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View Full Version : [MU] Lỗi âm wcoin ai biết giúp mình với !



vinhdragon90
16-09-14, 06:16 AM
Tình hình là mình đang làm bản ss2 .
wcoin mình đã để tỷ lệ 1/10 so với giá gcoins chuyên ra,
Nhưng tình hình thỉnh thoảng nó lại xảy ra lỗi đó là người chơi đang nhiên được lên vài tỷ wcoin, mua đồ trên cashop test ga, mình vào server kiểm tra thì những người đó hiện đang âm wcoin,

>>>>>>> vậy đại ca nào biết lỗi trên thì chỉ giáo em với, em cảm ơn nhiệt tình ạ

tuyentc
16-09-14, 07:40 AM
Tình hình là mình đang làm bản ss2 .
wcoin mình đã để tỷ lệ 1/10 so với giá gcoins chuyên ra,
Nhưng tình hình thỉnh thoảng nó lại xảy ra lỗi đó là người chơi đang nhiên được lên vài tỷ wcoin, mua đồ trên cashop test ga, mình vào server kiểm tra thì những người đó hiện đang âm wcoin,

>>>>>>> vậy đại ca nào biết lỗi trên thì chỉ giáo em với, em cảm ơn nhiệt tình ạ

nếu như bạn dùng MMTServers.exe thì giá không nên để quá 55k nhé... còn nếu như bạn dùng WZItemShopServer.exe thì không nên để vượt quá 120k tránh tình trạng âm wcoin trong mu...

// ================================================== //
// # Season 2.0 - CashShopList.txt # //
// # MU Online dxteam - © KinhoMace # //
// ================================================== //

//================================================== ================================================== ===================
// Index ItemID Category UseType BuyType CoolTime SellLimit State ItemName ItemDesc
//================================================== ================================================== ===================
13 43 0 2 1 10 1 1 "Seal of Ascension" "test"
//=========================================
// UseTime Amount Price SellRate
//=========================================
1440 1 15000 10
end



//================================================== ================================================== ===================
// Index ItemID Category UseType BuyType CoolTime SellLimit State ItemName ItemDesc
//================================================== ================================================== ===================
13 44 0 1 2 1 1 1 "Seal of Wealth" "test"
//=========================================
// UseTime Amount Price SellRate
//=========================================
60 1 2500 10
end



//================================================== ================================================== ===================
// Index ItemID Category UseType BuyType CoolTime SellLimit State ItemName ItemDesc
//================================================== ================================================== ===================
13 43 0 2 1 10 1 1 "Seal of Ascension" "test"
//=========================================
// UseTime Amount Price SellRate
//=========================================
60 1 2000 10
end



//================================================== ================================================== ===================
// Index ItemID Category UseType BuyType CoolTime SellLimit State ItemName ItemDesc
//================================================== ================================================== ===================
13 44 0 1 2 1 1 1 "Seal of Wealth" "test"
//=========================================
// UseTime Amount Price SellRate
//=========================================
1440 1 12000 10
end


//================================================== ================================================== ===================
// Index ItemID Category UseType BuyType CoolTime SellLimit State ItemName ItemDesc
//================================================== ================================================== ===================
13 43 0 2 1 10 1 1 "Seal of Ascension" "test"
//=========================================
// UseTime Amount Price SellRate
//=========================================
10080 1 48000 10
end


//================================================== ================================================== ===================
// Index ItemID Category UseType BuyType CoolTime SellLimit State ItemName ItemDesc
//================================================== ================================================== ===================
13 44 0 1 2 1 1 1 "Seal of Wealth" "test"
//=========================================
// UseTime Amount Price SellRate
//=========================================
10080 1 50000 10
end


//================================================== ================================================== ===================
// Index ItemID Category UseType BuyType CoolTime SellLimit State ItemName ItemDesc
//================================================== ================================================== ===================

13 46 2 1 2 1 1 1 "DevilSquare Ticket" "test"
//=========================================
// UseTime Amount Price SellRate
//=========================================
1 1 800 10
end


//================================================== ================================================== ===================
// Index ItemID Category UseType BuyType CoolTime SellLimit State ItemName ItemDesc
//================================================== ================================================== ===================

13 46 2 1 2 1 1 1 "DevilSquare Ticket" "test"
//=========================================
// UseTime Amount Price SellRate
//=========================================
1 10 8000 10
end


//================================================== ================================================== ===================
// Index ItemID Category UseType BuyType CoolTime SellLimit State ItemName ItemDesc
//================================================== ================================================== ===================

13 47 2 1 2 1 1 1 "Blood Castle Ticket" "test"
//=========================================
// UseTime Amount Price SellRate
//=========================================
1 1 800 10
end


//================================================== ================================================== ===================
// Index ItemID Category UseType BuyType CoolTime SellLimit State ItemName ItemDesc
//================================================== ================================================== ===================

13 47 2 1 2 1 1 1 "Blood Castle Ticket" "test"
//=========================================
// UseTime Amount Price SellRate
//=========================================
1 10 8000 10
end


//================================================== ================================================== ===================
// Index ItemID Category UseType BuyType CoolTime SellLimit State ItemName ItemDesc
//================================================== ================================================== ===================

13 48 2 1 2 1 1 1 "Kalima Ticket" "test"
//=========================================
// UseTime Amount Price SellRate
//=========================================
1 1 600 10
end


//================================================== ================================================== ===================
// Index ItemID Category UseType BuyType CoolTime SellLimit State ItemName ItemDesc
//================================================== ================================================== ===================

13 48 2 1 2 1 1 1 "Kalima Ticket" "test"
//=========================================
// UseTime Amount Price SellRate
//=========================================
1 10 6000 10
end


//================================================== ================================================== ===================
// Index ItemID Category UseType BuyType CoolTime SellLimit State ItemName ItemDesc
//================================================== ================================================== ===================

14 53 3 2 1 10 2 2 "Talisman of Luck" "test"
//=========================================
// UseTime Amount Price SellRate
//=========================================
1 1 5000 10
end


//================================================== ================================================== ===================
// Index ItemID Category UseType BuyType CoolTime SellLimit State ItemName ItemDesc
//================================================== ================================================== ===================

14 54 3 2 1 10 1 2 "Chaos Card" "test"
//=========================================
// UseTime Amount Price SellRate
//=========================================
1 1 5000 10
end


//================================================== ================================================== ===================
// Index ItemID Category UseType BuyType CoolTime SellLimit State ItemName ItemDesc
//================================================== ================================================== ===================

14 14 1 2 1 10 1 2 "Chaos Card" "test"
//=========================================
// UseTime Amount Price SellRate
//=========================================
1 1 500 10
end


//================================================== ================================================== ===================
// Index ItemID Category UseType BuyType CoolTime SellLimit State ItemName ItemDesc
//================================================== ================================================== ===================

14 13 1 2 1 10 1 2 "Chaos Card" "test"
//=========================================
// UseTime Amount Price SellRate
//=========================================
1 1 1000 10
end


//================================================== ================================================== ===================
// Index ItemID Category UseType BuyType CoolTime SellLimit State ItemName ItemDesc
//================================================== ================================================== ===================

14 22 1 2 1 10 1 2 "Chaos Card" "test"
//=========================================
// UseTime Amount Price SellRate
//=========================================
1 1 300 10
end


//================================================== ================================================== ===================
// Index ItemID Category UseType BuyType CoolTime SellLimit State ItemName ItemDesc
//================================================== ================================================== ===================

12 15 1 2 1 10 1 2 "Chaos Card" "test"
//=========================================
// UseTime Amount Price SellRate
//=========================================
1 1 200 10
end


//================================================== ================================================== ===================
// Index ItemID Category UseType BuyType CoolTime SellLimit State ItemName ItemDesc
//================================================== ================================================== ===================

13 14 1 2 1 10 1 2 "Chaos Card" "test"
//=========================================
// UseTime Amount Price SellRate
//=========================================
1 1 5000 10
end

đây là file mình config sẵn rùi..bạn thử coi sao

lequangvu
16-09-14, 10:10 AM
Mình đọc xong nghĩ ra ý tưởng là nếu bị vậy thì làm cái trigger có được không nhỉ, tạo ra cái trigger nếu mà khi nào thấy cột wcoint nhỏ hơn 0 thì update cho nó về bằng 0 :)), vậy là hết lợi dụng bug

vinhdragon90
17-09-14, 01:29 PM
nếu như bạn dùng MMTServers.exe thì giá không nên để quá 55k nhé... còn nếu như bạn dùng WZItemShopServer.exe thì không nên để vượt quá 120k tránh tình trạng âm wcoin trong mu...

// ================================================== //
// # Season 2.0 - CashShopList.txt # //
// # MU Online dxteam - © KinhoMace # //
// ================================================== //

//================================================== ================================================== ===================
// Index ItemID Category UseType BuyType CoolTime SellLimit State ItemName ItemDesc
//================================================== ================================================== ===================
13 43 0 2 1 10 1 1 "Seal of Ascension" "test"
//=========================================
// UseTime Amount Price SellRate
//=========================================
1440 1 15000 10
end



//================================================== ================================================== ===================
// Index ItemID Category UseType BuyType CoolTime SellLimit State ItemName ItemDesc
//================================================== ================================================== ===================
13 44 0 1 2 1 1 1 "Seal of Wealth" "test"
//=========================================
// UseTime Amount Price SellRate
//=========================================
60 1 2500 10
end



//================================================== ================================================== ===================
// Index ItemID Category UseType BuyType CoolTime SellLimit State ItemName ItemDesc
//================================================== ================================================== ===================
13 43 0 2 1 10 1 1 "Seal of Ascension" "test"
//=========================================
// UseTime Amount Price SellRate
//=========================================
60 1 2000 10
end



//================================================== ================================================== ===================
// Index ItemID Category UseType BuyType CoolTime SellLimit State ItemName ItemDesc
//================================================== ================================================== ===================
13 44 0 1 2 1 1 1 "Seal of Wealth" "test"
//=========================================
// UseTime Amount Price SellRate
//=========================================
1440 1 12000 10
end


//================================================== ================================================== ===================
// Index ItemID Category UseType BuyType CoolTime SellLimit State ItemName ItemDesc
//================================================== ================================================== ===================
13 43 0 2 1 10 1 1 "Seal of Ascension" "test"
//=========================================
// UseTime Amount Price SellRate
//=========================================
10080 1 48000 10
end


//================================================== ================================================== ===================
// Index ItemID Category UseType BuyType CoolTime SellLimit State ItemName ItemDesc
//================================================== ================================================== ===================
13 44 0 1 2 1 1 1 "Seal of Wealth" "test"
//=========================================
// UseTime Amount Price SellRate
//=========================================
10080 1 50000 10
end


//================================================== ================================================== ===================
// Index ItemID Category UseType BuyType CoolTime SellLimit State ItemName ItemDesc
//================================================== ================================================== ===================

13 46 2 1 2 1 1 1 "DevilSquare Ticket" "test"
//=========================================
// UseTime Amount Price SellRate
//=========================================
1 1 800 10
end


//================================================== ================================================== ===================
// Index ItemID Category UseType BuyType CoolTime SellLimit State ItemName ItemDesc
//================================================== ================================================== ===================

13 46 2 1 2 1 1 1 "DevilSquare Ticket" "test"
//=========================================
// UseTime Amount Price SellRate
//=========================================
1 10 8000 10
end


//================================================== ================================================== ===================
// Index ItemID Category UseType BuyType CoolTime SellLimit State ItemName ItemDesc
//================================================== ================================================== ===================

13 47 2 1 2 1 1 1 "Blood Castle Ticket" "test"
//=========================================
// UseTime Amount Price SellRate
//=========================================
1 1 800 10
end


//================================================== ================================================== ===================
// Index ItemID Category UseType BuyType CoolTime SellLimit State ItemName ItemDesc
//================================================== ================================================== ===================

13 47 2 1 2 1 1 1 "Blood Castle Ticket" "test"
//=========================================
// UseTime Amount Price SellRate
//=========================================
1 10 8000 10
end


//================================================== ================================================== ===================
// Index ItemID Category UseType BuyType CoolTime SellLimit State ItemName ItemDesc
//================================================== ================================================== ===================

13 48 2 1 2 1 1 1 "Kalima Ticket" "test"
//=========================================
// UseTime Amount Price SellRate
//=========================================
1 1 600 10
end


//================================================== ================================================== ===================
// Index ItemID Category UseType BuyType CoolTime SellLimit State ItemName ItemDesc
//================================================== ================================================== ===================

13 48 2 1 2 1 1 1 "Kalima Ticket" "test"
//=========================================
// UseTime Amount Price SellRate
//=========================================
1 10 6000 10
end


//================================================== ================================================== ===================
// Index ItemID Category UseType BuyType CoolTime SellLimit State ItemName ItemDesc
//================================================== ================================================== ===================

14 53 3 2 1 10 2 2 "Talisman of Luck" "test"
//=========================================
// UseTime Amount Price SellRate
//=========================================
1 1 5000 10
end


//================================================== ================================================== ===================
// Index ItemID Category UseType BuyType CoolTime SellLimit State ItemName ItemDesc
//================================================== ================================================== ===================

14 54 3 2 1 10 1 2 "Chaos Card" "test"
//=========================================
// UseTime Amount Price SellRate
//=========================================
1 1 5000 10
end


//================================================== ================================================== ===================
// Index ItemID Category UseType BuyType CoolTime SellLimit State ItemName ItemDesc
//================================================== ================================================== ===================

14 14 1 2 1 10 1 2 "Chaos Card" "test"
//=========================================
// UseTime Amount Price SellRate
//=========================================
1 1 500 10
end


//================================================== ================================================== ===================
// Index ItemID Category UseType BuyType CoolTime SellLimit State ItemName ItemDesc
//================================================== ================================================== ===================

14 13 1 2 1 10 1 2 "Chaos Card" "test"
//=========================================
// UseTime Amount Price SellRate
//=========================================
1 1 1000 10
end


//================================================== ================================================== ===================
// Index ItemID Category UseType BuyType CoolTime SellLimit State ItemName ItemDesc
//================================================== ================================================== ===================

14 22 1 2 1 10 1 2 "Chaos Card" "test"
//=========================================
// UseTime Amount Price SellRate
//=========================================
1 1 300 10
end


//================================================== ================================================== ===================
// Index ItemID Category UseType BuyType CoolTime SellLimit State ItemName ItemDesc
//================================================== ================================================== ===================

12 15 1 2 1 10 1 2 "Chaos Card" "test"
//=========================================
// UseTime Amount Price SellRate
//=========================================
1 1 200 10
end


//================================================== ================================================== ===================
// Index ItemID Category UseType BuyType CoolTime SellLimit State ItemName ItemDesc
//================================================== ================================================== ===================

13 14 1 2 1 10 1 2 "Chaos Card" "test"
//=========================================
// UseTime Amount Price SellRate
//=========================================
1 1 5000 10
end

đây là file mình config sẵn rùi..bạn thử coi sao

Cảm ơn anh nhé để em về xem thử