11v2;
DWORD F1_Arg2v2;
DWORD F2_Arg5v2;
DWORD F3_Arg3v2;
//
LPVOID F1_Thisv3;
DWORD F1_Arg1v3;
DWORD F1_Arg11v3;
DWORD F1_Arg2v3;
DWORD F2_Arg5v3;
DWORD F3_Arg3v3;
//
LPVOID F1_Thisv4;
DWORD F1_Arg1v4;
DWORD F1_Arg11v4;
DWORD F1_Arg2v4;
DWORD F2_Arg5v4;
DWORD F3_Arg3v4;
//
LPVOID F1_Thisv5;
DWORD F1_Arg1v5;
DWORD F1_Arg11v5;
DWORD F1_Arg2v5;
DWORD F2_Arg5v5;
DWORD F3_Arg3v5;
//
LPVOID F1_Thisv6;
DWORD F1_Arg1v6;
DWORD F1_Arg11v6;
DWORD F1_Arg2v6;
DWORD F2_Arg5v6;
DWORD F3_Arg3v6;
//
Naked(AddWingsEffect)
{
_asm
{
mov AddWingsEffect_Buff, edx
mov edx, dword ptr ss:[ebp-0x68]
mov F1_Thisv1, edx
mov F1_Thisv2, edx
mov F1_Thisv3, edx
mov F1_Thisv4, edx
mov F1_Thisv5, edx
mov F1_Thisv6, edx
lea edx, [ebp-0x58]
mov F1_Arg1v1, edx
mov F1_Arg1v2, edx
mov F1_Arg1v3, edx
mov F1_Arg1v4, edx
mov F1_Arg1v5, edx
mov F1_Arg1v6, edx
lea edx, [ebp-0x18]
mov F1_Arg11v1, edx
mov F1_Arg11v2, edx
mov F1_Arg11v3, edx
mov F1_Arg11v4, edx
mov F1_Arg11v5, edx
mov F1_Arg11v6, edx
mov edx, dword ptr ss:[ebp-0x6c]
mov F1_Arg2v1, edx
mov F1_Arg2v2, edx
mov F1_Arg2v3, edx
mov F1_Arg2v4, edx
mov F1_Arg2v5, edx
mov F1_Arg2v6, edx
fldz
fstp dword ptr ss:[esp]
mov edx, dword ptr ss:[ebp-0x70]
mov F2_Arg5v1, edx
mov F2_Arg5v2, edx
mov F2_Arg5v3, edx
mov F2_Arg5v4, edx
mov F2_Arg5v5, edx
mov F2_Arg5v6, edx
mov edx, AddWingsEffect_Buff
}
// ----
/*
Красивые динамические эффекты:
32074
32073
32113 - звездочки
32117 - красивое свечение
32118
32141 - дахуя большое свечение
32003 - свечение довольно красивое
32004 - дымок, збс
32071 - агонь
*/
if( gItem.IsCustomWings(AddWingsEffect_Buff, true) )
{
if( AddWingsEffect_Buff == ITEM2(12, 180) )
{
Color[0] = 0.5;
Color[1] = 0.4;
Color[2] = 1.0;
// ----
pAllowStaticEffect(F1_Thisv1, &F1_Arg11v1, F1_Arg2v1, 10, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v1, 1, Color, F2_Arg5v1, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v1, F1_Arg2v1, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv2, &F1_Arg11v2, F1_Arg2v2, 33, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v2, 1, Color, F2_Arg5v2, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v2, F1_Arg2v2, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv3, &F1_Arg11v3, F1_Arg2v3, 31, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v3, 1, Color, F2_Arg5v3, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v3, F1_Arg2v3, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv4, &F1_Arg11v4, F1_Arg2v4, 8, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v4, 1, Color, F2_Arg5v4, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v4, F1_Arg2v4, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv5, &F1_Arg11v5, F1_Arg2v5, 3, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v5, 1, Color, F2_Arg5v5, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v5, F1_Arg2v5, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv6, &F1_Arg11v6, F1_Arg2v6, 27, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v6, 1, Color, F2_Arg5v6, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v6, F1_Arg2v6, Color, 4, 1.0, 5);
// --
}
else if (AddWingsEffect_Buff == ITEM2(12, 181))
{
Color[0] = 0.5;
Color[1] = 0.4;
Color[2] = 1.0;
// ----
pAllowStaticEffect(F1_Thisv1, &F1_Arg11v1, F1_Arg2v1, 10, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v1, 1, Color, F2_Arg5v1, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v1, F1_Arg2v1, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv2, &F1_Arg11v2, F1_Arg2v2, 33, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v2, 1, Color, F2_Arg5v2, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v2, F1_Arg2v2, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv3, &F1_Arg11v3, F1_Arg2v3, 31, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v3, 1, Color, F2_Arg5v3, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v3, F1_Arg2v3, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv4, &F1_Arg11v4, F1_Arg2v4, 8, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v4, 1, Color, F2_Arg5v4, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v4, F1_Arg2v4, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv5, &F1_Arg11v5, F1_Arg2v5, 3, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v5, 1, Color, F2_Arg5v5, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v5, F1_Arg2v5, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv6, &F1_Arg11v6, F1_Arg2v6, 27, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v6, 1, Color, F2_Arg5v6, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v6, F1_Arg2v6, Color, 4, 1.0, 5);
}
else if (AddWingsEffect_Buff == ITEM2(12, 182))
{
Color[0] = 0.5;
Color[1] = 0.4;
Color[2] = 1.0;
// ----
pAllowStaticEffect(F1_Thisv1, &F1_Arg11v1, F1_Arg2v1, 10, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v1, 1, Color, F2_Arg5v1, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v1, F1_Arg2v1, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv2, &F1_Arg11v2, F1_Arg2v2, 33, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v2, 1, Color, F2_Arg5v2, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v2, F1_Arg2v2, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv3, &F1_Arg11v3, F1_Arg2v3, 31, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v3, 1, Color, F2_Arg5v3, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v3, F1_Arg2v3, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv4, &F1_Arg11v4, F1_Arg2v4, 8, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v4, 1, Color, F2_Arg5v4, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v4, F1_Arg2v4, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv5, &F1_Arg11v5, F1_Arg2v5, 3, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v5, 1, Color, F2_Arg5v5, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v5, F1_Arg2v5, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv6, &F1_Arg11v6, F1_Arg2v6, 27, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v6, 1, Color, F2_Arg5v6, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v6, F1_Arg2v6, Color, 4, 1.0, 5);
}
else if (AddWingsEffect_Buff == ITEM2(12, 183))
{
Color[0] = 0.5;
Color[1] = 0.4;
Color[2] = 1.0;
// ----
pAllowStaticEffect(F1_Thisv1, &F1_Arg11v1, F1_Arg2v1, 10, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v1, 1, Color, F2_Arg5v1, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v1, F1_Arg2v1, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv2, &F1_Arg11v2, F1_Arg2v2, 33, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v2, 1, Color, F2_Arg5v2, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v2, F1_Arg2v2, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv3, &F1_Arg11v3, F1_Arg2v3, 31, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v3, 1, Color, F2_Arg5v3, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v3, F1_Arg2v3, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv4, &F1_Arg11v4, F1_Arg2v4, 8, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v4, 1, Color, F2_Arg5v4, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v4, F1_Arg2v4, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv5, &F1_Arg11v5, F1_Arg2v5, 3, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v5, 1, Color, F2_Arg5v5, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v5, F1_Arg2v5, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv6, &F1_Arg11v6, F1_Arg2v6, 27, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v6, 1, Color, F2_Arg5v6, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v6, F1_Arg2v6, Color, 4, 1.0, 5);
}
else if (AddWingsEffect_Buff == ITEM2(12, 184))
{
Color[0] = 0.5;
Color[1] = 0.4;
Color[2] = 1.0;
// ----
pAllowStaticEffect(F1_Thisv1, &F1_Arg11v1, F1_Arg2v1, 10, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v1, 1, Color, F2_Arg5v1, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v1, F1_Arg2v1, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv2, &F1_Arg11v2, F1_Arg2v2, 33, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v2, 1, Color, F2_Arg5v2, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v2, F1_Arg2v2, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv3, &F1_Arg11v3, F1_Arg2v3, 31, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v3, 1, Color, F2_Arg5v3, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v3, F1_Arg2v3, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv4, &F1_Arg11v4, F1_Arg2v4, 8, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v4, 1, Color, F2_Arg5v4, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v4, F1_Arg2v4, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv5, &F1_Arg11v5, F1_Arg2v5, 3, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v5, 1, Color, F2_Arg5v5, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v5, F1_Arg2v5, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv6, &F1_Arg11v6, F1_Arg2v6, 27, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v6, 1, Color, F2_Arg5v6, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v6, F1_Arg2v6, Color, 4, 1.0, 5);
}
else if (AddWingsEffect_Buff == ITEM2(12, 185))
{
Color[0] = 0.5;
Color[1] = 0.4;
Color[2] = 1.0;
// ----
pAllowStaticEffect(F1_Thisv1, &F1_Arg11v1, F1_Arg2v1, 10, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v1, 1, Color, F2_Arg5v1, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v1, F1_Arg2v1, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv2, &F1_Arg11v2, F1_Arg2v2, 33, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v2, 1, Color, F2_Arg5v2, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v2, F1_Arg2v2, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv3, &F1_Arg11v3, F1_Arg2v3, 31, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v3, 1, Color, F2_Arg5v3, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v3, F1_Arg2v3, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv4, &F1_Arg11v4, F1_Arg2v4, 8, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v4, 1, Color, F2_Arg5v4, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v4, F1_Arg2v4, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv5, &F1_Arg11v5, F1_Arg2v5, 3, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v5, 1, Color, F2_Arg5v5, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v5, F1_Arg2v5, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv6, &F1_Arg11v6, F1_Arg2v6, 27, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v6, 1, Color, F2_Arg5v6, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v6, F1_Arg2v6, Color, 4, 1.0, 5);
}
else if (AddWingsEffect_Buff == ITEM2(12, 186))
{
Color[0] = 0.5;
Color[1] = 0.4;
Color[2] = 1.0;
// ----
pAllowStaticEffect(F1_Thisv1, &F1_Arg11v1, F1_Arg2v1, 10, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v1, 1, Color, F2_Arg5v1, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v1, F1_Arg2v1, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv2, &F1_Arg11v2, F1_Arg2v2, 33, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v2, 1, Color, F2_Arg5v2, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v2, F1_Arg2v2, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv3, &F1_Arg11v3, F1_Arg2v3, 31, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v3, 1, Color, F2_Arg5v3, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v3, F1_Arg2v3, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv4, &F1_Arg11v4, F1_Arg2v4, 8, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v4, 1, Color, F2_Arg5v4, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v4, F1_Arg2v4, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv5, &F1_Arg11v5, F1_Arg2v5, 3, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v5, 1, Color, F2_Arg5v5, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v5, F1_Arg2v5, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv6, &F1_Arg11v6, F1_Arg2v6, 27, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v6, 1, Color, F2_Arg5v6, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v6, F1_Arg2v6, Color, 4, 1.0, 5);
}
else if (AddWingsEffect_Buff == ITEM2(12, 187))
{
Color[0] = 1.5;
Color[1] = 1.4;
Color[2] = 0.1;
// ----
pAllowStaticEffect(F1_Thisv1, &F1_Arg11v1, F1_Arg2v1, 10, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v1, 1, Color, F2_Arg5v1, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v1, F1_Arg2v1, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv2, &F1_Arg11v2, F1_Arg2v2, 33, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v2, 1, Color, F2_Arg5v2, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v2, F1_Arg2v2, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv3, &F1_Arg11v3, F1_Arg2v3, 31, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v3, 1, Color, F2_Arg5v3, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v3, F1_Arg2v3, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv4, &F1_Arg11v4, F1_Arg2v4, 8, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v4, 1, Color, F2_Arg5v4, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v4, F1_Arg2v4, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv5, &F1_Arg11v5, F1_Arg2v5, 3, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v5, 1, Color, F2_Arg5v5, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v5, F1_Arg2v5, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv6, &F1_Arg11v6, F1_Arg2v6, 27, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v6, 1, Color, F2_Arg5v6, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v6, F1_Arg2v6, Color, 4, 1.0, 5);
}
else if (AddWingsEffect_Buff == ITEM2(12, 188))
{
Color[0] = 1.5;
Color[1] = 1.4;
Color[2] = 0.1;
// ----
pAllowStaticEffect(F1_Thisv1, &F1_Arg11v1, F1_Arg2v1, 10, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v1, 1, Color, F2_Arg5v1, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v1, F1_Arg2v1, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv2, &F1_Arg11v2, F1_Arg2v2, 33, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v2, 1, Color, F2_Arg5v2, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v2, F1_Arg2v2, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv3, &F1_Arg11v3, F1_Arg2v3, 31, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v3, 1, Color, F2_Arg5v3, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v3, F1_Arg2v3, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv4, &F1_Arg11v4, F1_Arg2v4, 8, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v4, 1, Color, F2_Arg5v4, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v4, F1_Arg2v4, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv5, &F1_Arg11v5, F1_Arg2v5, 3, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v5, 1, Color, F2_Arg5v5, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v5, F1_Arg2v5, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv6, &F1_Arg11v6, F1_Arg2v6, 27, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v6, 1, Color, F2_Arg5v6, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v6, F1_Arg2v6, Color, 4, 1.0, 5);
}
else if (AddWingsEffect_Buff == ITEM2(12, 189))
{
Color[0] = 1.5;
Color[1] = 1.4;
Color[2] = 0.1;
// ----
pAllowStaticEffect(F1_Thisv1, &F1_Arg11v1, F1_Arg2v1, 10, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v1, 1, Color, F2_Arg5v1, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v1, F1_Arg2v1, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv2, &F1_Arg11v2, F1_Arg2v2, 33, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v2, 1, Color, F2_Arg5v2, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v2, F1_Arg2v2, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv3, &F1_Arg11v3, F1_Arg2v3, 31, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v3, 1, Color, F2_Arg5v3, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v3, F1_Arg2v3, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv4, &F1_Arg11v4, F1_Arg2v4, 8, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v4, 1, Color, F2_Arg5v4, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v4, F1_Arg2v4, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv5, &F1_Arg11v5, F1_Arg2v5, 3, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v5, 1, Color, F2_Arg5v5, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v5, F1_Arg2v5, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv6, &F1_Arg11v6, F1_Arg2v6, 27, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v6, 1, Color, F2_Arg5v6, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v6, F1_Arg2v6, Color, 4, 1.0, 5);
}
else if (AddWingsEffect_Buff == ITEM2(12, 190))
{
Color[0] = 1.5;
Color[1] = 1.4;
Color[2] = 0.1;
// ----
pAllowStaticEffect(F1_Thisv1, &F1_Arg11v1, F1_Arg2v1, 10, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v1, 1, Color, F2_Arg5v1, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v1, F1_Arg2v1, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv2, &F1_Arg11v2, F1_Arg2v2, 33, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v2, 1, Color, F2_Arg5v2, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v2, F1_Arg2v2, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv3, &F1_Arg11v3, F1_Arg2v3, 31, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v3, 1, Color, F2_Arg5v3, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v3, F1_Arg2v3, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv4, &F1_Arg11v4, F1_Arg2v4, 8, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v4, 1, Color, F2_Arg5v4, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v4, F1_Arg2v4, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv5, &F1_Arg11v5, F1_Arg2v5, 3, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v5, 1, Color, F2_Arg5v5, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v5, F1_Arg2v5, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv6, &F1_Arg11v6, F1_Arg2v6, 27, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v6, 1, Color, F2_Arg5v6, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v6, F1_Arg2v6, Color, 4, 1.0, 5);
}
else if (AddWingsEffect_Buff == ITEM2(12, 191))
{
Color[0] = 1.5;
Color[1] = 1.4;
Color[2] = 0.1;
// ----
pAllowStaticEffect(F1_Thisv1, &F1_Arg11v1, F1_Arg2v1, 10, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v1, 1, Color, F2_Arg5v1, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v1, F1_Arg2v1, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv2, &F1_Arg11v2, F1_Arg2v2, 33, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v2, 1, Color, F2_Arg5v2, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v2, F1_Arg2v2, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv3, &F1_Arg11v3, F1_Arg2v3, 31, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v3, 1, Color, F2_Arg5v3, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v3, F1_Arg2v3, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv4, &F1_Arg11v4, F1_Arg2v4, 8, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v4, 1, Color, F2_Arg5v4, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v4, F1_Arg2v4, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv5, &F1_Arg11v5, F1_Arg2v5, 3, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v5, 1, Color, F2_Arg5v5, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v5, F1_Arg2v5, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv6, &F1_Arg11v6, F1_Arg2v6, 27, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v6, 1, Color, F2_Arg5v6, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v6, F1_Arg2v6, Color, 4, 1.0, 5);
}
else if (AddWingsEffect_Buff == ITEM2(12, 192))
{
Color[0] = 1.5;
Color[1] = 1.4;
Color[2] = 0.1;
// ----
pAllowStaticEffect(F1_Thisv1, &F1_Arg11v1, F1_Arg2v1, 10, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v1, 1, Color, F2_Arg5v1, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v1, F1_Arg2v1, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv2, &F1_Arg11v2, F1_Arg2v2, 33, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v2, 1, Color, F2_Arg5v2, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v2, F1_Arg2v2, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv3, &F1_Arg11v3, F1_Arg2v3, 31, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v3, 1, Color, F2_Arg5v3, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v3, F1_Arg2v3, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv4, &F1_Arg11v4, F1_Arg2v4, 8, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v4, 1, Color, F2_Arg5v4, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v4, F1_Arg2v4, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv5, &F1_Arg11v5, F1_Arg2v5, 3, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v5, 1, Color, F2_Arg5v5, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v5, F1_Arg2v5, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv6, &F1_Arg11v6, F1_Arg2v6, 27, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v6, 1, Color, F2_Arg5v6, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v6, F1_Arg2v6, Color, 4, 1.0, 5);
}
else if (AddWingsEffect_Buff == ITEM2(12, 193))
{
Color[0] = 1.5;
Color[1] = 1.4;
Color[2] = 0.1;
// ----
pAllowStaticEffect(F1_Thisv1, &F1_Arg11v1, F1_Arg2v1, 10, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v1, 1, Color, F2_Arg5v1, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v1, F1_Arg2v1, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv2, &F1_Arg11v2, F1_Arg2v2, 33, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v2, 1, Color, F2_Arg5v2, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v2, F1_Arg2v2, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv3, &F1_Arg11v3, F1_Arg2v3, 31, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v3, 1, Color, F2_Arg5v3, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v3, F1_Arg2v3, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv4, &F1_Arg11v4, F1_Arg2v4, 8, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v4, 1, Color, F2_Arg5v4, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v4, F1_Arg2v4, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv5, &F1_Arg11v5, F1_Arg2v5, 3, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v5, 1, Color, F2_Arg5v5, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v5, F1_Arg2v5, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv6, &F1_Arg11v6, F1_Arg2v6, 27, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v6, 1, Color, F2_Arg5v6, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v6, F1_Arg2v6, Color, 4, 1.0, 5);
}
else if (AddWingsEffect_Buff == ITEM2(0, 106))
{
Color[0] = 1.5;
Color[1] = 1.4;
Color[2] = 0.1;
// ----
pAllowStaticEffect(F1_Thisv1, &F1_Arg11v1, F1_Arg2v1, 10, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v1, 1, Color, F2_Arg5v1, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v1, F1_Arg2v1, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv2, &F1_Arg11v2, F1_Arg2v2, 33, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v2, 1, Color, F2_Arg5v2, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v2, F1_Arg2v2, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv3, &F1_Arg11v3, F1_Arg2v3, 31, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v3, 1, Color, F2_Arg5v3, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v3, F1_Arg2v3, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv4, &F1_Arg11v4, F1_Arg2v4, 8, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v4, 1, Color, F2_Arg5v4, 2.0, 0);
pPlayDynamicEffect(32004, &F1_Arg11v4, F1_Arg2v4, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv5, &F1_Arg11v5, F1_Arg2v5, 3, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v5, 1, Color, F2_Arg5v5, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v5, F1_Arg2v5, Color, 4, 1.0, 5);
// --
pAllowStaticEffect(F1_Thisv6, &F1_Arg11v6, F1_Arg2v6, 27, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v6, 1, Color, F2_Arg5v6, 2.0, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v6, F1_Arg2v6, Color, 4, 1.0, 5);
}
// ----
_asm
{
mov AddWingsEffect_Buff, 0x0056CA63
jmp AddWingsEffect_Buff
}
}
// ----
if( AddWingsEffect_Buff > 0x0A9D )
{
_asm
{
mov AddWingsEffect_Buff, 0x005667BB
jmp AddWingsEffect_Buff
}
}
// ----
_asm
{
mov AddWingsEffect_Buff, 0x00566707
jmp AddWingsEffect_Buff
}
}
// ----------------------------------------------------------------------------------------------
Color[0] = 1.0;
Color[1] = 0.6;
Color[2] = 0.0;
// ----
pAllowStaticEffect(F1_Thisv1, &F1_Arg11v1, F1_Arg2v1, 47, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v1, 0.6, Color, F2_Arg5v1, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv2, &F1_Arg11v2, F1_Arg2v2, 24, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v2, 0.6, Color, F2_Arg5v2, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv3, &F1_Arg11v3, F1_Arg2v3, 31, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v3, 0.6, Color, F2_Arg5v3, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv4, &F1_Arg11v4, F1_Arg2v4, 40, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v4, 0.6, Color, F2_Arg5v4, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv5, &F1_Arg11v5, F1_Arg2v5, 8, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v5, 0.6, Color, F2_Arg5v5, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv6, &F1_Arg11v6, F1_Arg2v6, 17, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v6, 0.6, Color, F2_Arg5v6, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv7, &F1_Arg11v7, F1_Arg2v7, 46, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v7, 0.6, Color, F2_Arg5v7, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv8, &F1_Arg11v8, F1_Arg2v8, 23, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v8, 0.6, Color, F2_Arg5v8, 1.0, 0);
// --
Color[0] = 1.0;
Color[1] = 0.4;
Color[2] = 0.0;
// --
pAllowStaticEffect(F1_Thisv9, &F1_Arg11v9, F1_Arg2v9, 35, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v9, 0.8, Color, F2_Arg5v9, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv10, &F1_Arg11v10, F1_Arg2v10, 39, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v10, 0.8, Color, F2_Arg5v10, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv11, &F1_Arg11v11, F1_Arg2v11, 44, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v11, 0.8, Color, F2_Arg5v11, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv12, &F1_Arg11v12, F1_Arg2v12, 45, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v12, 0.8, Color, F2_Arg5v12, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv13, &F1_Arg11v13, F1_Arg2v13, 12, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v13, 0.8, Color, F2_Arg5v13, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv14, &F1_Arg11v14, F1_Arg2v14, 16, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v14, 0.8, Color, F2_Arg5v14, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv15, &F1_Arg11v15, F1_Arg2v15, 21, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v15, 0.8, Color, F2_Arg5v15, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv16, &F1_Arg11v16, F1_Arg2v16, 22, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v16, 0.8, Color, F2_Arg5v16, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv17, &F1_Arg11v17, F1_Arg2v17, 61, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v17, 0.8, Color, F2_Arg5v17, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv18, &F1_Arg11v18, F1_Arg2v18, 60, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v18, 0.8, Color, F2_Arg5v18, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv19, &F1_Arg11v19, F1_Arg2v19, 59, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v19, 0.8, Color, F2_Arg5v19, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv20, &F1_Arg11v20, F1_Arg2v20, 62, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v20, 0.8, Color, F2_Arg5v20, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv21, &F1_Arg11v21, F1_Arg2v21, 55, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v21, 0.8, Color, F2_Arg5v21, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv22, &F1_Arg11v22, F1_Arg2v22, 52, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v22, 0.8, Color, F2_Arg5v22, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv23, &F1_Arg11v23, F1_Arg2v23, 53, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v23, 0.8, Color, F2_Arg5v23, 1.0, 0);
// --
pAllowStaticEffect(F1_Thisv24, &F1_Arg11v24, F1_Arg2v24, 54, 0);
pPlayStaticEffect(0x7D83, &F1_Arg11v24, 0.8, Color, F2_Arg5v24, 1.0, 0);
// --
//
LPVOID F1_Thisv1;
DWORD F1_Arg1v1;
DWORD F1_Arg11v1;
DWORD F1_Arg2v1;
DWORD F2_Arg5v1;
DWORD F3_Arg3v1;
//
LPVOID F1_Thisv2;
DWORD F1_Arg1v2;
DWORD F1_Arg11v2;
DWORD F1_Arg2v2;
DWORD F2_Arg5v2;
DWORD F3_Arg3v2;
//
LPVOID F1_Thisv3;
DWORD F1_Arg1v3;
DWORD F1_Arg11v3;
DWORD F1_Arg2v3;
DWORD F2_Arg5v3;
DWORD F3_Arg3v3;
//
LPVOID F1_Thisv4;
DWORD F1_Arg1v4;
DWORD F1_Arg11v4;
DWORD F1_Arg2v4;
DWORD F2_Arg5v4;
DWORD F3_Arg3v4;
//
LPVOID F1_Thisv5;
DWORD F1_Arg1v5;
DWORD F1_Arg11v5;
DWORD F1_Arg2v5;
DWORD F2_Arg5v5;
DWORD F3_Arg3v5;
// ----------------------------------------------------------------------------------------------
Naked(AddWingsEffect)
{
_asm
{
mov AddWingsEffect_Buff, edx
mov edx, dword ptr ss : [ebp - 0x68]
mov F1_Thisv1, edx
mov F1_Thisv2, edx
mov F1_Thisv3, edx
mov F1_Thisv4, edx
mov F1_Thisv5, edx
mov edx, dword ptr ss : [ebp - 0x6c]
mov F1_Arg2v1, edx
mov F1_Arg2v2, edx
mov F1_Arg2v3, edx
mov F1_Arg2v4, edx
mov F1_Arg2v5, edx
fldz
fstp dword ptr ss : [esp]
mov edx, dword ptr ss : [ebp - 0x70]
mov F2_Arg5v1, edx
mov F2_Arg5v2, edx
mov F2_Arg5v3, edx
mov F2_Arg5v4, edx
mov F2_Arg5v5, edx
mov edx, AddWingsEffect_Buff
}
// ----
if (gItem.IsCustomWings(AddWingsEffect_Buff, true))
{
if (AddWingsEffect_Buff == ITEM2(12, 180)) // Angel & Devil wings
{
Color[0] = 0.9;
Color[1] = 0.4;
Color[2] = 0.0;
// --
pAllowStaticEffect(F1_Thisv8, &F1_Arg11v8, F1_Arg2v8, 1, 0);
pPlayStaticEffect(32002, &F1_Arg11v8, 1.5, Color, F2_Arg5v8, 1.0, 0);
}
else if (AddWingsEffect_Buff == ITEM2(12, 181)) // Conqueror wings
{
Color[0] = 0.9;
Color[1] = 0.0;
Color[2] = 0.2;
// ----
pAllowStaticEffect(F1_Thisv1, &F1_Arg11v1, F1_Arg2v1, 1, 0);
pPlayStaticEffect(0x7e7c, &F1_Arg11v1, 0.9, Color, F2_Arg5v1, 1.0, 0);
}
// --
else if (AddWingsEffect_Buff == ITEM2(12, 182))
{
Color[0] = 0.9;
Color[1] = 0.4;
Color[2] = 0.0;
pAllowStaticEffect(F1_Thisv5, &F1_Arg11v5, F1_Arg2v5, 8, 0);
pPlayStaticEffect(32002, &F1_Arg11v5, 2, Color, F2_Arg5v5, 2.0, 0);
// --
}
else if (AddWingsEffect_Buff == ITEM2(12, 183))
{
Color[0] = 1.3;
Color[1] = 2.6;
Color[2] = 0.0;
// --
pAllowStaticEffect(F1_Thisv8, &F1_Arg11v8, F1_Arg2v8, 9, 0);
pPlayStaticEffect(0x7e7c, &F1_Arg11v8, 1, Color, F2_Arg5v8, 2.0, 0);
// --
}
else if (AddWingsEffect_Buff == ITEM2(12, 186))
{
Color[0] = 1.3;
Color[1] = 2.6;
Color[2] = 0.0;
// --
pAllowStaticEffect(F1_Thisv8, &F1_Arg11v8, F1_Arg2v8, 1, 0);
pPlayStaticEffect(0x7e7c, &F1_Arg11v8, 1.7, Color, F2_Arg5v8, 1.0, 0);
}
// ----
_asm
{
mov AddWingsEffect_Buff, 0x0056CA63
jmp AddWingsEffect_Buff
}
}
// ----
if (AddWingsEffect_Buff > 0x0A9D)
{
_asm
{
mov AddWingsEffect_Buff, 0x005667BB
jmp AddWingsEffect_Buff
}
}
// ----
_asm
{
mov AddWingsEffect_Buff, 0x00566707
jmp AddWingsEffect_Buff
}
}
// ----------------------------------------------------------------------------------------------
Naked(AddWingsEffect)
{
_asm
{
mov AddWingsEffect_Buff, edx
mov edx, dword ptr ss: [ebp - 0x68]
mov F1_Thisv1, edx
mov F1_Thisv2, edx
mov F1_Thisv3, edx
mov F1_Thisv4, edx
mov F1_Thisv5, edx
mov F1_Thisv6, edx
mov F1_Thisv7, edx
mov F1_Thisv8, edx
mov F1_Thisv9, edx
mov F1_Thisv10, edx
lea edx, [ebp - 0x58]
mov F1_Arg1v1, edx
mov F1_Arg1v2, edx
mov F1_Arg1v3, edx
mov F1_Arg1v4, edx
mov F1_Arg1v5, edx
mov F1_Arg1v6, edx
mov F1_Arg1v7, edx
mov F1_Arg1v8, edx
mov F1_Arg1v9, edx
mov F1_Arg1v10, edx
lea edx, [ebp - 0x18]
mov F1_Arg11v1, edx
mov F1_Arg11v2, edx
mov F1_Arg11v3, edx
mov F1_Arg11v4, edx
mov F1_Arg11v5, edx
mov F1_Arg11v6, edx
mov F1_Arg11v7, edx
mov F1_Arg11v8, edx
mov F1_Arg11v9, edx
mov F1_Arg11v10, edx
mov edx, dword ptr ss: [ebp - 0x6c]
mov F1_Arg2v1, edx
mov F1_Arg2v2, edx
mov F1_Arg2v3, edx
mov F1_Arg2v4, edx
mov F1_Arg2v5, edx
mov F1_Arg2v6, edx
mov F1_Arg2v7, edx
mov F1_Arg2v8, edx
mov F1_Arg2v9, edx
mov F1_Arg2v10, edx
fldz
fstp dword ptr ss: [esp]
mov edx, dword ptr ss: [ebp - 0x70]
mov F2_Arg5v1, edx
mov F2_Arg5v2, edx
mov F2_Arg5v3, edx
mov F2_Arg5v4, edx
mov F2_Arg5v5, edx
mov F2_Arg5v6, edx
mov F2_Arg5v7, edx
mov F2_Arg5v8, edx
mov F2_Arg5v9, edx
mov F2_Arg5v10, edx
mov edx, AddWingsEffect_Buff
}
if (gItem.IsCustomWings(AddWingsEffect_Buff, true))
{
if(AddWingsEffect_Buff == ITEM2(12, 187) ) //-> Grand Master (Wings of Angel and Devil)
{
Color[0] = 0.5;
Color[1] = 0.0;
Color[2] = 1.0;
// ----
pAllowStaticEffect (F1_Thisv1, & F1_Arg11v1, F1_Arg2v1, 4, 0);
pPlayStaticEffect (0x7D03, & F1_Arg11v1, 2, Color, F2_Arg5v1, 2.0, 0);
// -
pAllowStaticEffect (F1_Thisv2, & F1_Arg11v2, F1_Arg2v2, 42, 0);
pPlayStaticEffect (0x7D03, & F1_Arg11v2, 2, Color, F2_Arg5v2, 2.0, 0);
// -
pAllowStaticEffect (F1_Thisv3, & F1_Arg11v3, F1_Arg2v3, 27, 0);
pPlayStaticEffect (0x7D03, & F1_Arg11v3, 2, Color, F2_Arg5v3, 2.0, 0);
// -
pAllowStaticEffect (F1_Thisv4, & F1_Arg11v4, F1_Arg2v4, 21, 0);
pPlayStaticEffect (0x7D03, & F1_Arg11v4, 2, Color, F2_Arg5v4, 2.0, 0);
// -
pAllowStaticEffect (F1_Thisv5, & F1_Arg11v5, F1_Arg2v5, 53, 0);
pPlayStaticEffect (0x7D03, & F1_Arg11v5, 2, Color, F2_Arg5v5, 2.0, 0);
// -
pAllowStaticEffect (F1_Thisv6, & F1_Arg11v6, F1_Arg2v6, 59, 0);
pPlayStaticEffect (0x7D03, & F1_Arg11v6, 2, Color, F2_Arg5v6, 2.0, 0);
// -
pAllowStaticEffect (F1_Thisv7, & F1_Arg11v7, F1_Arg2v7, 5, 0);
pPlayStaticEffect (0x7D03, & F1_Arg11v7, 2, Color, F2_Arg5v7, 2.0, 0);
// -
pAllowStaticEffect (F1_Thisv8, & F1_Arg11v8, F1_Arg2v8, 28, 0);
pPlayStaticEffect (0x7D03, & F1_Arg11v8, 2, Color, F2_Arg5v8, 2.0, 0);
// -
pAllowStaticEffect (F1_Thisv9, & F1_Arg11v9, F1_Arg2v9, 10, 0);
pPlayStaticEffect (0x7d65, & F1_Arg11v9, 2, Color, F2_Arg5v9, 2.0, 0);
// -
pAllowStaticEffect (F1_Thisv10, & F1_Arg11v10, F1_Arg2v10, 10, 0);
pPlayStaticEffect (0x7d65, & F1_Arg11v10, 2, Color, F2_Arg5v10, 2.0, 0);
}
if(AddWingsEffect_Buff == ITEM2(12, 188)) //-> Blade Master (Wings of Conqueror)
{
Color[0] = 0.9;
Color[1] = 0.2;
Color[2] = 0.1;
// ----
pAllowStaticEffect (F1_Thisv1, & F1_Arg11v1, F1_Arg2v1, 4, 0);
pPlayStaticEffect (0x7D03, & F1_Arg11v1, 2, Color, F2_Arg5v1, 2.0, 0);
// -
pAllowStaticEffect (F1_Thisv2, & F1_Arg11v2, F1_Arg2v2, 42, 0);
pPlayStaticEffect (0x7D03, & F1_Arg11v2, 2, Color, F2_Arg5v2, 2.0, 0);
// -
pAllowStaticEffect (F1_Thisv3, & F1_Arg11v3, F1_Arg2v3, 27, 0);
pPlayStaticEffect (0x7D03, & F1_Arg11v3, 2, Color, F2_Arg5v3, 2.0, 0);
// -
pAllowStaticEffect (F1_Thisv4, & F1_Arg11v4, F1_Arg2v4, 21, 0);
pPlayStaticEffect (0x7D03, & F1_Arg11v4, 2, Color, F2_Arg5v4, 2.0, 0);
// -
pAllowStaticEffect (F1_Thisv5, & F1_Arg11v5, F1_Arg2v5, 53, 0);
pPlayStaticEffect (0x7D03, & F1_Arg11v5, 2, Color, F2_Arg5v5, 2.0, 0);
// -
pAllowStaticEffect (F1_Thisv6, & F1_Arg11v6, F1_Arg2v6, 59, 0);
pPlayStaticEffect (0x7D03, & F1_Arg11v6, 2, Color, F2_Arg5v6, 2.0, 0);
// -
pAllowStaticEffect (F1_Thisv7, & F1_Arg11v7, F1_Arg2v7, 5, 0);
pPlayStaticEffect (0x7D03, & F1_Arg11v7, 2, Color, F2_Arg5v7, 2.0, 0);
// -
pAllowStaticEffect (F1_Thisv8, & F1_Arg11v8, F1_Arg2v8, 28, 0);
pPlayStaticEffect (0x7D03, & F1_Arg11v8, 2, Color, F2_Arg5v8, 2.0, 0);
// -
pAllowStaticEffect (F1_Thisv9, & F1_Arg11v9, F1_Arg2v9, 10, 0);
pPlayStaticEffect (0x7D03, & F1_Arg11v9, 2, Color, F2_Arg5v9, 2.0, 0);
// -
pAllowStaticEffect (F1_Thisv10, & F1_Arg11v10, F1_Arg2v10, 33, 0);
pPlayStaticEffect (0x7D03, & F1_Arg11v10, 2, Color, F2_Arg5v10, 2.0, 0);
}
_asm
{
mov AddWingsEffect_Buff, 0x0056CA63
jmp AddWingsEffect_Buff
}
}
// ----
if( AddWingsEffect_Buff > 0x0A9D )
{
_asm
{
mov AddWingsEffect_Buff, 0x005667BB
jmp AddWingsEffect_Buff
}
}
// ----
_asm
{
mov AddWingsEffect_Buff, 0x00566707
jmp AddWingsEffect_Buff
}
}
LPVOID F1_Thisv1;
DWORD F1_Arg1v1;
DWORD F1_Arg11v1;
DWORD F1_Arg2v1;
DWORD F2_Arg5v1;
DWORD F3_Arg3v1;
//
LPVOID F1_Thisv2;
DWORD F1_Arg1v2;
DWORD F1_Arg11v2;
DWORD F1_Arg2v2;
DWORD F2_Arg5v2;
DWORD F3_Arg3v2;
//
LPVOID F1_Thisv3;
DWORD F1_Arg1v3;
DWORD F1_Arg11v3;
DWORD F1_Arg2v3;
DWORD F2_Arg5v3;
DWORD F3_Arg3v3;
//
LPVOID F1_Thisv4;
DWORD F1_Arg1v4;
DWORD F1_Arg11v4;
DWORD F1_Arg2v4;
DWORD F2_Arg5v4;
DWORD F3_Arg3v4;
//
LPVOID F1_Thisv5;
DWORD F1_Arg1v5;
DWORD F1_Arg11v5;
DWORD F1_Arg2v5;
DWORD F2_Arg5v5;
DWORD F3_Arg3v5;
//
LPVOID F1_Thisv6;
DWORD F1_Arg1v6;
DWORD F1_Arg11v6;
DWORD F1_Arg2v6;
DWORD F2_Arg5v6;
DWORD F3_Arg3v6;
//
Naked(AddWingsEffect)
{
_asm
{
mov AddWingsEffect_Buff, edx
mov edx, dword ptr ss:[ebp-0x68]
mov F1_Thisv1, edx
mov F1_Thisv2, edx
mov F1_Thisv3, edx
mov F1_Thisv4, edx
mov F1_Thisv5, edx
mov F1_Thisv6, edx
lea edx, [ebp-0x58]
mov F1_Arg1v1, edx
mov F1_Arg1v2, edx
mov F1_Arg1v3, edx
mov F1_Arg1v4, edx
mov F1_Arg1v5, edx
mov F1_Arg1v6, edx
lea edx, [ebp-0x18]
mov F1_Arg11v1, edx
mov F1_Arg11v2, edx
mov F1_Arg11v3, edx
mov F1_Arg11v4, edx
mov F1_Arg11v5, edx
mov F1_Arg11v6, edx
mov edx, dword ptr ss:[ebp-0x6c]
mov F1_Arg2v1, edx
mov F1_Arg2v2, edx
mov F1_Arg2v3, edx
mov F1_Arg2v4, edx
mov F1_Arg2v5, edx
mov F1_Arg2v6, edx
fldz
fstp dword ptr ss:[esp]
mov edx, dword ptr ss:[ebp-0x70]
mov F2_Arg5v1, edx
mov F2_Arg5v2, edx
mov F2_Arg5v3, edx
mov F2_Arg5v4, edx
mov F2_Arg5v5, edx
mov F2_Arg5v6, edx
mov edx, AddWingsEffect_Buff
}
// ----
if( gItem.IsCustomWings(AddWingsEffect_Buff, true) )
{
if( AddWingsEffect_Buff == ITEM2(12, 180) )
{
Color[0] = 0.5;
Color[1] = 0.4;
Color[2] = 1.0;
pAllowStaticEffect(F1_Thisv1, &F1_Arg11v1, F1_Arg2v1, 37, 0);
pPlayStaticEffect(0x7e7c, &F1_Arg11v1, 1, Color, F2_Arg5v1, 1, 0);
pPlayDynamicEffect(0x7D65, &F1_Arg11v1, F1_Arg2v1, Color, 4, 1.0, 5);
}
else if (AddWingsEffect_Buff == ITEM2(12, 181))
{
Color[0] = 1.0;
Color[1] = 0.3;
Color[2] = 0.0;
// ----
pAllowStaticEffect(F1_Thisv1, &F1_Arg11v1, F1_Arg2v1, 10, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v1, 1, Color, F2_Arg5v1, 2.0, 0);
// --
pAllowStaticEffect(F1_Thisv2, &F1_Arg11v2, F1_Arg2v2, 33, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v2, 1, Color, F2_Arg5v2, 2.0, 0);
// --
pAllowStaticEffect(F1_Thisv3, &F1_Arg11v3, F1_Arg2v3, 31, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v3, 1, Color, F2_Arg5v3, 2.0, 0);
// --
pAllowStaticEffect(F1_Thisv4, &F1_Arg11v4, F1_Arg2v4, 8, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v4, 1, Color, F2_Arg5v4, 2.0, 0);
// --
pAllowStaticEffect(F1_Thisv5, &F1_Arg11v5, F1_Arg2v5, 3, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v5, 1, Color, F2_Arg5v5, 2.0, 0);
// --
pAllowStaticEffect(F1_Thisv6, &F1_Arg11v6, F1_Arg2v6, 27, 0);
pPlayStaticEffect(0x7d83, &F1_Arg11v6, 1, Color, F2_Arg5v6, 2.0, 0);
}