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View Full Version : [TLBB] Lỗi Thập Nhi Sát Tinh



la_thuong
12-11-14, 01:17 AM
lúc mình đi even thập nhị sát tinh
đánh chết con boss Ngô Vinh nó bào lỗ,máy còn boss # bình thường ko lỗi


[./Item/ItemRuler.cpp][93][static void ItemBoxRuler::CreateItemFromMonsterDrop(INT, MONSTER_DROPBOXS&, INT, INT, FLOAT, ItemBoxContaner&)][FALSE]
[ItemBoxRuler::CreateItemFromMonsterDrop iMonsterValue=90 iPlayerLvl=150 iMonsterLvl=90 fControlValue=1.000000 DropBoxId=60015] t=(2014-11-12 2:15:22)
Stack:[./Item/ItemRuler.cpp][131][static void ItemBoxRuler::CreateItemFromMonsterDrop(INT, MONSTER_DROPBOXS&, INT, INT, FLOAT, ItemBoxContaner&)][FALSE] t=(2014-11-12 2:15:22)
Stack:[./Obj/ItemBoxManager.cpp][301][BOOL ItemBoxManager::CaculateItemDropFromMonster(ItemBo xContaner&, UINT, UINT, INT, INT)][FALSE] t=(2014-11-12 2:15:22)
Stack:[./Item/ItemRuler.cpp][1395][static BOOL MonsterDropRuler::CaculateBossDropRuler(Obj_Monste r*, BOX_DISTRIBUTE_RULER)][FALSE] t=(2014-11-12 2:15:22)
Stack:[./Obj/Obj_Monster.cpp][1248][void Obj_Monster::OnDie_After(ObjID_t)][FALSE] t=(2014-11-12 2:15:22)
Stack:[./Obj/Obj_Monster.cpp][722][virtual void Obj_Monster::OnDie(ObjID_t)][FALSE] t=(2014-11-12 2:15:22)
Stack:[./Obj/Obj_Character_Skill.cpp][153][void Obj_Character::HealthIncrement(INT, Obj_Character*, BOOL)][FALSE] t=(2014-11-12 2:15:22)
Stack:[./Obj/Obj_Character_Event.cpp][92][void Obj_Character::OnDamages(const int*, ObjID_t, SkillID_t, int, int, int)][FALSE] t=(2014-11-12 2:15:22)
Stack:[./Skills/ImpactLogic/StdImpact003.cpp][89][virtual void Combat_Module::Impact_Module::StdImpact003_T::OnAc tive(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2014-11-12 2:15:22)
Stack:[./Obj/Obj_Character_Impact.cpp][1089][void Obj_Character::Impact_OnImpactActived(OWN_IMPACT&)][FALSE] t=(2014-11-12 2:15:22)
Stack:[./Obj/Obj_Character_Impact.cpp][118][BOOL Obj_Character::Impact_RegisterImpact(OWN_IMPACT&)][FALSE] t=(2014-11-12 2:15:22)
Stack:[./EventModule/EventCore.cpp][866][void Event_Module::EventCore_T::DispatchEvent(const Event_Module::Event_T&)][FALSE] t=(2014-11-12 2:15:22)
Stack:[./EventModule/EventCore.cpp][215][BOOL Event_Module::EventCore_T::RegisterImpactEvent(Obj ID_t, ObjID_t, OWN_IMPACT&, Time_t, SkillID_t)][FALSE] t=(2014-11-12 2:15:22)
Stack:[./Skills/ImpactLogic/StdImpact086.cpp][82][virtual void Combat_Module::Impact_Module::StdImpact086_T::OnIn tervalOver(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2014-11-12 2:15:22)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][206][virtual void Combat_Module::Impact_Module::ImpactLogic_T::Inter valCalc(OWN_IMPACT&, Obj_Character&, INT) const][FALSE] t=(2014-11-12 2:15:22)
Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][76][void Combat_Module::Impact_Module::ImpactLogic_T::Heart Beat(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2014-11-12 2:15:22)
Stack:[./Obj/Obj_Character_Impact.cpp][89][void Obj_Character::Impact_HeartBeat()][FALSE] t=(2014-11-12 2:15:22)
Stack:[./Obj/Obj_Character.cpp][299][virtual BOOL Obj_Character::HeartBeat(UINT)][FALSE] t=(2014-11-12 2:15:22)
Stack:[./Obj/Obj_Human.cpp][1718][virtual int Obj_Human::HeartBeat(unsigned int)][FALSE] t=(2014-11-12 2:15:22)

Sói Đẹp Trai
13-11-14, 06:01 AM
Xem cái dropbox. Mà đọc code và fix lỗi đc đó. Code mình làm ko khó hiểu đâu