nopeinformatio
29-09-14, 09:11 PM
Làm thử cách này rồi, xóa sạch cái bảng đó lẫn textdraw Nhấn nút Y rồi, nhưng lúc tạo nhân vật xong nó vẫn kêu mình nhấn Y để vào game
Thay đoạn này mình xem :) full từ đầu Text tới cuối nhớ text thôi chứ có mấy cái cũng text nhưng ko phải xóa nhằm là ăn hành
/* Textdraw Login */
// Blindfold
BFText = TextDrawCreate(0.000000, -3.000000, " ");
TextDrawBackgroundColor(BFText, 255);
TextDrawFont(BFText, 1);
TextDrawLetterSize(BFText, 50.000000, 50.000000);
TextDrawColor(BFText, 0x000000FF);
TextDrawSetOutline(BFText, 0);
TextDrawSetProportional(BFText, 1);
TextDrawSetShadow(BFText, 1);
TextDrawUseBox(BFText, 1);
TextDrawBoxColor(BFText, 0x000000FF);
TextDrawTextSize(BFText, 689.000000, -53.000000);
// WristWatch
WristWatch = TextDrawCreate(577.000000, 50.000000, " ");
TextDrawAlignment(WristWatch, 2);
TextDrawBackgroundColor(WristWatch, 255);
TextDrawFont(WristWatch, 3);
TextDrawLetterSize(WristWatch, 0.709998, 2.100001);
TextDrawColor(WristWatch, -1);
TextDrawSetOutline(WristWatch, 1);
TextDrawSetProportional(WristWatch, 0);
textdrawscount++;
//Textdraw Welcome
Textdraw0 = TextDrawCreate(680.000000, -52.000000, "BOX");
TextDrawBackgroundColor(Textdraw4, 255);
TextDrawFont(Textdraw0, 1);
TextDrawLetterSize(Textdraw0, 2.799999, 21.100000);
TextDrawColor(Textdraw0, -1);
TextDrawSetOutline(Textdraw0, 0);
TextDrawSetProportional(Textdraw0, 1);
TextDrawSetShadow(Textdraw0, 1);
TextDrawUseBox(Textdraw0, 1);
TextDrawBoxColor(Textdraw0, 255);
TextDrawTextSize(Textdraw0, -320.000000, -300.000000);
Textdraw0 = TextDrawCreate(1493.000000, 366.000000, "BOX");
TextDrawBackgroundColor(Textdraw0, 255);
TextDrawFont(Textdraw0, 1);
TextDrawLetterSize(Textdraw0, 4.209998, 25.100000);
TextDrawColor(Textdraw0, -1);
TextDrawSetOutline(Textdraw0, 0);
TextDrawSetProportional(Textdraw0, 1);
TextDrawSetShadow(Textdraw0, 1);
TextDrawUseBox(Textdraw0, 1);
TextDrawBoxColor(Textdraw0, 255);
TextDrawTextSize(Textdraw0, -90.000000, 0.000000);
// GV-RP Title
MainMenuTxtdraw[4] = TextDrawCreate(263.000000, 10.000000, "GANG VIET");
TextDrawBackgroundColor(MainMenuTxtdraw[4], 255);
TextDrawFont(MainMenuTxtdraw[4], 2);
TextDrawLetterSize(MainMenuTxtdraw[4], 0.910000, 4.400001);
TextDrawColor(MainMenuTxtdraw[4], -1);
TextDrawSetOutline(MainMenuTxtdraw[4], 0);
TextDrawSetProportional(MainMenuTxtdraw[4], 1);
TextDrawSetShadow(MainMenuTxtdraw[4], 1);
textdrawscount++;
// GV-RP Subtitle
MainMenuTxtdraw[5] = TextDrawCreate(256.000000, 45.000000, " Maria Ozawa");
TextDrawBackgroundColor(MainMenuTxtdraw[5], 255);
TextDrawFont(MainMenuTxtdraw[5], 2);
TextDrawLetterSize(MainMenuTxtdraw[5], 0.9500000, 4.200001);
TextDrawColor(MainMenuTxtdraw[5], -1);
TextDrawSetOutline(MainMenuTxtdraw[5], 0);
TextDrawSetProportional(MainMenuTxtdraw[5], 1);
TextDrawSetShadow(MainMenuTxtdraw[5], 1);
textdrawscount++;
// GV-RP Tooltips
MainMenuTxtdraw[7] = TextDrawCreate(319.000000, 391.000000, Tooltips[random(sizeof(Tooltips))]);
TextDrawAlignment(MainMenuTxtdraw[7], 2);
TextDrawBackgroundColor(MainMenuTxtdraw[7], 255);
TextDrawFont(MainMenuTxtdraw[7], 2);
TextDrawLetterSize(MainMenuTxtdraw[7], 0.250000, 1.600000);
TextDrawColor(MainMenuTxtdraw[7], -1);
TextDrawSetOutline(MainMenuTxtdraw[7], 0);
TextDrawSetProportional(MainMenuTxtdraw[7], 1);
TextDrawSetShadow(MainMenuTxtdraw[7], 1);
textdrawscount++;
// Server Stats Bar
MainMenuTxtdraw[8] = TextDrawCreate(319.000000, 421.000000, " ");
TextDrawAlignment(MainMenuTxtdraw[8], 2);
TextDrawBackgroundColor(MainMenuTxtdraw[8], 255);
TextDrawFont(MainMenuTxtdraw[8], 1);
TextDrawLetterSize(MainMenuTxtdraw[8], 0.189998, 1.100000);
TextDrawColor(MainMenuTxtdraw[8], -1);
TextDrawSetOutline(MainMenuTxtdraw[8], 0);
TextDrawSetProportional(MainMenuTxtdraw[8], 1);
TextDrawSetShadow(MainMenuTxtdraw[8], 1);
textdrawscount++;
// MOTD
MainMenuTxtdraw[9] = TextDrawCreate(319.000000, 364.000000, " ");
TextDrawAlignment(MainMenuTxtdraw[9], 2);
TextDrawBackgroundColor(MainMenuTxtdraw[9], 65535);
TextDrawFont(MainMenuTxtdraw[9], 1);
TextDrawLetterSize(MainMenuTxtdraw[9], 0.229999, 1.400000);
TextDrawColor(MainMenuTxtdraw[9], -1);
TextDrawSetOutline(MainMenuTxtdraw[9], 0);
TextDrawSetProportional(MainMenuTxtdraw[9], 1);
TextDrawSetShadow(MainMenuTxtdraw[9], 0);
textdrawscount++;
// Note: It's a mess, I know, I could have less textdraw variables and just used a bigger string with ~n~, I'll optimize it later, but now, it does the trick.
// Tutorial (Title Box)
NoticeTxtdraw[1] = TextDrawCreate(313.000000, 193.000000, "Dang Tai...");
TextDrawAlignment(NoticeTxtdraw[1], 2);
TextDrawBackgroundColor(NoticeTxtdraw[1], 255);
TextDrawFont(NoticeTxtdraw[1], 2);
TextDrawLetterSize(NoticeTxtdraw[1], 0.629999, 3.000000);
TextDrawColor(NoticeTxtdraw[1], -1);
TextDrawSetOutline(NoticeTxtdraw[1], 1);
TextDrawSetProportional(NoticeTxtdraw[1], 1);
NoticeTxtdraw[2] = TextDrawCreate(309.000000, 222.000000, "Dang tim kiem tai khoan cua ban,vui long cho doi!");
TextDrawAlignment(NoticeTxtdraw[2], 2);
TextDrawBackgroundColor(NoticeTxtdraw[2], 255);
TextDrawFont(NoticeTxtdraw[2], 2);
TextDrawLetterSize(NoticeTxtdraw[2], 0.189999, 1.200000);
TextDrawColor(NoticeTxtdraw[2], -1);
TextDrawSetOutline(NoticeTxtdraw[2], 1);
TextDrawSetProportional(NoticeTxtdraw[2], 1);
NoticeTxtdraw[3] = TextDrawCreate(309.000000, 222.000000, "So sanh mat khau voi He thong, vui long cho doi!");
TextDrawAlignment(NoticeTxtdraw[3], 2);
TextDrawBackgroundColor(NoticeTxtdraw[3], 255);
TextDrawFont(NoticeTxtdraw[3], 2);
TextDrawLetterSize(NoticeTxtdraw[3], 0.189999, 1.200000);
TextDrawColor(NoticeTxtdraw[3], -1);
TextDrawSetOutline(NoticeTxtdraw[3], 1);
TextDrawSetProportional(NoticeTxtdraw[3], 1);
NoticeTxtdraw[4] = TextDrawCreate(309.000000, 222.000000, "Lay & Tai du lieu tai khoan, vui long cho doi!");
TextDrawAlignment(NoticeTxtdraw[4], 2);
TextDrawBackgroundColor(NoticeTxtdraw[4], 255);
TextDrawFont(NoticeTxtdraw[4], 2);
TextDrawLetterSize(NoticeTxtdraw[4], 0.189999, 1.200000);
TextDrawColor(NoticeTxtdraw[4], -1);
TextDrawSetOutline(NoticeTxtdraw[4], 1);
TextDrawSetProportional(NoticeTxtdraw[4], 1);
NoticeTxtdraw[5] = TextDrawCreate(309.000000, 222.000000, "Truyen doi tuong trong khu vuc, vui long cho doi!");
TextDrawAlignment(NoticeTxtdraw[5], 2);
TextDrawBackgroundColor(NoticeTxtdraw[5], 255);
TextDrawFont(NoticeTxtdraw[5], 2);
TextDrawLetterSize(NoticeTxtdraw[5], 0.189999, 1.200000);
TextDrawColor(NoticeTxtdraw[5], -1);
TextDrawSetOutline(NoticeTxtdraw[5], 1);
TextDrawSetProportional(NoticeTxtdraw[5], 1);
NoticeTxtdraw[6] = TextDrawCreate(309.000000, 222.000000, "MySql cua May chu dang ban, vui long cho doi!");
TextDrawAlignment(NoticeTxtdraw[6], 2);
TextDrawBackgroundColor(NoticeTxtdraw[6], 255);
TextDrawFont(NoticeTxtdraw[6], 2);
TextDrawLetterSize(NoticeTxtdraw[6], 0.189999, 1.200000);
TextDrawColor(NoticeTxtdraw[6], -1);
TextDrawSetOutline(NoticeTxtdraw[6], 1);
TextDrawSetProportional(NoticeTxtdraw[6], 1);
NoticeTxtdraw[7] = TextDrawCreate(309.000000, 222.000000, "Loading, Lam on cho doi!");
TextDrawAlignment(NoticeTxtdraw[7], 2);
TextDrawBackgroundColor(NoticeTxtdraw[7], 255);
TextDrawFont(NoticeTxtdraw[7], 2);
TextDrawLetterSize(NoticeTxtdraw[7], 0.189999, 1.200000);
TextDrawColor(NoticeTxtdraw[7], -1);
TextDrawSetOutline(NoticeTxtdraw[7], 1);
TextDrawSetProportional(NoticeTxtdraw[7], 1);
// Tutorial (Next Page)
TutTxtdraw[114] = TextDrawCreate(427.000000, 120.000000, "Nhan Nut ~r~~k~~CONVERSATION_YES~");
TextDrawBackgroundColor(TutTxtdraw[114], 255);
TextDrawFont(TutTxtdraw[114], 2);
TextDrawLetterSize(TutTxtdraw[114], 0.159998, 0.899999);
TextDrawColor(TutTxtdraw[114], -1);
TextDrawSetOutline(TutTxtdraw[114], 1);
TextDrawSetProportional(TutTxtdraw[114], 1);
textdrawscount++;
daydien789
29-09-14, 10:31 PM
// Blindfold
BFText = TextDrawCreate(0.000000, -3.000000, " ");
TextDrawBackgroundColor(BFText, 255);
TextDrawFont(BFText, 1);
TextDrawLetterSize(BFText, 50.000000, 50.000000);
TextDrawColor(BFText, 0x000000FF);
TextDrawSetOutline(BFText, 0);
TextDrawSetProportional(BFText, 1);
TextDrawSetShadow(BFText, 1);
TextDrawUseBox(BFText, 1);
TextDrawBoxColor(BFText, 0x000000FF);
TextDrawTextSize(BFText, 689.000000, -53.000000);
// WristWatch
WristWatch = TextDrawCreate(577.000000, 50.000000, " ");
TextDrawAlignment(WristWatch, 2);
TextDrawBackgroundColor(WristWatch, 255);
TextDrawFont(WristWatch, 3);
TextDrawLetterSize(WristWatch, 0.709998, 2.100001);
TextDrawColor(WristWatch, -1);
TextDrawSetOutline(WristWatch, 1);
TextDrawSetProportional(WristWatch, 0);
textdrawscount++;
//Textdraw Welcome
Textdraw0 = TextDrawCreate(680.000000, -52.000000, "BOX");
TextDrawBackgroundColor(Textdraw4, 255);
TextDrawFont(Textdraw0, 1);
TextDrawLetterSize(Textdraw0, 2.799999, 21.100000);
TextDrawColor(Textdraw0, -1);
TextDrawSetOutline(Textdraw0, 0);
TextDrawSetProportional(Textdraw0, 1);
TextDrawSetShadow(Textdraw0, 1);
TextDrawUseBox(Textdraw0, 1);
TextDrawBoxColor(Textdraw0, 255);
TextDrawTextSize(Textdraw0, -320.000000, -300.000000);
Textdraw0 = TextDrawCreate(1493.000000, 366.000000, "BOX");
TextDrawBackgroundColor(Textdraw0, 255);
TextDrawFont(Textdraw0, 1);
TextDrawLetterSize(Textdraw0, 4.209998, 25.100000);
TextDrawColor(Textdraw0, -1);
TextDrawSetOutline(Textdraw0, 0);
TextDrawSetProportional(Textdraw0, 1);
TextDrawSetShadow(Textdraw0, 1);
TextDrawUseBox(Textdraw0, 1);
TextDrawBoxColor(Textdraw0, 255);
TextDrawTextSize(Textdraw0, -90.000000, 0.000000);
// GV-RP Tooltips
MainMenuTxtdraw[7] = TextDrawCreate(319.000000, 391.000000, Tooltips[random(sizeof(Tooltips))]);
TextDrawAlignment(MainMenuTxtdraw[7], 2);
TextDrawBackgroundColor(MainMenuTxtdraw[7], 255);
TextDrawFont(MainMenuTxtdraw[7], 2);
TextDrawLetterSize(MainMenuTxtdraw[7], 0.250000, 1.600000);
TextDrawColor(MainMenuTxtdraw[7], -1);
TextDrawSetOutline(MainMenuTxtdraw[7], 0);
TextDrawSetProportional(MainMenuTxtdraw[7], 1);
TextDrawSetShadow(MainMenuTxtdraw[7], 1);
textdrawscount++;
// Server Stats Bar
MainMenuTxtdraw[8] = TextDrawCreate(319.000000, 421.000000, " ");
TextDrawAlignment(MainMenuTxtdraw[8], 2);
TextDrawBackgroundColor(MainMenuTxtdraw[8], 255);
TextDrawFont(MainMenuTxtdraw[8], 1);
TextDrawLetterSize(MainMenuTxtdraw[8], 0.189998, 1.100000);
TextDrawColor(MainMenuTxtdraw[8], -1);
TextDrawSetOutline(MainMenuTxtdraw[8], 0);
TextDrawSetProportional(MainMenuTxtdraw[8], 1);
TextDrawSetShadow(MainMenuTxtdraw[8], 1);
textdrawscount++;
// MOTD
MainMenuTxtdraw[9] = TextDrawCreate(319.000000, 364.000000, " ");
TextDrawAlignment(MainMenuTxtdraw[9], 2);
TextDrawBackgroundColor(MainMenuTxtdraw[9], 65535);
TextDrawFont(MainMenuTxtdraw[9], 1);
TextDrawLetterSize(MainMenuTxtdraw[9], 0.229999, 1.400000);
TextDrawColor(MainMenuTxtdraw[9], -1);
TextDrawSetOutline(MainMenuTxtdraw[9], 0);
TextDrawSetProportional(MainMenuTxtdraw[9], 1);
TextDrawSetShadow(MainMenuTxtdraw[9], 0);
textdrawscount++;
// Tutorial (Next Page)
TutTxtdraw[114] = TextDrawCreate(427.000000, 120.000000, "Nhan Nut ~r~~k~~CONVERSATION_YES~");
TextDrawBackgroundColor(TutTxtdraw[114], 255);
TextDrawFont(TutTxtdraw[114], 2);
TextDrawLetterSize(TutTxtdraw[114], 0.159998, 0.899999);
TextDrawColor(TutTxtdraw[114], -1);
TextDrawSetOutline(TutTxtdraw[114], 1);
TextDrawSetProportional(TutTxtdraw[114], 1);
textdrawscount++;
Những cái này là cái mình xóa đi nè, kể cả cái bảng hướng dẫn cũng xóa luôn, cái textdraw " Nhat Nut ~r~~k~~CONVERSATION_YES~" cũng xóa luôn mà vào game vẫn kêu nhấn nút
=> P/s: Sẵn tiện bạn cho mình xin gamemode GVRP này đi
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