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04-12-14, 05:42 AM
NewTek LightWave 2015 (x64) (3/12/14)
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NewTek LightWave 2015 (x64) | 920 MB
LightWave 3D combines a state-of-the-art renderer with powerful, intuitive modeling, and animation tools. Tools that may cost extra in other professional 3D applications are part of the product package, including 999 free cross-platform render nodes, support for Windows and Mac UB 64 and 32-bit operating systems, free technical support and more. LightWave is enjoyed worldwide, as a complete 3D production solution for feature film and television visual effects, broadcast design, print graphics, visualization, game development, and Web. LightWave is responsible for more artists winning Emmy Awards than any other 3D application.
LightWave 2015 introduces new features that are ideal for character animation, visualization, dynamic simulations, and more. It also extends the functionality of popular features like the Genoma character rigging system, Bullet Dynamics, dynamic parenting, rendering enhancements, and more. New hightlights for LightWave 2015 include:
Bullet Constraints
Take control of dynamic simulations with new constraint types such as Point-to-Point, Hinge, Slider, Cone Twist, Spring and six degrees of freedom (DOF) constraint types. Whether it's a car rolling over a terrain with fully working suspension, or a rag doll falling down the stairs, constraints help make the movement believable.
Importance Sampling
Greatly improve the quality of scenes lit by GI and HDR images or background lighting. Importance sampling intelligently concentrates rays into important areas and eliminates the noise and sDescriptionches that arise from highly differing light intensities for cleaner, more predictable renders.
Match Perspective Tool
Whether matching plates or simply placing objects in photographs, matching the camera position and rotation can be a time consuming process. The new Match Perspective tool can quickly sync the LightWave camera to an original photo or plate.
Genoma 2 Character Rigging System
This rapid modular rigging system, which at the base level is a complete rigging development kit (RDK), can be used to quickly rig characters for animation without the need to set up complex rigs from scratch. Genoma 2 can create expert rigs and generate custom presets that perfectly fit into any character animation pipeline. It supports the use of Math Expressions and Scripts and includes new and improved human, feline, and arthropod preset rigs.
Edge Rendering
Intersection Edges can now be drawn where geometry intersects on the same object and/or separate objects, allowing for more creative control over cel rendering. Use Patch Border Rendering to make Sub-Division patch borders visible in the renderer with the click of a button. It is perfect for modelers who want to showcase their mesh topology combined with the full render. Edge Buffer can be used to render all edges into their own buffer, allowing for post-process manipulation in a compositing software.
64-Bit QuickTime Support
Loading and saving Quicktime movies is now possible to those using 64 bit versions of LightWave for Windows.
LightWave 2015 includes new enhancements to the Viewport Preview Renderer (VPR) and introduces many new features and improvements such as Interactive Dynamic Parenting, Textured Falloffs in Modeler, Fiber FX, GoZ Multi-tool and Unity 5 support, and more. It also supports the latest interchange formats such as Alembic 1.5 and FBX 2015.
Operating System 64-bit: Windows Vista through Windows 8.1 64-bit Edition
Home Page -
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NewTek LightWave 2015 (x64) | 920 MB
LightWave 3D combines a state-of-the-art renderer with powerful, intuitive modeling, and animation tools. Tools that may cost extra in other professional 3D applications are part of the product package, including 999 free cross-platform render nodes, support for Windows and Mac UB 64 and 32-bit operating systems, free technical support and more. LightWave is enjoyed worldwide, as a complete 3D production solution for feature film and television visual effects, broadcast design, print graphics, visualization, game development, and Web. LightWave is responsible for more artists winning Emmy Awards than any other 3D application.
LightWave 2015 introduces new features that are ideal for character animation, visualization, dynamic simulations, and more. It also extends the functionality of popular features like the Genoma character rigging system, Bullet Dynamics, dynamic parenting, rendering enhancements, and more. New hightlights for LightWave 2015 include:
Bullet Constraints
Take control of dynamic simulations with new constraint types such as Point-to-Point, Hinge, Slider, Cone Twist, Spring and six degrees of freedom (DOF) constraint types. Whether it's a car rolling over a terrain with fully working suspension, or a rag doll falling down the stairs, constraints help make the movement believable.
Importance Sampling
Greatly improve the quality of scenes lit by GI and HDR images or background lighting. Importance sampling intelligently concentrates rays into important areas and eliminates the noise and sDescriptionches that arise from highly differing light intensities for cleaner, more predictable renders.
Match Perspective Tool
Whether matching plates or simply placing objects in photographs, matching the camera position and rotation can be a time consuming process. The new Match Perspective tool can quickly sync the LightWave camera to an original photo or plate.
Genoma 2 Character Rigging System
This rapid modular rigging system, which at the base level is a complete rigging development kit (RDK), can be used to quickly rig characters for animation without the need to set up complex rigs from scratch. Genoma 2 can create expert rigs and generate custom presets that perfectly fit into any character animation pipeline. It supports the use of Math Expressions and Scripts and includes new and improved human, feline, and arthropod preset rigs.
Edge Rendering
Intersection Edges can now be drawn where geometry intersects on the same object and/or separate objects, allowing for more creative control over cel rendering. Use Patch Border Rendering to make Sub-Division patch borders visible in the renderer with the click of a button. It is perfect for modelers who want to showcase their mesh topology combined with the full render. Edge Buffer can be used to render all edges into their own buffer, allowing for post-process manipulation in a compositing software.
64-Bit QuickTime Support
Loading and saving Quicktime movies is now possible to those using 64 bit versions of LightWave for Windows.
LightWave 2015 includes new enhancements to the Viewport Preview Renderer (VPR) and introduces many new features and improvements such as Interactive Dynamic Parenting, Textured Falloffs in Modeler, Fiber FX, GoZ Multi-tool and Unity 5 support, and more. It also supports the latest interchange formats such as Alembic 1.5 and FBX 2015.
Operating System 64-bit: Windows Vista through Windows 8.1 64-bit Edition
Home Page -
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DOWNLOAD LINKS:
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