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21-05-15, 11:20 PM
Allegorithmic Substance Painter 1.3.4.697 (x64) (21/5/2015)
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Allegorithmic Substance Painter 1.3.4.697 (x64) (05. 05. 2015) | 484.98 MB | 526 MB
Substance Painter is a brand new 3D Painting app with never before seen features and workflow improvements to make the creation of textures for 3D assets easier than ever. It is acknowledged as the most innovative and user-friendly 3D Painter out there.
- Paint full materials, in real-time Choose your brush, select a material, tweak it if needed and then start painting! Each stroke applies all channels at once and the render is instantaneous, making it the most interactive 3D Painter out there. Paint multiple materials on one mesh, with each map going up to 4K resolution. - Next-Gen viewport Preview your painting in a Physically based (PBR) viewport for accurate material feedback. Create beauty shots of your assets using one of the **** optical effects technology out there (Yebis 2 by Silicon Studio) adding antialiasing, color correction, DOF, glare, bloom and much more. - Particle brushes Throw dirt, fire or even make it rain on your object and watch the realistic weathering effects unfold in real time! Any material can be painted with particle brushes and these can be tweaked to an infinity of variations. Advanced users can also create their own particles using the editor provided by Popcorn FX. - Use any rendering shader Import your own custom shaders and create your own channels to paint on. You can also use pre-built shaders such as the standard PBR (Physically-Based) or even one of the non-photorealistic rendering shaders we provide, like a simple toon shader. - Substance effects and brushes Apply custom or predefined Substance-driven masks and effects onto layers and layer masks to create realistic wear & tear or weathering. Paint Substance materials (parametric textures) on the model, tweaking their parameters to get the desired look (and paint your own imported Substances as well). - Next-Gen 2D Painting Introducing a fully shaded 2D view with free canvas rotation and seamless 2D painting. This takes the **** of both worlds: the seamlessness of 3D painting and the convenience of a flexible 2D view. - Fully non-destructive workflow Change the resolution at anytime and Substance Painter will recalculate every stroke almost instantaneously. Switch your UV set and it will reproject your strokes automatically (no need to have perfect UVs to start painting!). - Shelf Substance Painter comes with a dense preset library of materials, tools and effects that are tweakable, making the possibilities infinite. You may also import and organize your own assets in the shelf. - Unified material stack Tired of endless layer stacks? Have all your maps unified in one layer only and edit them all at once or separately. Whats new in Version 1.3.4.697: Know Issue : - Baker: Matching by names doesnt work with OBJs exported from zBrush Fixed : - Mac: Crash with Mac OS X Yosemite (10.10) - Mac: Impossible to quit fullscreen mode - Bakers: Baking match by name option doesnt work - Bakers: Mikk tangent space used in SP doesnt work with UE4 - Bakers: ID baker cant bake material ID colors - 2D View: Wireframe doesnt appear when using the Geometry decal tool - Tool: Brush alpha channel is displayed as checker instead of transparency with materials - Tool: Crash with Geometry Decal - Layers: Material slot is collapsed by default on Fill layer - Export: Crash when exporting at higher size than texture set resolution - Specular channel is not recognized in filters. - Clean + save doesnt strip the resources from the spp archive properly - Dont store low-poly transformation in high-poly assbin file - FBX file is imported with too many texture sets Added : - Effects: Levels Clamp should be on by default to mimic classic levels - Layers: Change the minimum and maximum tilling in Fill action - Layers: Save and Restore the stack status - Bakers: AO Baker take the normal map into account if no HP is specified - Bakers: Added tooltips and additional information in the baking window - Create a backup file when saving a project Choose your brush, select a material, tweak it if needed and then start painting! Each stroke applies all channels at once in real time with each map going up to 4K resolution, making it the most interactive 3D Painter out there. (1) Run the installer (2) Replace Substance Painter.exe with the cracked file
DOWNLOAD LINKS:
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Allegorithmic Substance Painter 1.3.4.697 (x64) (05. 05. 2015) | 484.98 MB | 526 MB
Substance Painter is a brand new 3D Painting app with never before seen features and workflow improvements to make the creation of textures for 3D assets easier than ever. It is acknowledged as the most innovative and user-friendly 3D Painter out there.
- Paint full materials, in real-time Choose your brush, select a material, tweak it if needed and then start painting! Each stroke applies all channels at once and the render is instantaneous, making it the most interactive 3D Painter out there. Paint multiple materials on one mesh, with each map going up to 4K resolution. - Next-Gen viewport Preview your painting in a Physically based (PBR) viewport for accurate material feedback. Create beauty shots of your assets using one of the **** optical effects technology out there (Yebis 2 by Silicon Studio) adding antialiasing, color correction, DOF, glare, bloom and much more. - Particle brushes Throw dirt, fire or even make it rain on your object and watch the realistic weathering effects unfold in real time! Any material can be painted with particle brushes and these can be tweaked to an infinity of variations. Advanced users can also create their own particles using the editor provided by Popcorn FX. - Use any rendering shader Import your own custom shaders and create your own channels to paint on. You can also use pre-built shaders such as the standard PBR (Physically-Based) or even one of the non-photorealistic rendering shaders we provide, like a simple toon shader. - Substance effects and brushes Apply custom or predefined Substance-driven masks and effects onto layers and layer masks to create realistic wear & tear or weathering. Paint Substance materials (parametric textures) on the model, tweaking their parameters to get the desired look (and paint your own imported Substances as well). - Next-Gen 2D Painting Introducing a fully shaded 2D view with free canvas rotation and seamless 2D painting. This takes the **** of both worlds: the seamlessness of 3D painting and the convenience of a flexible 2D view. - Fully non-destructive workflow Change the resolution at anytime and Substance Painter will recalculate every stroke almost instantaneously. Switch your UV set and it will reproject your strokes automatically (no need to have perfect UVs to start painting!). - Shelf Substance Painter comes with a dense preset library of materials, tools and effects that are tweakable, making the possibilities infinite. You may also import and organize your own assets in the shelf. - Unified material stack Tired of endless layer stacks? Have all your maps unified in one layer only and edit them all at once or separately. Whats new in Version 1.3.4.697: Know Issue : - Baker: Matching by names doesnt work with OBJs exported from zBrush Fixed : - Mac: Crash with Mac OS X Yosemite (10.10) - Mac: Impossible to quit fullscreen mode - Bakers: Baking match by name option doesnt work - Bakers: Mikk tangent space used in SP doesnt work with UE4 - Bakers: ID baker cant bake material ID colors - 2D View: Wireframe doesnt appear when using the Geometry decal tool - Tool: Brush alpha channel is displayed as checker instead of transparency with materials - Tool: Crash with Geometry Decal - Layers: Material slot is collapsed by default on Fill layer - Export: Crash when exporting at higher size than texture set resolution - Specular channel is not recognized in filters. - Clean + save doesnt strip the resources from the spp archive properly - Dont store low-poly transformation in high-poly assbin file - FBX file is imported with too many texture sets Added : - Effects: Levels Clamp should be on by default to mimic classic levels - Layers: Change the minimum and maximum tilling in Fill action - Layers: Save and Restore the stack status - Bakers: AO Baker take the normal map into account if no HP is specified - Bakers: Added tooltips and additional information in the baking window - Create a backup file when saving a project Choose your brush, select a material, tweak it if needed and then start painting! Each stroke applies all channels at once in real time with each map going up to 4K resolution, making it the most interactive 3D Painter out there. (1) Run the installer (2) Replace Substance Painter.exe with the cracked file
DOWNLOAD LINKS:
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