__Jie__
01-11-14, 10:36 PM
Hiện tại em muốn fix drop một số phó bản, như ở đây là phó bản Đúc Kiếm Trì, em nhìn hoài mà không biết Drop nó ở đâu và exp ở đâu. Mong các cao thủ chỉ giáo.
Xin 1 yahoo hiểu biết về Vấn Tiên hướng dẫn vài điểm CÓ HẬU TẠ chu đáo.
<?xml version="1.0" encoding="UTF-8"?>
<root>
<!-- ctype:副本类型 ,scene:场景模板 ,singleton是否唯一副本 ,startOn:是否游戏启动时开启,defaultMo de:默认攻击模式 -->
<!-- 副本类型 --><!-- 挑战人数上限 --><!-- 挑战人数下限 -->
<EighteenEASY name="十八铜人1"
cType="Eighteen"
scene="1030"
singleton="false"
startOn="false"
duplicateType="3"
sceneType="66"
activeType="1"
activeNum="2"
personMaxNum="6"
personMinNum="1"
levelMax="80"
levelMin="35"
seconds="720"
difficulty="1"
info="铸剑池内有数位机关人及铜人把守,� �批机关人及铜人出现后的60秒内为雕� �状态,60秒后将解除雕像状态对入侵� �进行攻击。每消灭一个铜人,最后阶� ��出现的护剑铜人数量将减少一个。"
reward="200101001,200101002,200101003,200101004"
>
<time start="00:00" over="23:59"></time>
<!-- 最后一波BOSS出现条件 -->
<global teamId="23" npcId="m_15107,m_15114" num="9" totality="72"></global>
<!-- 传送NPC -->
<transNpc id="n_25101" px="50" py="98" facing="3"></transNpc>
<!-- 宝箱掉落表 -->
<box x="70" y="72" close="money_box_close_1" open="money_box_open_1">
<drop id="90020" min="20" max="29" />
<drop id="90030" min="30" max="39" />
<drop id="90040" min="40" max="49" />
<drop id="90050" min="50" max="59" />
<drop id="90060" min="60" max="69" />
<drop id="90070" min="70" max="79" />
<drop id="90080" min="80" max="89" />
<drop id="90090" min="90" max="99" />
<drop id="90100" min="100" max="109" />
<drop id="90110" min="110" max="120" />
</box>
<!-- 第一拨小怪 --> <!-- removeTime:移除时间 ;interval:刷怪间隔时间 -->
<deployNpc teamId="1" start="30" removeTime="-1" interval ="1" group="3,1,2,4" txt="1029,1030,1030,1030,1030,1030"></deployNpc>
<deployNpc teamId="2" start="34" removeTime="60" interval ="0" group="5" txt="1029,1030,1030,1030,1030,1030"></deployNpc>
<!-- 第二拨小怪 -->
<deployNpc teamId="3" start="70" removeTime="-1" interval ="1" group="7,8,6,9" txt="1029,1030,1030,1030,1030,1030"></deployNpc>
<deployNpc teamId="4" start="74" removeTime="60" interval ="0" group="10" txt="1029,1030,1030,1030,1030,1030"></deployNpc>
<!-- 第三拨小怪 -->
<deployNpc teamId="5" start="110" removeTime="-1" interval ="1" group="14,13,11,12" txt="1029,1030,1030,1030,1030,1030"></deployNpc>
<deployNpc teamId="6" start="114" removeTime="60" interval ="0" group="15" txt="1029,1030,1030,1030,1030,1030"></deployNpc>
<!-- 第四拨小怪 -->
<deployNpc teamId="7" start="150" removeTime="-1" interval ="1" group="16,18,17,21,22,20" txt="1029,1030,1030,1030,1030,1030"></deployNpc>
<deployNpc teamId="8" start="156" removeTime="60" interval ="0" group="19" txt="1029,1030,1030,1030,1030,1030"></deployNpc>
<!-- 第五拨小怪 -->
<deployNpc teamId="9" start="207" removeTime="-1" interval ="1" group="28,26,23,25,29,27" txt="1029,1030,1030,1030,1030,1030"></deployNpc>
<deployNpc teamId="10" start="213" removeTime="60" interval ="0" group="24" txt="1029,1030,1030,1030,1030,1030"></deployNpc>
<!-- 第六拨小怪 -->
<deployNpc teamId="11" start="264" removeTime="-1" interval ="1" group="31,33,36,34,35,30" txt="1029,1030,1030,1030,1030,1030"></deployNpc>
<deployNpc teamId="12" start="270" removeTime="60" interval ="0" group="32" txt="1029,1030,1030,1030,1030,1030"></deployNpc>
<!-- 第七拨小怪 -->
<deployNpc teamId="13" start="319" removeTime="-1" interval ="1" group="39,37,40,38" txt="1029,1030,1030,1030,1030,1030"></deployNpc>
<deployNpc teamId="14" start="355" removeTime="-1" interval ="1" group="41,42,45,44" txt="1029,1030,1030,1030,1030,1030"></deployNpc>
<deployNpc teamId="15" start="358" removeTime="60" interval ="0" group="43" txt="1029,1030,1030,1030,1030,1030"></deployNpc>
<!-- 第八拨小怪 -->
<deployNpc teamId="16" start="391" removeTime="-1" interval ="1" group="47,46,49,48" txt="1029,1030,1030,1030,1030,1030"></deployNpc>
<deployNpc teamId="17" start="425" removeTime="-1" interval ="1" group="54,53,51,50,52" txt="1029,1030,1030,1030,1030,1030"></deployNpc>
<deployNpc teamId="18" start="429" removeTime="60" interval ="0" group="52" txt="1029,1030,1030,1030,1030,1030"></deployNpc>
<!-- 第九拨小怪 -->
<deployNpc teamId="19" start="459" removeTime="-1" interval ="0" group="55,56,57,58" txt="1029,1030,1030,1030,1030,1030"></deployNpc>
<deployNpc teamId="20" start="491" removeTime="-1" interval ="0" group="59,60,61,62" txt="1029,1030,1030,1030,1030,1030"></deployNpc>
<deployNpc teamId="21" start="491" removeTime="60" interval ="0" group="63" txt="1029,1030,1030,1030,1030,1030"></deployNpc>
<!-- 正常BOSS -->
<deployNpc teamId="22" start="523" removeTime="-1" interval ="1" group="64,68,69,71,72,67,66,70,65" txt="1029,1030,1030,1030,1030,1030"></deployNpc>
<!-- 附加BOSS -->
<deployNpc teamId="23" start="533" removeTime="-1" interval ="1" group="79,76,81,78,77,80,75,74,73" txt="1029,1030,1030,1030,1030,1030"></deployNpc>
<!-- 提示信息 -->
<rushTimeMessage seconds="20" standard="deployNpc" message="zhujianchi.monster.will.appear"></rushTimeMessage>
<rushTimeMessage seconds="10" standard="deployNpc" message="zhujianchi.monster.will.appear"></rushTimeMessage>
<rushTimeMessage seconds="5" standard="deployNpc" message="zhujianchi.monster.will.appear"></rushTimeMessage>
<rushTimeMessage seconds="20" standard="over" message="zhujianchi.will.close"></rushTimeMessage>
<rushTimeMessage seconds="10" standard="over" message="zhujianchi.will.close"></rushTimeMessage>
<rushTimeMessage seconds="5" standard="over" message="zhujianchi.will.close"></rushTimeMessage>
</EighteenEASY>
<!--下面是例子,从上到下或的关系 -->
<!-- 每天 ,13点到16点 -->
<!-- event start="15:00" over="16:00" to="2" -->
<!-- 周2,8点到4点 -->
<!-- event week="3" begin="8:00" over="16:00" to="3" -->
<!-- 周日,全天 -->
<!-- event week="1" to="4" -->
</root>
Xin 1 yahoo hiểu biết về Vấn Tiên hướng dẫn vài điểm CÓ HẬU TẠ chu đáo.
<?xml version="1.0" encoding="UTF-8"?>
<root>
<!-- ctype:副本类型 ,scene:场景模板 ,singleton是否唯一副本 ,startOn:是否游戏启动时开启,defaultMo de:默认攻击模式 -->
<!-- 副本类型 --><!-- 挑战人数上限 --><!-- 挑战人数下限 -->
<EighteenEASY name="十八铜人1"
cType="Eighteen"
scene="1030"
singleton="false"
startOn="false"
duplicateType="3"
sceneType="66"
activeType="1"
activeNum="2"
personMaxNum="6"
personMinNum="1"
levelMax="80"
levelMin="35"
seconds="720"
difficulty="1"
info="铸剑池内有数位机关人及铜人把守,� �批机关人及铜人出现后的60秒内为雕� �状态,60秒后将解除雕像状态对入侵� �进行攻击。每消灭一个铜人,最后阶� ��出现的护剑铜人数量将减少一个。"
reward="200101001,200101002,200101003,200101004"
>
<time start="00:00" over="23:59"></time>
<!-- 最后一波BOSS出现条件 -->
<global teamId="23" npcId="m_15107,m_15114" num="9" totality="72"></global>
<!-- 传送NPC -->
<transNpc id="n_25101" px="50" py="98" facing="3"></transNpc>
<!-- 宝箱掉落表 -->
<box x="70" y="72" close="money_box_close_1" open="money_box_open_1">
<drop id="90020" min="20" max="29" />
<drop id="90030" min="30" max="39" />
<drop id="90040" min="40" max="49" />
<drop id="90050" min="50" max="59" />
<drop id="90060" min="60" max="69" />
<drop id="90070" min="70" max="79" />
<drop id="90080" min="80" max="89" />
<drop id="90090" min="90" max="99" />
<drop id="90100" min="100" max="109" />
<drop id="90110" min="110" max="120" />
</box>
<!-- 第一拨小怪 --> <!-- removeTime:移除时间 ;interval:刷怪间隔时间 -->
<deployNpc teamId="1" start="30" removeTime="-1" interval ="1" group="3,1,2,4" txt="1029,1030,1030,1030,1030,1030"></deployNpc>
<deployNpc teamId="2" start="34" removeTime="60" interval ="0" group="5" txt="1029,1030,1030,1030,1030,1030"></deployNpc>
<!-- 第二拨小怪 -->
<deployNpc teamId="3" start="70" removeTime="-1" interval ="1" group="7,8,6,9" txt="1029,1030,1030,1030,1030,1030"></deployNpc>
<deployNpc teamId="4" start="74" removeTime="60" interval ="0" group="10" txt="1029,1030,1030,1030,1030,1030"></deployNpc>
<!-- 第三拨小怪 -->
<deployNpc teamId="5" start="110" removeTime="-1" interval ="1" group="14,13,11,12" txt="1029,1030,1030,1030,1030,1030"></deployNpc>
<deployNpc teamId="6" start="114" removeTime="60" interval ="0" group="15" txt="1029,1030,1030,1030,1030,1030"></deployNpc>
<!-- 第四拨小怪 -->
<deployNpc teamId="7" start="150" removeTime="-1" interval ="1" group="16,18,17,21,22,20" txt="1029,1030,1030,1030,1030,1030"></deployNpc>
<deployNpc teamId="8" start="156" removeTime="60" interval ="0" group="19" txt="1029,1030,1030,1030,1030,1030"></deployNpc>
<!-- 第五拨小怪 -->
<deployNpc teamId="9" start="207" removeTime="-1" interval ="1" group="28,26,23,25,29,27" txt="1029,1030,1030,1030,1030,1030"></deployNpc>
<deployNpc teamId="10" start="213" removeTime="60" interval ="0" group="24" txt="1029,1030,1030,1030,1030,1030"></deployNpc>
<!-- 第六拨小怪 -->
<deployNpc teamId="11" start="264" removeTime="-1" interval ="1" group="31,33,36,34,35,30" txt="1029,1030,1030,1030,1030,1030"></deployNpc>
<deployNpc teamId="12" start="270" removeTime="60" interval ="0" group="32" txt="1029,1030,1030,1030,1030,1030"></deployNpc>
<!-- 第七拨小怪 -->
<deployNpc teamId="13" start="319" removeTime="-1" interval ="1" group="39,37,40,38" txt="1029,1030,1030,1030,1030,1030"></deployNpc>
<deployNpc teamId="14" start="355" removeTime="-1" interval ="1" group="41,42,45,44" txt="1029,1030,1030,1030,1030,1030"></deployNpc>
<deployNpc teamId="15" start="358" removeTime="60" interval ="0" group="43" txt="1029,1030,1030,1030,1030,1030"></deployNpc>
<!-- 第八拨小怪 -->
<deployNpc teamId="16" start="391" removeTime="-1" interval ="1" group="47,46,49,48" txt="1029,1030,1030,1030,1030,1030"></deployNpc>
<deployNpc teamId="17" start="425" removeTime="-1" interval ="1" group="54,53,51,50,52" txt="1029,1030,1030,1030,1030,1030"></deployNpc>
<deployNpc teamId="18" start="429" removeTime="60" interval ="0" group="52" txt="1029,1030,1030,1030,1030,1030"></deployNpc>
<!-- 第九拨小怪 -->
<deployNpc teamId="19" start="459" removeTime="-1" interval ="0" group="55,56,57,58" txt="1029,1030,1030,1030,1030,1030"></deployNpc>
<deployNpc teamId="20" start="491" removeTime="-1" interval ="0" group="59,60,61,62" txt="1029,1030,1030,1030,1030,1030"></deployNpc>
<deployNpc teamId="21" start="491" removeTime="60" interval ="0" group="63" txt="1029,1030,1030,1030,1030,1030"></deployNpc>
<!-- 正常BOSS -->
<deployNpc teamId="22" start="523" removeTime="-1" interval ="1" group="64,68,69,71,72,67,66,70,65" txt="1029,1030,1030,1030,1030,1030"></deployNpc>
<!-- 附加BOSS -->
<deployNpc teamId="23" start="533" removeTime="-1" interval ="1" group="79,76,81,78,77,80,75,74,73" txt="1029,1030,1030,1030,1030,1030"></deployNpc>
<!-- 提示信息 -->
<rushTimeMessage seconds="20" standard="deployNpc" message="zhujianchi.monster.will.appear"></rushTimeMessage>
<rushTimeMessage seconds="10" standard="deployNpc" message="zhujianchi.monster.will.appear"></rushTimeMessage>
<rushTimeMessage seconds="5" standard="deployNpc" message="zhujianchi.monster.will.appear"></rushTimeMessage>
<rushTimeMessage seconds="20" standard="over" message="zhujianchi.will.close"></rushTimeMessage>
<rushTimeMessage seconds="10" standard="over" message="zhujianchi.will.close"></rushTimeMessage>
<rushTimeMessage seconds="5" standard="over" message="zhujianchi.will.close"></rushTimeMessage>
</EighteenEASY>
<!--下面是例子,从上到下或的关系 -->
<!-- 每天 ,13点到16点 -->
<!-- event start="15:00" over="16:00" to="2" -->
<!-- 周2,8点到4点 -->
<!-- event week="3" begin="8:00" over="16:00" to="3" -->
<!-- 周日,全天 -->
<!-- event week="1" to="4" -->
</root>